Lines Matching refs:SurfaceTexture
88 status_t EGLConsumer::updateTexImage(SurfaceTexture& st) { in updateTexImage()
125 status_t EGLConsumer::releaseTexImage(SurfaceTexture& st) { in releaseTexImage()
130 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
144 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
175 if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) { in releaseTexImage()
214 void EGLConsumer::onAcquireBufferLocked(BufferItem* item, SurfaceTexture& st) { in onAcquireBufferLocked()
229 SurfaceTexture& st) { in updateAndReleaseLocked()
234 if (st.mOpMode != SurfaceTexture::OpMode::attachedToGL) { in updateAndReleaseLocked()
324 status_t EGLConsumer::bindTextureImageLocked(SurfaceTexture& st) { in bindTextureImageLocked()
372 status_t EGLConsumer::checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck) { in checkAndUpdateEglStateLocked()
402 status_t EGLConsumer::detachFromContext(SurfaceTexture& st) { in detachFromContext()
431 status_t EGLConsumer::attachToContext(uint32_t tex, SurfaceTexture& st) { in attachToContext()
462 st.mOpMode = SurfaceTexture::OpMode::attachedToGL; in attachToContext()
478 status_t EGLConsumer::syncForReleaseLocked(EGLDisplay dpy, SurfaceTexture& st) { in syncForReleaseLocked()
542 status_t EGLConsumer::doGLFenceWaitLocked(SurfaceTexture& st) const { in doGLFenceWaitLocked()