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Searched refs:repeatedFloatWrapper_ (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs865 repeatedFloatWrapper_ = other.repeatedFloatWrapper_.Clone(); in TestAllTypes()
1775 …private readonly pbc::RepeatedField<float?> repeatedFloatWrapper_ = new pbc::RepeatedField<float?>… field in Conformance.TestAllTypes
1778 get { return repeatedFloatWrapper_; }
2186 if(!repeatedFloatWrapper_.Equals(other.repeatedFloatWrapper_)) return false; in Equals()
2301 hash ^= repeatedFloatWrapper_.GetHashCode(); in GetHashCode()
2516 repeatedFloatWrapper_.WriteTo(output, _repeated_repeatedFloatWrapper_codec); in WriteTo()
2753 size += repeatedFloatWrapper_.CalculateSize(_repeated_repeatedFloatWrapper_codec); in CalculateSize()
2990 repeatedFloatWrapper_.Add(other.repeatedFloatWrapper_); in MergeFrom()
3474 repeatedFloatWrapper_.AddEntriesFrom(input, _repeated_repeatedFloatWrapper_codec); in MergeFrom()