/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import static android.graphics.Matrix.MSCALE_X; import static android.graphics.Matrix.MSCALE_Y; import static android.graphics.Matrix.MSKEW_X; import static android.graphics.Matrix.MSKEW_Y; import static android.graphics.Matrix.MTRANS_X; import static android.graphics.Matrix.MTRANS_Y; import static android.view.Surface.ROTATION_270; import static android.view.Surface.ROTATION_90; import static android.view.SurfaceControlProto.HASH_CODE; import static android.view.SurfaceControlProto.NAME; import android.annotation.FloatRange; import android.annotation.IntRange; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.Size; import android.annotation.TestApi; import android.compat.annotation.UnsupportedAppUsage; import android.graphics.Bitmap; import android.graphics.ColorSpace; import android.graphics.GraphicBuffer; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.Rect; import android.graphics.Region; import android.hardware.display.DeviceProductInfo; import android.hardware.display.DisplayedContentSample; import android.hardware.display.DisplayedContentSamplingAttributes; import android.os.Build; import android.os.IBinder; import android.os.Parcel; import android.os.Parcelable; import android.os.Trace; import android.util.ArrayMap; import android.util.Log; import android.util.SparseIntArray; import android.util.proto.ProtoOutputStream; import android.view.Surface.OutOfResourcesException; import com.android.internal.annotations.GuardedBy; import dalvik.system.CloseGuard; import libcore.util.NativeAllocationRegistry; import java.io.Closeable; import java.lang.ref.WeakReference; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.util.ArrayList; import java.util.Objects; /** * Handle to an on-screen Surface managed by the system compositor. The SurfaceControl is * a combination of a buffer source, and metadata about how to display the buffers. * By constructing a {@link Surface} from this SurfaceControl you can submit buffers to be * composited. Using {@link SurfaceControl.Transaction} you can manipulate various * properties of how the buffer will be displayed on-screen. SurfaceControl's are * arranged into a scene-graph like hierarchy, and as such any SurfaceControl may have * a parent. Geometric properties like transform, crop, and Z-ordering will be inherited * from the parent, as if the child were content in the parents buffer stream. */ public final class SurfaceControl implements Parcelable { private static final String TAG = "SurfaceControl"; private static native long nativeCreate(SurfaceSession session, String name, int w, int h, int format, int flags, long parentObject, Parcel metadata) throws OutOfResourcesException; private static native long nativeReadFromParcel(Parcel in); private static native long nativeCopyFromSurfaceControl(long nativeObject); private static native void nativeWriteToParcel(long nativeObject, Parcel out); private static native void nativeRelease(long nativeObject); private static native void nativeDisconnect(long nativeObject); private static native ScreenshotGraphicBuffer nativeScreenshot(IBinder displayToken, Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation, boolean captureSecureLayers); private static native ScreenshotGraphicBuffer nativeCaptureLayers(IBinder displayToken, long layerObject, Rect sourceCrop, float frameScale, long[] excludeLayerObjects, int format); private static native long nativeMirrorSurface(long mirrorOfObject); private static native long nativeCreateTransaction(); private static native long nativeGetNativeTransactionFinalizer(); private static native void nativeApplyTransaction(long transactionObj, boolean sync); private static native void nativeMergeTransaction(long transactionObj, long otherTransactionObj); private static native void nativeSetAnimationTransaction(long transactionObj); private static native void nativeSetEarlyWakeup(long transactionObj); private static native void nativeSetEarlyWakeupStart(long transactionObj); private static native void nativeSetEarlyWakeupEnd(long transactionObj); private static native void nativeSetLayer(long transactionObj, long nativeObject, int zorder); private static native void nativeSetRelativeLayer(long transactionObj, long nativeObject, long relativeToObject, int zorder); private static native void nativeSetPosition(long transactionObj, long nativeObject, float x, float y); private static native void nativeSetSize(long transactionObj, long nativeObject, int w, int h); private static native void nativeSetTransparentRegionHint(long transactionObj, long nativeObject, Region region); private static native void nativeSetAlpha(long transactionObj, long nativeObject, float alpha); private static native void nativeSetMatrix(long transactionObj, long nativeObject, float dsdx, float dtdx, float dtdy, float dsdy); private static native void nativeSetColorTransform(long transactionObj, long nativeObject, float[] matrix, float[] translation); private static native void nativeSetColorSpaceAgnostic(long transactionObj, long nativeObject, boolean agnostic); private static native void nativeSetGeometry(long transactionObj, long nativeObject, Rect sourceCrop, Rect dest, long orientation); private static native void nativeSetColor(long transactionObj, long nativeObject, float[] color); private static native void nativeSetFlags(long transactionObj, long nativeObject, int flags, int mask); private static native void nativeSetFrameRateSelectionPriority(long transactionObj, long nativeObject, int priority); private static native void nativeSetWindowCrop(long transactionObj, long nativeObject, int l, int t, int r, int b); private static native void nativeSetCornerRadius(long transactionObj, long nativeObject, float cornerRadius); private static native void nativeSetBackgroundBlurRadius(long transactionObj, long nativeObject, int blurRadius); private static native void nativeSetLayerStack(long transactionObj, long nativeObject, int layerStack); private static native boolean nativeClearContentFrameStats(long nativeObject); private static native boolean nativeGetContentFrameStats(long nativeObject, WindowContentFrameStats outStats); private static native boolean nativeClearAnimationFrameStats(); private static native boolean nativeGetAnimationFrameStats(WindowAnimationFrameStats outStats); private static native long[] nativeGetPhysicalDisplayIds(); private static native IBinder nativeGetPhysicalDisplayToken(long physicalDisplayId); private static native IBinder nativeCreateDisplay(String name, boolean secure); private static native void nativeDestroyDisplay(IBinder displayToken); private static native void nativeSetDisplaySurface(long transactionObj, IBinder displayToken, long nativeSurfaceObject); private static native void nativeSetDisplayLayerStack(long transactionObj, IBinder displayToken, int layerStack); private static native void nativeSetDisplayProjection(long transactionObj, IBinder displayToken, int orientation, int l, int t, int r, int b, int L, int T, int R, int B); private static native void nativeSetDisplaySize(long transactionObj, IBinder displayToken, int width, int height); private static native SurfaceControl.DisplayInfo nativeGetDisplayInfo(IBinder displayToken); private static native SurfaceControl.DisplayConfig[] nativeGetDisplayConfigs( IBinder displayToken); private static native DisplayedContentSamplingAttributes nativeGetDisplayedContentSamplingAttributes(IBinder displayToken); private static native boolean nativeSetDisplayedContentSamplingEnabled(IBinder displayToken, boolean enable, int componentMask, int maxFrames); private static native DisplayedContentSample nativeGetDisplayedContentSample( IBinder displayToken, long numFrames, long timestamp); private static native int nativeGetActiveConfig(IBinder displayToken); private static native boolean nativeSetDesiredDisplayConfigSpecs(IBinder displayToken, SurfaceControl.DesiredDisplayConfigSpecs desiredDisplayConfigSpecs); private static native SurfaceControl.DesiredDisplayConfigSpecs nativeGetDesiredDisplayConfigSpecs(IBinder displayToken); private static native int[] nativeGetDisplayColorModes(IBinder displayToken); private static native SurfaceControl.DisplayPrimaries nativeGetDisplayNativePrimaries( IBinder displayToken); private static native int[] nativeGetCompositionDataspaces(); private static native int nativeGetActiveColorMode(IBinder displayToken); private static native boolean nativeSetActiveColorMode(IBinder displayToken, int colorMode); private static native void nativeSetAutoLowLatencyMode(IBinder displayToken, boolean on); private static native void nativeSetGameContentType(IBinder displayToken, boolean on); private static native void nativeSetDisplayPowerMode( IBinder displayToken, int mode); private static native void nativeDeferTransactionUntil(long transactionObj, long nativeObject, long barrierObject, long frame); private static native void nativeDeferTransactionUntilSurface(long transactionObj, long nativeObject, long surfaceObject, long frame); private static native void nativeReparentChildren(long transactionObj, long nativeObject, long newParentObject); private static native void nativeReparent(long transactionObj, long nativeObject, long newParentNativeObject); private static native void nativeSeverChildren(long transactionObj, long nativeObject); private static native void nativeSetOverrideScalingMode(long transactionObj, long nativeObject, int scalingMode); private static native Display.HdrCapabilities nativeGetHdrCapabilities(IBinder displayToken); private static native boolean nativeGetAutoLowLatencyModeSupport(IBinder displayToken); private static native boolean nativeGetGameContentTypeSupport(IBinder displayToken); private static native void nativeSetInputWindowInfo(long transactionObj, long nativeObject, InputWindowHandle handle); private static native boolean nativeGetProtectedContentSupport(); private static native void nativeSetMetadata(long transactionObj, long nativeObject, int key, Parcel data); private static native void nativeSyncInputWindows(long transactionObj); private static native boolean nativeGetDisplayBrightnessSupport(IBinder displayToken); private static native boolean nativeSetDisplayBrightness(IBinder displayToken, float brightness); private static native long nativeReadTransactionFromParcel(Parcel in); private static native void nativeWriteTransactionToParcel(long nativeObject, Parcel out); private static native void nativeSetShadowRadius(long transactionObj, long nativeObject, float shadowRadius); private static native void nativeSetGlobalShadowSettings(@Size(4) float[] ambientColor, @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius); private static native void nativeSetFrameRate( long transactionObj, long nativeObject, float frameRate, int compatibility); private static native long nativeGetHandle(long nativeObject); private static native long nativeAcquireFrameRateFlexibilityToken(); private static native void nativeReleaseFrameRateFlexibilityToken(long token); private static native void nativeSetFixedTransformHint(long transactionObj, long nativeObject, int transformHint); @Nullable @GuardedBy("mLock") private ArrayList mReparentListeners; /** * Listener to observe surface reparenting. * * @hide */ public interface OnReparentListener { /** * Callback for reparenting surfaces. * * Important: You should only interact with the provided surface control * only if you have a contract with its owner to avoid them closing it * under you or vise versa. * * @param transaction The transaction that would commit reparenting. * @param parent The future parent surface. */ void onReparent(@NonNull Transaction transaction, @Nullable SurfaceControl parent); } private final CloseGuard mCloseGuard = CloseGuard.get(); private String mName; /** * @hide */ public long mNativeObject; private long mNativeHandle; // TODO: Move width/height to native and fix locking through out. private final Object mLock = new Object(); @GuardedBy("mLock") private int mWidth; @GuardedBy("mLock") private int mHeight; private WeakReference mLocalOwnerView; static Transaction sGlobalTransaction; static long sTransactionNestCount = 0; /** * Adds a reparenting listener. * * @param listener The listener. * @return Whether listener was added. * * @hide */ public boolean addOnReparentListener(@NonNull OnReparentListener listener) { synchronized (mLock) { if (mReparentListeners == null) { mReparentListeners = new ArrayList<>(1); } return mReparentListeners.add(listener); } } /** * Removes a reparenting listener. * * @param listener The listener. * @return Whether listener was removed. * * @hide */ public boolean removeOnReparentListener(@NonNull OnReparentListener listener) { synchronized (mLock) { final boolean removed = mReparentListeners.remove(listener); if (mReparentListeners.isEmpty()) { mReparentListeners = null; } return removed; } } /* flags used in constructor (keep in sync with ISurfaceComposerClient.h) */ /** * Surface creation flag: Surface is created hidden * @hide */ @UnsupportedAppUsage public static final int HIDDEN = 0x00000004; /** * Surface creation flag: The surface contains secure content, special * measures will be taken to disallow the surface's content to be copied * from another process. In particular, screenshots and VNC servers will * be disabled, but other measures can take place, for instance the * surface might not be hardware accelerated. * @hide */ public static final int SECURE = 0x00000080; /** * Surface creation flag: Creates a surface where color components are interpreted * as "non pre-multiplied" by their alpha channel. Of course this flag is * meaningless for surfaces without an alpha channel. By default * surfaces are pre-multiplied, which means that each color component is * already multiplied by its alpha value. In this case the blending * equation used is: *

* DEST = SRC + DEST * (1-SRC_ALPHA) *

* By contrast, non pre-multiplied surfaces use the following equation: *

* DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA) *

* pre-multiplied surfaces must always be used if transparent pixels are * composited on top of each-other into the surface. A pre-multiplied * surface can never lower the value of the alpha component of a given * pixel. *

* In some rare situations, a non pre-multiplied surface is preferable. * @hide */ public static final int NON_PREMULTIPLIED = 0x00000100; /** * Surface creation flag: Indicates that the surface must be considered opaque, * even if its pixel format contains an alpha channel. This can be useful if an * application needs full RGBA 8888 support for instance but will * still draw every pixel opaque. *

* This flag is ignored if setAlpha() is used to make the surface non-opaque. * Combined effects are (assuming a buffer format with an alpha channel): *

* If the underlying buffer lacks an alpha channel, the OPAQUE flag is effectively * set automatically. * @hide */ public static final int OPAQUE = 0x00000400; /** * Surface creation flag: Application requires a hardware-protected path to an * external display sink. If a hardware-protected path is not available, * then this surface will not be displayed on the external sink. * * @hide */ public static final int PROTECTED_APP = 0x00000800; // 0x1000 is reserved for an independent DRM protected flag in framework /** * Surface creation flag: Window represents a cursor glyph. * @hide */ public static final int CURSOR_WINDOW = 0x00002000; /** * Surface creation flag: Indicates the effect layer will not have a color fill on * creation. * * @hide */ public static final int NO_COLOR_FILL = 0x00004000; /** * Surface creation flag: Creates a normal surface. * This is the default. * * @hide */ public static final int FX_SURFACE_NORMAL = 0x00000000; /** * Surface creation flag: Creates a effect surface which * represents a solid color and or shadows. * * @hide */ public static final int FX_SURFACE_EFFECT = 0x00020000; /** * Surface creation flag: Creates a container surface. * This surface will have no buffers and will only be used * as a container for other surfaces, or for its InputInfo. * @hide */ public static final int FX_SURFACE_CONTAINER = 0x00080000; /** * @hide */ public static final int FX_SURFACE_BLAST = 0x00040000; /** * Mask used for FX values above. * * @hide */ public static final int FX_SURFACE_MASK = 0x000F0000; /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */ /** * Surface flag: Hide the surface. * Equivalent to calling hide(). * Updates the value set during Surface creation (see {@link #HIDDEN}). */ private static final int SURFACE_HIDDEN = 0x01; /** * Surface flag: composite without blending when possible. * Updates the value set during Surface creation (see {@link #OPAQUE}). */ private static final int SURFACE_OPAQUE = 0x02; // Display power modes. /** * Display power mode off: used while blanking the screen. * Use only with {@link SurfaceControl#setDisplayPowerMode}. * @hide */ public static final int POWER_MODE_OFF = 0; /** * Display power mode doze: used while putting the screen into low power mode. * Use only with {@link SurfaceControl#setDisplayPowerMode}. * @hide */ public static final int POWER_MODE_DOZE = 1; /** * Display power mode normal: used while unblanking the screen. * Use only with {@link SurfaceControl#setDisplayPowerMode}. * @hide */ public static final int POWER_MODE_NORMAL = 2; /** * Display power mode doze: used while putting the screen into a suspended * low power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}. * @hide */ public static final int POWER_MODE_DOZE_SUSPEND = 3; /** * Display power mode on: used while putting the screen into a suspended * full power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}. * @hide */ public static final int POWER_MODE_ON_SUSPEND = 4; /** * A value for windowType used to indicate that the window should be omitted from screenshots * and display mirroring. A temporary workaround until we express such things with * the hierarchy. * TODO: b/64227542 * @hide */ public static final int WINDOW_TYPE_DONT_SCREENSHOT = 441731; /** * internal representation of how to interpret pixel value, used only to convert to ColorSpace. */ private static final int INTERNAL_DATASPACE_SRGB = 142671872; private static final int INTERNAL_DATASPACE_DISPLAY_P3 = 143261696; private static final int INTERNAL_DATASPACE_SCRGB = 411107328; private void assignNativeObject(long nativeObject, String callsite) { if (mNativeObject != 0) { release(); } if (nativeObject != 0) { mCloseGuard.openWithCallSite("release", callsite); } mNativeObject = nativeObject; mNativeHandle = mNativeObject != 0 ? nativeGetHandle(nativeObject) : 0; } /** * @hide */ public void copyFrom(@NonNull SurfaceControl other, String callsite) { mName = other.mName; mWidth = other.mWidth; mHeight = other.mHeight; mLocalOwnerView = other.mLocalOwnerView; assignNativeObject(nativeCopyFromSurfaceControl(other.mNativeObject), callsite); } /** * owner UID. * @hide */ public static final int METADATA_OWNER_UID = 1; /** * Window type as per {@link WindowManager.LayoutParams}. * @hide */ public static final int METADATA_WINDOW_TYPE = 2; /** * Task id to allow association between surfaces and task. * @hide */ public static final int METADATA_TASK_ID = 3; /** * The style of mouse cursor and hotspot. * @hide */ public static final int METADATA_MOUSE_CURSOR = 4; /** * Accessibility ID to allow association between surfaces and accessibility tree. * @hide */ public static final int METADATA_ACCESSIBILITY_ID = 5; /** * A wrapper around GraphicBuffer that contains extra information about how to * interpret the screenshot GraphicBuffer. * @hide */ public static class ScreenshotGraphicBuffer { private final GraphicBuffer mGraphicBuffer; private final ColorSpace mColorSpace; private final boolean mContainsSecureLayers; public ScreenshotGraphicBuffer(GraphicBuffer graphicBuffer, ColorSpace colorSpace, boolean containsSecureLayers) { mGraphicBuffer = graphicBuffer; mColorSpace = colorSpace; mContainsSecureLayers = containsSecureLayers; } /** * Create ScreenshotGraphicBuffer from existing native GraphicBuffer object. * @param width The width in pixels of the buffer * @param height The height in pixels of the buffer * @param format The format of each pixel as specified in {@link PixelFormat} * @param usage Hint indicating how the buffer will be used * @param unwrappedNativeObject The native object of GraphicBuffer * @param namedColorSpace Integer value of a named color space {@link ColorSpace.Named} * @param containsSecureLayer Indicates whether this graphic buffer contains captured contents * of secure layers, in which case the screenshot should not be persisted. */ private static ScreenshotGraphicBuffer createFromNative(int width, int height, int format, int usage, long unwrappedNativeObject, int namedColorSpace, boolean containsSecureLayers) { GraphicBuffer graphicBuffer = GraphicBuffer.createFromExisting(width, height, format, usage, unwrappedNativeObject); ColorSpace colorSpace = ColorSpace.get(ColorSpace.Named.values()[namedColorSpace]); return new ScreenshotGraphicBuffer(graphicBuffer, colorSpace, containsSecureLayers); } public ColorSpace getColorSpace() { return mColorSpace; } public GraphicBuffer getGraphicBuffer() { return mGraphicBuffer; } public boolean containsSecureLayers() { return mContainsSecureLayers; } } /** * Builder class for {@link SurfaceControl} objects. * * By default the surface will be hidden, and have "unset" bounds, meaning it can * be as large as the bounds of its parent if a buffer or child so requires. * * It is necessary to set at least a name via {@link Builder#setName} */ public static class Builder { private SurfaceSession mSession; private int mFlags = HIDDEN; private int mWidth; private int mHeight; private int mFormat = PixelFormat.OPAQUE; private String mName; private WeakReference mLocalOwnerView; private SurfaceControl mParent; private SparseIntArray mMetadata; private String mCallsite = "SurfaceControl.Builder"; /** * Begin building a SurfaceControl with a given {@link SurfaceSession}. * * @param session The {@link SurfaceSession} with which to eventually construct the surface. * @hide */ public Builder(SurfaceSession session) { mSession = session; } /** * Begin building a SurfaceControl. */ public Builder() { } /** * Construct a new {@link SurfaceControl} with the set parameters. The builder * remains valid. */ @NonNull public SurfaceControl build() { if (mWidth < 0 || mHeight < 0) { throw new IllegalStateException( "width and height must be positive or unset"); } if ((mWidth > 0 || mHeight > 0) && (isEffectLayer() || isContainerLayer())) { throw new IllegalStateException( "Only buffer layers can set a valid buffer size."); } return new SurfaceControl( mSession, mName, mWidth, mHeight, mFormat, mFlags, mParent, mMetadata, mLocalOwnerView, mCallsite); } /** * Set a debugging-name for the SurfaceControl. * * @param name A name to identify the Surface in debugging. */ @NonNull public Builder setName(@NonNull String name) { mName = name; return this; } /** * Set the local owner view for the surface. This view is only * valid in the same process and is not transferred in an IPC. * * Note: This is used for cases where we want to know the view * that manages the surface control while intercepting reparenting. * A specific example is InlineContentView which exposes is surface * control for reparenting as a way to implement clipping of several * InlineContentView instances within a certain area. * * @param view The owner view. * @return This builder. * * @hide */ @NonNull public Builder setLocalOwnerView(@NonNull View view) { mLocalOwnerView = new WeakReference<>(view); return this; } /** * Set the initial size of the controlled surface's buffers in pixels. * * @param width The buffer width in pixels. * @param height The buffer height in pixels. */ @NonNull public Builder setBufferSize(@IntRange(from = 0) int width, @IntRange(from = 0) int height) { if (width < 0 || height < 0) { throw new IllegalArgumentException( "width and height must be positive"); } mWidth = width; mHeight = height; // set this as a buffer layer since we are specifying a buffer size. return setFlags(FX_SURFACE_NORMAL, FX_SURFACE_MASK); } /** * Set the initial size of the controlled surface's buffers in pixels. */ private void unsetBufferSize() { mWidth = 0; mHeight = 0; } /** * Set the pixel format of the controlled surface's buffers, using constants from * {@link android.graphics.PixelFormat}. */ @NonNull public Builder setFormat(@PixelFormat.Format int format) { mFormat = format; return this; } /** * Specify if the app requires a hardware-protected path to * an external display sync. If protected content is enabled, but * such a path is not available, then the controlled Surface will * not be displayed. * * @param protectedContent Whether to require a protected sink. * @hide */ @NonNull public Builder setProtected(boolean protectedContent) { if (protectedContent) { mFlags |= PROTECTED_APP; } else { mFlags &= ~PROTECTED_APP; } return this; } /** * Specify whether the Surface contains secure content. If true, the system * will prevent the surfaces content from being copied by another process. In * particular screenshots and VNC servers will be disabled. This is however * not a complete prevention of readback as {@link #setProtected}. * @hide */ @NonNull public Builder setSecure(boolean secure) { if (secure) { mFlags |= SECURE; } else { mFlags &= ~SECURE; } return this; } /** * Indicates whether the surface must be considered opaque, * even if its pixel format is set to translucent. This can be useful if an * application needs full RGBA 8888 support for instance but will * still draw every pixel opaque. *

* This flag only determines whether opacity will be sampled from the alpha channel. * Plane-alpha from calls to setAlpha() can still result in blended composition * regardless of the opaque setting. * * Combined effects are (assuming a buffer format with an alpha channel): *

    *
  • OPAQUE + alpha(1.0) == opaque composition *
  • OPAQUE + alpha(0.x) == blended composition *
  • OPAQUE + alpha(0.0) == no composition *
  • !OPAQUE + alpha(1.0) == blended composition *
  • !OPAQUE + alpha(0.x) == blended composition *
  • !OPAQUE + alpha(0.0) == no composition *
* If the underlying buffer lacks an alpha channel, it is as if setOpaque(true) * were set automatically. * @param opaque Whether the Surface is OPAQUE. */ @NonNull public Builder setOpaque(boolean opaque) { if (opaque) { mFlags |= OPAQUE; } else { mFlags &= ~OPAQUE; } return this; } /** * Set the initial visibility for the SurfaceControl. * * @param hidden Whether the Surface is initially HIDDEN. * @hide */ @NonNull public Builder setHidden(boolean hidden) { if (hidden) { mFlags |= HIDDEN; } else { mFlags &= ~HIDDEN; } return this; } /** * Set a parent surface for our new SurfaceControl. * * Child surfaces are constrained to the onscreen region of their parent. * Furthermore they stack relatively in Z order, and inherit the transformation * of the parent. * * @param parent The parent control. */ @NonNull public Builder setParent(@Nullable SurfaceControl parent) { mParent = parent; return this; } /** * Sets a metadata int. * * @param key metadata key * @param data associated data * @hide */ public Builder setMetadata(int key, int data) { if (mMetadata == null) { mMetadata = new SparseIntArray(); } mMetadata.put(key, data); return this; } /** * Indicate whether an 'EffectLayer' is to be constructed. * * An effect layer behaves like a container layer by default but it can support * color fill, shadows and/or blur. These layers will not have an associated buffer. * When created, this layer has no effects set and will be transparent but the caller * can render an effect by calling: * - {@link Transaction#setColor(SurfaceControl, float[])} * - {@link Transaction#setBackgroundBlurRadius(SurfaceControl, int)} * - {@link Transaction#setShadowRadius(SurfaceControl, float)} * * @hide */ public Builder setEffectLayer() { mFlags |= NO_COLOR_FILL; unsetBufferSize(); return setFlags(FX_SURFACE_EFFECT, FX_SURFACE_MASK); } /** * A convenience function to create an effect layer with a default color fill * applied to it. Currently that color is black. * * @hide */ public Builder setColorLayer() { unsetBufferSize(); return setFlags(FX_SURFACE_EFFECT, FX_SURFACE_MASK); } private boolean isEffectLayer() { return (mFlags & FX_SURFACE_EFFECT) == FX_SURFACE_EFFECT; } /** * @hide */ public Builder setBLASTLayer() { unsetBufferSize(); return setFlags(FX_SURFACE_BLAST, FX_SURFACE_MASK); } /** * Indicates whether a 'ContainerLayer' is to be constructed. * * Container layers will not be rendered in any fashion and instead are used * as a parent of renderable layers. * * @hide */ public Builder setContainerLayer() { unsetBufferSize(); return setFlags(FX_SURFACE_CONTAINER, FX_SURFACE_MASK); } private boolean isContainerLayer() { return (mFlags & FX_SURFACE_CONTAINER) == FX_SURFACE_CONTAINER; } /** * Set 'Surface creation flags' such as {@link #HIDDEN}, {@link #SECURE}. * * TODO: Finish conversion to individual builder methods? * @param flags The combined flags * @hide */ public Builder setFlags(int flags) { mFlags = flags; return this; } /** * Sets the callsite this SurfaceControl is constructed from. * * @param callsite String uniquely identifying callsite that created this object. Used for * leakage tracking. * @hide */ public Builder setCallsite(String callsite) { mCallsite = callsite; return this; } private Builder setFlags(int flags, int mask) { mFlags = (mFlags & ~mask) | flags; return this; } } /** * Create a surface with a name. *

* The surface creation flags specify what kind of surface to create and * certain options such as whether the surface can be assumed to be opaque * and whether it should be initially hidden. Surfaces should always be * created with the {@link #HIDDEN} flag set to ensure that they are not * made visible prematurely before all of the surface's properties have been * configured. *

* Good practice is to first create the surface with the {@link #HIDDEN} flag * specified, open a transaction, set the surface layer, layer stack, alpha, * and position, call {@link Transaction#show(SurfaceControl)} if appropriate, and close the * transaction. *

* Bounds of the surface is determined by its crop and its buffer size. If the * surface has no buffer or crop, the surface is boundless and only constrained * by the size of its parent bounds. * * @param session The surface session, must not be null. * @param name The surface name, must not be null. * @param w The surface initial width. * @param h The surface initial height. * @param flags The surface creation flags. * @param metadata Initial metadata. * @param callsite String uniquely identifying callsite that created this object. Used for * leakage tracking. * @throws throws OutOfResourcesException If the SurfaceControl cannot be created. */ private SurfaceControl(SurfaceSession session, String name, int w, int h, int format, int flags, SurfaceControl parent, SparseIntArray metadata, WeakReference localOwnerView, String callsite) throws OutOfResourcesException, IllegalArgumentException { if (name == null) { throw new IllegalArgumentException("name must not be null"); } mName = name; mWidth = w; mHeight = h; mLocalOwnerView = localOwnerView; Parcel metaParcel = Parcel.obtain(); try { if (metadata != null && metadata.size() > 0) { metaParcel.writeInt(metadata.size()); for (int i = 0; i < metadata.size(); ++i) { metaParcel.writeInt(metadata.keyAt(i)); metaParcel.writeByteArray( ByteBuffer.allocate(4).order(ByteOrder.nativeOrder()) .putInt(metadata.valueAt(i)).array()); } metaParcel.setDataPosition(0); } mNativeObject = nativeCreate(session, name, w, h, format, flags, parent != null ? parent.mNativeObject : 0, metaParcel); } finally { metaParcel.recycle(); } if (mNativeObject == 0) { throw new OutOfResourcesException( "Couldn't allocate SurfaceControl native object"); } mNativeHandle = nativeGetHandle(mNativeObject); mCloseGuard.openWithCallSite("release", callsite); } /** * Copy constructor. Creates a new native object pointing to the same surface as {@code other}. * * @param other The object to copy the surface from. * @param callsite String uniquely identifying callsite that created this object. Used for * leakage tracking. * @hide */ @TestApi public SurfaceControl(@NonNull SurfaceControl other, @NonNull String callsite) { copyFrom(other, callsite); } private SurfaceControl(Parcel in) { readFromParcel(in); } /** * @hide */ public SurfaceControl() { } public void readFromParcel(Parcel in) { if (in == null) { throw new IllegalArgumentException("source must not be null"); } mName = in.readString8(); mWidth = in.readInt(); mHeight = in.readInt(); long object = 0; if (in.readInt() != 0) { object = nativeReadFromParcel(in); } assignNativeObject(object, "readFromParcel"); } @Override public int describeContents() { return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString8(mName); dest.writeInt(mWidth); dest.writeInt(mHeight); if (mNativeObject == 0) { dest.writeInt(0); } else { dest.writeInt(1); } nativeWriteToParcel(mNativeObject, dest); if ((flags & Parcelable.PARCELABLE_WRITE_RETURN_VALUE) != 0) { release(); } } /** * Checks whether two {@link SurfaceControl} objects represent the same surface. * * @param other The other object to check * @return {@code true} if these two {@link SurfaceControl} objects represent the same surface. * @hide */ @TestApi public boolean isSameSurface(@NonNull SurfaceControl other) { return other.mNativeHandle == mNativeHandle; } /** * Write to a protocol buffer output stream. Protocol buffer message definition is at {@link * android.view.SurfaceControlProto}. * * @param proto Stream to write the SurfaceControl object to. * @param fieldId Field Id of the SurfaceControl as defined in the parent message. * @hide */ public void dumpDebug(ProtoOutputStream proto, long fieldId) { final long token = proto.start(fieldId); proto.write(HASH_CODE, System.identityHashCode(this)); proto.write(NAME, mName); proto.end(token); } public static final @android.annotation.NonNull Creator CREATOR = new Creator() { public SurfaceControl createFromParcel(Parcel in) { return new SurfaceControl(in); } public SurfaceControl[] newArray(int size) { return new SurfaceControl[size]; } }; /** * @hide */ @Override protected void finalize() throws Throwable { try { if (mCloseGuard != null) { mCloseGuard.warnIfOpen(); } if (mNativeObject != 0) { nativeRelease(mNativeObject); } } finally { super.finalize(); } } /** * Release the local reference to the server-side surface. The surface * may continue to exist on-screen as long as its parent continues * to exist. To explicitly remove a surface from the screen use * {@link Transaction#reparent} with a null-parent. After release, * {@link #isValid} will return false and other methods will throw * an exception. * * Always call release() when you're done with a SurfaceControl. */ public void release() { if (mNativeObject != 0) { nativeRelease(mNativeObject); mNativeObject = 0; mNativeHandle = 0; mCloseGuard.close(); } } /** * Disconnect any client still connected to the surface. * @hide */ public void disconnect() { if (mNativeObject != 0) { nativeDisconnect(mNativeObject); } } private void checkNotReleased() { if (mNativeObject == 0) throw new NullPointerException( "Invalid " + this + ", mNativeObject is null. Have you called release() already?"); } /** * Check whether this instance points to a valid layer with the system-compositor. For * example this may be false if construction failed, or the layer was released * ({@link #release}). * * @return Whether this SurfaceControl is valid. */ public boolean isValid() { return mNativeObject != 0; } /* * set surface parameters. * needs to be inside open/closeTransaction block */ /** start a transaction * @hide */ @UnsupportedAppUsage public static void openTransaction() { synchronized (SurfaceControl.class) { if (sGlobalTransaction == null) { sGlobalTransaction = new Transaction(); } synchronized(SurfaceControl.class) { sTransactionNestCount++; } } } /** * Merge the supplied transaction in to the deprecated "global" transaction. * This clears the supplied transaction in an identical fashion to {@link Transaction#merge}. *

* This is a utility for interop with legacy-code and will go away with the Global Transaction. * @hide */ @Deprecated public static void mergeToGlobalTransaction(Transaction t) { synchronized(SurfaceControl.class) { sGlobalTransaction.merge(t); } } /** end a transaction * @hide */ @UnsupportedAppUsage public static void closeTransaction() { synchronized(SurfaceControl.class) { if (sTransactionNestCount == 0) { Log.e(TAG, "Call to SurfaceControl.closeTransaction without matching openTransaction"); } else if (--sTransactionNestCount > 0) { return; } sGlobalTransaction.apply(); } } /** * @hide */ public void deferTransactionUntil(SurfaceControl barrier, long frame) { synchronized(SurfaceControl.class) { sGlobalTransaction.deferTransactionUntil(this, barrier, frame); } } /** * @hide */ public void reparentChildren(SurfaceControl newParent) { synchronized(SurfaceControl.class) { sGlobalTransaction.reparentChildren(this, newParent); } } /** * @hide */ public void detachChildren() { synchronized(SurfaceControl.class) { sGlobalTransaction.detachChildren(this); } } /** * @hide */ public void setOverrideScalingMode(int scalingMode) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setOverrideScalingMode(this, scalingMode); } } /** * @hide */ @UnsupportedAppUsage public void setLayer(int zorder) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setLayer(this, zorder); } } /** * @hide */ @UnsupportedAppUsage public void setPosition(float x, float y) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setPosition(this, x, y); } } /** * @hide */ public void setBufferSize(int w, int h) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setBufferSize(this, w, h); } } /** * @hide */ @UnsupportedAppUsage public void hide() { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.hide(this); } } /** * @hide */ @UnsupportedAppUsage public void show() { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.show(this); } } /** * @hide */ public void setTransparentRegionHint(Region region) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setTransparentRegionHint(this, region); } } /** * @hide */ public boolean clearContentFrameStats() { checkNotReleased(); return nativeClearContentFrameStats(mNativeObject); } /** * @hide */ public boolean getContentFrameStats(WindowContentFrameStats outStats) { checkNotReleased(); return nativeGetContentFrameStats(mNativeObject, outStats); } /** * @hide */ public static boolean clearAnimationFrameStats() { return nativeClearAnimationFrameStats(); } /** * @hide */ public static boolean getAnimationFrameStats(WindowAnimationFrameStats outStats) { return nativeGetAnimationFrameStats(outStats); } /** * @hide */ public void setAlpha(float alpha) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setAlpha(this, alpha); } } /** * @hide */ public void setMatrix(float dsdx, float dtdx, float dtdy, float dsdy) { checkNotReleased(); synchronized(SurfaceControl.class) { sGlobalTransaction.setMatrix(this, dsdx, dtdx, dtdy, dsdy); } } /** * Sets the Surface to be color space agnostic. If a surface is color space agnostic, * the color can be interpreted in any color space. * @param agnostic A boolean to indicate whether the surface is color space agnostic * @hide */ public void setColorSpaceAgnostic(boolean agnostic) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setColorSpaceAgnostic(this, agnostic); } } /** * Bounds the surface and its children to the bounds specified. Size of the surface will be * ignored and only the crop and buffer size will be used to determine the bounds of the * surface. If no crop is specified and the surface has no buffer, the surface bounds is only * constrained by the size of its parent bounds. * * @param crop Bounds of the crop to apply. * @hide */ public void setWindowCrop(Rect crop) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setWindowCrop(this, crop); } } /** * @hide */ public void setOpaque(boolean isOpaque) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setOpaque(this, isOpaque); } } /** * @hide */ public void setSecure(boolean isSecure) { checkNotReleased(); synchronized (SurfaceControl.class) { sGlobalTransaction.setSecure(this, isSecure); } } /** * @hide */ public int getWidth() { synchronized (mLock) { return mWidth; } } /** * @hide */ public int getHeight() { synchronized (mLock) { return mHeight; } } /** * Gets the local view that owns this surface. * * @return The owner view. * * @hide */ public @Nullable View getLocalOwnerView() { return (mLocalOwnerView != null) ? mLocalOwnerView.get() : null; } @Override public String toString() { return "Surface(name=" + mName + ")/@0x" + Integer.toHexString(System.identityHashCode(this)); } /** * Immutable information about physical display. * * @hide */ public static final class DisplayInfo { public boolean isInternal; public float density; public boolean secure; public DeviceProductInfo deviceProductInfo; @Override public String toString() { return "DisplayInfo{isInternal=" + isInternal + ", density=" + density + ", secure=" + secure + ", deviceProductInfo=" + deviceProductInfo + "}"; } } /** * Configuration supported by physical display. * * @hide */ public static final class DisplayConfig { /** * Invalid display config id. */ public static final int INVALID_DISPLAY_CONFIG_ID = -1; public int width; public int height; public float xDpi; public float yDpi; public float refreshRate; public long appVsyncOffsetNanos; public long presentationDeadlineNanos; /** * The config group ID this config is associated to. * Configs in the same group are similar from vendor's perspective and switching between * configs within the same group can be done seamlessly in most cases. * @see: android.hardware.graphics.composer@2.4::IComposerClient::Attribute::CONFIG_GROUP */ public int configGroup; @Override public String toString() { return "DisplayConfig{width=" + width + ", height=" + height + ", xDpi=" + xDpi + ", yDpi=" + yDpi + ", refreshRate=" + refreshRate + ", appVsyncOffsetNanos=" + appVsyncOffsetNanos + ", presentationDeadlineNanos=" + presentationDeadlineNanos + ", configGroup=" + configGroup + "}"; } } /** * @hide */ public static void setDisplayPowerMode(IBinder displayToken, int mode) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetDisplayPowerMode(displayToken, mode); } /** * @hide */ public static SurfaceControl.DisplayInfo getDisplayInfo(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayInfo(displayToken); } /** * @hide */ public static SurfaceControl.DisplayConfig[] getDisplayConfigs(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayConfigs(displayToken); } /** * @hide */ public static int getActiveConfig(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetActiveConfig(displayToken); } /** * @hide */ public static DisplayedContentSamplingAttributes getDisplayedContentSamplingAttributes( IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayedContentSamplingAttributes(displayToken); } /** * @hide */ public static boolean setDisplayedContentSamplingEnabled( IBinder displayToken, boolean enable, int componentMask, int maxFrames) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } final int maxColorComponents = 4; if ((componentMask >> maxColorComponents) != 0) { throw new IllegalArgumentException("invalid componentMask when enabling sampling"); } return nativeSetDisplayedContentSamplingEnabled( displayToken, enable, componentMask, maxFrames); } /** * @hide */ public static DisplayedContentSample getDisplayedContentSample( IBinder displayToken, long maxFrames, long timestamp) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayedContentSample(displayToken, maxFrames, timestamp); } /** * Contains information about desired display configuration. * * @hide */ public static final class DesiredDisplayConfigSpecs { public int defaultConfig; /** * The primary refresh rate range represents display manager's general guidance on the * display configs surface flinger will consider when switching refresh rates. Unless * surface flinger has a specific reason to do otherwise, it will stay within this range. */ public float primaryRefreshRateMin; public float primaryRefreshRateMax; /** * The app request refresh rate range allows surface flinger to consider more display * configs when switching refresh rates. Although surface flinger will generally stay within * the primary range, specific considerations, such as layer frame rate settings specified * via the setFrameRate() api, may cause surface flinger to go outside the primary * range. Surface flinger never goes outside the app request range. The app request range * will be greater than or equal to the primary refresh rate range, never smaller. */ public float appRequestRefreshRateMin; public float appRequestRefreshRateMax; public DesiredDisplayConfigSpecs() {} public DesiredDisplayConfigSpecs(DesiredDisplayConfigSpecs other) { copyFrom(other); } public DesiredDisplayConfigSpecs(int defaultConfig, float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin, float appRequestRefreshRateMax) { this.defaultConfig = defaultConfig; this.primaryRefreshRateMin = primaryRefreshRateMin; this.primaryRefreshRateMax = primaryRefreshRateMax; this.appRequestRefreshRateMin = appRequestRefreshRateMin; this.appRequestRefreshRateMax = appRequestRefreshRateMax; } @Override public boolean equals(Object o) { return o instanceof DesiredDisplayConfigSpecs && equals((DesiredDisplayConfigSpecs) o); } /** * Tests for equality. */ public boolean equals(DesiredDisplayConfigSpecs other) { return other != null && defaultConfig == other.defaultConfig && primaryRefreshRateMin == other.primaryRefreshRateMin && primaryRefreshRateMax == other.primaryRefreshRateMax && appRequestRefreshRateMin == other.appRequestRefreshRateMin && appRequestRefreshRateMax == other.appRequestRefreshRateMax; } @Override public int hashCode() { return 0; // don't care } /** * Copies the supplied object's values to this object. */ public void copyFrom(DesiredDisplayConfigSpecs other) { defaultConfig = other.defaultConfig; primaryRefreshRateMin = other.primaryRefreshRateMin; primaryRefreshRateMax = other.primaryRefreshRateMax; appRequestRefreshRateMin = other.appRequestRefreshRateMin; appRequestRefreshRateMax = other.appRequestRefreshRateMax; } @Override public String toString() { return String.format("defaultConfig=%d primaryRefreshRateRange=[%.0f %.0f]" + " appRequestRefreshRateRange=[%.0f %.0f]", defaultConfig, primaryRefreshRateMin, primaryRefreshRateMax, appRequestRefreshRateMin, appRequestRefreshRateMax); } } /** * @hide */ public static boolean setDesiredDisplayConfigSpecs(IBinder displayToken, SurfaceControl.DesiredDisplayConfigSpecs desiredDisplayConfigSpecs) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeSetDesiredDisplayConfigSpecs(displayToken, desiredDisplayConfigSpecs); } /** * @hide */ public static SurfaceControl.DesiredDisplayConfigSpecs getDesiredDisplayConfigSpecs( IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDesiredDisplayConfigSpecs(displayToken); } /** * @hide */ public static int[] getDisplayColorModes(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayColorModes(displayToken); } /** * Color coordinates in CIE1931 XYZ color space * * @hide */ public static final class CieXyz { /** * @hide */ public float X; /** * @hide */ public float Y; /** * @hide */ public float Z; } /** * Contains a display's color primaries * * @hide */ public static final class DisplayPrimaries { /** * @hide */ public CieXyz red; /** * @hide */ public CieXyz green; /** * @hide */ public CieXyz blue; /** * @hide */ public CieXyz white; /** * @hide */ public DisplayPrimaries() { } } /** * @hide */ public static SurfaceControl.DisplayPrimaries getDisplayNativePrimaries( IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetDisplayNativePrimaries(displayToken); } /** * @hide */ public static int getActiveColorMode(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetActiveColorMode(displayToken); } /** * @hide */ public static boolean setActiveColorMode(IBinder displayToken, int colorMode) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeSetActiveColorMode(displayToken, colorMode); } /** * Returns an array of color spaces with 2 elements. The first color space is the * default color space and second one is wide color gamut color space. * @hide */ public static ColorSpace[] getCompositionColorSpaces() { int[] dataspaces = nativeGetCompositionDataspaces(); ColorSpace srgb = ColorSpace.get(ColorSpace.Named.SRGB); ColorSpace[] colorSpaces = { srgb, srgb }; if (dataspaces.length == 2) { for (int i = 0; i < 2; ++i) { switch(dataspaces[i]) { case INTERNAL_DATASPACE_DISPLAY_P3: colorSpaces[i] = ColorSpace.get(ColorSpace.Named.DISPLAY_P3); break; case INTERNAL_DATASPACE_SCRGB: colorSpaces[i] = ColorSpace.get(ColorSpace.Named.EXTENDED_SRGB); break; case INTERNAL_DATASPACE_SRGB: // Other dataspace is not recognized, use SRGB color space instead, // the default value of the array is already SRGB, thus do nothing. default: break; } } } return colorSpaces; } /** * @hide */ public static void setAutoLowLatencyMode(IBinder displayToken, boolean on) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetAutoLowLatencyMode(displayToken, on); } /** * @hide */ public static void setGameContentType(IBinder displayToken, boolean on) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetGameContentType(displayToken, on); } /** * @hide */ @UnsupportedAppUsage public static void setDisplayProjection(IBinder displayToken, int orientation, Rect layerStackRect, Rect displayRect) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplayProjection(displayToken, orientation, layerStackRect, displayRect); } } /** * @hide */ @UnsupportedAppUsage public static void setDisplayLayerStack(IBinder displayToken, int layerStack) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplayLayerStack(displayToken, layerStack); } } /** * @hide */ @UnsupportedAppUsage public static void setDisplaySurface(IBinder displayToken, Surface surface) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplaySurface(displayToken, surface); } } /** * @hide */ public static void setDisplaySize(IBinder displayToken, int width, int height) { synchronized (SurfaceControl.class) { sGlobalTransaction.setDisplaySize(displayToken, width, height); } } /** * @hide */ public static Display.HdrCapabilities getHdrCapabilities(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetHdrCapabilities(displayToken); } /** * @hide */ public static boolean getAutoLowLatencyModeSupport(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetAutoLowLatencyModeSupport(displayToken); } /** * @hide */ public static boolean getGameContentTypeSupport(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeGetGameContentTypeSupport(displayToken); } /** * @hide */ @UnsupportedAppUsage public static IBinder createDisplay(String name, boolean secure) { if (name == null) { throw new IllegalArgumentException("name must not be null"); } return nativeCreateDisplay(name, secure); } /** * @hide */ @UnsupportedAppUsage public static void destroyDisplay(IBinder displayToken) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeDestroyDisplay(displayToken); } /** * @hide */ public static long[] getPhysicalDisplayIds() { return nativeGetPhysicalDisplayIds(); } /** * @hide */ public static IBinder getPhysicalDisplayToken(long physicalDisplayId) { return nativeGetPhysicalDisplayToken(physicalDisplayId); } /** * TODO(b/116025192): Remove this stopgap once framework is display-agnostic. * * @hide */ public static IBinder getInternalDisplayToken() { final long[] physicalDisplayIds = getPhysicalDisplayIds(); if (physicalDisplayIds.length == 0) { return null; } return getPhysicalDisplayToken(physicalDisplayIds[0]); } /** * @see SurfaceControl#screenshot(IBinder, Surface, Rect, int, int, boolean, int) * @hide */ public static void screenshot(IBinder display, Surface consumer) { screenshot(display, consumer, new Rect(), 0, 0, false, 0); } /** * Copy the current screen contents into the provided {@link Surface} * * @param consumer The {@link Surface} to take the screenshot into. * @see SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int) * @hide */ public static void screenshot(IBinder display, Surface consumer, Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation) { if (consumer == null) { throw new IllegalArgumentException("consumer must not be null"); } final ScreenshotGraphicBuffer buffer = screenshotToBuffer(display, sourceCrop, width, height, useIdentityTransform, rotation); try { consumer.attachAndQueueBufferWithColorSpace(buffer.getGraphicBuffer(), buffer.getColorSpace()); } catch (RuntimeException e) { Log.w(TAG, "Failed to take screenshot - " + e.getMessage()); } } /** * @see SurfaceControl#screenshot(Rect, int, int, boolean, int)} * @hide */ @UnsupportedAppUsage public static Bitmap screenshot(Rect sourceCrop, int width, int height, int rotation) { return screenshot(sourceCrop, width, height, false, rotation); } /** * Copy the current screen contents into a hardware bitmap and return it. * Note: If you want to modify the Bitmap in software, you will need to copy the Bitmap into * a software Bitmap using {@link Bitmap#copy(Bitmap.Config, boolean)} * * CAVEAT: Versions of screenshot that return a {@link Bitmap} can be extremely slow; avoid use * unless absolutely necessary; prefer the versions that use a {@link Surface} such as * {@link SurfaceControl#screenshot(IBinder, Surface)} or {@link GraphicBuffer} such as * {@link SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int)}. * * @see SurfaceControl#screenshotToBuffer(IBinder, Rect, int, int, boolean, int)} * @hide */ @UnsupportedAppUsage public static Bitmap screenshot(Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation) { // TODO: should take the display as a parameter final IBinder displayToken = SurfaceControl.getInternalDisplayToken(); if (displayToken == null) { Log.w(TAG, "Failed to take screenshot because internal display is disconnected"); return null; } if (rotation == ROTATION_90 || rotation == ROTATION_270) { rotation = (rotation == ROTATION_90) ? ROTATION_270 : ROTATION_90; } SurfaceControl.rotateCropForSF(sourceCrop, rotation); final ScreenshotGraphicBuffer buffer = screenshotToBuffer(displayToken, sourceCrop, width, height, useIdentityTransform, rotation); if (buffer == null) { Log.w(TAG, "Failed to take screenshot"); return null; } return Bitmap.wrapHardwareBuffer(buffer.getGraphicBuffer(), buffer.getColorSpace()); } /** * Captures all the surfaces in a display and returns a {@link GraphicBuffer} with the content. * * @param display The display to take the screenshot of. * @param sourceCrop The portion of the screen to capture into the Bitmap; caller may * pass in 'new Rect()' if no cropping is desired. * @param width The desired width of the returned bitmap; the raw screen will be * scaled down to this size; caller may pass in 0 if no scaling is * desired. * @param height The desired height of the returned bitmap; the raw screen will * be scaled down to this size; caller may pass in 0 if no scaling * is desired. * @param useIdentityTransform Replace whatever transformation (rotation, scaling, translation) * the surface layers are currently using with the identity * transformation while taking the screenshot. * @param rotation Apply a custom clockwise rotation to the screenshot, i.e. * Surface.ROTATION_0,90,180,270. SurfaceFlinger will always take * screenshots in its native portrait orientation by default, so * this is useful for returning screenshots that are independent of * device orientation. * @return Returns a GraphicBuffer that contains the captured content. * @hide */ public static ScreenshotGraphicBuffer screenshotToBuffer(IBinder display, Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation) { if (display == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeScreenshot(display, sourceCrop, width, height, useIdentityTransform, rotation, false /* captureSecureLayers */); } /** * Like screenshotToBuffer, but if the caller is AID_SYSTEM, allows * for the capture of secure layers. This is used for the screen rotation * animation where the system server takes screenshots but does * not persist them or allow them to leave the server. However in other * cases in the system server, we mostly want to omit secure layers * like when we take a screenshot on behalf of the assistant. * * @hide */ public static ScreenshotGraphicBuffer screenshotToBufferWithSecureLayersUnsafe(IBinder display, Rect sourceCrop, int width, int height, boolean useIdentityTransform, int rotation) { if (display == null) { throw new IllegalArgumentException("displayToken must not be null"); } return nativeScreenshot(display, sourceCrop, width, height, useIdentityTransform, rotation, true /* captureSecureLayers */); } private static void rotateCropForSF(Rect crop, int rot) { if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) { int tmp = crop.top; crop.top = crop.left; crop.left = tmp; tmp = crop.right; crop.right = crop.bottom; crop.bottom = tmp; } } /** * Captures a layer and its children and returns a {@link GraphicBuffer} with the content. * * @param layer The root layer to capture. * @param sourceCrop The portion of the root surface to capture; caller may pass in 'new * Rect()' or null if no cropping is desired. If the root layer does not * have a buffer or a crop set, then a non-empty source crop must be * specified. * @param frameScale The desired scale of the returned buffer; the raw * screen will be scaled up/down. * * @return Returns a GraphicBuffer that contains the layer capture. * @hide */ public static ScreenshotGraphicBuffer captureLayers(SurfaceControl layer, Rect sourceCrop, float frameScale) { return captureLayers(layer, sourceCrop, frameScale, PixelFormat.RGBA_8888); } /** * Captures a layer and its children and returns a {@link GraphicBuffer} with the content. * * @param layer The root layer to capture. * @param sourceCrop The portion of the root surface to capture; caller may pass in 'new * Rect()' or null if no cropping is desired. If the root layer does not * have a buffer or a crop set, then a non-empty source crop must be * specified. * @param frameScale The desired scale of the returned buffer; the raw * screen will be scaled up/down. * @param format The desired pixel format of the returned buffer. * * @return Returns a GraphicBuffer that contains the layer capture. * @hide */ public static ScreenshotGraphicBuffer captureLayers(SurfaceControl layer, Rect sourceCrop, float frameScale, int format) { final IBinder displayToken = SurfaceControl.getInternalDisplayToken(); return nativeCaptureLayers(displayToken, layer.mNativeObject, sourceCrop, frameScale, null, format); } /** * Like {@link captureLayers} but with an array of layer handles to exclude. * @hide */ public static ScreenshotGraphicBuffer captureLayersExcluding(SurfaceControl layer, Rect sourceCrop, float frameScale, int format, SurfaceControl[] exclude) { final IBinder displayToken = SurfaceControl.getInternalDisplayToken(); long[] nativeExcludeObjects = new long[exclude.length]; for (int i = 0; i < exclude.length; i++) { nativeExcludeObjects[i] = exclude[i].mNativeObject; } return nativeCaptureLayers(displayToken, layer.mNativeObject, sourceCrop, frameScale, nativeExcludeObjects, PixelFormat.RGBA_8888); } /** * Returns whether protected content is supported in GPU composition. * @hide */ public static boolean getProtectedContentSupport() { return nativeGetProtectedContentSupport(); } /** * Returns whether brightness operations are supported on a display. * * @param displayToken * The token for the display. * * @return Whether brightness operations are supported on the display. * * @hide */ public static boolean getDisplayBrightnessSupport(IBinder displayToken) { return nativeGetDisplayBrightnessSupport(displayToken); } /** * Sets the brightness of a display. * * @param displayToken * The token for the display whose brightness is set. * @param brightness * A number between 0.0f (minimum brightness) and 1.0f (maximum brightness), or -1.0f to * turn the backlight off. * * @return Whether the method succeeded or not. * * @throws IllegalArgumentException if: * - displayToken is null; * - brightness is NaN or greater than 1.0f. * * @hide */ public static boolean setDisplayBrightness(IBinder displayToken, float brightness) { Objects.requireNonNull(displayToken); if (Float.isNaN(brightness) || brightness > 1.0f || (brightness < 0.0f && brightness != -1.0f)) { throw new IllegalArgumentException("brightness must be a number between 0.0f and 1.0f," + " or -1 to turn the backlight off."); } return nativeSetDisplayBrightness(displayToken, brightness); } /** * Creates a mirrored hierarchy for the mirrorOf {@link SurfaceControl} * * Real Hierarchy Mirror * SC (value that's returned) * | * A A' * | | * B B' * * @param mirrorOf The root of the hierarchy that should be mirrored. * @return A SurfaceControl that's the parent of the root of the mirrored hierarchy. * * @hide */ public static SurfaceControl mirrorSurface(SurfaceControl mirrorOf) { long nativeObj = nativeMirrorSurface(mirrorOf.mNativeObject); SurfaceControl sc = new SurfaceControl(); sc.assignNativeObject(nativeObj, "mirrorSurface"); return sc; } private static void validateColorArg(@Size(4) float[] color) { final String msg = "Color must be specified as a float array with" + " four values to represent r, g, b, a in range [0..1]"; if (color.length != 4) { throw new IllegalArgumentException(msg); } for (float c:color) { if ((c < 0.f) || (c > 1.f)) { throw new IllegalArgumentException(msg); } } } /** * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows * material design guidelines. * * @param ambientColor Color applied to the ambient shadow. The alpha is premultiplied. A * float array with four values to represent r, g, b, a in range [0..1] * @param spotColor Color applied to the spot shadow. The alpha is premultiplied. The position * of the spot shadow depends on the light position. A float array with * four values to represent r, g, b, a in range [0..1] * @param lightPosY Y axis position of the light used to cast the spot shadow in pixels. * @param lightPosZ Z axis position of the light used to cast the spot shadow in pixels. The X * axis position is set to the display width / 2. * @param lightRadius Radius of the light casting the shadow in pixels. *[ * @hide */ public static void setGlobalShadowSettings(@Size(4) float[] ambientColor, @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius) { validateColorArg(ambientColor); validateColorArg(spotColor); nativeSetGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); } /** * An atomic set of changes to a set of SurfaceControl. */ public static class Transaction implements Closeable, Parcelable { /** * @hide */ public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry( Transaction.class.getClassLoader(), nativeGetNativeTransactionFinalizer(), 512); /** * @hide */ public long mNativeObject; private final ArrayMap mResizedSurfaces = new ArrayMap<>(); private final ArrayMap mReparentedSurfaces = new ArrayMap<>(); Runnable mFreeNativeResources; private static final float[] INVALID_COLOR = {-1, -1, -1}; /** * @hide */ protected void checkPreconditions(SurfaceControl sc) { sc.checkNotReleased(); } /** * Open a new transaction object. The transaction may be filed with commands to * manipulate {@link SurfaceControl} instances, and then applied atomically with * {@link #apply}. Eventually the user should invoke {@link #close}, when the object * is no longer required. Note however that re-using a transaction after a call to apply * is allowed as a convenience. */ public Transaction() { mNativeObject = nativeCreateTransaction(); mFreeNativeResources = sRegistry.registerNativeAllocation(this, mNativeObject); } private Transaction(Parcel in) { readFromParcel(in); } /** * Apply the transaction, clearing it's state, and making it usable * as a new transaction. */ public void apply() { apply(false); } /** * Release the native transaction object, without applying it. */ @Override public void close() { mResizedSurfaces.clear(); mReparentedSurfaces.clear(); mFreeNativeResources.run(); mNativeObject = 0; } /** * Jankier version of apply. Avoid use (b/28068298). * @hide */ public void apply(boolean sync) { applyResizedSurfaces(); notifyReparentedSurfaces(); nativeApplyTransaction(mNativeObject, sync); } private void applyResizedSurfaces() { for (int i = mResizedSurfaces.size() - 1; i >= 0; i--) { final Point size = mResizedSurfaces.valueAt(i); final SurfaceControl surfaceControl = mResizedSurfaces.keyAt(i); synchronized (surfaceControl.mLock) { surfaceControl.mWidth = size.x; surfaceControl.mHeight = size.y; } } mResizedSurfaces.clear(); } private void notifyReparentedSurfaces() { final int reparentCount = mReparentedSurfaces.size(); for (int i = reparentCount - 1; i >= 0; i--) { final SurfaceControl child = mReparentedSurfaces.keyAt(i); synchronized (child.mLock) { final int listenerCount = (child.mReparentListeners != null) ? child.mReparentListeners.size() : 0; for (int j = 0; j < listenerCount; j++) { final OnReparentListener listener = child.mReparentListeners.get(j); listener.onReparent(this, mReparentedSurfaces.valueAt(i)); } mReparentedSurfaces.removeAt(i); } } } /** * Toggle the visibility of a given Layer and it's sub-tree. * * @param sc The SurfaceControl for which to set the visibility * @param visible The new visibility * @return This transaction object. */ @NonNull public Transaction setVisibility(@NonNull SurfaceControl sc, boolean visible) { checkPreconditions(sc); if (visible) { return show(sc); } else { return hide(sc); } } /** * This information is passed to SurfaceFlinger to decide which window should have a * priority when deciding about the refresh rate of the display. All windows have the * lowest priority by default. * @hide */ @NonNull public Transaction setFrameRateSelectionPriority(@NonNull SurfaceControl sc, int priority) { sc.checkNotReleased(); nativeSetFrameRateSelectionPriority(mNativeObject, sc.mNativeObject, priority); return this; } /** * Request that a given surface and it's sub-tree be shown. * * @param sc The surface to show. * @return This transaction. * @hide */ @UnsupportedAppUsage public Transaction show(SurfaceControl sc) { checkPreconditions(sc); nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_HIDDEN); return this; } /** * Request that a given surface and it's sub-tree be hidden. * * @param sc The surface to hidden. * @return This transaction. * @hide */ @UnsupportedAppUsage public Transaction hide(SurfaceControl sc) { checkPreconditions(sc); nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_HIDDEN, SURFACE_HIDDEN); return this; } /** * @hide */ @UnsupportedAppUsage public Transaction setPosition(SurfaceControl sc, float x, float y) { checkPreconditions(sc); nativeSetPosition(mNativeObject, sc.mNativeObject, x, y); return this; } /** * Set the default buffer size for the SurfaceControl, if there is a * {@link Surface} associated with the control, then * this will be the default size for buffers dequeued from it. * @param sc The surface to set the buffer size for. * @param w The default width * @param h The default height * @return This Transaction */ @NonNull public Transaction setBufferSize(@NonNull SurfaceControl sc, @IntRange(from = 0) int w, @IntRange(from = 0) int h) { checkPreconditions(sc); mResizedSurfaces.put(sc, new Point(w, h)); nativeSetSize(mNativeObject, sc.mNativeObject, w, h); return this; } /** * Provide the graphic producer a transform hint if the layer and its children are * in an orientation different from the display's orientation. The caller is responsible * for clearing this transform hint if the layer is no longer in a fixed orientation. * * The transform hint is used to prevent allocating a buffer of different size when a * layer is rotated. The producer can choose to consume the hint and allocate the buffer * with the same size. * * @return This Transaction. * @hide */ @NonNull public Transaction setFixedTransformHint(@NonNull SurfaceControl sc, @Surface.Rotation int transformHint) { checkPreconditions(sc); nativeSetFixedTransformHint(mNativeObject, sc.mNativeObject, transformHint); return this; } /** * Clearing any transform hint if set on this layer. * * @return This Transaction. * @hide */ @NonNull public Transaction unsetFixedTransformHint(@NonNull SurfaceControl sc) { checkPreconditions(sc); nativeSetFixedTransformHint(mNativeObject, sc.mNativeObject, -1/* INVALID_ROTATION */); return this; } /** * Set the Z-order for a given SurfaceControl, relative to it's siblings. * If two siblings share the same Z order the ordering is undefined. Surfaces * with a negative Z will be placed below the parent surface. * * @param sc The SurfaceControl to set the Z order on * @param z The Z-order * @return This Transaction. */ @NonNull public Transaction setLayer(@NonNull SurfaceControl sc, @IntRange(from = Integer.MIN_VALUE, to = Integer.MAX_VALUE) int z) { checkPreconditions(sc); nativeSetLayer(mNativeObject, sc.mNativeObject, z); return this; } /** * @hide */ public Transaction setRelativeLayer(SurfaceControl sc, SurfaceControl relativeTo, int z) { checkPreconditions(sc); nativeSetRelativeLayer(mNativeObject, sc.mNativeObject, relativeTo.mNativeObject, z); return this; } /** * @hide */ public Transaction setTransparentRegionHint(SurfaceControl sc, Region transparentRegion) { checkPreconditions(sc); nativeSetTransparentRegionHint(mNativeObject, sc.mNativeObject, transparentRegion); return this; } /** * Set the alpha for a given surface. If the alpha is non-zero the SurfaceControl * will be blended with the Surfaces under it according to the specified ratio. * * @param sc The given SurfaceControl. * @param alpha The alpha to set. */ @NonNull public Transaction setAlpha(@NonNull SurfaceControl sc, @FloatRange(from = 0.0, to = 1.0) float alpha) { checkPreconditions(sc); nativeSetAlpha(mNativeObject, sc.mNativeObject, alpha); return this; } /** * @hide */ public Transaction setInputWindowInfo(SurfaceControl sc, InputWindowHandle handle) { checkPreconditions(sc); nativeSetInputWindowInfo(mNativeObject, sc.mNativeObject, handle); return this; } /** * Waits until any changes to input windows have been sent from SurfaceFlinger to * InputFlinger before returning. * * @hide */ public Transaction syncInputWindows() { nativeSyncInputWindows(mNativeObject); return this; } /** * Specify how the buffer assosciated with this Surface is mapped in to the * parent coordinate space. The source frame will be scaled to fit the destination * frame, after being rotated according to the orientation parameter. * * @param sc The SurfaceControl to specify the geometry of * @param sourceCrop The source rectangle in buffer space. Or null for the entire buffer. * @param destFrame The destination rectangle in parent space. Or null for the source frame. * @param orientation The buffer rotation * @return This transaction object. */ @NonNull public Transaction setGeometry(@NonNull SurfaceControl sc, @Nullable Rect sourceCrop, @Nullable Rect destFrame, @Surface.Rotation int orientation) { checkPreconditions(sc); nativeSetGeometry(mNativeObject, sc.mNativeObject, sourceCrop, destFrame, orientation); return this; } /** * @hide */ @UnsupportedAppUsage public Transaction setMatrix(SurfaceControl sc, float dsdx, float dtdx, float dtdy, float dsdy) { checkPreconditions(sc); nativeSetMatrix(mNativeObject, sc.mNativeObject, dsdx, dtdx, dtdy, dsdy); return this; } /** * Sets the transform and position of a {@link SurfaceControl} from a 3x3 transformation * matrix. * * @param sc SurfaceControl to set matrix of * @param matrix The matrix to apply. * @param float9 An array of 9 floats to be used to extract the values from the matrix. * @hide */ @UnsupportedAppUsage public Transaction setMatrix(SurfaceControl sc, Matrix matrix, float[] float9) { matrix.getValues(float9); setMatrix(sc, float9[MSCALE_X], float9[MSKEW_Y], float9[MSKEW_X], float9[MSCALE_Y]); setPosition(sc, float9[MTRANS_X], float9[MTRANS_Y]); return this; } /** * Sets the color transform for the Surface. * * @param sc SurfaceControl to set color transform of * @param matrix A float array with 9 values represents a 3x3 transform matrix * @param translation A float array with 3 values represents a translation vector * @hide */ public Transaction setColorTransform(SurfaceControl sc, @Size(9) float[] matrix, @Size(3) float[] translation) { checkPreconditions(sc); nativeSetColorTransform(mNativeObject, sc.mNativeObject, matrix, translation); return this; } /** * Sets the Surface to be color space agnostic. If a surface is color space agnostic, * the color can be interpreted in any color space. * @param agnostic A boolean to indicate whether the surface is color space agnostic * @hide */ public Transaction setColorSpaceAgnostic(SurfaceControl sc, boolean agnostic) { checkPreconditions(sc); nativeSetColorSpaceAgnostic(mNativeObject, sc.mNativeObject, agnostic); return this; } /** * Bounds the surface and its children to the bounds specified. Size of the surface will be * ignored and only the crop and buffer size will be used to determine the bounds of the * surface. If no crop is specified and the surface has no buffer, the surface bounds is * only constrained by the size of its parent bounds. * * @param sc SurfaceControl to set crop of. * @param crop Bounds of the crop to apply. * @hide */ @UnsupportedAppUsage public Transaction setWindowCrop(SurfaceControl sc, Rect crop) { checkPreconditions(sc); if (crop != null) { nativeSetWindowCrop(mNativeObject, sc.mNativeObject, crop.left, crop.top, crop.right, crop.bottom); } else { nativeSetWindowCrop(mNativeObject, sc.mNativeObject, 0, 0, 0, 0); } return this; } /** * Same as {@link Transaction#setWindowCrop(SurfaceControl, Rect)} but sets the crop rect * top left at 0, 0. * * @param sc SurfaceControl to set crop of. * @param width width of crop rect * @param height height of crop rect * @hide */ public Transaction setWindowCrop(SurfaceControl sc, int width, int height) { checkPreconditions(sc); nativeSetWindowCrop(mNativeObject, sc.mNativeObject, 0, 0, width, height); return this; } /** * Sets the corner radius of a {@link SurfaceControl}. * @param sc SurfaceControl * @param cornerRadius Corner radius in pixels. * @return Itself. * @hide */ @UnsupportedAppUsage public Transaction setCornerRadius(SurfaceControl sc, float cornerRadius) { checkPreconditions(sc); nativeSetCornerRadius(mNativeObject, sc.mNativeObject, cornerRadius); return this; } /** * Sets the background blur radius of the {@link SurfaceControl}. * * @param sc SurfaceControl. * @param radius Blur radius in pixels. * @return itself. * @hide */ public Transaction setBackgroundBlurRadius(SurfaceControl sc, int radius) { checkPreconditions(sc); nativeSetBackgroundBlurRadius(mNativeObject, sc.mNativeObject, radius); return this; } /** * @hide */ @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.O) public Transaction setLayerStack(SurfaceControl sc, int layerStack) { checkPreconditions(sc); nativeSetLayerStack(mNativeObject, sc.mNativeObject, layerStack); return this; } /** * @hide */ @UnsupportedAppUsage public Transaction deferTransactionUntil(SurfaceControl sc, SurfaceControl barrier, long frameNumber) { if (frameNumber < 0) { return this; } checkPreconditions(sc); nativeDeferTransactionUntil(mNativeObject, sc.mNativeObject, barrier.mNativeObject, frameNumber); return this; } /** * @hide */ @Deprecated @UnsupportedAppUsage public Transaction deferTransactionUntilSurface(SurfaceControl sc, Surface barrierSurface, long frameNumber) { if (frameNumber < 0) { return this; } checkPreconditions(sc); nativeDeferTransactionUntilSurface(mNativeObject, sc.mNativeObject, barrierSurface.mNativeObject, frameNumber); return this; } /** * @hide */ public Transaction reparentChildren(SurfaceControl sc, SurfaceControl newParent) { checkPreconditions(sc); nativeReparentChildren(mNativeObject, sc.mNativeObject, newParent.mNativeObject); return this; } /** * Re-parents a given layer to a new parent. Children inherit transform (position, scaling) * crop, visibility, and Z-ordering from their parents, as if the children were pixels within the * parent Surface. * * @param sc The SurfaceControl to reparent * @param newParent The new parent for the given control. * @return This Transaction */ @NonNull public Transaction reparent(@NonNull SurfaceControl sc, @Nullable SurfaceControl newParent) { checkPreconditions(sc); long otherObject = 0; if (newParent != null) { newParent.checkNotReleased(); otherObject = newParent.mNativeObject; } nativeReparent(mNativeObject, sc.mNativeObject, otherObject); mReparentedSurfaces.put(sc, newParent); return this; } /** * @hide */ public Transaction detachChildren(SurfaceControl sc) { checkPreconditions(sc); nativeSeverChildren(mNativeObject, sc.mNativeObject); return this; } /** * @hide */ public Transaction setOverrideScalingMode(SurfaceControl sc, int overrideScalingMode) { checkPreconditions(sc); nativeSetOverrideScalingMode(mNativeObject, sc.mNativeObject, overrideScalingMode); return this; } /** * Fills the surface with the specified color. * @param color A float array with three values to represent r, g, b in range [0..1]. An * invalid color will remove the color fill. * @hide */ @UnsupportedAppUsage public Transaction setColor(SurfaceControl sc, @Size(3) float[] color) { checkPreconditions(sc); nativeSetColor(mNativeObject, sc.mNativeObject, color); return this; } /** * Removes color fill. * @hide */ public Transaction unsetColor(SurfaceControl sc) { checkPreconditions(sc); nativeSetColor(mNativeObject, sc.mNativeObject, INVALID_COLOR); return this; } /** * Sets the security of the surface. Setting the flag is equivalent to creating the * Surface with the {@link #SECURE} flag. * @hide */ public Transaction setSecure(SurfaceControl sc, boolean isSecure) { checkPreconditions(sc); if (isSecure) { nativeSetFlags(mNativeObject, sc.mNativeObject, SECURE, SECURE); } else { nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SECURE); } return this; } /** * Sets the opacity of the surface. Setting the flag is equivalent to creating the * Surface with the {@link #OPAQUE} flag. * @hide */ public Transaction setOpaque(SurfaceControl sc, boolean isOpaque) { checkPreconditions(sc); if (isOpaque) { nativeSetFlags(mNativeObject, sc.mNativeObject, SURFACE_OPAQUE, SURFACE_OPAQUE); } else { nativeSetFlags(mNativeObject, sc.mNativeObject, 0, SURFACE_OPAQUE); } return this; } /** * @hide */ public Transaction setDisplaySurface(IBinder displayToken, Surface surface) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (surface != null) { synchronized (surface.mLock) { nativeSetDisplaySurface(mNativeObject, displayToken, surface.mNativeObject); } } else { nativeSetDisplaySurface(mNativeObject, displayToken, 0); } return this; } /** * @hide */ public Transaction setDisplayLayerStack(IBinder displayToken, int layerStack) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } nativeSetDisplayLayerStack(mNativeObject, displayToken, layerStack); return this; } /** * @hide */ public Transaction setDisplayProjection(IBinder displayToken, int orientation, Rect layerStackRect, Rect displayRect) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (layerStackRect == null) { throw new IllegalArgumentException("layerStackRect must not be null"); } if (displayRect == null) { throw new IllegalArgumentException("displayRect must not be null"); } nativeSetDisplayProjection(mNativeObject, displayToken, orientation, layerStackRect.left, layerStackRect.top, layerStackRect.right, layerStackRect.bottom, displayRect.left, displayRect.top, displayRect.right, displayRect.bottom); return this; } /** * @hide */ public Transaction setDisplaySize(IBinder displayToken, int width, int height) { if (displayToken == null) { throw new IllegalArgumentException("displayToken must not be null"); } if (width <= 0 || height <= 0) { throw new IllegalArgumentException("width and height must be positive"); } nativeSetDisplaySize(mNativeObject, displayToken, width, height); return this; } /** flag the transaction as an animation * @hide */ public Transaction setAnimationTransaction() { nativeSetAnimationTransaction(mNativeObject); return this; } /** * @deprecated use {@link Transaction#setEarlyWakeupStart()} * * Indicate that SurfaceFlinger should wake up earlier than usual as a result of this * transaction. This should be used when the caller thinks that the scene is complex enough * that it's likely to hit GL composition, and thus, SurfaceFlinger needs to more time in * order not to miss frame deadlines. *

* Corresponds to setting ISurfaceComposer::eEarlyWakeup * @hide */ @Deprecated public Transaction setEarlyWakeup() { nativeSetEarlyWakeup(mNativeObject); return this; } /** * Provides a hint to SurfaceFlinger to change its offset so that SurfaceFlinger wakes up * earlier to compose surfaces. The caller should use this as a hint to SurfaceFlinger * when the scene is complex enough to use GPU composition. The hint will remain active * until until the client calls {@link Transaction#setEarlyWakeupEnd}. * * @hide */ public Transaction setEarlyWakeupStart() { nativeSetEarlyWakeupStart(mNativeObject); return this; } /** * Removes the early wake up hint set by {@link Transaction#setEarlyWakeupStart}. * * @hide */ public Transaction setEarlyWakeupEnd() { nativeSetEarlyWakeupEnd(mNativeObject); return this; } /** * Sets an arbitrary piece of metadata on the surface. This is a helper for int data. * @hide */ public Transaction setMetadata(SurfaceControl sc, int key, int data) { Parcel parcel = Parcel.obtain(); parcel.writeInt(data); try { setMetadata(sc, key, parcel); } finally { parcel.recycle(); } return this; } /** * Sets an arbitrary piece of metadata on the surface. * @hide */ public Transaction setMetadata(SurfaceControl sc, int key, Parcel data) { checkPreconditions(sc); nativeSetMetadata(mNativeObject, sc.mNativeObject, key, data); return this; } /** * Draws shadows of length {@code shadowRadius} around the surface {@link SurfaceControl}. * If the length is 0.0f then the shadows will not be drawn. * * Shadows are drawn around the screen bounds, these are the post transformed cropped * bounds. They can draw over their parent bounds and will be occluded by layers with a * higher z-order. The shadows will respect the surface's corner radius if the * rounded corner bounds (transformed source bounds) are within the screen bounds. * * A shadow will only be drawn on buffer and color layers. If the radius is applied on a * container layer, it will be passed down the hierarchy to be applied on buffer and color * layers but not its children. A scenario where this is useful is when SystemUI animates * a task by controlling a leash to it, can draw a shadow around the app surface by * setting a shadow on the leash. This is similar to how rounded corners are set. * * @hide */ public Transaction setShadowRadius(SurfaceControl sc, float shadowRadius) { checkPreconditions(sc); nativeSetShadowRadius(mNativeObject, sc.mNativeObject, shadowRadius); return this; } /** * Sets the intended frame rate for the surface {@link SurfaceControl}. *

* On devices that are capable of running the display at different refresh rates, the system * may choose a display refresh rate to better match this surface's frame rate. Usage of * this API won't directly affect the application's frame production pipeline. However, * because the system may change the display refresh rate, calls to this function may result * in changes to Choreographer callback timings, and changes to the time interval at which * the system releases buffers back to the application. * * @param sc The SurfaceControl to specify the frame rate of. * @param frameRate The intended frame rate for this surface, in frames per second. 0 is a * special value that indicates the app will accept the system's choice for * the display frame rate, which is the default behavior if this function * isn't called. The frameRate param does not need to be a valid * refresh rate for this device's display - e.g., it's fine to pass 30fps * to a device that can only run the display at 60fps. * @param compatibility The frame rate compatibility of this surface. The compatibility * value may influence the system's choice of display frame rate. See * the Surface.FRAME_RATE_COMPATIBILITY_* values for more info. * @return This transaction object. */ @NonNull public Transaction setFrameRate(@NonNull SurfaceControl sc, @FloatRange(from = 0.0) float frameRate, @Surface.FrameRateCompatibility int compatibility) { checkPreconditions(sc); nativeSetFrameRate(mNativeObject, sc.mNativeObject, frameRate, compatibility); return this; } /** * Merge the other transaction into this transaction, clearing the * other transaction as if it had been applied. * * @param other The transaction to merge in to this one. * @return This transaction. */ @NonNull public Transaction merge(@NonNull Transaction other) { if (this == other) { return this; } mResizedSurfaces.putAll(other.mResizedSurfaces); other.mResizedSurfaces.clear(); mReparentedSurfaces.putAll(other.mReparentedSurfaces); other.mReparentedSurfaces.clear(); nativeMergeTransaction(mNativeObject, other.mNativeObject); return this; } /** * Equivalent to reparent with a null parent, in that it removes * the SurfaceControl from the scene, but it also releases * the local resources (by calling {@link SurfaceControl#release}) * after this method returns, {@link SurfaceControl#isValid} will return * false for the argument. * * @param sc The surface to remove and release. * @return This transaction * @hide */ @NonNull public Transaction remove(@NonNull SurfaceControl sc) { reparent(sc, null); sc.release(); return this; } /** * Writes the transaction to parcel, clearing the transaction as if it had been applied so * it can be used to store future transactions. It's the responsibility of the parcel * reader to apply the original transaction. * * @param dest parcel to write the transaction to * @param flags */ @Override public void writeToParcel(@NonNull Parcel dest, @WriteFlags int flags) { if (mNativeObject == 0) { dest.writeInt(0); } else { dest.writeInt(1); } nativeWriteTransactionToParcel(mNativeObject, dest); } private void readFromParcel(Parcel in) { mNativeObject = 0; if (in.readInt() != 0) { mNativeObject = nativeReadTransactionFromParcel(in); mFreeNativeResources = sRegistry.registerNativeAllocation(this, mNativeObject); } } @Override public int describeContents() { return 0; } public static final @NonNull Creator CREATOR = new Creator() { @Override public Transaction createFromParcel(Parcel in) { return new Transaction(in); } @Override public Transaction[] newArray(int size) { return new Transaction[size]; } }; } /** * A debugging utility subclass of SurfaceControl.Transaction. At construction * you can pass in a monitor object, and all the other methods will throw an exception * if the monitor is not held when they are called. * @hide */ public static class LockDebuggingTransaction extends SurfaceControl.Transaction { Object mMonitor; public LockDebuggingTransaction(Object o) { mMonitor = o; } @Override protected void checkPreconditions(SurfaceControl sc) { super.checkPreconditions(sc); if (!Thread.holdsLock(mMonitor)) { throw new RuntimeException( "Unlocked access to synchronized SurfaceControl.Transaction"); } } } /** * Acquire a frame rate flexibility token, which allows surface flinger to freely switch display * frame rates. This is used by CTS tests to put the device in a consistent state. See * ISurfaceComposer::acquireFrameRateFlexibilityToken(). The caller must have the * ACCESS_SURFACE_FLINGER permission, or else the call will fail, returning 0. * @hide */ @TestApi public static long acquireFrameRateFlexibilityToken() { return nativeAcquireFrameRateFlexibilityToken(); } /** * Release a frame rate flexibility token. * @hide */ @TestApi public static void releaseFrameRateFlexibilityToken(long token) { nativeReleaseFrameRateFlexibilityToken(token); } }