/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wconversion" // #define LOG_NDEBUG 0 #undef LOG_TAG #define LOG_TAG "DisplayDevice" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "DisplayDevice.h" #include "Layer.h" #include "SurfaceFlinger.h" namespace android { namespace hal = hardware::graphics::composer::hal; using android::base::StringAppendF; ui::Transform::RotationFlags DisplayDevice::sPrimaryDisplayRotationFlags = ui::Transform::ROT_0; DisplayDeviceCreationArgs::DisplayDeviceCreationArgs( const sp& flinger, const wp& displayToken, std::shared_ptr compositionDisplay) : flinger(flinger), displayToken(displayToken), compositionDisplay(compositionDisplay) {} DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args) : mFlinger(args.flinger), mDisplayToken(args.displayToken), mSequenceId(args.sequenceId), mConnectionType(args.connectionType), mCompositionDisplay{args.compositionDisplay}, mPhysicalOrientation(args.physicalOrientation), mIsPrimary(args.isPrimary) { mCompositionDisplay->editState().isSecure = args.isSecure; mCompositionDisplay->createRenderSurface( compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth( args.nativeWindow.get()), ANativeWindow_getHeight( args.nativeWindow.get()), args.nativeWindow, args.displaySurface}); if (!mFlinger->mDisableClientCompositionCache && SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) { mCompositionDisplay->createClientCompositionCache( static_cast(SurfaceFlinger::maxFrameBufferAcquiredBuffers)); } mCompositionDisplay->createDisplayColorProfile( compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut, std::move(args.hdrCapabilities), args.supportedPerFrameMetadata, args.hwcColorModes}); if (!mCompositionDisplay->isValid()) { ALOGE("Composition Display did not validate!"); } mCompositionDisplay->getRenderSurface()->initialize(); setPowerMode(args.initialPowerMode); // initialize the display orientation transform. setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT); } DisplayDevice::~DisplayDevice() = default; void DisplayDevice::disconnect() { mCompositionDisplay->disconnect(); } int DisplayDevice::getWidth() const { return mCompositionDisplay->getState().bounds.getWidth(); } int DisplayDevice::getHeight() const { return mCompositionDisplay->getState().bounds.getHeight(); } void DisplayDevice::setDisplayName(const std::string& displayName) { if (!displayName.empty()) { // never override the name with an empty name mDisplayName = displayName; mCompositionDisplay->setName(displayName); } } uint32_t DisplayDevice::getPageFlipCount() const { return mCompositionDisplay->getRenderSurface()->getPageFlipCount(); } // ---------------------------------------------------------------------------- void DisplayDevice::setPowerMode(hal::PowerMode mode) { mPowerMode = mode; getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF); } hal::PowerMode DisplayDevice::getPowerMode() const { return mPowerMode; } bool DisplayDevice::isPoweredOn() const { return mPowerMode != hal::PowerMode::OFF; } void DisplayDevice::setActiveConfig(HwcConfigIndexType mode) { mActiveConfig = mode; } HwcConfigIndexType DisplayDevice::getActiveConfig() const { return mActiveConfig; } ui::Dataspace DisplayDevice::getCompositionDataSpace() const { return mCompositionDisplay->getState().dataspace; } void DisplayDevice::setLayerStack(ui::LayerStack stack) { mCompositionDisplay->setLayerStackFilter(stack, isPrimary()); } void DisplayDevice::setDisplaySize(int width, int height) { mCompositionDisplay->setBounds(ui::Size(width, height)); } void DisplayDevice::setProjection(ui::Rotation orientation, Rect viewport, Rect frame) { mOrientation = orientation; const Rect& displayBounds = getCompositionDisplay()->getState().bounds; const int displayWidth = displayBounds.width(); const int displayHeight = displayBounds.height(); ui::Transform rotation; if (const auto flags = ui::Transform::toRotationFlags(orientation); flags != ui::Transform::ROT_INVALID) { rotation.set(flags, displayWidth, displayHeight); } if (!frame.isValid()) { // the destination frame can be invalid if it has never been set, // in that case we assume the whole display frame. frame = Rect(displayWidth, displayHeight); } if (viewport.isEmpty()) { // viewport can be invalid if it has never been set, in that case // we assume the whole display size. // it's also invalid to have an empty viewport, so we handle that // case in the same way. viewport = Rect(displayWidth, displayHeight); if (rotation.getOrientation() & ui::Transform::ROT_90) { // viewport is always specified in the logical orientation // of the display (ie: post-rotation). std::swap(viewport.right, viewport.bottom); } } ui::Transform logicalTranslation, physicalTranslation, scale; const float sourceWidth = viewport.width(); const float sourceHeight = viewport.height(); const float destWidth = frame.width(); const float destHeight = frame.height(); if (sourceWidth != destWidth || sourceHeight != destHeight) { const float scaleX = destWidth / sourceWidth; const float scaleY = destHeight / sourceHeight; scale.set(scaleX, 0, 0, scaleY); } const float sourceX = viewport.left; const float sourceY = viewport.top; const float destX = frame.left; const float destY = frame.top; logicalTranslation.set(-sourceX, -sourceY); physicalTranslation.set(destX, destY); // need to take care of primary display rotation for globalTransform // for case if the panel is not installed aligned with device orientation if (isPrimary()) { if (const auto flags = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation); flags != ui::Transform::ROT_INVALID) { rotation.set(flags, displayWidth, displayHeight); } } // The viewport and frame are both in the logical orientation. // Apply the logical translation, scale to physical size, apply the // physical translation and finally rotate to the physical orientation. ui::Transform globalTransform = rotation * physicalTranslation * scale * logicalTranslation; const uint8_t type = globalTransform.getType(); const bool needsFiltering = (!globalTransform.preserveRects() || (type >= ui::Transform::SCALE)); const Rect& sourceClip = viewport; Rect destinationClip = globalTransform.transform(viewport); if (destinationClip.isEmpty()) { destinationClip = displayBounds; } // Make sure the destination clip is contained in the display bounds destinationClip.intersect(displayBounds, &destinationClip); uint32_t transformOrientation; if (isPrimary()) { sPrimaryDisplayRotationFlags = ui::Transform::toRotationFlags(orientation); transformOrientation = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation); } else { transformOrientation = ui::Transform::toRotationFlags(orientation); } getCompositionDisplay()->setProjection(globalTransform, transformOrientation, frame, viewport, sourceClip, destinationClip, needsFiltering); } ui::Transform::RotationFlags DisplayDevice::getPrimaryDisplayRotationFlags() { return sPrimaryDisplayRotationFlags; } std::string DisplayDevice::getDebugName() const { std::string displayId; if (const auto id = getId()) { displayId = to_string(*id) + ", "; } const char* type = "virtual"; if (mConnectionType) { type = *mConnectionType == DisplayConnectionType::Internal ? "internal" : "external"; } return base::StringPrintf("DisplayDevice{%s%s%s, \"%s\"}", displayId.c_str(), type, isPrimary() ? ", primary" : "", mDisplayName.c_str()); } void DisplayDevice::dump(std::string& result) const { StringAppendF(&result, "+ %s\n", getDebugName().c_str()); result.append(" "); StringAppendF(&result, "powerMode=%s (%d), ", to_string(mPowerMode).c_str(), static_cast(mPowerMode)); StringAppendF(&result, "activeConfig=%d, ", mActiveConfig.value()); getCompositionDisplay()->dump(result); } bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const { return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent); } // ---------------------------------------------------------------------------- const std::optional& DisplayDevice::getId() const { return mCompositionDisplay->getId(); } bool DisplayDevice::isSecure() const { return mCompositionDisplay->isSecure(); } const Rect& DisplayDevice::getBounds() const { return mCompositionDisplay->getState().bounds; } const Region& DisplayDevice::getUndefinedRegion() const { return mCompositionDisplay->getState().undefinedRegion; } bool DisplayDevice::needsFiltering() const { return mCompositionDisplay->getState().needsFiltering; } ui::LayerStack DisplayDevice::getLayerStack() const { return mCompositionDisplay->getState().layerStackId; } const ui::Transform& DisplayDevice::getTransform() const { return mCompositionDisplay->getState().transform; } const Rect& DisplayDevice::getViewport() const { return mCompositionDisplay->getState().viewport; } const Rect& DisplayDevice::getFrame() const { return mCompositionDisplay->getState().frame; } const Rect& DisplayDevice::getSourceClip() const { return mCompositionDisplay->getState().sourceClip; } bool DisplayDevice::hasWideColorGamut() const { return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut(); } bool DisplayDevice::hasHDR10PlusSupport() const { return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport(); } bool DisplayDevice::hasHDR10Support() const { return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support(); } bool DisplayDevice::hasHLGSupport() const { return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport(); } bool DisplayDevice::hasDolbyVisionSupport() const { return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport(); } int DisplayDevice::getSupportedPerFrameMetadata() const { return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata(); } const HdrCapabilities& DisplayDevice::getHdrCapabilities() const { return mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities(); } std::atomic DisplayDeviceState::sNextSequenceId(1); } // namespace android // TODO(b/129481165): remove the #pragma below and fix conversion issues #pragma clang diagnostic pop // ignored "-Wconversion"