Lines Matching refs:SLuint8
52 SLuint8 mState; // really SLuint32, but SLuint8 to save space
54 SLuint8 mPreemptable; // really SLboolean, but SLuint8 to save space
56 SLuint8 mPadding;
58 SLuint8 mStrongRefCount; // number of strong references to this object
62 SLuint8 mInterfaceStates[INTERFACES_Default]; // state of each of interface
188 SLuint8 mDistanceModel;
370 SLuint8 mCount;
381 SLuint8 mFilterMask;
401 SLuint8 mMessageTypes;
597 SLuint8 /*SLboolean*/ mMute;
598 SLuint8 /*SLboolean*/ mEnableStereoPosition;
628 SLuint8 mInterfaceStates2[INTERFACES_3DGroup - INTERFACES_Default];