Searched refs:usedRenderEngine (Results 1 – 1 of 1) sorted by relevance
127 void onRefreshed(bool usedRenderEngine) { in onRefreshed() argument133 if (usedRenderEngine != mLastFrameUsedRenderEngine) { in onRefreshed()134 mLastFrameUsedRenderEngine = usedRenderEngine; in onRefreshed()