1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <PreferredToolArchitecture>x64</PreferredToolArchitecture>
5  </PropertyGroup>
6  <ItemGroup Label="ProjectConfigurations">
7    <ProjectConfiguration Include="Debug|x64">
8      <Configuration>Debug</Configuration>
9      <Platform>x64</Platform>
10    </ProjectConfiguration>
11    <ProjectConfiguration Include="Release|x64">
12      <Configuration>Release</Configuration>
13      <Platform>x64</Platform>
14    </ProjectConfiguration>
15  </ItemGroup>
16  <PropertyGroup Label="Globals">
17    <ProjectGuid>{2E445C8F-6ADD-392A-89F9-6ED9DD702A33}</ProjectGuid>
18    <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
19    <Keyword>Win32Proj</Keyword>
20    <Platform>x64</Platform>
21    <ProjectName>libEGL</ProjectName>
22    <VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
23  </PropertyGroup>
24  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
25  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
26    <ConfigurationType>DynamicLibrary</ConfigurationType>
27    <CharacterSet>NotSet</CharacterSet>
28    <PlatformToolset>v141</PlatformToolset>
29  </PropertyGroup>
30  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
31    <ConfigurationType>DynamicLibrary</ConfigurationType>
32    <CharacterSet>NotSet</CharacterSet>
33    <PlatformToolset>v141</PlatformToolset>
34  </PropertyGroup>
35  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
36  <ImportGroup Label="ExtensionSettings">
37  </ImportGroup>
38  <ImportGroup Label="PropertySheets">
39    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40  </ImportGroup>
41  <PropertyGroup Label="UserMacros" />
42  <PropertyGroup>
43    <_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
44    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Debug\</OutDir>
45    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">libEGL.dir\Debug\</IntDir>
46    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">libEGL</TargetName>
47    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.dll</TargetExt>
48    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
49    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</GenerateManifest>
50    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Release\</OutDir>
51    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libEGL.dir\Release\</IntDir>
52    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libEGL</TargetName>
53    <TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.dll</TargetExt>
54    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
55    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</GenerateManifest>
56  </PropertyGroup>
57  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
58    <ClCompile>
59      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
60      <AssemblerListingLocation>Debug/</AssemblerListingLocation>
61      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
62      <CompileAs>CompileAsCpp</CompileAs>
63      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
64      <ExceptionHandling>Sync</ExceptionHandling>
65      <InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
66      <MultiProcessorCompilation>true</MultiProcessorCompilation>
67      <Optimization>Disabled</Optimization>
68      <PrecompiledHeader>NotUsing</PrecompiledHeader>
69      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
70      <RuntimeTypeInfo>true</RuntimeTypeInfo>
71      <UseFullPaths>false</UseFullPaths>
72      <WarningLevel>Level3</WarningLevel>
73      <PreprocessorDefinitions>WIN32;_WINDOWS;EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR="Debug";libEGL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
74      <ObjectFileName>$(IntDir)</ObjectFileName>
75    </ClCompile>
76    <ResourceCompile>
77      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR=\"Debug\";libEGL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
78      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
79    </ResourceCompile>
80    <Midl>
81      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
82      <OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
83      <HeaderFileName>%(Filename).h</HeaderFileName>
84      <TypeLibraryName>%(Filename).tlb</TypeLibraryName>
85      <InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
86      <ProxyFileName>%(Filename)_p.c</ProxyFileName>
87    </Midl>
88    <PostBuildEvent>
89      <Message></Message>
90      <Command>setlocal
91"cmake" -E make_directory "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/translator"
92if %errorlevel% neq 0 goto :cmEnd
93"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libEGL.dll" "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/translator/lib64EGL_translator.dll"
94if %errorlevel% neq 0 goto :cmEnd
95"cmake" -E make_directory $(SolutionDir)out/Windows/
96if %errorlevel% neq 0 goto :cmEnd
97"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libEGL.dll" $(SolutionDir)out/Windows/
98if %errorlevel% neq 0 goto :cmEnd
99:cmEnd
100endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
101:cmErrorLevel
102exit /b %1
103:cmDone
104if %errorlevel% neq 0 goto :VCEnd</Command>
105    </PostBuildEvent>
106    <Link>
107      <AdditionalDependencies>odbc32.lib;odbccp32.lib;WS2_32.lib;dxguid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
108      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
109      <AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
110      <GenerateDebugInformation>true</GenerateDebugInformation>
111      <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
112      <ImportLibrary>$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libEGL.lib</ImportLibrary>
113      <ModuleDefinitionFile>$(SolutionDir)src/OpenGL/libEGL/libEGL.def</ModuleDefinitionFile>
114      <ProgramDataBaseFile>$(SolutionDir)build/Visual Studio 15 2017 Win64/Debug/libEGL.pdb</ProgramDataBaseFile>
115      <SubSystem>Console</SubSystem>
116    </Link>
117    <ProjectReference>
118      <LinkLibraryDependencies>false</LinkLibraryDependencies>
119    </ProjectReference>
120  </ItemDefinitionGroup>
121  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
122    <ClCompile>
123      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
124      <AssemblerListingLocation>Release/</AssemblerListingLocation>
125      <CompileAs>CompileAsCpp</CompileAs>
126      <ExceptionHandling>Sync</ExceptionHandling>
127      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
128      <MultiProcessorCompilation>true</MultiProcessorCompilation>
129      <Optimization>MaxSpeed</Optimization>
130      <PrecompiledHeader>NotUsing</PrecompiledHeader>
131      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
132      <RuntimeTypeInfo>true</RuntimeTypeInfo>
133      <UseFullPaths>false</UseFullPaths>
134      <WarningLevel>Level3</WarningLevel>
135      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR="Release";libEGL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
136      <ObjectFileName>$(IntDir)</ObjectFileName>
137      <DebugInformationFormat>
138      </DebugInformationFormat>
139    </ClCompile>
140    <ResourceCompile>
141      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;REACTOR_LLVM_VERSION=7;CMAKE_INTDIR=\"Release\";libEGL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
142      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
143    </ResourceCompile>
144    <Midl>
145      <AdditionalIncludeDirectories>$(SolutionDir)src\OpenGL;$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
146      <OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
147      <HeaderFileName>%(Filename).h</HeaderFileName>
148      <TypeLibraryName>%(Filename).tlb</TypeLibraryName>
149      <InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
150      <ProxyFileName>%(Filename)_p.c</ProxyFileName>
151    </Midl>
152    <PostBuildEvent>
153      <Message></Message>
154      <Command>setlocal
155"cmake" -E make_directory "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/translator"
156if %errorlevel% neq 0 goto :cmEnd
157"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libEGL.dll" "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/translator/lib64EGL_translator.dll"
158if %errorlevel% neq 0 goto :cmEnd
159"cmake" -E make_directory $(SolutionDir)out/Windows/
160if %errorlevel% neq 0 goto :cmEnd
161"cmake" -E copy "$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libEGL.dll" $(SolutionDir)out/Windows/
162if %errorlevel% neq 0 goto :cmEnd
163:cmEnd
164endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
165:cmErrorLevel
166exit /b %1
167:cmDone
168if %errorlevel% neq 0 goto :VCEnd</Command>
169    </PostBuildEvent>
170    <Link>
171      <AdditionalDependencies>odbc32.lib;odbccp32.lib;WS2_32.lib;dxguid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
172      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
173      <AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
174      <GenerateDebugInformation>false</GenerateDebugInformation>
175      <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
176      <ImportLibrary>$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libEGL.lib</ImportLibrary>
177      <ModuleDefinitionFile>$(SolutionDir)src/OpenGL/libEGL/libEGL.def</ModuleDefinitionFile>
178      <ProgramDataBaseFile>$(SolutionDir)build/Visual Studio 15 2017 Win64/Release/libEGL.pdb</ProgramDataBaseFile>
179      <SubSystem>Console</SubSystem>
180    </Link>
181    <ProjectReference>
182      <LinkLibraryDependencies>false</LinkLibraryDependencies>
183    </ProjectReference>
184  </ItemDefinitionGroup>
185  <ItemGroup>
186    <ClInclude Include="$(SolutionDir)include\Android\android\api-level.h" />
187    <ClInclude Include="$(SolutionDir)include\Android\android\sync.h" />
188    <ClInclude Include="$(SolutionDir)include\Android\cutils\native_handle.h" />
189    <ClInclude Include="$(SolutionDir)include\Android\hardware\gralloc.h" />
190    <ClInclude Include="$(SolutionDir)include\Android\hardware\gralloc1.h" />
191    <ClInclude Include="$(SolutionDir)include\Android\hardware\hardware.h" />
192    <ClInclude Include="$(SolutionDir)include\Android\nativebase\nativebase.h" />
193    <ClInclude Include="$(SolutionDir)include\Android\sync\sync.h" />
194    <ClInclude Include="$(SolutionDir)include\Android\system\graphics.h" />
195    <ClInclude Include="$(SolutionDir)include\Android\system\window.h" />
196    <ClInclude Include="$(SolutionDir)include\Direct3D\d3d8.h" />
197    <ClInclude Include="$(SolutionDir)include\Direct3D\d3d8caps.h" />
198    <ClInclude Include="$(SolutionDir)include\Direct3D\d3d8types.h" />
199    <ClInclude Include="$(SolutionDir)include\EGL\egl.h" />
200    <ClInclude Include="$(SolutionDir)include\EGL\eglext.h" />
201    <ClInclude Include="$(SolutionDir)include\EGL\eglplatform.h" />
202    <ClInclude Include="$(SolutionDir)include\GL\glcorearb.h" />
203    <ClInclude Include="$(SolutionDir)include\GL\glext.h" />
204    <ClInclude Include="$(SolutionDir)include\GL\glxext.h" />
205    <ClInclude Include="$(SolutionDir)include\GL\wglext.h" />
206    <ClInclude Include="$(SolutionDir)include\GLES\gl.h" />
207    <ClInclude Include="$(SolutionDir)include\GLES\glext.h" />
208    <ClInclude Include="$(SolutionDir)include\GLES\glplatform.h" />
209    <ClInclude Include="$(SolutionDir)include\GLES2\gl2.h" />
210    <ClInclude Include="$(SolutionDir)include\GLES2\gl2ext.h" />
211    <ClInclude Include="$(SolutionDir)include\GLES2\gl2platform.h" />
212    <ClInclude Include="$(SolutionDir)include\GLES3\gl3.h" />
213    <ClInclude Include="$(SolutionDir)include\GLES3\gl3platform.h" />
214    <ClInclude Include="$(SolutionDir)include\KHR\khrplatform.h" />
215    <ClInclude Include="$(SolutionDir)include\vulkan\vk_icd.h" />
216    <ClInclude Include="$(SolutionDir)include\vulkan\vk_layer.h" />
217    <ClInclude Include="$(SolutionDir)include\vulkan\vk_platform.h" />
218    <ClInclude Include="$(SolutionDir)include\vulkan\vk_sdk_platform.h" />
219    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan.h" />
220    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_android.h" />
221    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_core.h" />
222    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_fuchsia.h" />
223    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_ios.h" />
224    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_macos.h" />
225    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_mir.h" />
226    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_vi.h" />
227    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_wayland.h" />
228    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_win32.h" />
229    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_xcb.h" />
230    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_xlib.h" />
231    <ClInclude Include="$(SolutionDir)include\vulkan\vulkan_xlib_xrandr.h" />
232    <ClCompile Include="$(SolutionDir)src\Common\SharedLibrary.cpp" />
233    <ClInclude Include="$(SolutionDir)src\Common\SharedLibrary.hpp" />
234    <ClCompile Include="$(SolutionDir)src\OpenGL\common\Object.cpp" />
235    <ClInclude Include="$(SolutionDir)src\OpenGL\common\Object.hpp" />
236    <ClCompile Include="$(SolutionDir)src\OpenGL\common\debug.cpp" />
237    <ClInclude Include="$(SolutionDir)src\OpenGL\common\debug.h" />
238    <ClCompile Include="$(SolutionDir)src\OpenGL\libEGL\Config.cpp" />
239    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Config.h" />
240    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Context.hpp" />
241    <ClCompile Include="$(SolutionDir)src\OpenGL\libEGL\Display.cpp" />
242    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Display.h" />
243    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\OSXUtils.hpp" />
244    <ClCompile Include="$(SolutionDir)src\OpenGL\libEGL\Surface.cpp" />
245    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Surface.hpp" />
246    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Sync.hpp" />
247    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\Texture.hpp" />
248    <ClCompile Include="$(SolutionDir)src\OpenGL\libEGL\libEGL.cpp" />
249    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\libEGL.hpp" />
250    <ClCompile Include="$(SolutionDir)src\OpenGL\libEGL\main.cpp" />
251    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\main.h" />
252    <ClInclude Include="$(SolutionDir)src\OpenGL\libEGL\resource.h" />
253    <ResourceCompile Include="$(SolutionDir)src\OpenGL\libEGL\libEGL.rc" />
254  </ItemGroup>
255  <ItemGroup>
256  </ItemGroup>
257  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
258  <ImportGroup Label="ExtensionTargets">
259  </ImportGroup>
260</Project>