/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBARTBASE_BASE_FILE_UTILS_H_ #define ART_LIBARTBASE_BASE_FILE_UTILS_H_ #include #include #include #include "arch/instruction_set.h" namespace art { // These methods return the Android Root, which is the historical location of // the Android "system" directory, containing the built Android artifacts. On // target, this is normally "/system". On host this is usually a directory under // the build tree, e.g. "$ANDROID_BUILD_TOP/out/host/linux-x86". The location of // the Android Root can be overriden using the ANDROID_ROOT environment // variable. // // Find $ANDROID_ROOT, /system, or abort. std::string GetAndroidRoot(); // Find $ANDROID_ROOT, /system, or return an empty string. std::string GetAndroidRootSafe(/*out*/ std::string* error_msg); // These methods return the ART Root, which is the location of the (activated) // ART APEX module. On target, this is normally "/apex/com.android.art". On // host, this is usually a subdirectory of the Android Root, e.g. // "$ANDROID_BUILD_TOP/out/host/linux-x86/com.android.art". The location of the // ART root can be overridden using the ANDROID_ART_ROOT environment variable. // // Find $ANDROID_ART_ROOT, /apex/com.android.art, or abort. std::string GetArtRoot(); // Find $ANDROID_ART_ROOT, /apex/com.android.art, or return an empty string. std::string GetArtRootSafe(/*out*/ std::string* error_msg); // Return the path to the directory containing the ART binaries. std::string GetArtBinDir(); // Find $ANDROID_DATA, /data, or abort. std::string GetAndroidData(); // Find $ANDROID_DATA, /data, or return an empty string. std::string GetAndroidDataSafe(/*out*/ std::string* error_msg); // Returns the default boot image location (ANDROID_ROOT/framework/boot.art). // Returns an empty string if ANDROID_ROOT is not set. std::string GetDefaultBootImageLocation(std::string* error_msg); // Returns the default boot image location, based on the passed android root. std::string GetDefaultBootImageLocation(const std::string& android_root); // Returns the dalvik-cache location, with subdir appended. Returns the empty string if the cache // could not be found. std::string GetDalvikCache(const char* subdir); // Return true if we found the dalvik cache and stored it in the dalvik_cache argument. // have_android_data will be set to true if we have an ANDROID_DATA that exists, // dalvik_cache_exists will be true if there is a dalvik-cache directory that is present. // The flag is_global_cache tells whether this cache is /data/dalvik-cache. void GetDalvikCache(const char* subdir, bool create_if_absent, std::string* dalvik_cache, bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache); // Returns the absolute dalvik-cache path for a DexFile or OatFile. The path returned will be // rooted at cache_location. bool GetDalvikCacheFilename(const char* file_location, const char* cache_location, std::string* filename, std::string* error_msg); // Returns the system location for an image std::string GetSystemImageFilename(const char* location, InstructionSet isa); // Returns the vdex filename for the given oat filename. std::string GetVdexFilename(const std::string& oat_filename); // Returns `filename` with the text after the last occurrence of '.' replaced with // `extension`. If `filename` does not contain a period, returns a string containing `filename`, // a period, and `new_extension`. // Example: ReplaceFileExtension("foo.bar", "abc") == "foo.abc" // ReplaceFileExtension("foo", "abc") == "foo.abc" std::string ReplaceFileExtension(const std::string& filename, const std::string& new_extension); // Return whether the location is on /apex/com.android.art bool LocationIsOnArtModule(const char* location); // Return whether the location is on /apex/com.android.conscrypt bool LocationIsOnConscryptModule(const char* location); // Return whether the location is on system (i.e. android root). bool LocationIsOnSystem(const char* location); // Return whether the location is on system/framework (i.e. android_root/framework). bool LocationIsOnSystemFramework(const char* location); // Return whether the location is on /apex/. bool LocationIsOnApex(const char* location); // Compare the ART module root against android root. Returns true if they are // both known and distinct. This is meant to be a proxy for 'running with apex'. bool ArtModuleRootDistinctFromAndroidRoot(); // dup(2), except setting the O_CLOEXEC flag atomically, when possible. int DupCloexec(int fd); // Returns true if `path` begins with a slash. inline bool IsAbsoluteLocation(const std::string& path) { return !path.empty() && path[0] == '/'; } } // namespace art #endif // ART_LIBARTBASE_BASE_FILE_UTILS_H_