Lines Matching defs:obj

37     static void finalizer(SkPath* obj) {  in finalizer()
63 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in computeBounds() local
69 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in incReserve() local
74 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in moveTo__FF() local
79 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rMoveTo() local
84 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in lineTo__FF() local
89 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rLineTo() local
95 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in quadTo__FFFF() local
101 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rQuadTo() local
107 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in cubicTo__FFFFFF() local
113 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rCubicTo() local
120 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in arcTo() local
126 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in close() local
132 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRect() local
139 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addOval() local
147 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addCircle() local
155 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addArc() local
162 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRoundRectXY() local
170 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addRoundRect8() local
183 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__PathFF() local
189 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__Path() local
196 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in addPath__PathMatrix() local
203 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in offset__FF() local
208 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in setLastPoint() local
214 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in transform__MatrixPath() local
221 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in transform__Matrix() local
466 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isRect() local
477 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in reset() local
482 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in rewind() local
487 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isEmpty() local
492 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in isConvex() local
497 SkPath* obj = reinterpret_cast<SkPath*>(objHandle); in getFillType() local