Searched refs:optimized (Results 1 – 25 of 29) sorted by relevance
12
/frameworks/native/services/surfaceflinger/tests/hwc2/ |
D | Hwc2TestLayers.cpp | 71 bool optimized; in advance() local 75 optimized = setVisibleRegions(); in advance() 76 if (!mOptimize || optimized) in advance() 90 bool optimized; in advanceVisibleRegions() local 94 optimized = setVisibleRegions(); in advanceVisibleRegions() 95 if (!mOptimize || optimized) in advanceVisibleRegions() 244 bool optimized = true; in setVisibleRegions() local 264 optimized = false; in setVisibleRegions() 280 return optimized; in setVisibleRegions()
|
/frameworks/base/core/proto/android/view/ |
D | enums.proto | 32 // optimized for showing system-provided content while the device is 36 // but is optimized for showing static system-provided content while the 39 // The display is on and optimized for VR mode.
|
/frameworks/native/services/vr/hardware_composer/ |
D | Android.bp | 130 // symbols in the *-binder library get optimized out. 163 // symbols in the *-binder library get optimized out.
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/ |
D | unittest_embed_optimize_for.proto | 41 // We optimize for speed here, but we are importing a proto that is optimized 47 // one optimized for speed works.
|
D | unittest.proto | 51 // Protos optimized for SPEED use a strict superset of the generated code 52 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
D | descriptor.proto | 45 // descriptor.proto must be optimized for speed because reflection-based 271 // Generated classes can be optimized for speed or code size.
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/ |
D | unittest_embed_optimize_for.proto | 41 // We optimize for speed here, but we are importing a proto that is optimized 47 // one optimized for speed works.
|
D | unittest.proto | 51 // Protos optimized for SPEED use a strict superset of the generated code 52 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
D | descriptor.proto | 45 // descriptor.proto must be optimized for speed because reflection-based 271 // Generated classes can be optimized for speed or code size.
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/pyext/ |
D | python.proto | 40 // Protos optimized for SPEED use a strict superset of the generated code 41 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | unittest_embed_optimize_for.proto | 42 // We optimize for speed here, but we are importing a proto that is optimized 48 // one optimized for speed works.
|
D | unittest_no_arena.proto | 57 // Protos optimized for SPEED use a strict superset of the generated code 58 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
D | unittest_proto3.proto | 54 // Protos optimized for SPEED use a strict superset of the generated code 55 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
D | unittest.proto | 53 // Protos optimized for SPEED use a strict superset of the generated code 54 // of equivalent ones optimized for CODE_SIZE, so we should optimize all our
|
D | descriptor.proto | 50 // descriptor.proto must be optimized for speed because reflection-based 332 // Generated classes can be optimized for speed or code size.
|
/frameworks/rs/tests/lldb/ |
D | .gitignore | 1 # Byte-compiled / optimized / DLL files
|
/frameworks/native/opengl/tests/angeles/ |
D | README.txt | 18 naturally heavily size optimized in order to fit it in the size 44 As the original version was optimized for size instead of
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/benchmarks/ |
D | readme.txt | 50 equivalent, but optimized differently.
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/ |
D | protobuf-module.cmake.in | 137 # if the debug one is specified also include debug/optimized keywords
|
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ |
D | plugin.proto | 75 // is not similarly optimized on protoc's end -- it will store all fields in
|
/frameworks/compile/mclinker/tools/mcld/ |
D | Options.td | 465 HelpText<"Set the maximum size of objects to be optimized using GP">;
|
/frameworks/base/cmds/statsd/src/ |
D | atoms.proto | 2708 * Logs when an app is optimized after being downgraded. 2936 // The compiler filter used when when the package was optimized. 2939 // The reason why the package was optimized.
|
/frameworks/wilhelm/doc/ |
D | Doxyfile | 1172 # The RTF output is optimized for Word 97 and may not look very pretty with
|
/frameworks/native/docs/ |
D | Doxyfile | 1430 # The RTF output is optimized for Word 97 and may not look very pretty with
|
/frameworks/av/media/libaaudio/ |
D | Doxyfile | 1695 # RTF output is optimized for Word 97 and may not look too pretty with other RTF
|
12