/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CAR_LIB_EVS_SUPPORT_DISPLAY_USECASE_H #define CAR_LIB_EVS_SUPPORT_DISPLAY_USECASE_H #include #include #include #include "BaseRenderCallback.h" #include "BaseUseCase.h" #include "ConfigManager.h" #include "RenderBase.h" #include "StreamHandler.h" #include "ResourceManager.h" namespace android { namespace automotive { namespace evs { namespace support { using namespace ::android::hardware::automotive::evs::V1_0; using ::android::sp; using ::android::hardware::Return; using ::std::string; // TODO(b/130246434): Think about multi-camera situation. class DisplayUseCase : public BaseUseCase { public: ~DisplayUseCase(); bool startVideoStream() override; void stopVideoStream() override; // TODO(b/130246434): Add configuration class to create more use case. static DisplayUseCase createDefaultUseCase(string cameraId, BaseRenderCallback* cb = nullptr); private: DisplayUseCase(string cameraId, BaseRenderCallback* renderCallback); // TODO(b/130246434): Think about whether we should make init public so // users can call it. bool initialize(); bool streamFrame(); bool mIsInitialized = false; BaseRenderCallback* mRenderCallback = nullptr; std::unique_ptr mCurrentRenderer; sp mDisplay; sp mStreamHandler; sp mResourceManager; bool mIsReadyToRun; std::thread mWorkerThread; BufferDesc mImageBuffer; }; } // namespace support } // namespace evs } // namespace automotive } // namespace android #endif // CAR_LIB_EVS_SUPPORT_DISPLAY_USECASE_H