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Searched refs:has_error (Results 1 – 3 of 3) sorted by relevance

/frameworks/compile/slang/
Dllvm-rs-as.cpp103 if (!Out->os().has_error()) { in WriteOutputFile()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dplugin.pb.cc1111 if (has_error()) { in Clear()
1190 if (has_error()) { in SerializeWithCachedSizes()
1216 if (has_error()) { in InternalSerializeWithCachedSizesToArray()
1246 if (has_error()) { in ByteSize()
1295 if (from.has_error()) { in MergeFrom()
1514 bool CodeGeneratorResponse::has_error() const { in has_error() function in google::protobuf::compiler::CodeGeneratorResponse
Dplugin.pb.h375 bool has_error() const;
733 inline bool CodeGeneratorResponse::has_error() const { in has_error() function