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Searched refs:info_path (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_generator.cc121 string info_path = basename + ".proto.h.meta"; in Generate() local
126 &printer, file_options.annotate_headers ? info_path : ""); in Generate()
129 generator_context->Open(info_path)); in Generate()
141 string info_path = basename + ".h.meta"; in Generate() local
146 &printer, file_options.annotate_headers ? info_path : ""); in Generate()
149 generator_context->Open(info_path)); in Generate()
Dcpp_file.h74 const string& info_path);
78 const string& info_path);
112 void GenerateMetadataPragma(io::Printer* printer, const string& info_path);
Dcpp_file.cc98 const string& info_path) { in GenerateProtoHeader() argument
118 GenerateMetadataPragma(printer, info_path); in GenerateProtoHeader()
174 const string& info_path) { in GeneratePBHeader() argument
186 GenerateMetadataPragma(printer, info_path); in GeneratePBHeader()
857 const string& info_path) { in GenerateMetadataPragma() argument
858 if (!info_path.empty() && !options_.annotation_pragma_name.empty() && in GenerateMetadataPragma()
865 options_.annotation_pragma_name, "info_path", info_path); in GenerateMetadataPragma()