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Searched defs:DisplayDeviceState (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.h187 struct DisplayDeviceState { struct
188 struct Physical {
198 bool isVirtual() const { return !physical; } in isVirtual()
200 int32_t sequenceId = sNextSequenceId++;
201 std::optional<Physical> physical;
202 sp<IGraphicBufferProducer> surface;
203 ui::LayerStack layerStack = ui::NO_LAYER_STACK;
204 Rect viewport;
205 Rect frame;
206 ui::Rotation orientation = ui::ROTATION_0;
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