Lines Matching refs:displayToken

515 void SurfaceFlinger::destroyDisplay(const sp<IBinder>& displayToken) {  in destroyDisplay()  argument
518 const ssize_t index = mCurrentState.displays.indexOfKey(displayToken); in destroyDisplay()
520 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in destroyDisplay()
825 status_t SurfaceFlinger::getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState* state) { in getDisplayState() argument
826 if (!displayToken || !state) { in getDisplayState()
832 const auto display = getDisplayDeviceLocked(displayToken); in getDisplayState()
846 status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& displayToken, DisplayInfo* info) { in getDisplayInfo() argument
847 if (!displayToken || !info) { in getDisplayInfo()
853 const auto display = getDisplayDeviceLocked(displayToken); in getDisplayInfo()
879 status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& displayToken, in getDisplayConfigs() argument
881 if (!displayToken || !configs) { in getDisplayConfigs()
887 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayConfigs()
959 int SurfaceFlinger::getActiveConfig(const sp<IBinder>& displayToken) { in getActiveConfig() argument
966 if (const auto display = getDisplayDeviceLocked(displayToken)) { in getActiveConfig()
970 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in getActiveConfig()
1026 status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& displayToken, int mode) { in setActiveConfig() argument
1029 if (!displayToken) { in setActiveConfig()
1034 const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken)); in setActiveConfig()
1037 displayToken.get()); in setActiveConfig()
1160 status_t SurfaceFlinger::getDisplayColorModes(const sp<IBinder>& displayToken, in getDisplayColorModes() argument
1162 if (!displayToken || !outColorModes) { in getDisplayColorModes()
1171 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayColorModes()
1195 status_t SurfaceFlinger::getDisplayNativePrimaries(const sp<IBinder>& displayToken, in getDisplayNativePrimaries() argument
1197 if (!displayToken) { in getDisplayNativePrimaries()
1202 if (getInternalDisplayToken() != displayToken) { in getDisplayNativePrimaries()
1210 ColorMode SurfaceFlinger::getActiveColorMode(const sp<IBinder>& displayToken) { in getActiveColorMode() argument
1213 if (const auto display = getDisplayDeviceLocked(displayToken)) { in getActiveColorMode()
1219 status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& displayToken, ColorMode mode) { in setActiveColorMode() argument
1222 getDisplayColorModes(displayToken, &modes); in setActiveColorMode()
1226 decodeColorMode(mode).c_str(), mode, displayToken.get()); in setActiveColorMode()
1229 const auto display = getDisplayDeviceLocked(displayToken); in setActiveColorMode()
1232 decodeColorMode(mode).c_str(), mode, displayToken.get()); in setActiveColorMode()
1247 status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken, in getAutoLowLatencyModeSupport() argument
1249 if (!displayToken) { in getAutoLowLatencyModeSupport()
1255 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getAutoLowLatencyModeSupport()
1265 void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) { in setAutoLowLatencyMode() argument
1267 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setAutoLowLatencyMode()
1270 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in setAutoLowLatencyMode()
1275 status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken, in getGameContentTypeSupport() argument
1277 if (!displayToken) { in getGameContentTypeSupport()
1283 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getGameContentTypeSupport()
1296 void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) { in setGameContentType() argument
1298 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setGameContentType()
1302 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in setGameContentType()
1319 status_t SurfaceFlinger::getHdrCapabilities(const sp<IBinder>& displayToken, in getHdrCapabilities() argument
1323 const auto display = getDisplayDeviceLocked(displayToken); in getHdrCapabilities()
1325 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in getHdrCapabilities()
1365 status_t SurfaceFlinger::getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken, in getDisplayedContentSamplingAttributes() argument
1375 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSamplingAttributes()
1384 status_t SurfaceFlinger::setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken, in setDisplayContentSamplingEnabled() argument
1388 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setDisplayContentSamplingEnabled()
1393 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in setDisplayContentSamplingEnabled()
1400 status_t SurfaceFlinger::getDisplayedContentSample(const sp<IBinder>& displayToken, in getDisplayedContentSample() argument
1405 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSample()
1421 status_t SurfaceFlinger::isWideColorDisplay(const sp<IBinder>& displayToken, in isWideColorDisplay() argument
1423 if (!displayToken || !outIsWideColorDisplay) { in isWideColorDisplay()
1428 const auto display = getDisplayDeviceLocked(displayToken); in isWideColorDisplay()
1498 status_t SurfaceFlinger::getDisplayBrightnessSupport(const sp<IBinder>& displayToken, in getDisplayBrightnessSupport() argument
1500 if (!displayToken || !outSupport) { in getDisplayBrightnessSupport()
1506 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayBrightnessSupport()
1515 status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) { in setDisplayBrightness() argument
1516 if (!displayToken) { in setDisplayBrightness()
1521 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setDisplayBrightness()
1524 ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get()); in setDisplayBrightness()
2491 const wp<IBinder>& displayToken, in setupNewDisplayDeviceInternal() argument
2497 DisplayDeviceCreationArgs creationArgs(this, displayToken, compositionDisplay); in setupNewDisplayDeviceInternal()
2576 void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken, in processDisplayAdded() argument
2644 const auto display = setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state, in processDisplayAdded()
2646 mDisplays.emplace(displayToken, display); in processDisplayAdded()
2657 void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) { in processDisplayRemoved() argument
2658 if (const auto display = getDisplayDeviceLocked(displayToken)) { in processDisplayRemoved()
2669 mDisplays.erase(displayToken); in processDisplayRemoved()
2672 void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken, in processDisplayChanged() argument
2679 if (const auto display = getDisplayDeviceLocked(displayToken)) { in processDisplayChanged()
2682 mDisplays.erase(displayToken); in processDisplayChanged()
2686 processDisplayAdded(displayToken, currentState); in processDisplayChanged()
2688 const auto display = getDisplayDeviceLocked(displayToken); in processDisplayChanged()
2694 if (const auto display = getDisplayDeviceLocked(displayToken)) { in processDisplayChanged()
2733 const wp<IBinder>& displayToken = draw.keyAt(i); in processDisplayChangesLocked() local
2734 const ssize_t j = curr.indexOfKey(displayToken); in processDisplayChangesLocked()
2737 processDisplayRemoved(displayToken); in processDisplayChangesLocked()
2742 processDisplayChanged(displayToken, currentState, drawingState); in processDisplayChangesLocked()
2749 const wp<IBinder>& displayToken = curr.keyAt(i); in processDisplayChangesLocked() local
2750 if (draw.indexOfKey(displayToken) < 0) { in processDisplayChangesLocked()
2751 processDisplayAdded(displayToken, curr[i]); in processDisplayChangesLocked()
4289 void SurfaceFlinger::setPowerMode(const sp<IBinder>& displayToken, int mode) { in setPowerMode() argument
4291 const auto display = getDisplayDeviceLocked(displayToken); in setPowerMode()
4294 displayToken.get()); in setPowerMode()
5310 const auto displayToken = getInternalDisplayToken(); in onTransact() local
5311 status_t result = setActiveConfig(displayToken, n); in onTransact()
5415 status_t SurfaceFlinger::captureScreen(const sp<IBinder>& displayToken, in captureScreen() argument
5423 if (!displayToken) return BAD_VALUE; in captureScreen()
5435 display = getDisplayDeviceLocked(displayToken); in captureScreen()
5487 const sp<IBinder> displayToken = getPhysicalDisplayTokenLocked(DisplayId{displayOrLayerStack}); in getDisplayByIdOrLayerStack() local
5488 if (displayToken) { in getDisplayByIdOrLayerStack()
5489 return getDisplayDeviceLocked(displayToken); in getDisplayByIdOrLayerStack()
6058 status_t SurfaceFlinger::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, in setDesiredDisplayConfigSpecs() argument
6066 if (!displayToken) { in setDesiredDisplayConfigSpecs()
6071 const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken)); in setDesiredDisplayConfigSpecs()
6074 displayToken.get()); in setDesiredDisplayConfigSpecs()
6093 status_t SurfaceFlinger::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, in getDesiredDisplayConfigSpecs() argument
6101 if (!displayToken || !outDefaultConfig || !outPrimaryRefreshRateMin || in getDesiredDisplayConfigSpecs()
6107 const auto display = getDisplayDeviceLocked(displayToken); in getDesiredDisplayConfigSpecs()