1SamplerState       g_sSamp : register(s0);
2uniform sampler2D          g_sSamp2d;
3
4Texture1D          g_tTex1df4a : register(t1);
5
6uniform Texture1D <float4> g_tTex1df4 : register(t0);
7Texture1D <int4>   g_tTex1di4;
8Texture1D <uint4>  g_tTex1du4;
9
10Texture2D <float4> g_tTex2df4;
11Texture2D <int4>   g_tTex2di4;
12Texture2D <uint4>  g_tTex2du4;
13
14Texture3D <float4> g_tTex3df4;
15Texture3D <int4>   g_tTex3di4;
16Texture3D <uint4>  g_tTex3du4;
17
18TextureCube <float4> g_tTexcdf4;
19TextureCube <int4>   g_tTexcdi4;
20TextureCube <uint4>  g_tTexcdu4;
21
22struct PS_OUTPUT
23{
24    float4 Color : SV_Target0;
25    float  Depth : SV_Depth;
26};
27
28uniform float  c1;
29uniform float2 c2;
30uniform float3 c3;
31uniform float4 c4;
32
33PS_OUTPUT main()
34{
35   PS_OUTPUT psout;
36
37   // no 1D gathers
38
39   float4 txval00 = g_tTex2df4 . GatherRed(g_sSamp, c2);
40   int4   txval01 = g_tTex2di4 . GatherRed(g_sSamp, c2);
41   uint4  txval02 = g_tTex2du4 . GatherRed(g_sSamp, c2);
42
43   float4 txval10 = g_tTex2df4 . GatherGreen(g_sSamp, c2);
44   int4   txval11 = g_tTex2di4 . GatherGreen(g_sSamp, c2);
45   uint4  txval12 = g_tTex2du4 . GatherGreen(g_sSamp, c2);
46
47   float4 txval20 = g_tTex2df4 . GatherBlue(g_sSamp, c2);
48   int4   txval21 = g_tTex2di4 . GatherBlue(g_sSamp, c2);
49   uint4  txval22 = g_tTex2du4 . GatherBlue(g_sSamp, c2);
50
51   float4 txval30 = g_tTex2df4 . GatherAlpha(g_sSamp, c2);
52   int4   txval31 = g_tTex2di4 . GatherAlpha(g_sSamp, c2);
53   uint4  txval32 = g_tTex2du4 . GatherAlpha(g_sSamp, c2);
54
55   // no 3D gathers
56
57   float4 txval40 = g_tTexcdf4 . GatherRed(g_sSamp, c3);
58   int4   txval41 = g_tTexcdi4 . GatherRed(g_sSamp, c3);
59   uint4  txval42 = g_tTexcdu4 . GatherRed(g_sSamp, c3);
60
61   float4 txval50 = g_tTexcdf4 . GatherGreen(g_sSamp, c3);
62   int4   txval51 = g_tTexcdi4 . GatherGreen(g_sSamp, c3);
63   uint4  txval52 = g_tTexcdu4 . GatherGreen(g_sSamp, c3);
64
65   float4 txval60 = g_tTexcdf4 . GatherBlue(g_sSamp, c3);
66   int4   txval61 = g_tTexcdi4 . GatherBlue(g_sSamp, c3);
67   uint4  txval62 = g_tTexcdu4 . GatherBlue(g_sSamp, c3);
68
69   float4 txval70 = g_tTexcdf4 . GatherAlpha(g_sSamp, c3);
70   int4   txval71 = g_tTexcdi4 . GatherAlpha(g_sSamp, c3);
71   uint4  txval72 = g_tTexcdu4 . GatherAlpha(g_sSamp, c3);
72
73   psout.Color = 1.0;
74   psout.Depth = 1.0;
75
76   return psout;
77}
78