Searched refs:mFramebufferName (Results 1 – 2 of 2) sorted by relevance
42 uint32_t getFramebufferName() const { return mFramebufferName; } in getFramebufferName()51 uint32_t mTextureName, mFramebufferName; variable
36 glGenFramebuffers(1, &mFramebufferName); in GLFramebuffer()40 glDeleteFramebuffers(1, &mFramebufferName); in ~GLFramebuffer()