/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "../Macros.h" #include "MultiTouchInputMapper.h" namespace android { // --- Constants --- // Maximum number of slots supported when using the slot-based Multitouch Protocol B. static constexpr size_t MAX_SLOTS = 32; // --- MultiTouchMotionAccumulator --- MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() : mCurrentSlot(-1), mSlots(nullptr), mSlotCount(0), mUsingSlotsProtocol(false), mHaveStylus(false) {} MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() { delete[] mSlots; } void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol) { mSlotCount = slotCount; mUsingSlotsProtocol = usingSlotsProtocol; mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE); delete[] mSlots; mSlots = new Slot[slotCount]; } void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) { // Unfortunately there is no way to read the initial contents of the slots. // So when we reset the accumulator, we must assume they are all zeroes. if (mUsingSlotsProtocol) { // Query the driver for the current slot index and use it as the initial slot // before we start reading events from the device. It is possible that the // current slot index will not be the same as it was when the first event was // written into the evdev buffer, which means the input mapper could start // out of sync with the initial state of the events in the evdev buffer. // In the extremely unlikely case that this happens, the data from // two slots will be confused until the next ABS_MT_SLOT event is received. // This can cause the touch point to "jump", but at least there will be // no stuck touches. int32_t initialSlot; status_t status = deviceContext.getAbsoluteAxisValue(ABS_MT_SLOT, &initialSlot); if (status) { ALOGD("Could not retrieve current multitouch slot index. status=%d", status); initialSlot = -1; } clearSlots(initialSlot); } else { clearSlots(-1); } } void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) { if (mSlots) { for (size_t i = 0; i < mSlotCount; i++) { mSlots[i].clear(); } } mCurrentSlot = initialSlot; } void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) { if (rawEvent->type == EV_ABS) { bool newSlot = false; if (mUsingSlotsProtocol) { if (rawEvent->code == ABS_MT_SLOT) { mCurrentSlot = rawEvent->value; newSlot = true; } } else if (mCurrentSlot < 0) { mCurrentSlot = 0; } if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) { #if DEBUG_POINTERS if (newSlot) { ALOGW("MultiTouch device emitted invalid slot index %d but it " "should be between 0 and %zd; ignoring this slot.", mCurrentSlot, mSlotCount - 1); } #endif } else { Slot* slot = &mSlots[mCurrentSlot]; switch (rawEvent->code) { case ABS_MT_POSITION_X: slot->mInUse = true; slot->mAbsMTPositionX = rawEvent->value; break; case ABS_MT_POSITION_Y: slot->mInUse = true; slot->mAbsMTPositionY = rawEvent->value; break; case ABS_MT_TOUCH_MAJOR: slot->mInUse = true; slot->mAbsMTTouchMajor = rawEvent->value; break; case ABS_MT_TOUCH_MINOR: slot->mInUse = true; slot->mAbsMTTouchMinor = rawEvent->value; slot->mHaveAbsMTTouchMinor = true; break; case ABS_MT_WIDTH_MAJOR: slot->mInUse = true; slot->mAbsMTWidthMajor = rawEvent->value; break; case ABS_MT_WIDTH_MINOR: slot->mInUse = true; slot->mAbsMTWidthMinor = rawEvent->value; slot->mHaveAbsMTWidthMinor = true; break; case ABS_MT_ORIENTATION: slot->mInUse = true; slot->mAbsMTOrientation = rawEvent->value; break; case ABS_MT_TRACKING_ID: if (mUsingSlotsProtocol && rawEvent->value < 0) { // The slot is no longer in use but it retains its previous contents, // which may be reused for subsequent touches. slot->mInUse = false; } else { slot->mInUse = true; slot->mAbsMTTrackingId = rawEvent->value; } break; case ABS_MT_PRESSURE: slot->mInUse = true; slot->mAbsMTPressure = rawEvent->value; break; case ABS_MT_DISTANCE: slot->mInUse = true; slot->mAbsMTDistance = rawEvent->value; break; case ABS_MT_TOOL_TYPE: slot->mInUse = true; slot->mAbsMTToolType = rawEvent->value; slot->mHaveAbsMTToolType = true; break; } } } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) { // MultiTouch Sync: The driver has returned all data for *one* of the pointers. mCurrentSlot += 1; } } void MultiTouchMotionAccumulator::finishSync() { if (!mUsingSlotsProtocol) { clearSlots(-1); } } bool MultiTouchMotionAccumulator::hasStylus() const { return mHaveStylus; } // --- MultiTouchMotionAccumulator::Slot --- MultiTouchMotionAccumulator::Slot::Slot() { clear(); } void MultiTouchMotionAccumulator::Slot::clear() { mInUse = false; mHaveAbsMTTouchMinor = false; mHaveAbsMTWidthMinor = false; mHaveAbsMTToolType = false; mAbsMTPositionX = 0; mAbsMTPositionY = 0; mAbsMTTouchMajor = 0; mAbsMTTouchMinor = 0; mAbsMTWidthMajor = 0; mAbsMTWidthMinor = 0; mAbsMTOrientation = 0; mAbsMTTrackingId = -1; mAbsMTPressure = 0; mAbsMTDistance = 0; mAbsMTToolType = 0; } int32_t MultiTouchMotionAccumulator::Slot::getToolType() const { if (mHaveAbsMTToolType) { switch (mAbsMTToolType) { case MT_TOOL_FINGER: return AMOTION_EVENT_TOOL_TYPE_FINGER; case MT_TOOL_PEN: return AMOTION_EVENT_TOOL_TYPE_STYLUS; case MT_TOOL_PALM: return AMOTION_EVENT_TOOL_TYPE_PALM; } } return AMOTION_EVENT_TOOL_TYPE_UNKNOWN; } // --- MultiTouchInputMapper --- MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext) : TouchInputMapper(deviceContext) {} MultiTouchInputMapper::~MultiTouchInputMapper() {} void MultiTouchInputMapper::reset(nsecs_t when) { mMultiTouchMotionAccumulator.reset(getDeviceContext()); mPointerIdBits.clear(); TouchInputMapper::reset(when); } void MultiTouchInputMapper::process(const RawEvent* rawEvent) { TouchInputMapper::process(rawEvent); mMultiTouchMotionAccumulator.process(rawEvent); } void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { size_t inCount = mMultiTouchMotionAccumulator.getSlotCount(); size_t outCount = 0; BitSet32 newPointerIdBits; mHavePointerIds = true; for (size_t inIndex = 0; inIndex < inCount; inIndex++) { const MultiTouchMotionAccumulator::Slot* inSlot = mMultiTouchMotionAccumulator.getSlot(inIndex); if (!inSlot->isInUse()) { continue; } if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) { if (!mCurrentMotionAborted) { ALOGI("Canceling touch gesture from device %s because the palm event was detected", getDeviceName().c_str()); cancelTouch(when); } continue; } if (outCount >= MAX_POINTERS) { #if DEBUG_POINTERS ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; " "ignoring the rest.", getDeviceName().c_str(), MAX_POINTERS); #endif break; // too many fingers! } RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount]; outPointer.x = inSlot->getX(); outPointer.y = inSlot->getY(); outPointer.pressure = inSlot->getPressure(); outPointer.touchMajor = inSlot->getTouchMajor(); outPointer.touchMinor = inSlot->getTouchMinor(); outPointer.toolMajor = inSlot->getToolMajor(); outPointer.toolMinor = inSlot->getToolMinor(); outPointer.orientation = inSlot->getOrientation(); outPointer.distance = inSlot->getDistance(); outPointer.tiltX = 0; outPointer.tiltY = 0; outPointer.toolType = inSlot->getToolType(); if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) { outPointer.toolType = mTouchButtonAccumulator.getToolType(); if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) { outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; } } bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE && (mTouchButtonAccumulator.isHovering() || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0)); outPointer.isHovering = isHovering; // Assign pointer id using tracking id if available. if (mHavePointerIds) { int32_t trackingId = inSlot->getTrackingId(); int32_t id = -1; if (trackingId >= 0) { for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) { uint32_t n = idBits.clearFirstMarkedBit(); if (mPointerTrackingIdMap[n] == trackingId) { id = n; } } if (id < 0 && !mPointerIdBits.isFull()) { id = mPointerIdBits.markFirstUnmarkedBit(); mPointerTrackingIdMap[id] = trackingId; } } if (id < 0) { mHavePointerIds = false; outState->rawPointerData.clearIdBits(); newPointerIdBits.clear(); } else { outPointer.id = id; outState->rawPointerData.idToIndex[id] = outCount; outState->rawPointerData.markIdBit(id, isHovering); newPointerIdBits.markBit(id); } } outCount += 1; } outState->rawPointerData.pointerCount = outCount; mPointerIdBits = newPointerIdBits; mMultiTouchMotionAccumulator.finishSync(); } void MultiTouchInputMapper::configureRawPointerAxes() { TouchInputMapper::configureRawPointerAxes(); getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x); getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y); getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor); getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor); getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor); getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor); getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation); getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure); getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance); getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId); getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot); if (mRawPointerAxes.trackingId.valid && mRawPointerAxes.slot.valid && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) { size_t slotCount = mRawPointerAxes.slot.maxValue + 1; if (slotCount > MAX_SLOTS) { ALOGW("MultiTouch Device %s reported %zu slots but the framework " "only supports a maximum of %zu slots at this time.", getDeviceName().c_str(), slotCount, MAX_SLOTS); slotCount = MAX_SLOTS; } mMultiTouchMotionAccumulator.configure(getDeviceContext(), slotCount, true /*usingSlotsProtocol*/); } else { mMultiTouchMotionAccumulator.configure(getDeviceContext(), MAX_POINTERS, false /*usingSlotsProtocol*/); } } bool MultiTouchInputMapper::hasStylus() const { return mMultiTouchMotionAccumulator.hasStylus() || mTouchButtonAccumulator.hasStylus(); } } // namespace android