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Searched refs:named_framework_to_proto_path_mappings_path (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/
Dobjectivec_generator.cc111 generation_options.named_framework_to_proto_path_mappings_path = options[i].second; in Generate()
Dobjectivec_file.cc192 if (options_.named_framework_to_proto_path_mappings_path.empty()) { in ParseFrameworkMappings()
198 if (!ParseSimpleFile(options_.named_framework_to_proto_path_mappings_path, in ParseFrameworkMappings()
200 cerr << "error parsing " << options_.named_framework_to_proto_path_mappings_path in ParseFrameworkMappings()
Dobjectivec_helpers.h50 string named_framework_to_proto_path_mappings_path; member
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DREADME.md149 _NOTE:_ If this is used with `named_framework_to_proto_path_mappings_path`,
153 * `named_framework_to_proto_path_mappings_path`: The `value` used for this key