/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "RenderNodeDrawable.h" #include "SkiaUtils.h" #include #include #include namespace android { namespace uirenderer { namespace skiapipeline { class SkiaDisplayList; class EndReorderBarrierDrawable; /** * StartReorderBarrierDrawable and EndReorderBarrierDrawable work together to define * a sub-list in a display list that need to be drawn out-of-order sorted instead by render * node Z index. * StartReorderBarrierDrawable will sort the entire range and it will draw * render nodes in the range with negative Z index. */ class StartReorderBarrierDrawable : public SkDrawable { public: explicit StartReorderBarrierDrawable(SkiaDisplayList* data); protected: virtual SkRect onGetBounds() override { return SkRectMakeLargest(); } virtual void onDraw(SkCanvas* canvas) override; private: int mEndChildIndex; int mBeginChildIndex; FatVector mChildren; SkiaDisplayList* mDisplayList; friend class EndReorderBarrierDrawable; }; /** * See StartReorderBarrierDrawable. * EndReorderBarrierDrawable relies on StartReorderBarrierDrawable to host and sort the render * nodes by Z index. When EndReorderBarrierDrawable is drawn it will draw all render nodes in the * range with positive Z index. It is also responsible for drawing shadows for the nodes * corresponding to their z-index. */ class EndReorderBarrierDrawable : public SkDrawable { public: explicit EndReorderBarrierDrawable(StartReorderBarrierDrawable* startBarrier); protected: virtual SkRect onGetBounds() override { return SkRectMakeLargest(); } virtual void onDraw(SkCanvas* canvas) override; private: void drawShadow(SkCanvas* canvas, RenderNodeDrawable* caster); StartReorderBarrierDrawable* mStartBarrier; }; } // namespace skiapipeline } // namespace uirenderer } // namespace android