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/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/common/
Dandroid_util.cpp35 JNIEnv *p_env; in get_args() local
36 if (vm.AttachCurrentThread(&p_env, nullptr) != JNI_OK) return nullptr; in get_args()
38 JNIEnv &env = *p_env; in get_args()