/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace android { class FenceTime; class DispSync { public: class Callback { public: Callback() = default; virtual ~Callback(); virtual void onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) = 0; protected: Callback(Callback const&) = delete; Callback& operator=(Callback const&) = delete; }; DispSync() = default; virtual ~DispSync(); virtual void reset() = 0; virtual bool addPresentFence(const std::shared_ptr&) = 0; virtual void beginResync() = 0; virtual bool addResyncSample(nsecs_t timestamp, std::optional hwcVsyncPeriod, bool* periodFlushed) = 0; virtual void endResync() = 0; virtual void setPeriod(nsecs_t period) = 0; virtual nsecs_t getPeriod() = 0; virtual status_t addEventListener(const char* name, nsecs_t phase, Callback* callback, nsecs_t lastCallbackTime) = 0; virtual status_t removeEventListener(Callback* callback, nsecs_t* outLastCallback) = 0; virtual status_t changePhaseOffset(Callback* callback, nsecs_t phase) = 0; virtual nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const = 0; virtual void setIgnorePresentFences(bool ignore) = 0; virtual nsecs_t expectedPresentTime(nsecs_t now) = 0; virtual void dump(std::string& result) const = 0; protected: DispSync(DispSync const&) = delete; DispSync& operator=(DispSync const&) = delete; }; namespace impl { class DispSyncThread; // DispSync maintains a model of the periodic hardware-based vsync events of a // display and uses that model to execute period callbacks at specific phase // offsets from the hardware vsync events. The model is constructed by // feeding consecutive hardware event timestamps to the DispSync object via // the addResyncSample method. // // The model is validated using timestamps from Fence objects that are passed // to the DispSync object via the addPresentFence method. These fence // timestamps should correspond to a hardware vsync event, but they need not // be consecutive hardware vsync times. If this method determines that the // current model accurately represents the hardware event times it will return // false to indicate that a resynchronization (via addResyncSample) is not // needed. class DispSync : public android::DispSync { public: // hasSyncFramework specifies whether the platform supports present fences. DispSync(const char* name, bool hasSyncFramework); ~DispSync() override; // reset clears the resync samples and error value. void reset() override; // addPresentFence adds a fence for use in validating the current vsync // event model. The fence need not be signaled at the time // addPresentFence is called. When the fence does signal, its timestamp // should correspond to a hardware vsync event. Unlike the // addResyncSample method, the timestamps of consecutive fences need not // correspond to consecutive hardware vsync events. // // This method should be called with the retire fence from each HWComposer // set call that affects the display. bool addPresentFence(const std::shared_ptr& fenceTime) override; // The beginResync, addResyncSample, and endResync methods are used to re- // synchronize the DispSync's model to the hardware vsync events. The re- // synchronization process involves first calling beginResync, then // calling addResyncSample with a sequence of consecutive hardware vsync // event timestamps, and finally calling endResync when addResyncSample // indicates that no more samples are needed by returning false. // // This resynchronization process should be performed whenever the display // is turned on (i.e. once immediately after it's turned on) and whenever // addPresentFence returns true indicating that the model has drifted away // from the hardware vsync events. void beginResync() override; // Adds a vsync sample to the dispsync model. The timestamp is the time // of the vsync event that fired. periodFlushed will return true if the // vsync period was detected to have changed to mPendingPeriod. // // This method will return true if more vsync samples are needed to lock // down the DispSync model, and false otherwise. // periodFlushed will be set to true if mPendingPeriod is flushed to // mIntendedPeriod, and false otherwise. bool addResyncSample(nsecs_t timestamp, std::optional hwcVsyncPeriod, bool* periodFlushed) override; void endResync() override; // The setPeriod method sets the vsync event model's period to a specific // value. This should be used to prime the model when a display is first // turned on, or when a refresh rate change is requested. void setPeriod(nsecs_t period) override; // The getPeriod method returns the current vsync period. nsecs_t getPeriod() override; // addEventListener registers a callback to be called repeatedly at the // given phase offset from the hardware vsync events. The callback is // called from a separate thread and it should return reasonably quickly // (i.e. within a few hundred microseconds). // If the callback was previously registered, and the last clock time the // callback was invoked was known to the caller (e.g. via removeEventListener), // then the caller may pass that through to lastCallbackTime, so that // callbacks do not accidentally double-fire if they are unregistered and // reregistered in rapid succession. status_t addEventListener(const char* name, nsecs_t phase, Callback* callback, nsecs_t lastCallbackTime) override; // removeEventListener removes an already-registered event callback. Once // this method returns that callback will no longer be called by the // DispSync object. // outLastCallbackTime will contain the last time that the callback was invoked. // If the caller wishes to reregister the same callback, they should pass the // callback time back into lastCallbackTime (see addEventListener). status_t removeEventListener(Callback* callback, nsecs_t* outLastCallbackTime) override; // changePhaseOffset changes the phase offset of an already-registered event callback. The // method will make sure that there is no skipping or double-firing on the listener per frame, // even when changing the offsets multiple times. status_t changePhaseOffset(Callback* callback, nsecs_t phase) override; // computeNextRefresh computes when the next refresh is expected to begin. // The periodOffset value can be used to move forward or backward; an // offset of zero is the next refresh, -1 is the previous refresh, 1 is // the refresh after next. etc. nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const override; // In certain situations the present fences aren't a good indicator of vsync // time, e.g. when vr flinger is active, or simply aren't available, // e.g. when the sync framework isn't present. Use this method to toggle // whether or not DispSync ignores present fences. If present fences are // ignored, DispSync will always ask for hardware vsync events by returning // true from addPresentFence() and addResyncSample(). void setIgnorePresentFences(bool ignore) override; // Determine the expected present time when a buffer acquired now will be displayed. nsecs_t expectedPresentTime(nsecs_t now); // dump appends human-readable debug info to the result string. void dump(std::string& result) const override; private: void updateModelLocked(); void updateErrorLocked(); void resetLocked(); void resetErrorLocked(); enum { MAX_RESYNC_SAMPLES = 32 }; enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 6 }; enum { NUM_PRESENT_SAMPLES = 8 }; enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 4 }; enum { ACCEPTABLE_ZERO_ERR_SAMPLES_COUNT = 64 }; const char* const mName; // mPeriod is the computed period of the modeled vsync events in // nanoseconds. nsecs_t mPeriod; // mIntendedPeriod is the intended period of the modeled vsync events in // nanoseconds. Under ideal conditions this should be similar if not the // same as mPeriod, plus or minus an observed error. nsecs_t mIntendedPeriod = 0; // mPendingPeriod is the proposed period change in nanoseconds. // If mPendingPeriod differs from mPeriod and is nonzero, it will // be flushed to mPeriod when we detect that the hardware switched // vsync frequency. nsecs_t mPendingPeriod = 0; // mPhase is the phase offset of the modeled vsync events. It is the // number of nanoseconds from time 0 to the first vsync event. nsecs_t mPhase; // mReferenceTime is the reference time of the modeled vsync events. // It is the nanosecond timestamp of the first vsync event after a resync. nsecs_t mReferenceTime; // mError is the computed model error. It is based on the difference // between the estimated vsync event times and those observed in the // mPresentFences array. nsecs_t mError; // mZeroErrSamplesCount keeps track of how many times in a row there were // zero timestamps available in the mPresentFences array. // Used to sanity check that we are able to calculate the model error. size_t mZeroErrSamplesCount; // Whether we have updated the vsync event model since the last resync. bool mModelUpdated; // These member variables are the state used during the resynchronization // process to store information about the hardware vsync event times used // to compute the model. nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES] = {0}; size_t mFirstResyncSample = 0; size_t mNumResyncSamples = 0; int mNumResyncSamplesSincePresent; // These member variables store information about the present fences used // to validate the currently computed model. std::shared_ptr mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE}; size_t mPresentSampleOffset; // mThread is the thread from which all the callbacks are called. sp mThread; // mMutex is used to protect access to all member variables. mutable Mutex mMutex; // Ignore present (retire) fences if the device doesn't have support for the // sync framework bool mIgnorePresentFences; std::unique_ptr mZeroPhaseTracer; // Flag to turn on logging in systrace. bool mTraceDetailedInfo = false; }; } // namespace impl } // namespace android