/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.media import android.animation.Animator import android.animation.AnimatorListenerAdapter import android.animation.AnimatorSet import android.animation.ValueAnimator import android.content.res.Resources import android.content.res.TypedArray import android.graphics.Canvas import android.graphics.Color import android.graphics.ColorFilter import android.graphics.Outline import android.graphics.Paint import android.graphics.PixelFormat import android.graphics.RadialGradient import android.graphics.Rect import android.graphics.Shader import android.graphics.drawable.Drawable import android.util.AttributeSet import android.util.MathUtils.lerp import androidx.annotation.Keep import com.android.internal.graphics.ColorUtils import com.android.systemui.Interpolators import com.android.systemui.R import org.xmlpull.v1.XmlPullParser private const val RIPPLE_ANIM_DURATION = 800L private const val RIPPLE_DOWN_PROGRESS = 0.05f private const val RIPPLE_CANCEL_DURATION = 200L private val GRADIENT_STOPS = floatArrayOf(0.2f, 1f) private data class RippleData( var x: Float, var y: Float, var alpha: Float, var progress: Float, var minSize: Float, var maxSize: Float, var highlight: Float ) /** * Drawable that can draw an animated gradient when tapped. */ @Keep class LightSourceDrawable : Drawable() { private var pressed = false private var themeAttrs: IntArray? = null private val rippleData = RippleData(0f, 0f, 0f, 0f, 0f, 0f, 0f) private var paint = Paint() var highlightColor = Color.WHITE set(value) { if (field == value) { return } field = value invalidateSelf() } /** * Draw a small highlight under the finger before expanding (or cancelling) it. */ private var active: Boolean = false set(value) { if (value == field) { return } field = value if (value) { rippleAnimation?.cancel() rippleData.alpha = 1f rippleData.progress = RIPPLE_DOWN_PROGRESS } else { rippleAnimation?.cancel() rippleAnimation = ValueAnimator.ofFloat(rippleData.alpha, 0f).apply { duration = RIPPLE_CANCEL_DURATION interpolator = Interpolators.LINEAR_OUT_SLOW_IN addUpdateListener { rippleData.alpha = it.animatedValue as Float invalidateSelf() } addListener(object : AnimatorListenerAdapter() { var cancelled = false override fun onAnimationCancel(animation: Animator?) { cancelled = true } override fun onAnimationEnd(animation: Animator?) { if (cancelled) { return } rippleData.progress = 0f rippleData.alpha = 0f rippleAnimation = null invalidateSelf() } }) start() } } invalidateSelf() } private var rippleAnimation: Animator? = null /** * Draw background and gradient. */ override fun draw(canvas: Canvas) { val radius = lerp(rippleData.minSize, rippleData.maxSize, rippleData.progress) val centerColor = ColorUtils.setAlphaComponent(highlightColor, (rippleData.alpha * 255).toInt()) paint.shader = RadialGradient(rippleData.x, rippleData.y, radius, intArrayOf(centerColor, Color.TRANSPARENT), GRADIENT_STOPS, Shader.TileMode.CLAMP) canvas.drawCircle(rippleData.x, rippleData.y, radius, paint) } override fun getOutline(outline: Outline) { // No bounds, parent will clip it } override fun getOpacity(): Int { return PixelFormat.TRANSPARENT } override fun inflate( r: Resources, parser: XmlPullParser, attrs: AttributeSet, theme: Resources.Theme? ) { val a = obtainAttributes(r, theme, attrs, R.styleable.IlluminationDrawable) themeAttrs = a.extractThemeAttrs() updateStateFromTypedArray(a) a.recycle() } private fun updateStateFromTypedArray(a: TypedArray) { if (a.hasValue(R.styleable.IlluminationDrawable_rippleMinSize)) { rippleData.minSize = a.getDimension(R.styleable.IlluminationDrawable_rippleMinSize, 0f) } if (a.hasValue(R.styleable.IlluminationDrawable_rippleMaxSize)) { rippleData.maxSize = a.getDimension(R.styleable.IlluminationDrawable_rippleMaxSize, 0f) } if (a.hasValue(R.styleable.IlluminationDrawable_highlight)) { rippleData.highlight = a.getInteger(R.styleable.IlluminationDrawable_highlight, 0) / 100f } } override fun canApplyTheme(): Boolean { return themeAttrs != null && themeAttrs!!.size > 0 || super.canApplyTheme() } override fun applyTheme(t: Resources.Theme) { super.applyTheme(t) themeAttrs?.let { val a = t.resolveAttributes(it, R.styleable.IlluminationDrawable) updateStateFromTypedArray(a) a.recycle() } } override fun setColorFilter(p0: ColorFilter?) { throw UnsupportedOperationException("Color filters are not supported") } override fun setAlpha(value: Int) { throw UnsupportedOperationException("Alpha is not supported") } /** * Draws an animated ripple that expands fading away. */ private fun illuminate() { rippleData.alpha = 1f invalidateSelf() rippleAnimation?.cancel() rippleAnimation = AnimatorSet().apply { playTogether(ValueAnimator.ofFloat(1f, 0f).apply { startDelay = 133 duration = RIPPLE_ANIM_DURATION - startDelay interpolator = Interpolators.LINEAR_OUT_SLOW_IN addUpdateListener { rippleData.alpha = it.animatedValue as Float invalidateSelf() } }, ValueAnimator.ofFloat(rippleData.progress, 1f).apply { duration = RIPPLE_ANIM_DURATION interpolator = Interpolators.LINEAR_OUT_SLOW_IN addUpdateListener { rippleData.progress = it.animatedValue as Float invalidateSelf() } }) addListener(object : AnimatorListenerAdapter() { override fun onAnimationEnd(animation: Animator?) { rippleData.progress = 0f rippleAnimation = null invalidateSelf() } }) start() } } override fun setHotspot(x: Float, y: Float) { rippleData.x = x rippleData.y = y if (active) { invalidateSelf() } } override fun isStateful(): Boolean { return true } override fun hasFocusStateSpecified(): Boolean { return true } override fun isProjected(): Boolean { return true } override fun getDirtyBounds(): Rect { val radius = lerp(rippleData.minSize, rippleData.maxSize, rippleData.progress) val bounds = Rect((rippleData.x - radius).toInt(), (rippleData.y - radius).toInt(), (rippleData.x + radius).toInt(), (rippleData.y + radius).toInt()) bounds.union(super.getDirtyBounds()) return bounds } override fun onStateChange(stateSet: IntArray?): Boolean { val changed = super.onStateChange(stateSet) if (stateSet == null) { return changed } val wasPressed = pressed var enabled = false pressed = false var focused = false var hovered = false for (state in stateSet) { when (state) { com.android.internal.R.attr.state_enabled -> { enabled = true } com.android.internal.R.attr.state_focused -> { focused = true } com.android.internal.R.attr.state_pressed -> { pressed = true } com.android.internal.R.attr.state_hovered -> { hovered = true } } } active = enabled && (pressed || focused || hovered) if (wasPressed && !pressed) { illuminate() } return changed } }