Searched refs:token_type (Results 1 – 5 of 5) sorted by relevance
/frameworks/compile/mclinker/lib/Script/ |
D | ScriptScanner.ll | 20 typedef mcld::ScriptParser::token_type token_type; 184 <LDSCRIPT,EXPRESSION>"," { return static_cast<token_type>(*yytext); } 185 <LDSCRIPT,EXPRESSION>"=" { return static_cast<token_type>(*yytext); } 186 <LDSCRIPT,EXPRESSION>"?" { return static_cast<token_type>(*yytext); } 187 <LDSCRIPT,EXPRESSION>":" { return static_cast<token_type>(*yytext); } 188 <LDSCRIPT,EXPRESSION>"|" { return static_cast<token_type>(*yytext); } 189 <LDSCRIPT,EXPRESSION>"^" { return static_cast<token_type>(*yytext); } 190 <LDSCRIPT,EXPRESSION>"&" { return static_cast<token_type>(*yytext); } 191 <LDSCRIPT,EXPRESSION>"<" { return static_cast<token_type>(*yytext); } 192 <LDSCRIPT,EXPRESSION>">" { return static_cast<token_type>(*yytext); } [all …]
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/frameworks/compile/mclinker/include/mcld/Script/ |
D | ScriptScanner.h | 22 mcld::ScriptParser::token_type mcld::ScriptScanner::lex( \ 43 virtual ScriptParser::token_type lex(ScriptParser::semantic_type* yylval,
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ |
D | parser.h | 149 inline bool LookingAtType(io::Tokenizer::TokenType token_type);
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D | parser.cc | 141 inline bool Parser::LookingAtType(io::Tokenizer::TokenType token_type) { in LookingAtType() argument 142 return input_->current().type == token_type; in LookingAtType()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | text_format.cc | 829 bool LookingAtType(io::Tokenizer::TokenType token_type) { in LookingAtType() argument 830 return tokenizer_.current().type == token_type; in LookingAtType()
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