/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "register_allocator_linear_scan.h" #include #include #include "base/bit_vector-inl.h" #include "base/enums.h" #include "code_generator.h" #include "linear_order.h" #include "register_allocation_resolver.h" #include "ssa_liveness_analysis.h" namespace art { static constexpr size_t kMaxLifetimePosition = -1; static constexpr size_t kDefaultNumberOfSpillSlots = 4; // For simplicity, we implement register pairs as (reg, reg + 1). // Note that this is a requirement for double registers on ARM, since we // allocate SRegister. static int GetHighForLowRegister(int reg) { return reg + 1; } static bool IsLowRegister(int reg) { return (reg & 1) == 0; } static bool IsLowOfUnalignedPairInterval(LiveInterval* low) { return GetHighForLowRegister(low->GetRegister()) != low->GetHighInterval()->GetRegister(); } RegisterAllocatorLinearScan::RegisterAllocatorLinearScan(ScopedArenaAllocator* allocator, CodeGenerator* codegen, const SsaLivenessAnalysis& liveness) : RegisterAllocator(allocator, codegen, liveness), unhandled_core_intervals_(allocator->Adapter(kArenaAllocRegisterAllocator)), unhandled_fp_intervals_(allocator->Adapter(kArenaAllocRegisterAllocator)), unhandled_(nullptr), handled_(allocator->Adapter(kArenaAllocRegisterAllocator)), active_(allocator->Adapter(kArenaAllocRegisterAllocator)), inactive_(allocator->Adapter(kArenaAllocRegisterAllocator)), physical_core_register_intervals_(allocator->Adapter(kArenaAllocRegisterAllocator)), physical_fp_register_intervals_(allocator->Adapter(kArenaAllocRegisterAllocator)), temp_intervals_(allocator->Adapter(kArenaAllocRegisterAllocator)), int_spill_slots_(allocator->Adapter(kArenaAllocRegisterAllocator)), long_spill_slots_(allocator->Adapter(kArenaAllocRegisterAllocator)), float_spill_slots_(allocator->Adapter(kArenaAllocRegisterAllocator)), double_spill_slots_(allocator->Adapter(kArenaAllocRegisterAllocator)), catch_phi_spill_slots_(0), safepoints_(allocator->Adapter(kArenaAllocRegisterAllocator)), processing_core_registers_(false), number_of_registers_(-1), registers_array_(nullptr), blocked_core_registers_(codegen->GetBlockedCoreRegisters()), blocked_fp_registers_(codegen->GetBlockedFloatingPointRegisters()), reserved_out_slots_(0) { temp_intervals_.reserve(4); int_spill_slots_.reserve(kDefaultNumberOfSpillSlots); long_spill_slots_.reserve(kDefaultNumberOfSpillSlots); float_spill_slots_.reserve(kDefaultNumberOfSpillSlots); double_spill_slots_.reserve(kDefaultNumberOfSpillSlots); codegen->SetupBlockedRegisters(); physical_core_register_intervals_.resize(codegen->GetNumberOfCoreRegisters(), nullptr); physical_fp_register_intervals_.resize(codegen->GetNumberOfFloatingPointRegisters(), nullptr); // Always reserve for the current method and the graph's max out registers. // TODO: compute it instead. // ArtMethod* takes 2 vregs for 64 bits. size_t ptr_size = static_cast(InstructionSetPointerSize(codegen->GetInstructionSet())); reserved_out_slots_ = ptr_size / kVRegSize + codegen->GetGraph()->GetMaximumNumberOfOutVRegs(); } RegisterAllocatorLinearScan::~RegisterAllocatorLinearScan() {} static bool ShouldProcess(bool processing_core_registers, LiveInterval* interval) { if (interval == nullptr) return false; bool is_core_register = (interval->GetType() != DataType::Type::kFloat64) && (interval->GetType() != DataType::Type::kFloat32); return processing_core_registers == is_core_register; } void RegisterAllocatorLinearScan::AllocateRegisters() { AllocateRegistersInternal(); RegisterAllocationResolver(codegen_, liveness_) .Resolve(ArrayRef(safepoints_), reserved_out_slots_, int_spill_slots_.size(), long_spill_slots_.size(), float_spill_slots_.size(), double_spill_slots_.size(), catch_phi_spill_slots_, ArrayRef(temp_intervals_)); if (kIsDebugBuild) { processing_core_registers_ = true; ValidateInternal(true); processing_core_registers_ = false; ValidateInternal(true); // Check that the linear order is still correct with regards to lifetime positions. // Since only parallel moves have been inserted during the register allocation, // these checks are mostly for making sure these moves have been added correctly. size_t current_liveness = 0; for (HBasicBlock* block : codegen_->GetGraph()->GetLinearOrder()) { for (HInstructionIterator inst_it(block->GetPhis()); !inst_it.Done(); inst_it.Advance()) { HInstruction* instruction = inst_it.Current(); DCHECK_LE(current_liveness, instruction->GetLifetimePosition()); current_liveness = instruction->GetLifetimePosition(); } for (HInstructionIterator inst_it(block->GetInstructions()); !inst_it.Done(); inst_it.Advance()) { HInstruction* instruction = inst_it.Current(); DCHECK_LE(current_liveness, instruction->GetLifetimePosition()) << instruction->DebugName(); current_liveness = instruction->GetLifetimePosition(); } } } } void RegisterAllocatorLinearScan::BlockRegister(Location location, size_t start, size_t end) { int reg = location.reg(); DCHECK(location.IsRegister() || location.IsFpuRegister()); LiveInterval* interval = location.IsRegister() ? physical_core_register_intervals_[reg] : physical_fp_register_intervals_[reg]; DataType::Type type = location.IsRegister() ? DataType::Type::kInt32 : DataType::Type::kFloat32; if (interval == nullptr) { interval = LiveInterval::MakeFixedInterval(allocator_, reg, type); if (location.IsRegister()) { physical_core_register_intervals_[reg] = interval; } else { physical_fp_register_intervals_[reg] = interval; } } DCHECK(interval->GetRegister() == reg); interval->AddRange(start, end); } void RegisterAllocatorLinearScan::BlockRegisters(size_t start, size_t end, bool caller_save_only) { for (size_t i = 0; i < codegen_->GetNumberOfCoreRegisters(); ++i) { if (!caller_save_only || !codegen_->IsCoreCalleeSaveRegister(i)) { BlockRegister(Location::RegisterLocation(i), start, end); } } for (size_t i = 0; i < codegen_->GetNumberOfFloatingPointRegisters(); ++i) { if (!caller_save_only || !codegen_->IsFloatingPointCalleeSaveRegister(i)) { BlockRegister(Location::FpuRegisterLocation(i), start, end); } } } void RegisterAllocatorLinearScan::AllocateRegistersInternal() { // Iterate post-order, to ensure the list is sorted, and the last added interval // is the one with the lowest start position. for (HBasicBlock* block : codegen_->GetGraph()->GetLinearPostOrder()) { for (HBackwardInstructionIterator back_it(block->GetInstructions()); !back_it.Done(); back_it.Advance()) { ProcessInstruction(back_it.Current()); } for (HInstructionIterator inst_it(block->GetPhis()); !inst_it.Done(); inst_it.Advance()) { ProcessInstruction(inst_it.Current()); } if (block->IsCatchBlock() || (block->IsLoopHeader() && block->GetLoopInformation()->IsIrreducible())) { // By blocking all registers at the top of each catch block or irreducible loop, we force // intervals belonging to the live-in set of the catch/header block to be spilled. // TODO(ngeoffray): Phis in this block could be allocated in register. size_t position = block->GetLifetimeStart(); BlockRegisters(position, position + 1); } } number_of_registers_ = codegen_->GetNumberOfCoreRegisters(); registers_array_ = allocator_->AllocArray(number_of_registers_, kArenaAllocRegisterAllocator); processing_core_registers_ = true; unhandled_ = &unhandled_core_intervals_; for (LiveInterval* fixed : physical_core_register_intervals_) { if (fixed != nullptr) { // Fixed interval is added to inactive_ instead of unhandled_. // It's also the only type of inactive interval whose start position // can be after the current interval during linear scan. // Fixed interval is never split and never moves to unhandled_. inactive_.push_back(fixed); } } LinearScan(); inactive_.clear(); active_.clear(); handled_.clear(); number_of_registers_ = codegen_->GetNumberOfFloatingPointRegisters(); registers_array_ = allocator_->AllocArray(number_of_registers_, kArenaAllocRegisterAllocator); processing_core_registers_ = false; unhandled_ = &unhandled_fp_intervals_; for (LiveInterval* fixed : physical_fp_register_intervals_) { if (fixed != nullptr) { // Fixed interval is added to inactive_ instead of unhandled_. // It's also the only type of inactive interval whose start position // can be after the current interval during linear scan. // Fixed interval is never split and never moves to unhandled_. inactive_.push_back(fixed); } } LinearScan(); } void RegisterAllocatorLinearScan::ProcessInstruction(HInstruction* instruction) { LocationSummary* locations = instruction->GetLocations(); size_t position = instruction->GetLifetimePosition(); if (locations == nullptr) return; // Create synthesized intervals for temporaries. for (size_t i = 0; i < locations->GetTempCount(); ++i) { Location temp = locations->GetTemp(i); if (temp.IsRegister() || temp.IsFpuRegister()) { BlockRegister(temp, position, position + 1); // Ensure that an explicit temporary register is marked as being allocated. codegen_->AddAllocatedRegister(temp); } else { DCHECK(temp.IsUnallocated()); switch (temp.GetPolicy()) { case Location::kRequiresRegister: { LiveInterval* interval = LiveInterval::MakeTempInterval(allocator_, DataType::Type::kInt32); temp_intervals_.push_back(interval); interval->AddTempUse(instruction, i); unhandled_core_intervals_.push_back(interval); break; } case Location::kRequiresFpuRegister: { LiveInterval* interval = LiveInterval::MakeTempInterval(allocator_, DataType::Type::kFloat64); temp_intervals_.push_back(interval); interval->AddTempUse(instruction, i); if (codegen_->NeedsTwoRegisters(DataType::Type::kFloat64)) { interval->AddHighInterval(/* is_temp= */ true); LiveInterval* high = interval->GetHighInterval(); temp_intervals_.push_back(high); unhandled_fp_intervals_.push_back(high); } unhandled_fp_intervals_.push_back(interval); break; } default: LOG(FATAL) << "Unexpected policy for temporary location " << temp.GetPolicy(); } } } bool core_register = (instruction->GetType() != DataType::Type::kFloat64) && (instruction->GetType() != DataType::Type::kFloat32); if (locations->NeedsSafepoint()) { if (codegen_->IsLeafMethod()) { // TODO: We do this here because we do not want the suspend check to artificially // create live registers. We should find another place, but this is currently the // simplest. DCHECK(instruction->IsSuspendCheckEntry()); instruction->GetBlock()->RemoveInstruction(instruction); return; } safepoints_.push_back(instruction); } if (locations->WillCall()) { BlockRegisters(position, position + 1, /* caller_save_only= */ true); } for (size_t i = 0; i < locations->GetInputCount(); ++i) { Location input = locations->InAt(i); if (input.IsRegister() || input.IsFpuRegister()) { BlockRegister(input, position, position + 1); } else if (input.IsPair()) { BlockRegister(input.ToLow(), position, position + 1); BlockRegister(input.ToHigh(), position, position + 1); } } LiveInterval* current = instruction->GetLiveInterval(); if (current == nullptr) return; ScopedArenaVector& unhandled = core_register ? unhandled_core_intervals_ : unhandled_fp_intervals_; DCHECK(unhandled.empty() || current->StartsBeforeOrAt(unhandled.back())); if (codegen_->NeedsTwoRegisters(current->GetType())) { current->AddHighInterval(); } for (size_t safepoint_index = safepoints_.size(); safepoint_index > 0; --safepoint_index) { HInstruction* safepoint = safepoints_[safepoint_index - 1u]; size_t safepoint_position = SafepointPosition::ComputePosition(safepoint); // Test that safepoints are ordered in the optimal way. DCHECK(safepoint_index == safepoints_.size() || safepoints_[safepoint_index]->GetLifetimePosition() < safepoint_position); if (safepoint_position == current->GetStart()) { // The safepoint is for this instruction, so the location of the instruction // does not need to be saved. DCHECK_EQ(safepoint_index, safepoints_.size()); DCHECK_EQ(safepoint, instruction); continue; } else if (current->IsDeadAt(safepoint_position)) { break; } else if (!current->Covers(safepoint_position)) { // Hole in the interval. continue; } current->AddSafepoint(safepoint); } current->ResetSearchCache(); // Some instructions define their output in fixed register/stack slot. We need // to ensure we know these locations before doing register allocation. For a // given register, we create an interval that covers these locations. The register // will be unavailable at these locations when trying to allocate one for an // interval. // // The backwards walking ensures the ranges are ordered on increasing start positions. Location output = locations->Out(); if (output.IsUnallocated() && output.GetPolicy() == Location::kSameAsFirstInput) { Location first = locations->InAt(0); if (first.IsRegister() || first.IsFpuRegister()) { current->SetFrom(position + 1); current->SetRegister(first.reg()); } else if (first.IsPair()) { current->SetFrom(position + 1); current->SetRegister(first.low()); LiveInterval* high = current->GetHighInterval(); high->SetRegister(first.high()); high->SetFrom(position + 1); } } else if (output.IsRegister() || output.IsFpuRegister()) { // Shift the interval's start by one to account for the blocked register. current->SetFrom(position + 1); current->SetRegister(output.reg()); BlockRegister(output, position, position + 1); } else if (output.IsPair()) { current->SetFrom(position + 1); current->SetRegister(output.low()); LiveInterval* high = current->GetHighInterval(); high->SetRegister(output.high()); high->SetFrom(position + 1); BlockRegister(output.ToLow(), position, position + 1); BlockRegister(output.ToHigh(), position, position + 1); } else if (output.IsStackSlot() || output.IsDoubleStackSlot()) { current->SetSpillSlot(output.GetStackIndex()); } else { DCHECK(output.IsUnallocated() || output.IsConstant()); } if (instruction->IsPhi() && instruction->AsPhi()->IsCatchPhi()) { AllocateSpillSlotForCatchPhi(instruction->AsPhi()); } // If needed, add interval to the list of unhandled intervals. if (current->HasSpillSlot() || instruction->IsConstant()) { // Split just before first register use. size_t first_register_use = current->FirstRegisterUse(); if (first_register_use != kNoLifetime) { LiveInterval* split = SplitBetween(current, current->GetStart(), first_register_use - 1); // Don't add directly to `unhandled`, it needs to be sorted and the start // of this new interval might be after intervals already in the list. AddSorted(&unhandled, split); } else { // Nothing to do, we won't allocate a register for this value. } } else { // Don't add directly to `unhandled`, temp or safepoint intervals // for this instruction may have been added, and those can be // processed first. AddSorted(&unhandled, current); } } class AllRangesIterator : public ValueObject { public: explicit AllRangesIterator(LiveInterval* interval) : current_interval_(interval), current_range_(interval->GetFirstRange()) {} bool Done() const { return current_interval_ == nullptr; } LiveRange* CurrentRange() const { return current_range_; } LiveInterval* CurrentInterval() const { return current_interval_; } void Advance() { current_range_ = current_range_->GetNext(); if (current_range_ == nullptr) { current_interval_ = current_interval_->GetNextSibling(); if (current_interval_ != nullptr) { current_range_ = current_interval_->GetFirstRange(); } } } private: LiveInterval* current_interval_; LiveRange* current_range_; DISALLOW_COPY_AND_ASSIGN(AllRangesIterator); }; bool RegisterAllocatorLinearScan::ValidateInternal(bool log_fatal_on_failure) const { // To simplify unit testing, we eagerly create the array of intervals, and // call the helper method. ScopedArenaAllocator allocator(allocator_->GetArenaStack()); ScopedArenaVector intervals( allocator.Adapter(kArenaAllocRegisterAllocatorValidate)); for (size_t i = 0; i < liveness_.GetNumberOfSsaValues(); ++i) { HInstruction* instruction = liveness_.GetInstructionFromSsaIndex(i); if (ShouldProcess(processing_core_registers_, instruction->GetLiveInterval())) { intervals.push_back(instruction->GetLiveInterval()); } } const ScopedArenaVector* physical_register_intervals = processing_core_registers_ ? &physical_core_register_intervals_ : &physical_fp_register_intervals_; for (LiveInterval* fixed : *physical_register_intervals) { if (fixed != nullptr) { intervals.push_back(fixed); } } for (LiveInterval* temp : temp_intervals_) { if (ShouldProcess(processing_core_registers_, temp)) { intervals.push_back(temp); } } return ValidateIntervals(ArrayRef(intervals), GetNumberOfSpillSlots(), reserved_out_slots_, *codegen_, processing_core_registers_, log_fatal_on_failure); } void RegisterAllocatorLinearScan::DumpInterval(std::ostream& stream, LiveInterval* interval) const { interval->Dump(stream); stream << ": "; if (interval->HasRegister()) { if (interval->IsFloatingPoint()) { codegen_->DumpFloatingPointRegister(stream, interval->GetRegister()); } else { codegen_->DumpCoreRegister(stream, interval->GetRegister()); } } else { stream << "spilled"; } stream << std::endl; } void RegisterAllocatorLinearScan::DumpAllIntervals(std::ostream& stream) const { stream << "inactive: " << std::endl; for (LiveInterval* inactive_interval : inactive_) { DumpInterval(stream, inactive_interval); } stream << "active: " << std::endl; for (LiveInterval* active_interval : active_) { DumpInterval(stream, active_interval); } stream << "unhandled: " << std::endl; auto unhandled = (unhandled_ != nullptr) ? unhandled_ : &unhandled_core_intervals_; for (LiveInterval* unhandled_interval : *unhandled) { DumpInterval(stream, unhandled_interval); } stream << "handled: " << std::endl; for (LiveInterval* handled_interval : handled_) { DumpInterval(stream, handled_interval); } } // By the book implementation of a linear scan register allocator. void RegisterAllocatorLinearScan::LinearScan() { while (!unhandled_->empty()) { // (1) Remove interval with the lowest start position from unhandled. LiveInterval* current = unhandled_->back(); unhandled_->pop_back(); // Make sure the interval is an expected state. DCHECK(!current->IsFixed() && !current->HasSpillSlot()); // Make sure we are going in the right order. DCHECK(unhandled_->empty() || unhandled_->back()->GetStart() >= current->GetStart()); // Make sure a low interval is always with a high. DCHECK(!current->IsLowInterval() || unhandled_->back()->IsHighInterval()); // Make sure a high interval is always with a low. DCHECK(current->IsLowInterval() || unhandled_->empty() || !unhandled_->back()->IsHighInterval()); size_t position = current->GetStart(); // Remember the inactive_ size here since the ones moved to inactive_ from // active_ below shouldn't need to be re-checked. size_t inactive_intervals_to_handle = inactive_.size(); // (2) Remove currently active intervals that are dead at this position. // Move active intervals that have a lifetime hole at this position // to inactive. auto active_kept_end = std::remove_if( active_.begin(), active_.end(), [this, position](LiveInterval* interval) { if (interval->IsDeadAt(position)) { handled_.push_back(interval); return true; } else if (!interval->Covers(position)) { inactive_.push_back(interval); return true; } else { return false; // Keep this interval. } }); active_.erase(active_kept_end, active_.end()); // (3) Remove currently inactive intervals that are dead at this position. // Move inactive intervals that cover this position to active. auto inactive_to_handle_end = inactive_.begin() + inactive_intervals_to_handle; auto inactive_kept_end = std::remove_if( inactive_.begin(), inactive_to_handle_end, [this, position](LiveInterval* interval) { DCHECK(interval->GetStart() < position || interval->IsFixed()); if (interval->IsDeadAt(position)) { handled_.push_back(interval); return true; } else if (interval->Covers(position)) { active_.push_back(interval); return true; } else { return false; // Keep this interval. } }); inactive_.erase(inactive_kept_end, inactive_to_handle_end); if (current->IsHighInterval() && !current->GetLowInterval()->HasRegister()) { DCHECK(!current->HasRegister()); // Allocating the low part was unsucessful. The splitted interval for the high part // will be handled next (it is in the `unhandled_` list). continue; } // (4) Try to find an available register. bool success = TryAllocateFreeReg(current); // (5) If no register could be found, we need to spill. if (!success) { success = AllocateBlockedReg(current); } // (6) If the interval had a register allocated, add it to the list of active // intervals. if (success) { codegen_->AddAllocatedRegister(processing_core_registers_ ? Location::RegisterLocation(current->GetRegister()) : Location::FpuRegisterLocation(current->GetRegister())); active_.push_back(current); if (current->HasHighInterval() && !current->GetHighInterval()->HasRegister()) { current->GetHighInterval()->SetRegister(GetHighForLowRegister(current->GetRegister())); } } } } static void FreeIfNotCoverAt(LiveInterval* interval, size_t position, size_t* free_until) { DCHECK(!interval->IsHighInterval()); // Note that the same instruction may occur multiple times in the input list, // so `free_until` may have changed already. // Since `position` is not the current scan position, we need to use CoversSlow. if (interval->IsDeadAt(position)) { // Set the register to be free. Note that inactive intervals might later // update this. free_until[interval->GetRegister()] = kMaxLifetimePosition; if (interval->HasHighInterval()) { DCHECK(interval->GetHighInterval()->IsDeadAt(position)); free_until[interval->GetHighInterval()->GetRegister()] = kMaxLifetimePosition; } } else if (!interval->CoversSlow(position)) { // The interval becomes inactive at `defined_by`. We make its register // available only until the next use strictly after `defined_by`. free_until[interval->GetRegister()] = interval->FirstUseAfter(position); if (interval->HasHighInterval()) { DCHECK(!interval->GetHighInterval()->CoversSlow(position)); free_until[interval->GetHighInterval()->GetRegister()] = free_until[interval->GetRegister()]; } } } // Find a free register. If multiple are found, pick the register that // is free the longest. bool RegisterAllocatorLinearScan::TryAllocateFreeReg(LiveInterval* current) { size_t* free_until = registers_array_; // First set all registers to be free. for (size_t i = 0; i < number_of_registers_; ++i) { free_until[i] = kMaxLifetimePosition; } // For each active interval, set its register to not free. for (LiveInterval* interval : active_) { DCHECK(interval->HasRegister()); free_until[interval->GetRegister()] = 0; } // An interval that starts an instruction (that is, it is not split), may // re-use the registers used by the inputs of that instruciton, based on the // location summary. HInstruction* defined_by = current->GetDefinedBy(); if (defined_by != nullptr && !current->IsSplit()) { LocationSummary* locations = defined_by->GetLocations(); if (!locations->OutputCanOverlapWithInputs() && locations->Out().IsUnallocated()) { HInputsRef inputs = defined_by->GetInputs(); for (size_t i = 0; i < inputs.size(); ++i) { if (locations->InAt(i).IsValid()) { // Take the last interval of the input. It is the location of that interval // that will be used at `defined_by`. LiveInterval* interval = inputs[i]->GetLiveInterval()->GetLastSibling(); // Note that interval may have not been processed yet. // TODO: Handle non-split intervals last in the work list. if (interval->HasRegister() && interval->SameRegisterKind(*current)) { // The input must be live until the end of `defined_by`, to comply to // the linear scan algorithm. So we use `defined_by`'s end lifetime // position to check whether the input is dead or is inactive after // `defined_by`. DCHECK(interval->CoversSlow(defined_by->GetLifetimePosition())); size_t position = defined_by->GetLifetimePosition() + 1; FreeIfNotCoverAt(interval, position, free_until); } } } } } // For each inactive interval, set its register to be free until // the next intersection with `current`. for (LiveInterval* inactive : inactive_) { // Temp/Slow-path-safepoint interval has no holes. DCHECK(!inactive->IsTemp()); if (!current->IsSplit() && !inactive->IsFixed()) { // Neither current nor inactive are fixed. // Thanks to SSA, a non-split interval starting in a hole of an // inactive interval should never intersect with that inactive interval. // Only if it's not fixed though, because fixed intervals don't come from SSA. DCHECK_EQ(inactive->FirstIntersectionWith(current), kNoLifetime); continue; } DCHECK(inactive->HasRegister()); if (free_until[inactive->GetRegister()] == 0) { // Already used by some active interval. No need to intersect. continue; } size_t next_intersection = inactive->FirstIntersectionWith(current); if (next_intersection != kNoLifetime) { free_until[inactive->GetRegister()] = std::min(free_until[inactive->GetRegister()], next_intersection); } } int reg = kNoRegister; if (current->HasRegister()) { // Some instructions have a fixed register output. reg = current->GetRegister(); if (free_until[reg] == 0) { DCHECK(current->IsHighInterval()); // AllocateBlockedReg will spill the holder of the register. return false; } } else { DCHECK(!current->IsHighInterval()); int hint = current->FindFirstRegisterHint(free_until, liveness_); if ((hint != kNoRegister) // For simplicity, if the hint we are getting for a pair cannot be used, // we are just going to allocate a new pair. && !(current->IsLowInterval() && IsBlocked(GetHighForLowRegister(hint)))) { DCHECK(!IsBlocked(hint)); reg = hint; } else if (current->IsLowInterval()) { reg = FindAvailableRegisterPair(free_until, current->GetStart()); } else { reg = FindAvailableRegister(free_until, current); } } DCHECK_NE(reg, kNoRegister); // If we could not find a register, we need to spill. if (free_until[reg] == 0) { return false; } if (current->IsLowInterval()) { // If the high register of this interval is not available, we need to spill. int high_reg = current->GetHighInterval()->GetRegister(); if (high_reg == kNoRegister) { high_reg = GetHighForLowRegister(reg); } if (free_until[high_reg] == 0) { return false; } } current->SetRegister(reg); if (!current->IsDeadAt(free_until[reg])) { // If the register is only available for a subset of live ranges // covered by `current`, split `current` before the position where // the register is not available anymore. LiveInterval* split = SplitBetween(current, current->GetStart(), free_until[reg]); DCHECK(split != nullptr); AddSorted(unhandled_, split); } return true; } bool RegisterAllocatorLinearScan::IsBlocked(int reg) const { return processing_core_registers_ ? blocked_core_registers_[reg] : blocked_fp_registers_[reg]; } int RegisterAllocatorLinearScan::FindAvailableRegisterPair(size_t* next_use, size_t starting_at) const { int reg = kNoRegister; // Pick the register pair that is used the last. for (size_t i = 0; i < number_of_registers_; ++i) { if (IsBlocked(i)) continue; if (!IsLowRegister(i)) continue; int high_register = GetHighForLowRegister(i); if (IsBlocked(high_register)) continue; int existing_high_register = GetHighForLowRegister(reg); if ((reg == kNoRegister) || (next_use[i] >= next_use[reg] && next_use[high_register] >= next_use[existing_high_register])) { reg = i; if (next_use[i] == kMaxLifetimePosition && next_use[high_register] == kMaxLifetimePosition) { break; } } else if (next_use[reg] <= starting_at || next_use[existing_high_register] <= starting_at) { // If one of the current register is known to be unavailable, just unconditionally // try a new one. reg = i; } } return reg; } bool RegisterAllocatorLinearScan::IsCallerSaveRegister(int reg) const { return processing_core_registers_ ? !codegen_->IsCoreCalleeSaveRegister(reg) : !codegen_->IsFloatingPointCalleeSaveRegister(reg); } int RegisterAllocatorLinearScan::FindAvailableRegister(size_t* next_use, LiveInterval* current) const { // We special case intervals that do not span a safepoint to try to find a caller-save // register if one is available. We iterate from 0 to the number of registers, // so if there are caller-save registers available at the end, we continue the iteration. bool prefers_caller_save = !current->HasWillCallSafepoint(); int reg = kNoRegister; for (size_t i = 0; i < number_of_registers_; ++i) { if (IsBlocked(i)) { // Register cannot be used. Continue. continue; } // Best case: we found a register fully available. if (next_use[i] == kMaxLifetimePosition) { if (prefers_caller_save && !IsCallerSaveRegister(i)) { // We can get shorter encodings on some platforms by using // small register numbers. So only update the candidate if the previous // one was not available for the whole method. if (reg == kNoRegister || next_use[reg] != kMaxLifetimePosition) { reg = i; } // Continue the iteration in the hope of finding a caller save register. continue; } else { reg = i; // We know the register is good enough. Return it. break; } } // If we had no register before, take this one as a reference. if (reg == kNoRegister) { reg = i; continue; } // Pick the register that is used the last. if (next_use[i] > next_use[reg]) { reg = i; continue; } } return reg; } // Remove interval and its other half if any. Return iterator to the following element. static ArenaVector::iterator RemoveIntervalAndPotentialOtherHalf( ScopedArenaVector* intervals, ScopedArenaVector::iterator pos) { DCHECK(intervals->begin() <= pos && pos < intervals->end()); LiveInterval* interval = *pos; if (interval->IsLowInterval()) { DCHECK(pos + 1 < intervals->end()); DCHECK_EQ(*(pos + 1), interval->GetHighInterval()); return intervals->erase(pos, pos + 2); } else if (interval->IsHighInterval()) { DCHECK(intervals->begin() < pos); DCHECK_EQ(*(pos - 1), interval->GetLowInterval()); return intervals->erase(pos - 1, pos + 1); } else { return intervals->erase(pos); } } bool RegisterAllocatorLinearScan::TrySplitNonPairOrUnalignedPairIntervalAt(size_t position, size_t first_register_use, size_t* next_use) { for (auto it = active_.begin(), end = active_.end(); it != end; ++it) { LiveInterval* active = *it; DCHECK(active->HasRegister()); if (active->IsFixed()) continue; if (active->IsHighInterval()) continue; if (first_register_use > next_use[active->GetRegister()]) continue; // Split the first interval found that is either: // 1) A non-pair interval. // 2) A pair interval whose high is not low + 1. // 3) A pair interval whose low is not even. if (!active->IsLowInterval() || IsLowOfUnalignedPairInterval(active) || !IsLowRegister(active->GetRegister())) { LiveInterval* split = Split(active, position); if (split != active) { handled_.push_back(active); } RemoveIntervalAndPotentialOtherHalf(&active_, it); AddSorted(unhandled_, split); return true; } } return false; } // Find the register that is used the last, and spill the interval // that holds it. If the first use of `current` is after that register // we spill `current` instead. bool RegisterAllocatorLinearScan::AllocateBlockedReg(LiveInterval* current) { size_t first_register_use = current->FirstRegisterUse(); if (current->HasRegister()) { DCHECK(current->IsHighInterval()); // The low interval has allocated the register for the high interval. In // case the low interval had to split both intervals, we may end up in a // situation where the high interval does not have a register use anymore. // We must still proceed in order to split currently active and inactive // uses of the high interval's register, and put the high interval in the // active set. DCHECK(first_register_use != kNoLifetime || (current->GetNextSibling() != nullptr)); } else if (first_register_use == kNoLifetime) { AllocateSpillSlotFor(current); return false; } // First set all registers as not being used. size_t* next_use = registers_array_; for (size_t i = 0; i < number_of_registers_; ++i) { next_use[i] = kMaxLifetimePosition; } // For each active interval, find the next use of its register after the // start of current. for (LiveInterval* active : active_) { DCHECK(active->HasRegister()); if (active->IsFixed()) { next_use[active->GetRegister()] = current->GetStart(); } else { size_t use = active->FirstRegisterUseAfter(current->GetStart()); if (use != kNoLifetime) { next_use[active->GetRegister()] = use; } } } // For each inactive interval, find the next use of its register after the // start of current. for (LiveInterval* inactive : inactive_) { // Temp/Slow-path-safepoint interval has no holes. DCHECK(!inactive->IsTemp()); if (!current->IsSplit() && !inactive->IsFixed()) { // Neither current nor inactive are fixed. // Thanks to SSA, a non-split interval starting in a hole of an // inactive interval should never intersect with that inactive interval. // Only if it's not fixed though, because fixed intervals don't come from SSA. DCHECK_EQ(inactive->FirstIntersectionWith(current), kNoLifetime); continue; } DCHECK(inactive->HasRegister()); size_t next_intersection = inactive->FirstIntersectionWith(current); if (next_intersection != kNoLifetime) { if (inactive->IsFixed()) { next_use[inactive->GetRegister()] = std::min(next_intersection, next_use[inactive->GetRegister()]); } else { size_t use = inactive->FirstUseAfter(current->GetStart()); if (use != kNoLifetime) { next_use[inactive->GetRegister()] = std::min(use, next_use[inactive->GetRegister()]); } } } } int reg = kNoRegister; bool should_spill = false; if (current->HasRegister()) { DCHECK(current->IsHighInterval()); reg = current->GetRegister(); // When allocating the low part, we made sure the high register was available. DCHECK_LT(first_register_use, next_use[reg]); } else if (current->IsLowInterval()) { reg = FindAvailableRegisterPair(next_use, first_register_use); // We should spill if both registers are not available. should_spill = (first_register_use >= next_use[reg]) || (first_register_use >= next_use[GetHighForLowRegister(reg)]); } else { DCHECK(!current->IsHighInterval()); reg = FindAvailableRegister(next_use, current); should_spill = (first_register_use >= next_use[reg]); } DCHECK_NE(reg, kNoRegister); if (should_spill) { DCHECK(!current->IsHighInterval()); bool is_allocation_at_use_site = (current->GetStart() >= (first_register_use - 1)); if (is_allocation_at_use_site) { if (!current->IsLowInterval()) { DumpInterval(std::cerr, current); DumpAllIntervals(std::cerr); // This situation has the potential to infinite loop, so we make it a non-debug CHECK. HInstruction* at = liveness_.GetInstructionFromPosition(first_register_use / 2); CHECK(false) << "There is not enough registers available for " << current->GetParent()->GetDefinedBy()->DebugName() << " " << current->GetParent()->GetDefinedBy()->GetId() << " at " << first_register_use - 1 << " " << (at == nullptr ? "" : at->DebugName()); } // If we're allocating a register for `current` because the instruction at // that position requires it, but we think we should spill, then there are // non-pair intervals or unaligned pair intervals blocking the allocation. // We split the first interval found, and put ourselves first in the // `unhandled_` list. bool success = TrySplitNonPairOrUnalignedPairIntervalAt(current->GetStart(), first_register_use, next_use); DCHECK(success); LiveInterval* existing = unhandled_->back(); DCHECK(existing->IsHighInterval()); DCHECK_EQ(existing->GetLowInterval(), current); unhandled_->push_back(current); } else { // If the first use of that instruction is after the last use of the found // register, we split this interval just before its first register use. AllocateSpillSlotFor(current); LiveInterval* split = SplitBetween(current, current->GetStart(), first_register_use - 1); DCHECK(current != split); AddSorted(unhandled_, split); } return false; } else { // Use this register and spill the active and inactives interval that // have that register. current->SetRegister(reg); for (auto it = active_.begin(), end = active_.end(); it != end; ++it) { LiveInterval* active = *it; if (active->GetRegister() == reg) { DCHECK(!active->IsFixed()); LiveInterval* split = Split(active, current->GetStart()); if (split != active) { handled_.push_back(active); } RemoveIntervalAndPotentialOtherHalf(&active_, it); AddSorted(unhandled_, split); break; } } // NOTE: Retrieve end() on each iteration because we're removing elements in the loop body. for (auto it = inactive_.begin(); it != inactive_.end(); ) { LiveInterval* inactive = *it; bool erased = false; if (inactive->GetRegister() == reg) { if (!current->IsSplit() && !inactive->IsFixed()) { // Neither current nor inactive are fixed. // Thanks to SSA, a non-split interval starting in a hole of an // inactive interval should never intersect with that inactive interval. // Only if it's not fixed though, because fixed intervals don't come from SSA. DCHECK_EQ(inactive->FirstIntersectionWith(current), kNoLifetime); } else { size_t next_intersection = inactive->FirstIntersectionWith(current); if (next_intersection != kNoLifetime) { if (inactive->IsFixed()) { LiveInterval* split = Split(current, next_intersection); DCHECK_NE(split, current); AddSorted(unhandled_, split); } else { // Split at the start of `current`, which will lead to splitting // at the end of the lifetime hole of `inactive`. LiveInterval* split = Split(inactive, current->GetStart()); // If it's inactive, it must start before the current interval. DCHECK_NE(split, inactive); it = RemoveIntervalAndPotentialOtherHalf(&inactive_, it); erased = true; handled_.push_back(inactive); AddSorted(unhandled_, split); } } } } // If we have erased the element, `it` already points to the next element. // Otherwise we need to move to the next element. if (!erased) { ++it; } } return true; } } void RegisterAllocatorLinearScan::AddSorted(ScopedArenaVector* array, LiveInterval* interval) { DCHECK(!interval->IsFixed() && !interval->HasSpillSlot()); size_t insert_at = 0; for (size_t i = array->size(); i > 0; --i) { LiveInterval* current = (*array)[i - 1u]; // High intervals must be processed right after their low equivalent. if (current->StartsAfter(interval) && !current->IsHighInterval()) { insert_at = i; break; } } // Insert the high interval before the low, to ensure the low is processed before. auto insert_pos = array->begin() + insert_at; if (interval->HasHighInterval()) { array->insert(insert_pos, { interval->GetHighInterval(), interval }); } else if (interval->HasLowInterval()) { array->insert(insert_pos, { interval, interval->GetLowInterval() }); } else { array->insert(insert_pos, interval); } } void RegisterAllocatorLinearScan::AllocateSpillSlotFor(LiveInterval* interval) { if (interval->IsHighInterval()) { // The low interval already took care of allocating the spill slot. DCHECK(!interval->GetLowInterval()->HasRegister()); DCHECK(interval->GetLowInterval()->GetParent()->HasSpillSlot()); return; } LiveInterval* parent = interval->GetParent(); // An instruction gets a spill slot for its entire lifetime. If the parent // of this interval already has a spill slot, there is nothing to do. if (parent->HasSpillSlot()) { return; } HInstruction* defined_by = parent->GetDefinedBy(); DCHECK(!defined_by->IsPhi() || !defined_by->AsPhi()->IsCatchPhi()); if (defined_by->IsParameterValue()) { // Parameters have their own stack slot. parent->SetSpillSlot(codegen_->GetStackSlotOfParameter(defined_by->AsParameterValue())); return; } if (defined_by->IsCurrentMethod()) { parent->SetSpillSlot(0); return; } if (defined_by->IsConstant()) { // Constants don't need a spill slot. return; } ScopedArenaVector* spill_slots = nullptr; switch (interval->GetType()) { case DataType::Type::kFloat64: spill_slots = &double_spill_slots_; break; case DataType::Type::kInt64: spill_slots = &long_spill_slots_; break; case DataType::Type::kFloat32: spill_slots = &float_spill_slots_; break; case DataType::Type::kReference: case DataType::Type::kInt32: case DataType::Type::kUint16: case DataType::Type::kUint8: case DataType::Type::kInt8: case DataType::Type::kBool: case DataType::Type::kInt16: spill_slots = &int_spill_slots_; break; case DataType::Type::kUint32: case DataType::Type::kUint64: case DataType::Type::kVoid: LOG(FATAL) << "Unexpected type for interval " << interval->GetType(); } // Find first available spill slots. size_t number_of_spill_slots_needed = parent->NumberOfSpillSlotsNeeded(); size_t slot = 0; for (size_t e = spill_slots->size(); slot < e; ++slot) { bool found = true; for (size_t s = slot, u = std::min(slot + number_of_spill_slots_needed, e); s < u; s++) { if ((*spill_slots)[s] > parent->GetStart()) { found = false; // failure break; } } if (found) { break; // success } } // Need new spill slots? size_t upper = slot + number_of_spill_slots_needed; if (upper > spill_slots->size()) { spill_slots->resize(upper); } // Set slots to end. size_t end = interval->GetLastSibling()->GetEnd(); for (size_t s = slot; s < upper; s++) { (*spill_slots)[s] = end; } // Note that the exact spill slot location will be computed when we resolve, // that is when we know the number of spill slots for each type. parent->SetSpillSlot(slot); } void RegisterAllocatorLinearScan::AllocateSpillSlotForCatchPhi(HPhi* phi) { LiveInterval* interval = phi->GetLiveInterval(); HInstruction* previous_phi = phi->GetPrevious(); DCHECK(previous_phi == nullptr || previous_phi->AsPhi()->GetRegNumber() <= phi->GetRegNumber()) << "Phis expected to be sorted by vreg number, so that equivalent phis are adjacent."; if (phi->IsVRegEquivalentOf(previous_phi)) { // This is an equivalent of the previous phi. We need to assign the same // catch phi slot. DCHECK(previous_phi->GetLiveInterval()->HasSpillSlot()); interval->SetSpillSlot(previous_phi->GetLiveInterval()->GetSpillSlot()); } else { // Allocate a new spill slot for this catch phi. // TODO: Reuse spill slots when intervals of phis from different catch // blocks do not overlap. interval->SetSpillSlot(catch_phi_spill_slots_); catch_phi_spill_slots_ += interval->NumberOfSpillSlotsNeeded(); } } } // namespace art