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Searched defs:BufferItem (Results 1 – 25 of 31) sorted by relevance

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/frameworks/native/libs/gui/include/gui/
DIConsumerListener.h29 class BufferItem; variable
73 virtual void onFrameReplaced(const BufferItem& /* item */) {} /* Asynchronous */ in onFrameReplaced()
DIGraphicBufferConsumer.h33 class BufferItem; variable
/frameworks/native/libs/gui/tests/
DFrameWaiter.h38 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
DDisconnectWaiter.h47 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
DSurfaceTextureGLThreadToGL.h133 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
DCpuConsumer_test.cpp99 virtual void onFrameAvailable(const BufferItem&) { in onFrameAvailable()
130 virtual void onFrameAvailable(const BufferItem&) { in onFrameAvailable()
DMalicious.cpp134 void onFrameAvailable(const BufferItem&) override {} in onFrameAvailable()
/frameworks/base/libs/hostgraphics/gui/
DIGraphicBufferConsumer.h27 class BufferItem; variable
DBufferItem.h39 BufferItem() : mGraphicBuffer(nullptr), mFence(Fence::NO_FENCE) {} in BufferItem() function
/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.h35 class BufferItem; variable
/frameworks/av/media/libstagefright/filters/
DGraphicBufferListener.cpp66 void GraphicBufferListener::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
/frameworks/av/media/libstagefright/include/media/stagefright/
DMediaSync.h34 class BufferItem; variable
/frameworks/av/cmds/screenrecord/
DFrameOutput.cpp209 void FrameOutput::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
DOverlay.cpp280 void Overlay::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
/frameworks/av/media/libstagefright/bqhelper/include/media/stagefright/bqhelper/
DGraphicBufferSource.h35 class BufferItem; variable
/frameworks/native/libs/gui/
DBufferItem.cpp41 BufferItem::BufferItem() : in BufferItem() function in android::BufferItem
DStreamSplitter.cpp104 void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
DBufferHubConsumer.cpp41 status_t BufferHubConsumer::acquireBuffer(BufferItem* /*buffer*/, nsecs_t /*presentWhen*/, in acquireBuffer() argument
DBLASTBufferQueue.cpp267 void BLASTBufferQueue::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp191 void FrameCaptureLayer::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable()
DMediaSync.cpp816 void MediaSync::InputListener::onFrameAvailable(const BufferItem &/* item */) { in onFrameAvailable()
/frameworks/av/services/camera/libcameraservice/api1/client2/
DJpegProcessor.cpp55 void JpegProcessor::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable()
DCallbackProcessor.cpp49 void CallbackProcessor::onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable()
/frameworks/native/services/surfaceflinger/tests/
DBufferGenerator.cpp48 void onFrameAvailable(const BufferItem& /*item*/) { in onFrameAvailable()
/frameworks/base/core/jni/
Dandroid_graphics_SurfaceTexture.cpp203 void JNISurfaceTextureContext::onFrameAvailable(const BufferItem& /* item */) in onFrameAvailable()

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