Home
last modified time | relevance | path

Searched refs:mDisplayP3ToBt2020 (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h191 mat4 mDisplayP3ToBt2020; variable
DGLESRenderEngine.cpp412 mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz; in GLESRenderEngine()
1221 managedState.outputTransformMatrix = mDisplayP3ToBt2020; in drawMesh()