/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import static android.Manifest.permission.CONFIGURE_DISPLAY_COLOR_MODE; import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.RequiresPermission; import android.annotation.SuppressLint; import android.annotation.TestApi; import android.app.KeyguardManager; import android.compat.annotation.UnsupportedAppUsage; import android.content.res.CompatibilityInfo; import android.content.res.Configuration; import android.content.res.Resources; import android.graphics.ColorSpace; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.Rect; import android.hardware.display.DisplayManager; import android.hardware.display.DisplayManagerGlobal; import android.os.Build; import android.os.Parcel; import android.os.Parcelable; import android.os.Process; import android.os.SystemClock; import android.util.DisplayMetrics; import android.util.Log; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.ArrayList; import java.util.Arrays; import java.util.List; /** * Provides information about the size and density of a logical display. *
* The display area is described in two different ways. *
* A logical display does not necessarily represent a particular physical display device * such as the internal display or an external display. The contents of a logical * display may be presented on one or more physical displays according to the devices * that are currently attached and whether mirroring has been enabled. *
*/ public final class Display { private static final String TAG = "Display"; private static final boolean DEBUG = false; private final DisplayManagerGlobal mGlobal; private final int mDisplayId; private final int mLayerStack; private final int mFlags; private final int mType; private final DisplayAddress mAddress; private final int mOwnerUid; private final String mOwnerPackageName; private final Resources mResources; private DisplayAdjustments mDisplayAdjustments; @UnsupportedAppUsage private DisplayInfo mDisplayInfo; // never null private boolean mIsValid; // Temporary display metrics structure used for compatibility mode. private final DisplayMetrics mTempMetrics = new DisplayMetrics(); // We cache the app width and height properties briefly between calls // to getHeight() and getWidth() to ensure that applications perceive // consistent results when the size changes (most of the time). // Applications should now be using WindowMetrics instead. private static final int CACHED_APP_SIZE_DURATION_MILLIS = 20; private long mLastCachedAppSizeUpdate; private int mCachedAppWidthCompat; private int mCachedAppHeightCompat; /** * Indicates that the application is started in a different rotation than the real display, so * the display information may be adjusted. That ensures the methods {@link #getRotation}, * {@link #getRealSize}, {@link #getRealMetrics}, and {@link #getCutout} are consistent with how * the application window is laid out. */ private boolean mMayAdjustByFixedRotation; /** * The default Display id, which is the id of the primary display assuming there is one. */ public static final int DEFAULT_DISPLAY = 0; /** * Invalid display id. */ public static final int INVALID_DISPLAY = -1; /** * Display flag: Indicates that the display supports compositing content * that is stored in protected graphics buffers. ** If this flag is set then the display device supports compositing protected buffers. *
* If this flag is not set then the display device may not support compositing * protected buffers; the user may see a blank region on the screen instead of * the protected content. *
* Secure (DRM) video decoders may allocate protected graphics buffers to request that * a hardware-protected path be provided between the video decoder and the external * display sink. If a hardware-protected path is not available, then content stored * in protected graphics buffers may not be composited. *
* An application can use the absence of this flag as a hint that it should not use protected * buffers for this display because the content may not be visible. For example, * if the flag is not set then the application may choose not to show content on this * display, show an informative error message, select an alternate content stream * or adopt a different strategy for decoding content that does not rely on * protected buffers. *
* * @see #getFlags */ public static final int FLAG_SUPPORTS_PROTECTED_BUFFERS = 1 << 0; /** * Display flag: Indicates that the display has a secure video output and * supports compositing secure surfaces. ** If this flag is set then the display device has a secure video output * and is capable of showing secure surfaces. It may also be capable of * showing {@link #FLAG_SUPPORTS_PROTECTED_BUFFERS protected buffers}. *
* If this flag is not set then the display device may not have a secure video * output; the user may see a blank region on the screen instead of * the contents of secure surfaces or protected buffers. *
* Secure surfaces are used to prevent content rendered into those surfaces * by applications from appearing in screenshots or from being viewed * on non-secure displays. Protected buffers are used by secure video decoders * for a similar purpose. *
* An application creates a window with a secure surface by specifying the * {@link WindowManager.LayoutParams#FLAG_SECURE} window flag. * Likewise, an application creates a {@link SurfaceView} with a secure surface * by calling {@link SurfaceView#setSecure} before attaching the secure view to * its containing window. *
* An application can use the absence of this flag as a hint that it should not create * secure surfaces or protected buffers on this display because the content may * not be visible. For example, if the flag is not set then the application may * choose not to show content on this display, show an informative error message, * select an alternate content stream or adopt a different strategy for decoding * content that does not rely on secure surfaces or protected buffers. *
* * @see #getFlags */ public static final int FLAG_SECURE = 1 << 1; /** * Display flag: Indicates that the display is private. Only the application that * owns the display and apps that are already on the display can create windows on it. * * @see #getFlags */ public static final int FLAG_PRIVATE = 1 << 2; /** * Display flag: Indicates that the display is a presentation display. ** This flag identifies secondary displays that are suitable for * use as presentation displays such as external or wireless displays. Applications * may automatically project their content to presentation displays to provide * richer second screen experiences. *
* * @see #getFlags */ public static final int FLAG_PRESENTATION = 1 << 3; /** * Display flag: Indicates that the display has a round shape. ** This flag identifies displays that are circular, elliptical or otherwise * do not permit the user to see all the way to the logical corners of the display. *
* * @see #getFlags */ public static final int FLAG_ROUND = 1 << 4; /** * Display flag: Indicates that the display can show its content when non-secure keyguard is * shown. ** This flag identifies secondary displays that will continue showing content if keyguard can be * dismissed without entering credentials. *
* An example of usage is a virtual display which content is displayed on external hardware * display that is not visible to the system directly. *
* * @see DisplayManager#VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD * @see KeyguardManager#isDeviceSecure() * @see KeyguardManager#isDeviceLocked() * @see #getFlags * @hide */ // TODO (b/114338689): Remove the flag and use IWindowManager#shouldShowWithInsecureKeyguard public static final int FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD = 1 << 5; /** * Display flag: Indicates that the display should show system decorations. ** This flag identifies secondary displays that should show system decorations, such as status * bar, navigation bar, home activity or IME. *
*Note that this flag doesn't work without {@link #FLAG_TRUSTED}
* * @see #getFlags() * @hide */ // TODO (b/114338689): Remove the flag and use IWindowManager#setShouldShowSystemDecors public static final int FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS = 1 << 6; /** * Flag: The display is trusted to show system decorations and receive inputs without users' * touch. * @see #FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS * * @see #getFlags() * @hide */ @TestApi public static final int FLAG_TRUSTED = 1 << 7; /** * Display flag: Indicates that the contents of the display should not be scaled * to fit the physical screen dimensions. Used for development only to emulate * devices with smaller physicals screens while preserving density. * * @hide */ public static final int FLAG_SCALING_DISABLED = 1 << 30; /** * Display type: Unknown display type. * @hide */ @UnsupportedAppUsage @TestApi public static final int TYPE_UNKNOWN = 0; /** * Display type: Physical display connected through an internal port. * @hide */ @TestApi public static final int TYPE_INTERNAL = 1; /** * Display type: Physical display connected through an external port. * @hide */ @UnsupportedAppUsage @TestApi public static final int TYPE_EXTERNAL = 2; /** * Display type: WiFi display. * @hide */ @UnsupportedAppUsage @TestApi public static final int TYPE_WIFI = 3; /** * Display type: Overlay display. * @hide */ @TestApi public static final int TYPE_OVERLAY = 4; /** * Display type: Virtual display. * @hide */ @UnsupportedAppUsage @TestApi public static final int TYPE_VIRTUAL = 5; /** * Display state: The display state is unknown. * * @see #getState */ public static final int STATE_UNKNOWN = ViewProtoEnums.DISPLAY_STATE_UNKNOWN; // 0 /** * Display state: The display is off. * * @see #getState */ public static final int STATE_OFF = ViewProtoEnums.DISPLAY_STATE_OFF; // 1 /** * Display state: The display is on. * * @see #getState */ public static final int STATE_ON = ViewProtoEnums.DISPLAY_STATE_ON; // 2 /** * Display state: The display is dozing in a low power state; it is still * on but is optimized for showing system-provided content while the * device is non-interactive. * * @see #getState * @see android.os.PowerManager#isInteractive */ public static final int STATE_DOZE = ViewProtoEnums.DISPLAY_STATE_DOZE; // 3 /** * Display state: The display is dozing in a suspended low power state; it is still * on but the CPU is not updating it. This may be used in one of two ways: to show * static system-provided content while the device is non-interactive, or to allow * a "Sidekick" compute resource to update the display. For this reason, the * CPU must not control the display in this mode. * * @see #getState * @see android.os.PowerManager#isInteractive */ public static final int STATE_DOZE_SUSPEND = ViewProtoEnums.DISPLAY_STATE_DOZE_SUSPEND; // 4 /** * Display state: The display is on and optimized for VR mode. * * @see #getState * @see android.os.PowerManager#isInteractive */ public static final int STATE_VR = ViewProtoEnums.DISPLAY_STATE_VR; // 5 /** * Display state: The display is in a suspended full power state; it is still * on but the CPU is not updating it. This may be used in one of two ways: to show * static system-provided content while the device is non-interactive, or to allow * a "Sidekick" compute resource to update the display. For this reason, the * CPU must not control the display in this mode. * * @see #getState * @see android.os.PowerManager#isInteractive */ public static final int STATE_ON_SUSPEND = ViewProtoEnums.DISPLAY_STATE_ON_SUSPEND; // 6 /* The color mode constants defined below must be kept in sync with the ones in * system/core/include/system/graphics-base.h */ /** * Display color mode: The current color mode is unknown or invalid. * @hide */ public static final int COLOR_MODE_INVALID = -1; /** * Display color mode: The default or native gamut of the display. * @hide */ public static final int COLOR_MODE_DEFAULT = 0; /** @hide */ public static final int COLOR_MODE_BT601_625 = 1; /** @hide */ public static final int COLOR_MODE_BT601_625_UNADJUSTED = 2; /** @hide */ public static final int COLOR_MODE_BT601_525 = 3; /** @hide */ public static final int COLOR_MODE_BT601_525_UNADJUSTED = 4; /** @hide */ public static final int COLOR_MODE_BT709 = 5; /** @hide */ public static final int COLOR_MODE_DCI_P3 = 6; /** @hide */ public static final int COLOR_MODE_SRGB = 7; /** @hide */ public static final int COLOR_MODE_ADOBE_RGB = 8; /** @hide */ public static final int COLOR_MODE_DISPLAY_P3 = 9; /** @hide **/ @IntDef(prefix = {"COLOR_MODE_"}, value = { COLOR_MODE_INVALID, COLOR_MODE_DEFAULT, COLOR_MODE_BT601_625, COLOR_MODE_BT601_625_UNADJUSTED, COLOR_MODE_BT601_525, COLOR_MODE_BT601_525_UNADJUSTED, COLOR_MODE_BT709, COLOR_MODE_DCI_P3, COLOR_MODE_SRGB, COLOR_MODE_ADOBE_RGB, COLOR_MODE_DISPLAY_P3 }) @Retention(RetentionPolicy.SOURCE) public @interface ColorMode {} /** * Indicates that when display is removed, all its activities will be moved to the primary * display and the topmost activity should become focused. * * @hide */ // TODO (b/114338689): Remove the flag and use WindowManager#REMOVE_CONTENT_MODE_MOVE_TO_PRIMARY public static final int REMOVE_MODE_MOVE_CONTENT_TO_PRIMARY = 0; /** * Indicates that when display is removed, all its stacks and tasks will be removed, all * activities will be destroyed according to the usual lifecycle. * * @hide */ // TODO (b/114338689): Remove the flag and use WindowManager#REMOVE_CONTENT_MODE_DESTROY public static final int REMOVE_MODE_DESTROY_CONTENT = 1; /** * Internal method to create a display. * The display created with this method will have a static {@link DisplayAdjustments} applied. * Applications should use {@link android.content.Context#getDisplay} with * {@link android.app.Activity} or a context associated with a {@link Display} via * {@link android.content.Context#createDisplayContext(Display)} * to get a display object associated with a {@link android.app.Context}, or * {@link android.hardware.display.DisplayManager#getDisplay} to get a display object by id. * * @see android.content.Context#getDisplay() * @see android.content.Context#createDisplayContext(Display) * @hide */ public Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, DisplayAdjustments daj) { this(global, displayId, displayInfo, daj, null /*res*/); } /** * Internal method to create a display. * The display created with this method will be adjusted based on the adjustments in the * supplied {@link Resources}. * * @hide */ public Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, Resources res) { this(global, displayId, displayInfo, null /*daj*/, res); } private Display(DisplayManagerGlobal global, int displayId, /*@NotNull*/ DisplayInfo displayInfo, DisplayAdjustments daj, Resources res) { mGlobal = global; mDisplayId = displayId; mDisplayInfo = displayInfo; mResources = res; mDisplayAdjustments = mResources != null ? new DisplayAdjustments(mResources.getConfiguration()) : daj != null ? new DisplayAdjustments(daj) : new DisplayAdjustments(); mIsValid = true; // Cache properties that cannot change as long as the display is valid. mLayerStack = displayInfo.layerStack; mFlags = displayInfo.flags; mType = displayInfo.type; mAddress = displayInfo.address; mOwnerUid = displayInfo.ownerUid; mOwnerPackageName = displayInfo.ownerPackageName; } /** * Gets the display id. ** Each logical display has a unique id. * The default display has id {@link #DEFAULT_DISPLAY}. *
*/ public int getDisplayId() { return mDisplayId; } /** * Gets the display unique id. ** Unique id is different from display id because physical displays have stable unique id across * reboots. * * @see com.android.service.display.DisplayDevice#hasStableUniqueId(). * @hide */ public String getUniqueId() { return mDisplayInfo.uniqueId; } /** * Returns true if this display is still valid, false if the display has been removed. * * If the display is invalid, then the methods of this class will * continue to report the most recently observed display information. * However, it is unwise (and rather fruitless) to continue using a * {@link Display} object after the display's demise. * * It's possible for a display that was previously invalid to become * valid again if a display with the same id is reconnected. * * @return True if the display is still valid. */ public boolean isValid() { synchronized (this) { updateDisplayInfoLocked(); return mIsValid; } } /** * Gets a full copy of the display information. * * @param outDisplayInfo The object to receive the copy of the display information. * @return True if the display is still valid. * @hide */ @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P) public boolean getDisplayInfo(DisplayInfo outDisplayInfo) { synchronized (this) { updateDisplayInfoLocked(); outDisplayInfo.copyFrom(mDisplayInfo); return mIsValid; } } /** * Gets the display's layer stack. * * Each display has its own independent layer stack upon which surfaces * are placed to be managed by surface flinger. * * @return The display's layer stack number. * @hide */ public int getLayerStack() { return mLayerStack; } /** * Returns a combination of flags that describe the capabilities of the display. * * @return The display flags. * * @see #FLAG_SUPPORTS_PROTECTED_BUFFERS * @see #FLAG_SECURE * @see #FLAG_PRIVATE * @see #FLAG_ROUND */ public int getFlags() { return mFlags; } /** * Gets the display type. * * @return The display type. * * @see #TYPE_UNKNOWN * @see #TYPE_INTERNAL * @see #TYPE_EXTERNAL * @see #TYPE_WIFI * @see #TYPE_OVERLAY * @see #TYPE_VIRTUAL * @hide */ @UnsupportedAppUsage @TestApi public int getType() { return mType; } /** * Gets the display address, or null if none. * Interpretation varies by display type. * * @return The display address. * @hide */ public DisplayAddress getAddress() { return mAddress; } /** * Gets the UID of the application that owns this display, or zero if it is * owned by the system. *
* If the display is private, then only the owner can use it. *
* * @hide */ public int getOwnerUid() { return mOwnerUid; } /** * Gets the package name of the application that owns this display, or null if it is * owned by the system. ** If the display is private, then only the owner can use it. *
* * @hide */ @UnsupportedAppUsage public String getOwnerPackageName() { return mOwnerPackageName; } /** * Gets the compatibility info used by this display instance. * * @return The display adjustments holder, or null if none is required. * @hide */ @UnsupportedAppUsage public DisplayAdjustments getDisplayAdjustments() { if (mResources != null) { final DisplayAdjustments currentAdjustements = mResources.getDisplayAdjustments(); if (!mDisplayAdjustments.equals(currentAdjustements)) { mDisplayAdjustments = new DisplayAdjustments(currentAdjustements); } } return mDisplayAdjustments; } /** * Gets the name of the display. ** Note that some displays may be renamed by the user. *
* * @return The display's name. */ public String getName() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.name; } } /** * Gets the size of the display, in pixels. * Value returned by this method does not necessarily represent the actual raw size * (native resolution) of the display. ** 1. The returned size may be adjusted to exclude certain system decor elements * that are always visible. *
* 2. It may be scaled to provide compatibility with older applications that * were originally designed for smaller displays. *
* 3. It can be different depending on the WindowManager to which the display belongs. *
* - If requested from non-Activity context (e.g. Application context via * {@code (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)}) * it will report the size of the entire display based on current rotation and with subtracted * system decoration areas. *
* - If requested from activity (either using {@code getWindowManager()} or * {@code (WindowManager) getSystemService(Context.WINDOW_SERVICE)}) resulting size will * correspond to current app window size. In this case it can be smaller than physical size in * multi-window mode. *
* Typically for the purposes of layout apps should make a request from activity context * to obtain size available for the app content. *
* * @param outSize A {@link Point} object to receive the size information. * @deprecated Use {@link WindowManager#getCurrentWindowMetrics()} to obtain an instance of * {@link WindowMetrics} and use {@link WindowMetrics#getBounds()} instead. */ @Deprecated public void getSize(Point outSize) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); outSize.x = mTempMetrics.widthPixels; outSize.y = mTempMetrics.heightPixels; } } /** * Gets the size of the display as a rectangle, in pixels. * * @param outSize A {@link Rect} object to receive the size information. * @deprecated Use {@link WindowMetrics#getBounds()} to get the dimensions of the application * window area. */ @Deprecated public void getRectSize(Rect outSize) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); outSize.set(0, 0, mTempMetrics.widthPixels, mTempMetrics.heightPixels); } } /** * Return the range of display sizes an application can expect to encounter * under normal operation, as long as there is no physical change in screen * size. This is basically the sizes you will see as the orientation * changes, taking into account whatever screen decoration there is in * each rotation. For example, the status bar is always at the top of the * screen, so it will reduce the height both in landscape and portrait, and * the smallest height returned here will be the smaller of the two. * * This is intended for applications to get an idea of the range of sizes * they will encounter while going through device rotations, to provide a * stable UI through rotation. The sizes here take into account all standard * system decorations that reduce the size actually available to the * application: the status bar, navigation bar, system bar, etc. It does * not take into account more transient elements like an IME * soft keyboard. * * @param outSmallestSize Filled in with the smallest width and height * that the application will encounter, in pixels (not dp units). The x * (width) dimension here directly corresponds to * {@link android.content.res.Configuration#smallestScreenWidthDp * Configuration.smallestScreenWidthDp}, except the value here is in raw * screen pixels rather than dp units. Your application may of course * still get smaller space yet if, for example, a soft keyboard is * being displayed. * @param outLargestSize Filled in with the largest width and height * that the application will encounter, in pixels (not dp units). Your * application may of course still get larger space than this if, * for example, screen decorations like the status bar are being hidden. */ public void getCurrentSizeRange(Point outSmallestSize, Point outLargestSize) { synchronized (this) { updateDisplayInfoLocked(); outSmallestSize.x = mDisplayInfo.smallestNominalAppWidth; outSmallestSize.y = mDisplayInfo.smallestNominalAppHeight; outLargestSize.x = mDisplayInfo.largestNominalAppWidth; outLargestSize.y = mDisplayInfo.largestNominalAppHeight; } } /** * Return the maximum screen size dimension that will happen. This is * mostly for wallpapers. * @hide */ @UnsupportedAppUsage public int getMaximumSizeDimension() { synchronized (this) { updateDisplayInfoLocked(); return Math.max(mDisplayInfo.logicalWidth, mDisplayInfo.logicalHeight); } } /** * @deprecated Use {@link WindowMetrics#getBounds#width()} instead. */ @Deprecated public int getWidth() { synchronized (this) { updateCachedAppSizeIfNeededLocked(); return mCachedAppWidthCompat; } } /** * @deprecated Use {@link WindowMetrics#getBounds()#height()} instead. */ @Deprecated public int getHeight() { synchronized (this) { updateCachedAppSizeIfNeededLocked(); return mCachedAppHeightCompat; } } /** * Returns the rotation of the screen from its "natural" orientation. * The returned value may be {@link Surface#ROTATION_0 Surface.ROTATION_0} * (no rotation), {@link Surface#ROTATION_90 Surface.ROTATION_90}, * {@link Surface#ROTATION_180 Surface.ROTATION_180}, or * {@link Surface#ROTATION_270 Surface.ROTATION_270}. For * example, if a device has a naturally tall screen, and the user has * turned it on its side to go into a landscape orientation, the value * returned here may be either {@link Surface#ROTATION_90 Surface.ROTATION_90} * or {@link Surface#ROTATION_270 Surface.ROTATION_270} depending on * the direction it was turned. The angle is the rotation of the drawn * graphics on the screen, which is the opposite direction of the physical * rotation of the device. For example, if the device is rotated 90 * degrees counter-clockwise, to compensate rendering will be rotated by * 90 degrees clockwise and thus the returned value here will be * {@link Surface#ROTATION_90 Surface.ROTATION_90}. */ @Surface.Rotation public int getRotation() { synchronized (this) { updateDisplayInfoLocked(); return mMayAdjustByFixedRotation ? getDisplayAdjustments().getRotation(mDisplayInfo.rotation) : mDisplayInfo.rotation; } } /** * @deprecated use {@link #getRotation} * @return orientation of this display. */ @Deprecated @Surface.Rotation public int getOrientation() { return getRotation(); } /** * Returns the {@link DisplayCutout}, or {@code null} if there is none. * * @see DisplayCutout */ @Nullable public DisplayCutout getCutout() { synchronized (this) { updateDisplayInfoLocked(); return mMayAdjustByFixedRotation ? getDisplayAdjustments().getDisplayCutout(mDisplayInfo.displayCutout) : mDisplayInfo.displayCutout; } } /** * Gets the pixel format of the display. * @return One of the constants defined in {@link android.graphics.PixelFormat}. * * @deprecated This method is no longer supported. * The result is always {@link PixelFormat#RGBA_8888}. */ @Deprecated public int getPixelFormat() { return PixelFormat.RGBA_8888; } /** * Gets the refresh rate of this display in frames per second. */ public float getRefreshRate() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getMode().getRefreshRate(); } } /** * Get the supported refresh rates of this display in frames per second. ** This method only returns refresh rates for the display's default modes. For more options, use * {@link #getSupportedModes()}. * * @deprecated use {@link #getSupportedModes()} instead */ @Deprecated public float[] getSupportedRefreshRates() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getDefaultRefreshRates(); } } /** * Returns the active mode of the display. */ public Mode getMode() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.getMode(); } } /** * Gets the supported modes of this display. */ public Mode[] getSupportedModes() { synchronized (this) { updateDisplayInfoLocked(); final Display.Mode[] modes = mDisplayInfo.supportedModes; return Arrays.copyOf(modes, modes.length); } } /** *
Returns true if the connected display can be switched into a mode with minimal * post processing.
* *If the Display sink is connected via HDMI, this method will return true if the * display supports either Auto Low Latency Mode or Game Content Type. * *
If the Display sink has an internal connection or uses some other protocol than * HDMI, this method will return true if the sink can be switched into an * implementation-defined low latency image processing mode.
* *The ability to switch to a mode with minimal post processing may be disabled * by a user setting in the system settings menu. In that case, this method returns * false.
* * @see android.view.Window#setPreferMinimalPostProcessing */ @SuppressLint("VisiblySynchronized") public boolean isMinimalPostProcessingSupported() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.minimalPostProcessingSupported; } } /** * Request the display applies a color mode. * @hide */ @RequiresPermission(CONFIGURE_DISPLAY_COLOR_MODE) public void requestColorMode(int colorMode) { mGlobal.requestColorMode(mDisplayId, colorMode); } /** * Returns the active color mode of this display * @hide */ public int getColorMode() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.colorMode; } } /** * @hide * Get current remove mode of the display - what actions should be performed with the display's * content when it is removed. Default behavior for public displays in this case is to move all * activities to the primary display and make it focused. For private display - destroy all * activities. * * @see #REMOVE_MODE_MOVE_CONTENT_TO_PRIMARY * @see #REMOVE_MODE_DESTROY_CONTENT */ // TODO (b/114338689): Remove the method and use IWindowManager#getRemoveContentMode public int getRemoveMode() { return mDisplayInfo.removeMode; } /** * Returns the display's HDR capabilities. * * @see #isHdr() */ public HdrCapabilities getHdrCapabilities() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.hdrCapabilities; } } /** * Returns whether this display supports any HDR type. * * @see #getHdrCapabilities() * @see HdrCapabilities#getSupportedHdrTypes() */ public boolean isHdr() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.isHdr(); } } /** * Returns whether this display can be used to display wide color gamut content. * This does not necessarily mean the device itself can render wide color gamut * content. To ensure wide color gamut content can be produced, refer to * {@link Configuration#isScreenWideColorGamut()}. */ public boolean isWideColorGamut() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.isWideColorGamut(); } } /** * Returns the preferred wide color space of the Display. * The returned wide gamut color space is based on hardware capability and * is preferred by the composition pipeline. * Returns null if the display doesn't support wide color gamut. * {@link Display#isWideColorGamut()}. */ @Nullable public ColorSpace getPreferredWideGamutColorSpace() { synchronized (this) { updateDisplayInfoLocked(); if (mDisplayInfo.isWideColorGamut()) { return mGlobal.getPreferredWideGamutColorSpace(); } return null; } } /** * Gets the supported color modes of this device. * @hide */ public int[] getSupportedColorModes() { synchronized (this) { updateDisplayInfoLocked(); int[] colorModes = mDisplayInfo.supportedColorModes; return Arrays.copyOf(colorModes, colorModes.length); } } /** * Gets the supported wide color gamuts of this device. * * @return Supported WCG color spaces. * @hide */ @SuppressLint("VisiblySynchronized") @NonNull @TestApi public @ColorMode ColorSpace[] getSupportedWideColorGamut() { synchronized (this) { final ColorSpace[] defaultColorSpaces = new ColorSpace[0]; updateDisplayInfoLocked(); if (!isWideColorGamut()) { return defaultColorSpaces; } final int[] colorModes = getSupportedColorModes(); final List* Apps generally do not need to be aware of this. It's only useful for fine-grained * A/V synchronization. */ public long getAppVsyncOffsetNanos() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.appVsyncOffsetNanos; } } /** * This is how far in advance a buffer must be queued for presentation at * a given time. If you want a buffer to appear on the screen at * time N, you must submit the buffer before (N - presentationDeadline). *
* The desired presentation time for GLES rendering may be set with * {@link android.opengl.EGLExt#eglPresentationTimeANDROID}. For video decoding, use * {@link android.media.MediaCodec#releaseOutputBuffer(int, long)}. Times are * expressed in nanoseconds, using the system monotonic clock * ({@link System#nanoTime}). */ public long getPresentationDeadlineNanos() { synchronized (this) { updateDisplayInfoLocked(); return mDisplayInfo.presentationDeadlineNanos; } } /** * Gets display metrics that describe the size and density of this display. * The size returned by this method does not necessarily represent the * actual raw size (native resolution) of the display. *
* 1. The returned size may be adjusted to exclude certain system decor elements * that are always visible. *
* 2. It may be scaled to provide compatibility with older applications that * were originally designed for smaller displays. *
* 3. It can be different depending on the WindowManager to which the display belongs. *
* - If requested from non-Activity context (e.g. Application context via * {@code (WindowManager) getApplicationContext().getSystemService(Context.WINDOW_SERVICE)}) * metrics will report the size of the entire display based on current rotation and with * subtracted system decoration areas. *
* - If requested from activity (either using {@code getWindowManager()} or * {@code (WindowManager) getSystemService(Context.WINDOW_SERVICE)}) resulting metrics will * correspond to current app window metrics. In this case the size can be smaller than physical * size in multi-window mode. *
* * @param outMetrics A {@link DisplayMetrics} object to receive the metrics. * @deprecated Use {@link WindowMetrics#getBounds()} to get the dimensions of the application * window area, and {@link Configuration#densityDpi} to get the current density. */ @Deprecated public void getMetrics(DisplayMetrics outMetrics) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(outMetrics, getDisplayAdjustments()); } } /** * Gets the real size of the display without subtracting any window decor or * applying any compatibility scale factors. ** The size is adjusted based on the current rotation of the display. *
* The real size may be smaller than the physical size of the screen when the * window manager is emulating a smaller display (using adb shell wm size). *
* * @param outSize Set to the real size of the display. */ public void getRealSize(Point outSize) { synchronized (this) { updateDisplayInfoLocked(); outSize.x = mDisplayInfo.logicalWidth; outSize.y = mDisplayInfo.logicalHeight; if (mMayAdjustByFixedRotation) { getDisplayAdjustments().adjustSize(outSize, mDisplayInfo.rotation); } } } /** * Gets display metrics based on the real size of this display. ** The size is adjusted based on the current rotation of the display. *
* The real size may be smaller than the physical size of the screen when the * window manager is emulating a smaller display (using adb shell wm size). *
* * @param outMetrics A {@link DisplayMetrics} object to receive the metrics. */ public void getRealMetrics(DisplayMetrics outMetrics) { synchronized (this) { updateDisplayInfoLocked(); mDisplayInfo.getLogicalMetrics(outMetrics, CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO, null); if (mMayAdjustByFixedRotation) { getDisplayAdjustments().adjustMetrics(outMetrics, mDisplayInfo.rotation); } } } /** * Gets the state of the display, such as whether it is on or off. * * @return The state of the display: one of {@link #STATE_OFF}, {@link #STATE_ON}, * {@link #STATE_DOZE}, {@link #STATE_DOZE_SUSPEND}, {@link #STATE_ON_SUSPEND}, or * {@link #STATE_UNKNOWN}. */ public int getState() { synchronized (this) { updateDisplayInfoLocked(); return mIsValid ? mDisplayInfo.state : STATE_UNKNOWN; } } /** * Returns true if the specified UID has access to this display. * @hide */ @TestApi public boolean hasAccess(int uid) { return hasAccess(uid, mFlags, mOwnerUid, mDisplayId); } /** @hide */ public static boolean hasAccess(int uid, int flags, int ownerUid, int displayId) { return (flags & Display.FLAG_PRIVATE) == 0 || uid == ownerUid || uid == Process.SYSTEM_UID || uid == 0 // Check if the UID is present on given display. || DisplayManagerGlobal.getInstance().isUidPresentOnDisplay(uid, displayId); } /** * Returns true if the display is a public presentation display. * @hide */ public boolean isPublicPresentation() { return (mFlags & (Display.FLAG_PRIVATE | Display.FLAG_PRESENTATION)) == Display.FLAG_PRESENTATION; } /** * @return {@code true} if the display is a trusted display. * * @see #FLAG_TRUSTED * @hide */ public boolean isTrusted() { return (mFlags & FLAG_TRUSTED) == FLAG_TRUSTED; } private void updateDisplayInfoLocked() { // Note: The display manager caches display info objects on our behalf. DisplayInfo newInfo = mGlobal.getDisplayInfo(mDisplayId); if (newInfo == null) { // Preserve the old mDisplayInfo after the display is removed. if (mIsValid) { mIsValid = false; if (DEBUG) { Log.d(TAG, "Logical display " + mDisplayId + " was removed."); } } } else { // Use the new display info. (It might be the same object if nothing changed.) mDisplayInfo = newInfo; if (!mIsValid) { mIsValid = true; if (DEBUG) { Log.d(TAG, "Logical display " + mDisplayId + " was recreated."); } } } mMayAdjustByFixedRotation = mResources != null && mResources.hasOverrideDisplayAdjustments(); } private void updateCachedAppSizeIfNeededLocked() { long now = SystemClock.uptimeMillis(); if (now > mLastCachedAppSizeUpdate + CACHED_APP_SIZE_DURATION_MILLIS) { updateDisplayInfoLocked(); mDisplayInfo.getAppMetrics(mTempMetrics, getDisplayAdjustments()); mCachedAppWidthCompat = mTempMetrics.widthPixels; mCachedAppHeightCompat = mTempMetrics.heightPixels; mLastCachedAppSizeUpdate = now; } } // For debugging purposes @Override public String toString() { synchronized (this) { updateDisplayInfoLocked(); final DisplayAdjustments adjustments = getDisplayAdjustments(); mDisplayInfo.getAppMetrics(mTempMetrics, adjustments); return "Display id " + mDisplayId + ": " + mDisplayInfo + (mMayAdjustByFixedRotation ? (", " + adjustments.getFixedRotationAdjustments() + ", ") : ", ") + mTempMetrics + ", isValid=" + mIsValid; } } /** * @hide */ public static String typeToString(int type) { switch (type) { case TYPE_UNKNOWN: return "UNKNOWN"; case TYPE_INTERNAL: return "INTERNAL"; case TYPE_EXTERNAL: return "EXTERNAL"; case TYPE_WIFI: return "WIFI"; case TYPE_OVERLAY: return "OVERLAY"; case TYPE_VIRTUAL: return "VIRTUAL"; default: return Integer.toString(type); } } /** * @hide */ public static String stateToString(int state) { switch (state) { case STATE_UNKNOWN: return "UNKNOWN"; case STATE_OFF: return "OFF"; case STATE_ON: return "ON"; case STATE_DOZE: return "DOZE"; case STATE_DOZE_SUSPEND: return "DOZE_SUSPEND"; case STATE_VR: return "VR"; case STATE_ON_SUSPEND: return "ON_SUSPEND"; default: return Integer.toString(state); } } /** * Returns true if display updates may be suspended while in the specified * display power state. In SUSPEND states, updates are absolutely forbidden. * @hide */ public static boolean isSuspendedState(int state) { return state == STATE_OFF || state == STATE_DOZE_SUSPEND || state == STATE_ON_SUSPEND; } /** * Returns true if the display may be in a reduced operating mode while in the * specified display power state. * @hide */ public static boolean isDozeState(int state) { return state == STATE_DOZE || state == STATE_DOZE_SUSPEND; } /** * Returns true if the display is in active state such as {@link #STATE_ON} * or {@link #STATE_VR}. * @hide */ public static boolean isActiveState(int state) { return state == STATE_ON || state == STATE_VR; } /** * A mode supported by a given display. * * @see Display#getSupportedModes() */ public static final class Mode implements Parcelable { /** * @hide */ public static final Mode[] EMPTY_ARRAY = new Mode[0]; private final int mModeId; private final int mWidth; private final int mHeight; private final float mRefreshRate; /** * @hide */ @UnsupportedAppUsage public Mode(int modeId, int width, int height, float refreshRate) { mModeId = modeId; mWidth = width; mHeight = height; mRefreshRate = refreshRate; } /** * Returns this mode's id. */ public int getModeId() { return mModeId; } /** * Returns the physical width of the display in pixels when configured in this mode's * resolution. ** Note that due to application UI scaling, the number of pixels made available to * applications when the mode is active (as reported by {@link Display#getWidth()} may * differ from the mode's actual resolution (as reported by this function). *
* For example, applications running on a 4K display may have their UI laid out and rendered * in 1080p and then scaled up. Applications can take advantage of the extra resolution by * rendering content through a {@link android.view.SurfaceView} using full size buffers. */ public int getPhysicalWidth() { return mWidth; } /** * Returns the physical height of the display in pixels when configured in this mode's * resolution. *
* Note that due to application UI scaling, the number of pixels made available to * applications when the mode is active (as reported by {@link Display#getHeight()} may * differ from the mode's actual resolution (as reported by this function). *
* For example, applications running on a 4K display may have their UI laid out and rendered
* in 1080p and then scaled up. Applications can take advantage of the extra resolution by
* rendering content through a {@link android.view.SurfaceView} using full size buffers.
*/
public int getPhysicalHeight() {
return mHeight;
}
/**
* Returns the refresh rate in frames per second.
*/
public float getRefreshRate() {
return mRefreshRate;
}
/**
* Returns {@code true} if this mode matches the given parameters.
*
* @hide
*/
public boolean matches(int width, int height, float refreshRate) {
return mWidth == width &&
mHeight == height &&
Float.floatToIntBits(mRefreshRate) == Float.floatToIntBits(refreshRate);
}
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (!(other instanceof Mode)) {
return false;
}
Mode that = (Mode) other;
return mModeId == that.mModeId && matches(that.mWidth, that.mHeight, that.mRefreshRate);
}
@Override
public int hashCode() {
int hash = 1;
hash = hash * 17 + mModeId;
hash = hash * 17 + mWidth;
hash = hash * 17 + mHeight;
hash = hash * 17 + Float.floatToIntBits(mRefreshRate);
return hash;
}
@Override
public String toString() {
return new StringBuilder("{")
.append("id=").append(mModeId)
.append(", width=").append(mWidth)
.append(", height=").append(mHeight)
.append(", fps=").append(mRefreshRate)
.append("}")
.toString();
}
@Override
public int describeContents() {
return 0;
}
private Mode(Parcel in) {
this(in.readInt(), in.readInt(), in.readInt(), in.readFloat());
}
@Override
public void writeToParcel(Parcel out, int parcelableFlags) {
out.writeInt(mModeId);
out.writeInt(mWidth);
out.writeInt(mHeight);
out.writeFloat(mRefreshRate);
}
@SuppressWarnings("hiding")
public static final @android.annotation.NonNull Parcelable.Creator You can get an instance for a given {@link Display} object with
* {@link Display#getHdrCapabilities getHdrCapabilities()}.
*/
public static final class HdrCapabilities implements Parcelable {
/**
* Invalid luminance value.
*/
public static final float INVALID_LUMINANCE = -1;
/**
* Dolby Vision high dynamic range (HDR) display.
*/
public static final int HDR_TYPE_DOLBY_VISION = 1;
/**
* HDR10 display.
*/
public static final int HDR_TYPE_HDR10 = 2;
/**
* Hybrid Log-Gamma HDR display.
*/
public static final int HDR_TYPE_HLG = 3;
/**
* HDR10+ display.
*/
public static final int HDR_TYPE_HDR10_PLUS = 4;
/** @hide */
@IntDef(prefix = { "HDR_TYPE_" }, value = {
HDR_TYPE_DOLBY_VISION,
HDR_TYPE_HDR10,
HDR_TYPE_HLG,
HDR_TYPE_HDR10_PLUS,
})
@Retention(RetentionPolicy.SOURCE)
public @interface HdrType {}
private @HdrType int[] mSupportedHdrTypes = new int[0];
private float mMaxLuminance = INVALID_LUMINANCE;
private float mMaxAverageLuminance = INVALID_LUMINANCE;
private float mMinLuminance = INVALID_LUMINANCE;
/**
* @hide
*/
public HdrCapabilities() {
}
/**
* @hide
*/
@UnsupportedAppUsage
public HdrCapabilities(int[] supportedHdrTypes, float maxLuminance,
float maxAverageLuminance, float minLuminance) {
mSupportedHdrTypes = supportedHdrTypes;
Arrays.sort(mSupportedHdrTypes);
mMaxLuminance = maxLuminance;
mMaxAverageLuminance = maxAverageLuminance;
mMinLuminance = minLuminance;
}
/**
* Gets the supported HDR types of this display.
* Returns empty array if HDR is not supported by the display.
*/
public @HdrType int[] getSupportedHdrTypes() {
return mSupportedHdrTypes;
}
/**
* Returns the desired content max luminance data in cd/m2 for this display.
*/
public float getDesiredMaxLuminance() {
return mMaxLuminance;
}
/**
* Returns the desired content max frame-average luminance data in cd/m2 for this display.
*/
public float getDesiredMaxAverageLuminance() {
return mMaxAverageLuminance;
}
/**
* Returns the desired content min luminance data in cd/m2 for this display.
*/
public float getDesiredMinLuminance() {
return mMinLuminance;
}
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (!(other instanceof HdrCapabilities)) {
return false;
}
HdrCapabilities that = (HdrCapabilities) other;
return Arrays.equals(mSupportedHdrTypes, that.mSupportedHdrTypes)
&& mMaxLuminance == that.mMaxLuminance
&& mMaxAverageLuminance == that.mMaxAverageLuminance
&& mMinLuminance == that.mMinLuminance;
}
@Override
public int hashCode() {
int hash = 23;
hash = hash * 17 + Arrays.hashCode(mSupportedHdrTypes);
hash = hash * 17 + Float.floatToIntBits(mMaxLuminance);
hash = hash * 17 + Float.floatToIntBits(mMaxAverageLuminance);
hash = hash * 17 + Float.floatToIntBits(mMinLuminance);
return hash;
}
public static final @android.annotation.NonNull Creator