/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "Scheduler.h" namespace android::scheduler { /* * Modulates the vsync-offsets depending on current SurfaceFlinger state. */ class VSyncModulator { private: // Number of frames we'll keep the early phase offsets once they are activated for a // transaction. This acts as a low-pass filter in case the client isn't quick enough in // sending new transactions. static constexpr int MIN_EARLY_FRAME_COUNT_TRANSACTION = 2; // Number of frames we'll keep the early gl phase offsets once they are activated. // This acts as a low-pass filter to avoid scenarios where we rapidly // switch in and out of gl composition. static constexpr int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2; // Margin used to account for potential data races static const constexpr std::chrono::nanoseconds MARGIN_FOR_TX_APPLY = 1ms; public: // Wrapper for a collection of surfaceflinger/app offsets for a particular // configuration. struct Offsets { nsecs_t sf; nsecs_t app; bool operator==(const Offsets& other) const { return sf == other.sf && app == other.app; } bool operator!=(const Offsets& other) const { return !(*this == other); } }; struct OffsetsConfig { Offsets early; // For transactions with the eEarlyWakeup flag. Offsets earlyGl; // As above but while compositing with GL. Offsets late; // Default. bool operator==(const OffsetsConfig& other) const { return early == other.early && earlyGl == other.earlyGl && late == other.late; } bool operator!=(const OffsetsConfig& other) const { return !(*this == other); } }; VSyncModulator(IPhaseOffsetControl&, ConnectionHandle appConnectionHandle, ConnectionHandle sfConnectionHandle, const OffsetsConfig&); void setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex); // Signals that a transaction has started, and changes offsets accordingly. void setTransactionStart(Scheduler::TransactionStart transactionStart); // Signals that a transaction has been completed, so that we can finish // special handling for a transaction. void onTransactionHandled(); // Called when we send a refresh rate change to hardware composer, so that // we can move into early offsets. void onRefreshRateChangeInitiated(); // Called when we detect from vsync signals that the refresh rate changed. // This way we can move out of early offsets if no longer necessary. void onRefreshRateChangeCompleted(); // Called when the display is presenting a new frame. usedRenderEngine // should be set to true if RenderEngine was involved with composing the new // frame. void onRefreshed(bool usedRenderEngine); // Returns the offsets that we are currently using Offsets getOffsets() const EXCLUDES(mMutex); private: friend class VSyncModulatorTest; // Returns the next offsets that we should be using const Offsets& getNextOffsets() const REQUIRES(mMutex); // Updates offsets and persists them into the scheduler framework. void updateOffsets() EXCLUDES(mMutex); void updateOffsetsLocked() REQUIRES(mMutex); IPhaseOffsetControl& mPhaseOffsetControl; const ConnectionHandle mAppConnectionHandle; const ConnectionHandle mSfConnectionHandle; mutable std::mutex mMutex; OffsetsConfig mOffsetsConfig GUARDED_BY(mMutex); Offsets mOffsets GUARDED_BY(mMutex){mOffsetsConfig.late}; std::atomic mTransactionStart = Scheduler::TransactionStart::Normal; std::atomic mRefreshRateChangePending = false; std::atomic mExplicitEarlyWakeup = false; std::atomic mRemainingEarlyFrameCount = 0; std::atomic mRemainingRenderEngineUsageCount = 0; std::atomic mEarlyTxnStartTime = {}; std::atomic mTxnAppliedTime = {}; bool mTraceDetailedInfo = false; }; } // namespace android::scheduler