Lines Matching refs:y
25 public float y; field in Float4
34 this.y = data.y; in Float4()
39 public Float4(float x, float y, float z, float w) { in Float4() argument
41 this.y = y; in Float4()
56 res.y = a.y + b.y; in add()
70 y += value.y; in add()
82 y += value; in add()
97 res.y = a.y + b; in add()
111 y -= value.y; in sub()
123 y -= value; in sub()
138 res.y = a.y - b; in sub()
155 res.y = a.y - b.y; in sub()
169 y *= value.y; in mul()
181 y *= value; in mul()
196 res.y = a.y * b.y; in mul()
213 res.y = a.y * b; in mul()
227 y /= value.y; in div()
239 y /= value; in div()
254 res.y = a.y / b; in div()
271 res.y = a.y / b.y; in div()
285 return (x * a.x) + (y * a.y) + (z * a.z) + (w * a.w); in dotProduct()
296 return (b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w); in dotProduct()
307 y += a.y * factor; in addMultiple()
319 this.y = a.y; in set()
329 y = -y; in negate()
349 return x + y + z + w; in elementSum()
363 return y; in get()
385 y = value; in setAt()
410 y += value; in addAt()
431 public void setValues(float x, float y, float z, float w) { in setValues() argument
433 this.y = y; in setValues()
446 data[offset + 1] = y; in copyTo()