Lines Matching refs:pointerAlpha
94 mLocked.pointerAlpha = 0.0f; // pointer is initially faded in PointerController()
226 mLocked.pointerAlpha = 0.0f; in fade()
243 mLocked.pointerAlpha = 1.0f; in unfade()
540 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
541 if (mLocked.pointerAlpha <= 0.0f) { in doFadingAnimationLocked()
542 mLocked.pointerAlpha = 0.0f; in doFadingAnimationLocked()
549 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
550 if (mLocked.pointerAlpha >= 1.0f) { in doFadingAnimationLocked()
551 mLocked.pointerAlpha = 1.0f; in doFadingAnimationLocked()
650 if (mLocked.pointerAlpha > 0) { in updatePointerLocked()
651 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); in updatePointerLocked()