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Searched refs:has_type (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dparser.cc914 if (field->has_type() && field->type() == FieldDescriptorProto::TYPE_GROUP) { in ParseMessageFieldNoLabel()
1082 if (!field->has_type()) { in ParseDefaultAssignment()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.pb.cc4623 if (has_type()) { in SerializeWithCachedSizes()
4713 if (has_type()) { in InternalSerializeWithCachedSizesToArray()
4797 if (has_type()) { in ByteSize()
4891 if (from.has_type()) { in MergeFrom()
5081 bool FieldDescriptorProto::has_type() const { in has_type() function in google::protobuf::FieldDescriptorProto
Ddescriptor.cc4271 if (proto.has_type()) { in BuildFieldOrExtension()
4888 if (!proto.has_type()) { in CrossLinkField()
Ddescriptor.pb.h1135 bool has_type() const;
4951 inline bool FieldDescriptorProto::has_type() const { in has_type() function
Ddescriptor_unittest.cc2530 EXPECT_FALSE(proto.has_type()); in TEST_P()