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Searched refs:mandatory (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/internal/
Dmessage_factory_test.py60 msg.mandatory = 42
73 msg.circular_message.mandatory = 1
74 msg.circular_message.circular_message.mandatory = 2
83 msg.loop.loop.mandatory = 2
84 msg.loop.loop.loop.loop.mandatory = 4
Dfactory_test2.proto46 required int32 mandatory = 1; field
/frameworks/base/cmds/idmap2/libidmap2/
DCommandLineOptions.cpp144 const bool mandatory = in Usage() local
147 if (!mandatory) { in Usage()
162 if (!mandatory) { in Usage()
/frameworks/compile/mclinker/include/mcld/LD/
DDiagAttribute.inc66 "unknown mandatory attribute with tag %0 was ignored in %1.",
67 "unknown mandatory attribute with tag %0 was ignored in %1.")
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
Dprotobuf.bzl94 mandatory = True,