1 /*
2  * Copyright (C) 2005 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //
18 // Definitions of resource data structures.
19 //
20 #ifndef _LIBS_UTILS_RESOURCE_TYPES_H
21 #define _LIBS_UTILS_RESOURCE_TYPES_H
22 
23 #include <androidfw/Asset.h>
24 #include <androidfw/LocaleData.h>
25 #include <androidfw/StringPiece.h>
26 #include <utils/Errors.h>
27 #include <utils/String16.h>
28 #include <utils/Vector.h>
29 #include <utils/KeyedVector.h>
30 
31 #include <utils/threads.h>
32 
33 #include <stdint.h>
34 #include <sys/types.h>
35 
36 #include <android/configuration.h>
37 
38 #include <array>
39 #include <memory>
40 
41 namespace android {
42 
43 constexpr const static uint32_t kIdmapMagic = 0x504D4449u;
44 constexpr const static uint32_t kIdmapCurrentVersion = 0x00000004u;
45 
46 /**
47  * In C++11, char16_t is defined as *at least* 16 bits. We do a lot of
48  * casting on raw data and expect char16_t to be exactly 16 bits.
49  */
50 #if __cplusplus >= 201103L
51 struct __assertChar16Size {
52     static_assert(sizeof(char16_t) == sizeof(uint16_t), "char16_t is not 16 bits");
53     static_assert(alignof(char16_t) == alignof(uint16_t), "char16_t is not 16-bit aligned");
54 };
55 #endif
56 
57 /** ********************************************************************
58  *  PNG Extensions
59  *
60  *  New private chunks that may be placed in PNG images.
61  *
62  *********************************************************************** */
63 
64 /**
65  * This chunk specifies how to split an image into segments for
66  * scaling.
67  *
68  * There are J horizontal and K vertical segments.  These segments divide
69  * the image into J*K regions as follows (where J=4 and K=3):
70  *
71  *      F0   S0    F1     S1
72  *   +-----+----+------+-------+
73  * S2|  0  |  1 |  2   |   3   |
74  *   +-----+----+------+-------+
75  *   |     |    |      |       |
76  *   |     |    |      |       |
77  * F2|  4  |  5 |  6   |   7   |
78  *   |     |    |      |       |
79  *   |     |    |      |       |
80  *   +-----+----+------+-------+
81  * S3|  8  |  9 |  10  |   11  |
82  *   +-----+----+------+-------+
83  *
84  * Each horizontal and vertical segment is considered to by either
85  * stretchable (marked by the Sx labels) or fixed (marked by the Fy
86  * labels), in the horizontal or vertical axis, respectively. In the
87  * above example, the first is horizontal segment (F0) is fixed, the
88  * next is stretchable and then they continue to alternate. Note that
89  * the segment list for each axis can begin or end with a stretchable
90  * or fixed segment.
91  *
92  * The relative sizes of the stretchy segments indicates the relative
93  * amount of stretchiness of the regions bordered by the segments.  For
94  * example, regions 3, 7 and 11 above will take up more horizontal space
95  * than regions 1, 5 and 9 since the horizontal segment associated with
96  * the first set of regions is larger than the other set of regions.  The
97  * ratios of the amount of horizontal (or vertical) space taken by any
98  * two stretchable slices is exactly the ratio of their corresponding
99  * segment lengths.
100  *
101  * xDivs and yDivs are arrays of horizontal and vertical pixel
102  * indices.  The first pair of Divs (in either array) indicate the
103  * starting and ending points of the first stretchable segment in that
104  * axis. The next pair specifies the next stretchable segment, etc. So
105  * in the above example xDiv[0] and xDiv[1] specify the horizontal
106  * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
107  * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
108  * the leftmost slices always start at x=0 and the rightmost slices
109  * always end at the end of the image. So, for example, the regions 0,
110  * 4 and 8 (which are fixed along the X axis) start at x value 0 and
111  * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
112  * xDiv[2].
113  *
114  * The colors array contains hints for each of the regions. They are
115  * ordered according left-to-right and top-to-bottom as indicated above.
116  * For each segment that is a solid color the array entry will contain
117  * that color value; otherwise it will contain NO_COLOR. Segments that
118  * are completely transparent will always have the value TRANSPARENT_COLOR.
119  *
120  * The PNG chunk type is "npTc".
121  */
122 struct alignas(uintptr_t) Res_png_9patch
123 {
Res_png_9patchRes_png_9patch124     Res_png_9patch() : wasDeserialized(false), xDivsOffset(0),
125                        yDivsOffset(0), colorsOffset(0) { }
126 
127     int8_t wasDeserialized;
128     uint8_t numXDivs;
129     uint8_t numYDivs;
130     uint8_t numColors;
131 
132     // The offset (from the start of this structure) to the xDivs & yDivs
133     // array for this 9patch. To get a pointer to this array, call
134     // getXDivs or getYDivs. Note that the serialized form for 9patches places
135     // the xDivs, yDivs and colors arrays immediately after the location
136     // of the Res_png_9patch struct.
137     uint32_t xDivsOffset;
138     uint32_t yDivsOffset;
139 
140     int32_t paddingLeft, paddingRight;
141     int32_t paddingTop, paddingBottom;
142 
143     enum {
144         // The 9 patch segment is not a solid color.
145         NO_COLOR = 0x00000001,
146 
147         // The 9 patch segment is completely transparent.
148         TRANSPARENT_COLOR = 0x00000000
149     };
150 
151     // The offset (from the start of this structure) to the colors array
152     // for this 9patch.
153     uint32_t colorsOffset;
154 
155     // Convert data from device representation to PNG file representation.
156     void deviceToFile();
157     // Convert data from PNG file representation to device representation.
158     void fileToDevice();
159 
160     // Serialize/Marshall the patch data into a newly malloc-ed block.
161     static void* serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
162                            const int32_t* yDivs, const uint32_t* colors);
163     // Serialize/Marshall the patch data into |outData|.
164     static void serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
165                            const int32_t* yDivs, const uint32_t* colors, void* outData);
166     // Deserialize/Unmarshall the patch data
167     static Res_png_9patch* deserialize(void* data);
168     // Compute the size of the serialized data structure
169     size_t serializedSize() const;
170 
171     // These tell where the next section of a patch starts.
172     // For example, the first patch includes the pixels from
173     // 0 to xDivs[0]-1 and the second patch includes the pixels
174     // from xDivs[0] to xDivs[1]-1.
getXDivsRes_png_9patch175     inline int32_t* getXDivs() const {
176         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + xDivsOffset);
177     }
getYDivsRes_png_9patch178     inline int32_t* getYDivs() const {
179         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + yDivsOffset);
180     }
getColorsRes_png_9patch181     inline uint32_t* getColors() const {
182         return reinterpret_cast<uint32_t*>(reinterpret_cast<uintptr_t>(this) + colorsOffset);
183     }
184 
185 } __attribute__((packed));
186 
187 /** ********************************************************************
188  *  Base Types
189  *
190  *  These are standard types that are shared between multiple specific
191  *  resource types.
192  *
193  *********************************************************************** */
194 
195 /**
196  * Header that appears at the front of every data chunk in a resource.
197  */
198 struct ResChunk_header
199 {
200     // Type identifier for this chunk.  The meaning of this value depends
201     // on the containing chunk.
202     uint16_t type;
203 
204     // Size of the chunk header (in bytes).  Adding this value to
205     // the address of the chunk allows you to find its associated data
206     // (if any).
207     uint16_t headerSize;
208 
209     // Total size of this chunk (in bytes).  This is the chunkSize plus
210     // the size of any data associated with the chunk.  Adding this value
211     // to the chunk allows you to completely skip its contents (including
212     // any child chunks).  If this value is the same as chunkSize, there is
213     // no data associated with the chunk.
214     uint32_t size;
215 };
216 
217 enum {
218     RES_NULL_TYPE               = 0x0000,
219     RES_STRING_POOL_TYPE        = 0x0001,
220     RES_TABLE_TYPE              = 0x0002,
221     RES_XML_TYPE                = 0x0003,
222 
223     // Chunk types in RES_XML_TYPE
224     RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
225     RES_XML_START_NAMESPACE_TYPE= 0x0100,
226     RES_XML_END_NAMESPACE_TYPE  = 0x0101,
227     RES_XML_START_ELEMENT_TYPE  = 0x0102,
228     RES_XML_END_ELEMENT_TYPE    = 0x0103,
229     RES_XML_CDATA_TYPE          = 0x0104,
230     RES_XML_LAST_CHUNK_TYPE     = 0x017f,
231     // This contains a uint32_t array mapping strings in the string
232     // pool back to resource identifiers.  It is optional.
233     RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
234 
235     // Chunk types in RES_TABLE_TYPE
236     RES_TABLE_PACKAGE_TYPE      = 0x0200,
237     RES_TABLE_TYPE_TYPE         = 0x0201,
238     RES_TABLE_TYPE_SPEC_TYPE    = 0x0202,
239     RES_TABLE_LIBRARY_TYPE      = 0x0203,
240     RES_TABLE_OVERLAYABLE_TYPE  = 0x0204,
241     RES_TABLE_OVERLAYABLE_POLICY_TYPE = 0x0205,
242 };
243 
244 /**
245  * Macros for building/splitting resource identifiers.
246  */
247 #define Res_VALIDID(resid) (resid != 0)
248 #define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
249 #define Res_MAKEID(package, type, entry) \
250     (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
251 #define Res_GETPACKAGE(id) ((id>>24)-1)
252 #define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
253 #define Res_GETENTRY(id) (id&0xFFFF)
254 
255 #define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
256 #define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
257 #define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
258 
259 static const size_t Res_MAXPACKAGE = 255;
260 static const size_t Res_MAXTYPE = 255;
261 
262 /**
263  * Representation of a value in a resource, supplying type
264  * information.
265  */
266 struct Res_value
267 {
268     // Number of bytes in this structure.
269     uint16_t size;
270 
271     // Always set to 0.
272     uint8_t res0;
273 
274     // Type of the data value.
275     enum : uint8_t {
276         // The 'data' is either 0 or 1, specifying this resource is either
277         // undefined or empty, respectively.
278         TYPE_NULL = 0x00,
279         // The 'data' holds a ResTable_ref, a reference to another resource
280         // table entry.
281         TYPE_REFERENCE = 0x01,
282         // The 'data' holds an attribute resource identifier.
283         TYPE_ATTRIBUTE = 0x02,
284         // The 'data' holds an index into the containing resource table's
285         // global value string pool.
286         TYPE_STRING = 0x03,
287         // The 'data' holds a single-precision floating point number.
288         TYPE_FLOAT = 0x04,
289         // The 'data' holds a complex number encoding a dimension value,
290         // such as "100in".
291         TYPE_DIMENSION = 0x05,
292         // The 'data' holds a complex number encoding a fraction of a
293         // container.
294         TYPE_FRACTION = 0x06,
295         // The 'data' holds a dynamic ResTable_ref, which needs to be
296         // resolved before it can be used like a TYPE_REFERENCE.
297         TYPE_DYNAMIC_REFERENCE = 0x07,
298         // The 'data' holds an attribute resource identifier, which needs to be resolved
299         // before it can be used like a TYPE_ATTRIBUTE.
300         TYPE_DYNAMIC_ATTRIBUTE = 0x08,
301 
302         // Beginning of integer flavors...
303         TYPE_FIRST_INT = 0x10,
304 
305         // The 'data' is a raw integer value of the form n..n.
306         TYPE_INT_DEC = 0x10,
307         // The 'data' is a raw integer value of the form 0xn..n.
308         TYPE_INT_HEX = 0x11,
309         // The 'data' is either 0 or 1, for input "false" or "true" respectively.
310         TYPE_INT_BOOLEAN = 0x12,
311 
312         // Beginning of color integer flavors...
313         TYPE_FIRST_COLOR_INT = 0x1c,
314 
315         // The 'data' is a raw integer value of the form #aarrggbb.
316         TYPE_INT_COLOR_ARGB8 = 0x1c,
317         // The 'data' is a raw integer value of the form #rrggbb.
318         TYPE_INT_COLOR_RGB8 = 0x1d,
319         // The 'data' is a raw integer value of the form #argb.
320         TYPE_INT_COLOR_ARGB4 = 0x1e,
321         // The 'data' is a raw integer value of the form #rgb.
322         TYPE_INT_COLOR_RGB4 = 0x1f,
323 
324         // ...end of integer flavors.
325         TYPE_LAST_COLOR_INT = 0x1f,
326 
327         // ...end of integer flavors.
328         TYPE_LAST_INT = 0x1f
329     };
330     uint8_t dataType;
331 
332     // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
333     enum {
334         // Where the unit type information is.  This gives us 16 possible
335         // types, as defined below.
336         COMPLEX_UNIT_SHIFT = 0,
337         COMPLEX_UNIT_MASK = 0xf,
338 
339         // TYPE_DIMENSION: Value is raw pixels.
340         COMPLEX_UNIT_PX = 0,
341         // TYPE_DIMENSION: Value is Device Independent Pixels.
342         COMPLEX_UNIT_DIP = 1,
343         // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
344         COMPLEX_UNIT_SP = 2,
345         // TYPE_DIMENSION: Value is in points.
346         COMPLEX_UNIT_PT = 3,
347         // TYPE_DIMENSION: Value is in inches.
348         COMPLEX_UNIT_IN = 4,
349         // TYPE_DIMENSION: Value is in millimeters.
350         COMPLEX_UNIT_MM = 5,
351 
352         // TYPE_FRACTION: A basic fraction of the overall size.
353         COMPLEX_UNIT_FRACTION = 0,
354         // TYPE_FRACTION: A fraction of the parent size.
355         COMPLEX_UNIT_FRACTION_PARENT = 1,
356 
357         // Where the radix information is, telling where the decimal place
358         // appears in the mantissa.  This give us 4 possible fixed point
359         // representations as defined below.
360         COMPLEX_RADIX_SHIFT = 4,
361         COMPLEX_RADIX_MASK = 0x3,
362 
363         // The mantissa is an integral number -- i.e., 0xnnnnnn.0
364         COMPLEX_RADIX_23p0 = 0,
365         // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
366         COMPLEX_RADIX_16p7 = 1,
367         // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
368         COMPLEX_RADIX_8p15 = 2,
369         // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
370         COMPLEX_RADIX_0p23 = 3,
371 
372         // Where the actual value is.  This gives us 23 bits of
373         // precision.  The top bit is the sign.
374         COMPLEX_MANTISSA_SHIFT = 8,
375         COMPLEX_MANTISSA_MASK = 0xffffff
376     };
377 
378     // Possible data values for TYPE_NULL.
379     enum {
380         // The value is not defined.
381         DATA_NULL_UNDEFINED = 0,
382         // The value is explicitly defined as empty.
383         DATA_NULL_EMPTY = 1
384     };
385 
386     // The data for this item, as interpreted according to dataType.
387     typedef uint32_t data_type;
388     data_type data;
389 
390     void copyFrom_dtoh(const Res_value& src);
391 };
392 
393 /**
394  *  This is a reference to a unique entry (a ResTable_entry structure)
395  *  in a resource table.  The value is structured as: 0xpptteeee,
396  *  where pp is the package index, tt is the type index in that
397  *  package, and eeee is the entry index in that type.  The package
398  *  and type values start at 1 for the first item, to help catch cases
399  *  where they have not been supplied.
400  */
401 struct ResTable_ref
402 {
403     uint32_t ident;
404 };
405 
406 /**
407  * Reference to a string in a string pool.
408  */
409 struct ResStringPool_ref
410 {
411     // Index into the string pool table (uint32_t-offset from the indices
412     // immediately after ResStringPool_header) at which to find the location
413     // of the string data in the pool.
414     uint32_t index;
415 };
416 
417 /** ********************************************************************
418  *  String Pool
419  *
420  *  A set of strings that can be references by others through a
421  *  ResStringPool_ref.
422  *
423  *********************************************************************** */
424 
425 /**
426  * Definition for a pool of strings.  The data of this chunk is an
427  * array of uint32_t providing indices into the pool, relative to
428  * stringsStart.  At stringsStart are all of the UTF-16 strings
429  * concatenated together; each starts with a uint16_t of the string's
430  * length and each ends with a 0x0000 terminator.  If a string is >
431  * 32767 characters, the high bit of the length is set meaning to take
432  * those 15 bits as a high word and it will be followed by another
433  * uint16_t containing the low word.
434  *
435  * If styleCount is not zero, then immediately following the array of
436  * uint32_t indices into the string table is another array of indices
437  * into a style table starting at stylesStart.  Each entry in the
438  * style table is an array of ResStringPool_span structures.
439  */
440 struct ResStringPool_header
441 {
442     struct ResChunk_header header;
443 
444     // Number of strings in this pool (number of uint32_t indices that follow
445     // in the data).
446     uint32_t stringCount;
447 
448     // Number of style span arrays in the pool (number of uint32_t indices
449     // follow the string indices).
450     uint32_t styleCount;
451 
452     // Flags.
453     enum {
454         // If set, the string index is sorted by the string values (based
455         // on strcmp16()).
456         SORTED_FLAG = 1<<0,
457 
458         // String pool is encoded in UTF-8
459         UTF8_FLAG = 1<<8
460     };
461     uint32_t flags;
462 
463     // Index from header of the string data.
464     uint32_t stringsStart;
465 
466     // Index from header of the style data.
467     uint32_t stylesStart;
468 };
469 
470 /**
471  * This structure defines a span of style information associated with
472  * a string in the pool.
473  */
474 struct ResStringPool_span
475 {
476     enum {
477         END = 0xFFFFFFFF
478     };
479 
480     // This is the name of the span -- that is, the name of the XML
481     // tag that defined it.  The special value END (0xFFFFFFFF) indicates
482     // the end of an array of spans.
483     ResStringPool_ref name;
484 
485     // The range of characters in the string that this span applies to.
486     uint32_t firstChar, lastChar;
487 };
488 
489 /**
490  * Convenience class for accessing data in a ResStringPool resource.
491  */
492 class ResStringPool
493 {
494 public:
495     ResStringPool();
496     ResStringPool(const void* data, size_t size, bool copyData=false);
497     virtual ~ResStringPool();
498 
499     void setToEmpty();
500     status_t setTo(const void* data, size_t size, bool copyData=false);
501 
502     status_t getError() const;
503 
504     void uninit();
505 
506     // Return string entry as UTF16; if the pool is UTF8, the string will
507     // be converted before returning.
stringAt(const ResStringPool_ref & ref,size_t * outLen)508     inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
509         return stringAt(ref.index, outLen);
510     }
511     virtual const char16_t* stringAt(size_t idx, size_t* outLen) const;
512 
513     // Note: returns null if the string pool is not UTF8.
514     virtual const char* string8At(size_t idx, size_t* outLen) const;
515 
516     // Return string whether the pool is UTF8 or UTF16.  Does not allow you
517     // to distinguish null.
518     const String8 string8ObjectAt(size_t idx) const;
519 
520     const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
521     const ResStringPool_span* styleAt(size_t idx) const;
522 
523     ssize_t indexOfString(const char16_t* str, size_t strLen) const;
524 
525     virtual size_t size() const;
526     size_t styleCount() const;
527     size_t bytes() const;
528     const void* data() const;
529 
530 
531     bool isSorted() const;
532     bool isUTF8() const;
533 
534 private:
535     status_t                    mError;
536     void*                       mOwnedData;
537     const ResStringPool_header* mHeader;
538     size_t                      mSize;
539     mutable Mutex               mDecodeLock;
540     const uint32_t*             mEntries;
541     const uint32_t*             mEntryStyles;
542     const void*                 mStrings;
543     char16_t mutable**          mCache;
544     uint32_t                    mStringPoolSize;    // number of uint16_t
545     const uint32_t*             mStyles;
546     uint32_t                    mStylePoolSize;    // number of uint32_t
547 
548     const char* stringDecodeAt(size_t idx, const uint8_t* str, const size_t encLen,
549                                size_t* outLen) const;
550 };
551 
552 /**
553  * Wrapper class that allows the caller to retrieve a string from
554  * a string pool without knowing which string pool to look.
555  */
556 class StringPoolRef {
557 public:
558  StringPoolRef() = default;
559  StringPoolRef(const ResStringPool* pool, uint32_t index);
560 
561  const char* string8(size_t* outLen) const;
562  const char16_t* string16(size_t* outLen) const;
563 
564 private:
565  const ResStringPool* mPool = nullptr;
566  uint32_t mIndex = 0u;
567 };
568 
569 /** ********************************************************************
570  *  XML Tree
571  *
572  *  Binary representation of an XML document.  This is designed to
573  *  express everything in an XML document, in a form that is much
574  *  easier to parse on the device.
575  *
576  *********************************************************************** */
577 
578 /**
579  * XML tree header.  This appears at the front of an XML tree,
580  * describing its content.  It is followed by a flat array of
581  * ResXMLTree_node structures; the hierarchy of the XML document
582  * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
583  * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
584  */
585 struct ResXMLTree_header
586 {
587     struct ResChunk_header header;
588 };
589 
590 /**
591  * Basic XML tree node.  A single item in the XML document.  Extended info
592  * about the node can be found after header.headerSize.
593  */
594 struct ResXMLTree_node
595 {
596     struct ResChunk_header header;
597 
598     // Line number in original source file at which this element appeared.
599     uint32_t lineNumber;
600 
601     // Optional XML comment that was associated with this element; -1 if none.
602     struct ResStringPool_ref comment;
603 };
604 
605 /**
606  * Extended XML tree node for CDATA tags -- includes the CDATA string.
607  * Appears header.headerSize bytes after a ResXMLTree_node.
608  */
609 struct ResXMLTree_cdataExt
610 {
611     // The raw CDATA character data.
612     struct ResStringPool_ref data;
613 
614     // The typed value of the character data if this is a CDATA node.
615     struct Res_value typedData;
616 };
617 
618 /**
619  * Extended XML tree node for namespace start/end nodes.
620  * Appears header.headerSize bytes after a ResXMLTree_node.
621  */
622 struct ResXMLTree_namespaceExt
623 {
624     // The prefix of the namespace.
625     struct ResStringPool_ref prefix;
626 
627     // The URI of the namespace.
628     struct ResStringPool_ref uri;
629 };
630 
631 /**
632  * Extended XML tree node for element start/end nodes.
633  * Appears header.headerSize bytes after a ResXMLTree_node.
634  */
635 struct ResXMLTree_endElementExt
636 {
637     // String of the full namespace of this element.
638     struct ResStringPool_ref ns;
639 
640     // String name of this node if it is an ELEMENT; the raw
641     // character data if this is a CDATA node.
642     struct ResStringPool_ref name;
643 };
644 
645 /**
646  * Extended XML tree node for start tags -- includes attribute
647  * information.
648  * Appears header.headerSize bytes after a ResXMLTree_node.
649  */
650 struct ResXMLTree_attrExt
651 {
652     // String of the full namespace of this element.
653     struct ResStringPool_ref ns;
654 
655     // String name of this node if it is an ELEMENT; the raw
656     // character data if this is a CDATA node.
657     struct ResStringPool_ref name;
658 
659     // Byte offset from the start of this structure where the attributes start.
660     uint16_t attributeStart;
661 
662     // Size of the ResXMLTree_attribute structures that follow.
663     uint16_t attributeSize;
664 
665     // Number of attributes associated with an ELEMENT.  These are
666     // available as an array of ResXMLTree_attribute structures
667     // immediately following this node.
668     uint16_t attributeCount;
669 
670     // Index (1-based) of the "id" attribute. 0 if none.
671     uint16_t idIndex;
672 
673     // Index (1-based) of the "class" attribute. 0 if none.
674     uint16_t classIndex;
675 
676     // Index (1-based) of the "style" attribute. 0 if none.
677     uint16_t styleIndex;
678 };
679 
680 struct ResXMLTree_attribute
681 {
682     // Namespace of this attribute.
683     struct ResStringPool_ref ns;
684 
685     // Name of this attribute.
686     struct ResStringPool_ref name;
687 
688     // The original raw string value of this attribute.
689     struct ResStringPool_ref rawValue;
690 
691     // Processesd typed value of this attribute.
692     struct Res_value typedValue;
693 };
694 
695 class ResXMLTree;
696 
697 class ResXMLParser
698 {
699 public:
700     explicit ResXMLParser(const ResXMLTree& tree);
701 
702     enum event_code_t {
703         BAD_DOCUMENT = -1,
704         START_DOCUMENT = 0,
705         END_DOCUMENT = 1,
706 
707         FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
708 
709         START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
710         END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
711         START_TAG = RES_XML_START_ELEMENT_TYPE,
712         END_TAG = RES_XML_END_ELEMENT_TYPE,
713         TEXT = RES_XML_CDATA_TYPE
714     };
715 
716     struct ResXMLPosition
717     {
718         event_code_t                eventCode;
719         const ResXMLTree_node*      curNode;
720         const void*                 curExt;
721     };
722 
723     void restart();
724 
725     const ResStringPool& getStrings() const;
726 
727     event_code_t getEventType() const;
728     // Note, unlike XmlPullParser, the first call to next() will return
729     // START_TAG of the first element.
730     event_code_t next();
731 
732     // These are available for all nodes:
733     int32_t getCommentID() const;
734     const char16_t* getComment(size_t* outLen) const;
735     uint32_t getLineNumber() const;
736 
737     // This is available for TEXT:
738     int32_t getTextID() const;
739     const char16_t* getText(size_t* outLen) const;
740     ssize_t getTextValue(Res_value* outValue) const;
741 
742     // These are available for START_NAMESPACE and END_NAMESPACE:
743     int32_t getNamespacePrefixID() const;
744     const char16_t* getNamespacePrefix(size_t* outLen) const;
745     int32_t getNamespaceUriID() const;
746     const char16_t* getNamespaceUri(size_t* outLen) const;
747 
748     // These are available for START_TAG and END_TAG:
749     int32_t getElementNamespaceID() const;
750     const char16_t* getElementNamespace(size_t* outLen) const;
751     int32_t getElementNameID() const;
752     const char16_t* getElementName(size_t* outLen) const;
753 
754     // Remaining methods are for retrieving information about attributes
755     // associated with a START_TAG:
756 
757     size_t getAttributeCount() const;
758 
759     // Returns -1 if no namespace, -2 if idx out of range.
760     int32_t getAttributeNamespaceID(size_t idx) const;
761     const char16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
762 
763     int32_t getAttributeNameID(size_t idx) const;
764     const char16_t* getAttributeName(size_t idx, size_t* outLen) const;
765     uint32_t getAttributeNameResID(size_t idx) const;
766 
767     // These will work only if the underlying string pool is UTF-8.
768     const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
769     const char* getAttributeName8(size_t idx, size_t* outLen) const;
770 
771     int32_t getAttributeValueStringID(size_t idx) const;
772     const char16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
773 
774     int32_t getAttributeDataType(size_t idx) const;
775     int32_t getAttributeData(size_t idx) const;
776     ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
777 
778     ssize_t indexOfAttribute(const char* ns, const char* attr) const;
779     ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
780                              const char16_t* attr, size_t attrLen) const;
781 
782     ssize_t indexOfID() const;
783     ssize_t indexOfClass() const;
784     ssize_t indexOfStyle() const;
785 
786     void getPosition(ResXMLPosition* pos) const;
787     void setPosition(const ResXMLPosition& pos);
788 
789     void setSourceResourceId(const uint32_t resId);
790     uint32_t getSourceResourceId() const;
791 
792 private:
793     friend class ResXMLTree;
794 
795     event_code_t nextNode();
796 
797     const ResXMLTree&           mTree;
798     event_code_t                mEventCode;
799     const ResXMLTree_node*      mCurNode;
800     const void*                 mCurExt;
801     uint32_t                    mSourceResourceId;
802 };
803 
804 class DynamicRefTable;
805 
806 /**
807  * Convenience class for accessing data in a ResXMLTree resource.
808  */
809 class ResXMLTree : public ResXMLParser
810 {
811 public:
812     /**
813      * Creates a ResXMLTree with the specified DynamicRefTable for run-time package id translation.
814      * The tree stores a clone of the specified DynamicRefTable, so any changes to the original
815      * DynamicRefTable will not affect this tree after instantiation.
816      **/
817     explicit ResXMLTree(std::shared_ptr<const DynamicRefTable> dynamicRefTable);
818     ResXMLTree();
819     ~ResXMLTree();
820 
821     status_t setTo(const void* data, size_t size, bool copyData=false);
822 
823     status_t getError() const;
824 
825     void uninit();
826 
827 private:
828     friend class ResXMLParser;
829 
830     status_t validateNode(const ResXMLTree_node* node) const;
831 
832     std::shared_ptr<const DynamicRefTable> mDynamicRefTable;
833 
834     status_t                    mError;
835     void*                       mOwnedData;
836     const ResXMLTree_header*    mHeader;
837     size_t                      mSize;
838     const uint8_t*              mDataEnd;
839     ResStringPool               mStrings;
840     const uint32_t*             mResIds;
841     size_t                      mNumResIds;
842     const ResXMLTree_node*      mRootNode;
843     const void*                 mRootExt;
844     event_code_t                mRootCode;
845 };
846 
847 /** ********************************************************************
848  *  RESOURCE TABLE
849  *
850  *********************************************************************** */
851 
852 /**
853  * Header for a resource table.  Its data contains a series of
854  * additional chunks:
855  *   * A ResStringPool_header containing all table values.  This string pool
856  *     contains all of the string values in the entire resource table (not
857  *     the names of entries or type identifiers however).
858  *   * One or more ResTable_package chunks.
859  *
860  * Specific entries within a resource table can be uniquely identified
861  * with a single integer as defined by the ResTable_ref structure.
862  */
863 struct ResTable_header
864 {
865     struct ResChunk_header header;
866 
867     // The number of ResTable_package structures.
868     uint32_t packageCount;
869 };
870 
871 /**
872  * A collection of resource data types within a package.  Followed by
873  * one or more ResTable_type and ResTable_typeSpec structures containing the
874  * entry values for each resource type.
875  */
876 struct ResTable_package
877 {
878     struct ResChunk_header header;
879 
880     // If this is a base package, its ID.  Package IDs start
881     // at 1 (corresponding to the value of the package bits in a
882     // resource identifier).  0 means this is not a base package.
883     uint32_t id;
884 
885     // Actual name of this package, \0-terminated.
886     uint16_t name[128];
887 
888     // Offset to a ResStringPool_header defining the resource
889     // type symbol table.  If zero, this package is inheriting from
890     // another base package (overriding specific values in it).
891     uint32_t typeStrings;
892 
893     // Last index into typeStrings that is for public use by others.
894     uint32_t lastPublicType;
895 
896     // Offset to a ResStringPool_header defining the resource
897     // key symbol table.  If zero, this package is inheriting from
898     // another base package (overriding specific values in it).
899     uint32_t keyStrings;
900 
901     // Last index into keyStrings that is for public use by others.
902     uint32_t lastPublicKey;
903 
904     uint32_t typeIdOffset;
905 };
906 
907 // The most specific locale can consist of:
908 //
909 // - a 3 char language code
910 // - a 3 char region code prefixed by a 'r'
911 // - a 4 char script code prefixed by a 's'
912 // - a 8 char variant code prefixed by a 'v'
913 //
914 // each separated by a single char separator, which sums up to a total of 24
915 // chars, (25 include the string terminator). Numbering system specificator,
916 // if present, can add up to 14 bytes (-u-nu-xxxxxxxx), giving 39 bytes,
917 // or 40 bytes to make it 4 bytes aligned.
918 #define RESTABLE_MAX_LOCALE_LEN 40
919 
920 
921 /**
922  * Describes a particular resource configuration.
923  */
924 struct ResTable_config
925 {
926     // Number of bytes in this structure.
927     uint32_t size;
928 
929     union {
930         struct {
931             // Mobile country code (from SIM).  0 means "any".
932             uint16_t mcc;
933             // Mobile network code (from SIM).  0 means "any".
934             uint16_t mnc;
935         };
936         uint32_t imsi;
937     };
938 
939     union {
940         struct {
941             // This field can take three different forms:
942             // - \0\0 means "any".
943             //
944             // - Two 7 bit ascii values interpreted as ISO-639-1 language
945             //   codes ('fr', 'en' etc. etc.). The high bit for both bytes is
946             //   zero.
947             //
948             // - A single 16 bit little endian packed value representing an
949             //   ISO-639-2 3 letter language code. This will be of the form:
950             //
951             //   {1, t, t, t, t, t, s, s, s, s, s, f, f, f, f, f}
952             //
953             //   bit[0, 4] = first letter of the language code
954             //   bit[5, 9] = second letter of the language code
955             //   bit[10, 14] = third letter of the language code.
956             //   bit[15] = 1 always
957             //
958             // For backwards compatibility, languages that have unambiguous
959             // two letter codes are represented in that format.
960             //
961             // The layout is always bigendian irrespective of the runtime
962             // architecture.
963             char language[2];
964 
965             // This field can take three different forms:
966             // - \0\0 means "any".
967             //
968             // - Two 7 bit ascii values interpreted as 2 letter region
969             //   codes ('US', 'GB' etc.). The high bit for both bytes is zero.
970             //
971             // - An UN M.49 3 digit region code. For simplicity, these are packed
972             //   in the same manner as the language codes, though we should need
973             //   only 10 bits to represent them, instead of the 15.
974             //
975             // The layout is always bigendian irrespective of the runtime
976             // architecture.
977             char country[2];
978         };
979         uint32_t locale;
980     };
981 
982     enum {
983         ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
984         ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
985         ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
986         ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
987     };
988 
989     enum {
990         TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
991         TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
992         TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
993         TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
994     };
995 
996     enum {
997         DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
998         DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
999         DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
1000         DENSITY_TV = ACONFIGURATION_DENSITY_TV,
1001         DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
1002         DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
1003         DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
1004         DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
1005         DENSITY_ANY = ACONFIGURATION_DENSITY_ANY,
1006         DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
1007     };
1008 
1009     union {
1010         struct {
1011             uint8_t orientation;
1012             uint8_t touchscreen;
1013             uint16_t density;
1014         };
1015         uint32_t screenType;
1016     };
1017 
1018     enum {
1019         KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
1020         KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
1021         KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
1022         KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
1023     };
1024 
1025     enum {
1026         NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
1027         NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
1028         NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
1029         NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
1030         NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
1031     };
1032 
1033     enum {
1034         MASK_KEYSHIDDEN = 0x0003,
1035         KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
1036         KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
1037         KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
1038         KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
1039     };
1040 
1041     enum {
1042         MASK_NAVHIDDEN = 0x000c,
1043         SHIFT_NAVHIDDEN = 2,
1044         NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
1045         NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
1046         NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
1047     };
1048 
1049     union {
1050         struct {
1051             uint8_t keyboard;
1052             uint8_t navigation;
1053             uint8_t inputFlags;
1054             uint8_t inputPad0;
1055         };
1056         uint32_t input;
1057     };
1058 
1059     enum {
1060         SCREENWIDTH_ANY = 0
1061     };
1062 
1063     enum {
1064         SCREENHEIGHT_ANY = 0
1065     };
1066 
1067     union {
1068         struct {
1069             uint16_t screenWidth;
1070             uint16_t screenHeight;
1071         };
1072         uint32_t screenSize;
1073     };
1074 
1075     enum {
1076         SDKVERSION_ANY = 0
1077     };
1078 
1079   enum {
1080         MINORVERSION_ANY = 0
1081     };
1082 
1083     union {
1084         struct {
1085             uint16_t sdkVersion;
1086             // For now minorVersion must always be 0!!!  Its meaning
1087             // is currently undefined.
1088             uint16_t minorVersion;
1089         };
1090         uint32_t version;
1091     };
1092 
1093     enum {
1094         // screenLayout bits for screen size class.
1095         MASK_SCREENSIZE = 0x0f,
1096         SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
1097         SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
1098         SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
1099         SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
1100         SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
1101 
1102         // screenLayout bits for wide/long screen variation.
1103         MASK_SCREENLONG = 0x30,
1104         SHIFT_SCREENLONG = 4,
1105         SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
1106         SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
1107         SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
1108 
1109         // screenLayout bits for layout direction.
1110         MASK_LAYOUTDIR = 0xC0,
1111         SHIFT_LAYOUTDIR = 6,
1112         LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
1113         LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
1114         LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
1115     };
1116 
1117     enum {
1118         // uiMode bits for the mode type.
1119         MASK_UI_MODE_TYPE = 0x0f,
1120         UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
1121         UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
1122         UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
1123         UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
1124         UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
1125         UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
1126         UI_MODE_TYPE_WATCH = ACONFIGURATION_UI_MODE_TYPE_WATCH,
1127         UI_MODE_TYPE_VR_HEADSET = ACONFIGURATION_UI_MODE_TYPE_VR_HEADSET,
1128 
1129         // uiMode bits for the night switch.
1130         MASK_UI_MODE_NIGHT = 0x30,
1131         SHIFT_UI_MODE_NIGHT = 4,
1132         UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
1133         UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
1134         UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
1135     };
1136 
1137     union {
1138         struct {
1139             uint8_t screenLayout;
1140             uint8_t uiMode;
1141             uint16_t smallestScreenWidthDp;
1142         };
1143         uint32_t screenConfig;
1144     };
1145 
1146     union {
1147         struct {
1148             uint16_t screenWidthDp;
1149             uint16_t screenHeightDp;
1150         };
1151         uint32_t screenSizeDp;
1152     };
1153 
1154     // The ISO-15924 short name for the script corresponding to this
1155     // configuration. (eg. Hant, Latn, etc.). Interpreted in conjunction with
1156     // the locale field.
1157     char localeScript[4];
1158 
1159     // A single BCP-47 variant subtag. Will vary in length between 4 and 8
1160     // chars. Interpreted in conjunction with the locale field.
1161     char localeVariant[8];
1162 
1163     enum {
1164         // screenLayout2 bits for round/notround.
1165         MASK_SCREENROUND = 0x03,
1166         SCREENROUND_ANY = ACONFIGURATION_SCREENROUND_ANY,
1167         SCREENROUND_NO = ACONFIGURATION_SCREENROUND_NO,
1168         SCREENROUND_YES = ACONFIGURATION_SCREENROUND_YES,
1169     };
1170 
1171     enum {
1172         // colorMode bits for wide-color gamut/narrow-color gamut.
1173         MASK_WIDE_COLOR_GAMUT = 0x03,
1174         WIDE_COLOR_GAMUT_ANY = ACONFIGURATION_WIDE_COLOR_GAMUT_ANY,
1175         WIDE_COLOR_GAMUT_NO = ACONFIGURATION_WIDE_COLOR_GAMUT_NO,
1176         WIDE_COLOR_GAMUT_YES = ACONFIGURATION_WIDE_COLOR_GAMUT_YES,
1177 
1178         // colorMode bits for HDR/LDR.
1179         MASK_HDR = 0x0c,
1180         SHIFT_COLOR_MODE_HDR = 2,
1181         HDR_ANY = ACONFIGURATION_HDR_ANY << SHIFT_COLOR_MODE_HDR,
1182         HDR_NO = ACONFIGURATION_HDR_NO << SHIFT_COLOR_MODE_HDR,
1183         HDR_YES = ACONFIGURATION_HDR_YES << SHIFT_COLOR_MODE_HDR,
1184     };
1185 
1186     // An extension of screenConfig.
1187     union {
1188         struct {
1189             uint8_t screenLayout2;      // Contains round/notround qualifier.
1190             uint8_t colorMode;          // Wide-gamut, HDR, etc.
1191             uint16_t screenConfigPad2;  // Reserved padding.
1192         };
1193         uint32_t screenConfig2;
1194     };
1195 
1196     // If false and localeScript is set, it means that the script of the locale
1197     // was explicitly provided.
1198     //
1199     // If true, it means that localeScript was automatically computed.
1200     // localeScript may still not be set in this case, which means that we
1201     // tried but could not compute a script.
1202     bool localeScriptWasComputed;
1203 
1204     // The value of BCP 47 Unicode extension for key 'nu' (numbering system).
1205     // Varies in length from 3 to 8 chars. Zero-filled value.
1206     char localeNumberingSystem[8];
1207 
1208     void copyFromDeviceNoSwap(const ResTable_config& o);
1209 
1210     void copyFromDtoH(const ResTable_config& o);
1211 
1212     void swapHtoD();
1213 
1214     int compare(const ResTable_config& o) const;
1215     int compareLogical(const ResTable_config& o) const;
1216 
1217     inline bool operator<(const ResTable_config& o) const { return compare(o) < 0; }
1218 
1219     // Flags indicating a set of config values.  These flag constants must
1220     // match the corresponding ones in android.content.pm.ActivityInfo and
1221     // attrs_manifest.xml.
1222     enum {
1223         CONFIG_MCC = ACONFIGURATION_MCC,
1224         CONFIG_MNC = ACONFIGURATION_MNC,
1225         CONFIG_LOCALE = ACONFIGURATION_LOCALE,
1226         CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
1227         CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
1228         CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
1229         CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
1230         CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
1231         CONFIG_DENSITY = ACONFIGURATION_DENSITY,
1232         CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
1233         CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
1234         CONFIG_VERSION = ACONFIGURATION_VERSION,
1235         CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
1236         CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
1237         CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
1238         CONFIG_SCREEN_ROUND = ACONFIGURATION_SCREEN_ROUND,
1239         CONFIG_COLOR_MODE = ACONFIGURATION_COLOR_MODE,
1240     };
1241 
1242     // Compare two configuration, returning CONFIG_* flags set for each value
1243     // that is different.
1244     int diff(const ResTable_config& o) const;
1245 
1246     // Return true if 'this' is more specific than 'o'.
1247     bool isMoreSpecificThan(const ResTable_config& o) const;
1248 
1249     // Return true if 'this' is a better match than 'o' for the 'requested'
1250     // configuration.  This assumes that match() has already been used to
1251     // remove any configurations that don't match the requested configuration
1252     // at all; if they are not first filtered, non-matching results can be
1253     // considered better than matching ones.
1254     // The general rule per attribute: if the request cares about an attribute
1255     // (it normally does), if the two (this and o) are equal it's a tie.  If
1256     // they are not equal then one must be generic because only generic and
1257     // '==requested' will pass the match() call.  So if this is not generic,
1258     // it wins.  If this IS generic, o wins (return false).
1259     bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
1260 
1261     // Return true if 'this' can be considered a match for the parameters in
1262     // 'settings'.
1263     // Note this is asymetric.  A default piece of data will match every request
1264     // but a request for the default should not match odd specifics
1265     // (ie, request with no mcc should not match a particular mcc's data)
1266     // settings is the requested settings
1267     bool match(const ResTable_config& settings) const;
1268 
1269     // Get the string representation of the locale component of this
1270     // Config. The maximum size of this representation will be
1271     // |RESTABLE_MAX_LOCALE_LEN| (including a terminating '\0').
1272     //
1273     // Example: en-US, en-Latn-US, en-POSIX.
1274     //
1275     // If canonicalize is set, Tagalog (tl) locales get converted
1276     // to Filipino (fil).
1277     void getBcp47Locale(char* out, bool canonicalize=false) const;
1278 
1279     // Append to str the resource-qualifer string representation of the
1280     // locale component of this Config. If the locale is only country
1281     // and language, it will look like en-rUS. If it has scripts and
1282     // variants, it will be a modified bcp47 tag: b+en+Latn+US.
1283     void appendDirLocale(String8& str) const;
1284 
1285     // Sets the values of language, region, script, variant and numbering
1286     // system to the well formed BCP 47 locale contained in |in|.
1287     // The input locale is assumed to be valid and no validation is performed.
1288     void setBcp47Locale(const char* in);
1289 
clearLocaleResTable_config1290     inline void clearLocale() {
1291         locale = 0;
1292         localeScriptWasComputed = false;
1293         memset(localeScript, 0, sizeof(localeScript));
1294         memset(localeVariant, 0, sizeof(localeVariant));
1295         memset(localeNumberingSystem, 0, sizeof(localeNumberingSystem));
1296     }
1297 
computeScriptResTable_config1298     inline void computeScript() {
1299         localeDataComputeScript(localeScript, language, country);
1300     }
1301 
1302     // Get the 2 or 3 letter language code of this configuration. Trailing
1303     // bytes are set to '\0'.
1304     size_t unpackLanguage(char language[4]) const;
1305     // Get the 2 or 3 letter language code of this configuration. Trailing
1306     // bytes are set to '\0'.
1307     size_t unpackRegion(char region[4]) const;
1308 
1309     // Sets the language code of this configuration to the first three
1310     // chars at |language|.
1311     //
1312     // If |language| is a 2 letter code, the trailing byte must be '\0' or
1313     // the BCP-47 separator '-'.
1314     void packLanguage(const char* language);
1315     // Sets the region code of this configuration to the first three bytes
1316     // at |region|. If |region| is a 2 letter code, the trailing byte must be '\0'
1317     // or the BCP-47 separator '-'.
1318     void packRegion(const char* region);
1319 
1320     // Returns a positive integer if this config is more specific than |o|
1321     // with respect to their locales, a negative integer if |o| is more specific
1322     // and 0 if they're equally specific.
1323     int isLocaleMoreSpecificThan(const ResTable_config &o) const;
1324 
1325     // Returns an integer representng the imporance score of the configuration locale.
1326     int getImportanceScoreOfLocale() const;
1327 
1328     // Return true if 'this' is a better locale match than 'o' for the
1329     // 'requested' configuration. Similar to isBetterThan(), this assumes that
1330     // match() has already been used to remove any configurations that don't
1331     // match the requested configuration at all.
1332     bool isLocaleBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
1333 
1334     String8 toString() const;
1335 };
1336 
1337 /**
1338  * A specification of the resources defined by a particular type.
1339  *
1340  * There should be one of these chunks for each resource type.
1341  *
1342  * This structure is followed by an array of integers providing the set of
1343  * configuration change flags (ResTable_config::CONFIG_*) that have multiple
1344  * resources for that configuration.  In addition, the high bit is set if that
1345  * resource has been made public.
1346  */
1347 struct ResTable_typeSpec
1348 {
1349     struct ResChunk_header header;
1350 
1351     // The type identifier this chunk is holding.  Type IDs start
1352     // at 1 (corresponding to the value of the type bits in a
1353     // resource identifier).  0 is invalid.
1354     uint8_t id;
1355 
1356     // Must be 0.
1357     uint8_t res0;
1358     // Must be 0.
1359     uint16_t res1;
1360 
1361     // Number of uint32_t entry configuration masks that follow.
1362     uint32_t entryCount;
1363 
1364     enum : uint32_t {
1365         // Additional flag indicating an entry is public.
1366         SPEC_PUBLIC = 0x40000000u,
1367     };
1368 };
1369 
1370 /**
1371  * A collection of resource entries for a particular resource data
1372  * type.
1373  *
1374  * If the flag FLAG_SPARSE is not set in `flags`, then this struct is
1375  * followed by an array of uint32_t defining the resource
1376  * values, corresponding to the array of type strings in the
1377  * ResTable_package::typeStrings string block. Each of these hold an
1378  * index from entriesStart; a value of NO_ENTRY means that entry is
1379  * not defined.
1380  *
1381  * If the flag FLAG_SPARSE is set in `flags`, then this struct is followed
1382  * by an array of ResTable_sparseTypeEntry defining only the entries that
1383  * have values for this type. Each entry is sorted by their entry ID such
1384  * that a binary search can be performed over the entries. The ID and offset
1385  * are encoded in a uint32_t. See ResTabe_sparseTypeEntry.
1386  *
1387  * There may be multiple of these chunks for a particular resource type,
1388  * supply different configuration variations for the resource values of
1389  * that type.
1390  *
1391  * It would be nice to have an additional ordered index of entries, so
1392  * we can do a binary search if trying to find a resource by string name.
1393  */
1394 struct ResTable_type
1395 {
1396     struct ResChunk_header header;
1397 
1398     enum {
1399         NO_ENTRY = 0xFFFFFFFF
1400     };
1401 
1402     // The type identifier this chunk is holding.  Type IDs start
1403     // at 1 (corresponding to the value of the type bits in a
1404     // resource identifier).  0 is invalid.
1405     uint8_t id;
1406 
1407     enum {
1408         // If set, the entry is sparse, and encodes both the entry ID and offset into each entry,
1409         // and a binary search is used to find the key. Only available on platforms >= O.
1410         // Mark any types that use this with a v26 qualifier to prevent runtime issues on older
1411         // platforms.
1412         FLAG_SPARSE = 0x01,
1413     };
1414     uint8_t flags;
1415 
1416     // Must be 0.
1417     uint16_t reserved;
1418 
1419     // Number of uint32_t entry indices that follow.
1420     uint32_t entryCount;
1421 
1422     // Offset from header where ResTable_entry data starts.
1423     uint32_t entriesStart;
1424 
1425     // Configuration this collection of entries is designed for. This must always be last.
1426     ResTable_config config;
1427 };
1428 
1429 // The minimum size required to read any version of ResTable_type.
1430 constexpr size_t kResTableTypeMinSize =
1431     sizeof(ResTable_type) - sizeof(ResTable_config) + sizeof(ResTable_config::size);
1432 
1433 // Assert that the ResTable_config is always the last field. This poses a problem for extending
1434 // ResTable_type in the future, as ResTable_config is variable (over different releases).
1435 static_assert(sizeof(ResTable_type) == offsetof(ResTable_type, config) + sizeof(ResTable_config),
1436               "ResTable_config must be last field in ResTable_type");
1437 
1438 /**
1439  * An entry in a ResTable_type with the flag `FLAG_SPARSE` set.
1440  */
1441 union ResTable_sparseTypeEntry {
1442     // Holds the raw uint32_t encoded value. Do not read this.
1443     uint32_t entry;
1444     struct {
1445         // The index of the entry.
1446         uint16_t idx;
1447 
1448         // The offset from ResTable_type::entriesStart, divided by 4.
1449         uint16_t offset;
1450     };
1451 };
1452 
1453 static_assert(sizeof(ResTable_sparseTypeEntry) == sizeof(uint32_t),
1454         "ResTable_sparseTypeEntry must be 4 bytes in size");
1455 
1456 /**
1457  * This is the beginning of information about an entry in the resource
1458  * table.  It holds the reference to the name of this entry, and is
1459  * immediately followed by one of:
1460  *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
1461  *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
1462  *     These supply a set of name/value mappings of data.
1463  */
1464 struct ResTable_entry
1465 {
1466     // Number of bytes in this structure.
1467     uint16_t size;
1468 
1469     enum {
1470         // If set, this is a complex entry, holding a set of name/value
1471         // mappings.  It is followed by an array of ResTable_map structures.
1472         FLAG_COMPLEX = 0x0001,
1473         // If set, this resource has been declared public, so libraries
1474         // are allowed to reference it.
1475         FLAG_PUBLIC = 0x0002,
1476         // If set, this is a weak resource and may be overriden by strong
1477         // resources of the same name/type. This is only useful during
1478         // linking with other resource tables.
1479         FLAG_WEAK = 0x0004
1480     };
1481     uint16_t flags;
1482 
1483     // Reference into ResTable_package::keyStrings identifying this entry.
1484     struct ResStringPool_ref key;
1485 };
1486 
1487 /**
1488  * Extended form of a ResTable_entry for map entries, defining a parent map
1489  * resource from which to inherit values.
1490  */
1491 struct ResTable_map_entry : public ResTable_entry
1492 {
1493     // Resource identifier of the parent mapping, or 0 if there is none.
1494     // This is always treated as a TYPE_DYNAMIC_REFERENCE.
1495     ResTable_ref parent;
1496     // Number of name/value pairs that follow for FLAG_COMPLEX.
1497     uint32_t count;
1498 };
1499 
1500 /**
1501  * A single name/value mapping that is part of a complex resource
1502  * entry.
1503  */
1504 struct ResTable_map
1505 {
1506     // The resource identifier defining this mapping's name.  For attribute
1507     // resources, 'name' can be one of the following special resource types
1508     // to supply meta-data about the attribute; for all other resource types
1509     // it must be an attribute resource.
1510     ResTable_ref name;
1511 
1512     // Special values for 'name' when defining attribute resources.
1513     enum {
1514         // This entry holds the attribute's type code.
1515         ATTR_TYPE = Res_MAKEINTERNAL(0),
1516 
1517         // For integral attributes, this is the minimum value it can hold.
1518         ATTR_MIN = Res_MAKEINTERNAL(1),
1519 
1520         // For integral attributes, this is the maximum value it can hold.
1521         ATTR_MAX = Res_MAKEINTERNAL(2),
1522 
1523         // Localization of this resource is can be encouraged or required with
1524         // an aapt flag if this is set
1525         ATTR_L10N = Res_MAKEINTERNAL(3),
1526 
1527         // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
1528         ATTR_OTHER = Res_MAKEINTERNAL(4),
1529         ATTR_ZERO = Res_MAKEINTERNAL(5),
1530         ATTR_ONE = Res_MAKEINTERNAL(6),
1531         ATTR_TWO = Res_MAKEINTERNAL(7),
1532         ATTR_FEW = Res_MAKEINTERNAL(8),
1533         ATTR_MANY = Res_MAKEINTERNAL(9)
1534 
1535     };
1536 
1537     // Bit mask of allowed types, for use with ATTR_TYPE.
1538     enum {
1539         // No type has been defined for this attribute, use generic
1540         // type handling.  The low 16 bits are for types that can be
1541         // handled generically; the upper 16 require additional information
1542         // in the bag so can not be handled generically for TYPE_ANY.
1543         TYPE_ANY = 0x0000FFFF,
1544 
1545         // Attribute holds a references to another resource.
1546         TYPE_REFERENCE = 1<<0,
1547 
1548         // Attribute holds a generic string.
1549         TYPE_STRING = 1<<1,
1550 
1551         // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
1552         // optionally specify a constrained range of possible integer values.
1553         TYPE_INTEGER = 1<<2,
1554 
1555         // Attribute holds a boolean integer.
1556         TYPE_BOOLEAN = 1<<3,
1557 
1558         // Attribute holds a color value.
1559         TYPE_COLOR = 1<<4,
1560 
1561         // Attribute holds a floating point value.
1562         TYPE_FLOAT = 1<<5,
1563 
1564         // Attribute holds a dimension value, such as "20px".
1565         TYPE_DIMENSION = 1<<6,
1566 
1567         // Attribute holds a fraction value, such as "20%".
1568         TYPE_FRACTION = 1<<7,
1569 
1570         // Attribute holds an enumeration.  The enumeration values are
1571         // supplied as additional entries in the map.
1572         TYPE_ENUM = 1<<16,
1573 
1574         // Attribute holds a bitmaks of flags.  The flag bit values are
1575         // supplied as additional entries in the map.
1576         TYPE_FLAGS = 1<<17
1577     };
1578 
1579     // Enum of localization modes, for use with ATTR_L10N.
1580     enum {
1581         L10N_NOT_REQUIRED = 0,
1582         L10N_SUGGESTED    = 1
1583     };
1584 
1585     // This mapping's value.
1586     Res_value value;
1587 };
1588 
1589 
1590 // A ResTable_entry variant that either holds an unmanaged pointer to a constant ResTable_entry or
1591 // holds a ResTable_entry which is tied to the lifetime of the handle.
1592 class ResTable_entry_handle {
1593  public:
1594     ResTable_entry_handle() = default;
1595 
ResTable_entry_handle(const ResTable_entry_handle & handle)1596     ResTable_entry_handle(const ResTable_entry_handle& handle) {
1597       entry_ = handle.entry_;
1598     }
1599 
ResTable_entry_handle(ResTable_entry_handle && handle)1600     ResTable_entry_handle(ResTable_entry_handle&& handle) noexcept {
1601       entry_ = handle.entry_;
1602     }
1603 
managed(ResTable_entry * entry,void (* deleter)(void *))1604     inline static ResTable_entry_handle managed(ResTable_entry* entry, void (*deleter)(void *)) {
1605       return ResTable_entry_handle(std::shared_ptr<const ResTable_entry>(entry, deleter));
1606     }
1607 
unmanaged(const ResTable_entry * entry)1608     inline static ResTable_entry_handle unmanaged(const ResTable_entry* entry)  {
1609       return ResTable_entry_handle(std::shared_ptr<const ResTable_entry>(entry, [](auto /*p */){}));
1610     }
1611 
1612     inline ResTable_entry_handle& operator=(const ResTable_entry_handle& handle) noexcept {
1613       entry_ = handle.entry_;
1614       return *this;
1615     }
1616 
1617     inline ResTable_entry_handle& operator=(ResTable_entry_handle&& handle) noexcept {
1618       entry_ = handle.entry_;
1619       return *this;
1620     }
1621 
1622     inline const ResTable_entry* operator*() & {
1623       return entry_.get();
1624     }
1625 
1626  private:
ResTable_entry_handle(std::shared_ptr<const ResTable_entry> entry)1627     explicit ResTable_entry_handle(std::shared_ptr<const ResTable_entry> entry)
1628         : entry_(std::move(entry)) { }
1629 
1630     std::shared_ptr<const ResTable_entry> entry_;
1631 };
1632 
1633 /**
1634  * A package-id to package name mapping for any shared libraries used
1635  * in this resource table. The package-id's encoded in this resource
1636  * table may be different than the id's assigned at runtime. We must
1637  * be able to translate the package-id's based on the package name.
1638  */
1639 struct ResTable_lib_header
1640 {
1641     struct ResChunk_header header;
1642 
1643     // The number of shared libraries linked in this resource table.
1644     uint32_t count;
1645 };
1646 
1647 /**
1648  * A shared library package-id to package name entry.
1649  */
1650 struct ResTable_lib_entry
1651 {
1652     // The package-id this shared library was assigned at build time.
1653     // We use a uint32 to keep the structure aligned on a uint32 boundary.
1654     uint32_t packageId;
1655 
1656     // The package name of the shared library. \0 terminated.
1657     uint16_t packageName[128];
1658 };
1659 
1660 /**
1661  * Specifies the set of resources that are explicitly allowed to be overlaid by RROs.
1662  */
1663 struct ResTable_overlayable_header
1664 {
1665   struct ResChunk_header header;
1666 
1667   // The name of the overlayable set of resources that overlays target.
1668   uint16_t name[256];
1669 
1670  // The component responsible for enabling and disabling overlays targeting this chunk.
1671   uint16_t actor[256];
1672 };
1673 
1674 /**
1675  * Holds a list of resource ids that are protected from being overlaid by a set of policies. If
1676  * the overlay fulfils at least one of the policies, then the overlay can overlay the list of
1677  * resources.
1678  */
1679 struct ResTable_overlayable_policy_header
1680 {
1681   /**
1682    * Flags for a bitmask for all possible overlayable policy options.
1683    *
1684    * Any changes to this set should also update aidl/android/os/OverlayablePolicy.aidl
1685    */
1686   enum PolicyFlags : uint32_t {
1687     // Base
1688     NONE = 0x00000000,
1689 
1690     // Any overlay can overlay these resources.
1691     PUBLIC = 0x00000001,
1692 
1693     // The overlay must reside of the system partition or must have existed on the system partition
1694     // before an upgrade to overlay these resources.
1695     SYSTEM_PARTITION = 0x00000002,
1696 
1697     // The overlay must reside of the vendor partition or must have existed on the vendor partition
1698     // before an upgrade to overlay these resources.
1699     VENDOR_PARTITION = 0x00000004,
1700 
1701     // The overlay must reside of the product partition or must have existed on the product
1702     // partition before an upgrade to overlay these resources.
1703     PRODUCT_PARTITION = 0x00000008,
1704 
1705     // The overlay must be signed with the same signature as the package containing the target
1706     // resource
1707     SIGNATURE = 0x00000010,
1708 
1709     // The overlay must reside of the odm partition or must have existed on the odm
1710     // partition before an upgrade to overlay these resources.
1711     ODM_PARTITION = 0x00000020,
1712 
1713     // The overlay must reside of the oem partition or must have existed on the oem
1714     // partition before an upgrade to overlay these resources.
1715     OEM_PARTITION = 0x00000040,
1716 
1717     // The overlay must be signed with the same signature as the actor declared for the target
1718     // resource
1719     ACTOR_SIGNATURE = 0x00000080,
1720   };
1721 
1722   using PolicyBitmask = uint32_t;
1723 
1724   struct ResChunk_header header;
1725 
1726   PolicyFlags policy_flags;
1727 
1728   // The number of ResTable_ref that follow this header.
1729   uint32_t entry_count;
1730 };
1731 
1732 inline ResTable_overlayable_policy_header::PolicyFlags& operator |=(
1733     ResTable_overlayable_policy_header::PolicyFlags& first,
1734     ResTable_overlayable_policy_header::PolicyFlags second) {
1735   first = static_cast<ResTable_overlayable_policy_header::PolicyFlags>(first | second);
1736   return first;
1737 }
1738 
1739 #pragma pack(push, 1)
1740 struct Idmap_header {
1741   // Always 0x504D4449 ('IDMP')
1742   uint32_t magic;
1743 
1744   uint32_t version;
1745 
1746   uint32_t target_crc32;
1747   uint32_t overlay_crc32;
1748 
1749   uint32_t fulfilled_policies;
1750   uint8_t enforce_overlayable;
1751 
1752   uint8_t target_path[256];
1753   uint8_t overlay_path[256];
1754 
1755   uint32_t debug_info_size;
1756   uint8_t debug_info[0];
1757 
1758   size_t Size() const;
1759 };
1760 
1761 struct Idmap_data_header {
1762   uint8_t target_package_id;
1763   uint8_t overlay_package_id;
1764   uint32_t target_entry_count;
1765   uint32_t overlay_entry_count;
1766   uint32_t string_pool_index_offset;
1767   uint32_t string_pool_length;
1768 };
1769 
1770 struct Idmap_target_entry {
1771   uint32_t target_id;
1772   uint8_t type;
1773   uint32_t value;
1774 };
1775 
1776 struct Idmap_overlay_entry {
1777   uint32_t overlay_id;
1778   uint32_t target_id;
1779 };
1780 #pragma pack(pop)
1781 
1782 class AssetManager2;
1783 
1784 /**
1785  * Holds the shared library ID table. Shared libraries are assigned package IDs at
1786  * build time, but they may be loaded in a different order, so we need to maintain
1787  * a mapping of build-time package ID to run-time assigned package ID.
1788  *
1789  * Dynamic references are not currently supported in overlays. Only the base package
1790  * may have dynamic references.
1791  */
1792 class DynamicRefTable
1793 {
1794     friend class AssetManager2;
1795 public:
1796     DynamicRefTable();
1797     DynamicRefTable(uint8_t packageId, bool appAsLib);
1798     virtual ~DynamicRefTable() = default;
1799 
1800     // Loads an unmapped reference table from the package.
1801     status_t load(const ResTable_lib_header* const header);
1802 
1803     // Adds mappings from the other DynamicRefTable
1804     status_t addMappings(const DynamicRefTable& other);
1805 
1806     // Creates a mapping from build-time package ID to run-time package ID for
1807     // the given package.
1808     status_t addMapping(const String16& packageName, uint8_t packageId);
1809 
1810     void addMapping(uint8_t buildPackageId, uint8_t runtimePackageId);
1811 
1812     // Returns whether or not the value must be looked up.
1813     bool requiresLookup(const Res_value* value) const;
1814 
1815     // Performs the actual conversion of build-time resource ID to run-time
1816     // resource ID.
1817     virtual status_t lookupResourceId(uint32_t* resId) const;
1818     status_t lookupResourceValue(Res_value* value) const;
1819 
entries()1820     inline const KeyedVector<String16, uint8_t>& entries() const {
1821         return mEntries;
1822     }
1823 
1824 private:
1825     uint8_t                         mAssignedPackageId;
1826     uint8_t                         mLookupTable[256];
1827     KeyedVector<String16, uint8_t>  mEntries;
1828     bool                            mAppAsLib;
1829 };
1830 
1831 bool U16StringToInt(const char16_t* s, size_t len, Res_value* outValue);
1832 
1833 /**
1834  * Convenience class for accessing data in a ResTable resource.
1835  */
1836 class ResTable
1837 {
1838 public:
1839     ResTable();
1840     ResTable(const void* data, size_t size, const int32_t cookie,
1841              bool copyData=false);
1842     ~ResTable();
1843 
1844     status_t add(const void* data, size_t size, const int32_t cookie=-1, bool copyData=false);
1845     status_t add(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
1846             const int32_t cookie=-1, bool copyData=false, bool appAsLib=false);
1847 
1848     status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false);
1849     status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false,
1850             bool appAsLib=false, bool isSystemAsset=false);
1851 
1852     status_t add(ResTable* src, bool isSystemAsset=false);
1853     status_t addEmpty(const int32_t cookie);
1854 
1855     status_t getError() const;
1856 
1857     void uninit();
1858 
1859     struct resource_name
1860     {
1861         const char16_t* package = NULL;
1862         size_t packageLen;
1863         const char16_t* type = NULL;
1864         const char* type8 = NULL;
1865         size_t typeLen;
1866         const char16_t* name = NULL;
1867         const char* name8 = NULL;
1868         size_t nameLen;
1869     };
1870 
1871     bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
1872 
1873     bool getResourceFlags(uint32_t resID, uint32_t* outFlags) const;
1874 
1875     /**
1876      * Returns whether or not the package for the given resource has been dynamically assigned.
1877      * If the resource can't be found, returns 'false'.
1878      */
1879     bool isResourceDynamic(uint32_t resID) const;
1880 
1881     /**
1882      * Returns whether or not the given package has been dynamically assigned.
1883      * If the package can't be found, returns 'false'.
1884      */
1885     bool isPackageDynamic(uint8_t packageID) const;
1886 
1887     /**
1888      * Retrieve the value of a resource.  If the resource is found, returns a
1889      * value >= 0 indicating the table it is in (for use with
1890      * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
1891      * not found, returns a negative error code.
1892      *
1893      * Note that this function does not do reference traversal.  If you want
1894      * to follow references to other resources to get the "real" value to
1895      * use, you need to call resolveReference() after this function.
1896      *
1897      * @param resID The desired resoruce identifier.
1898      * @param outValue Filled in with the resource data that was found.
1899      *
1900      * @return ssize_t Either a >= 0 table index or a negative error code.
1901      */
1902     ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
1903                     uint16_t density = 0,
1904                     uint32_t* outSpecFlags = NULL,
1905                     ResTable_config* outConfig = NULL) const;
1906 
1907     inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
1908             uint32_t* outSpecFlags=NULL) const {
1909         return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
1910     }
1911 
1912     ssize_t resolveReference(Res_value* inOutValue,
1913                              ssize_t blockIndex,
1914                              uint32_t* outLastRef = NULL,
1915                              uint32_t* inoutTypeSpecFlags = NULL,
1916                              ResTable_config* outConfig = NULL) const;
1917 
1918     enum {
1919         TMP_BUFFER_SIZE = 16
1920     };
1921     const char16_t* valueToString(const Res_value* value, size_t stringBlock,
1922                                   char16_t tmpBuffer[TMP_BUFFER_SIZE],
1923                                   size_t* outLen) const;
1924 
1925     struct bag_entry {
1926         ssize_t stringBlock;
1927         ResTable_map map;
1928     };
1929 
1930     /**
1931      * Retrieve the bag of a resource.  If the resoruce is found, returns the
1932      * number of bags it contains and 'outBag' points to an array of their
1933      * values.  If not found, a negative error code is returned.
1934      *
1935      * Note that this function -does- do reference traversal of the bag data.
1936      *
1937      * @param resID The desired resource identifier.
1938      * @param outBag Filled inm with a pointer to the bag mappings.
1939      *
1940      * @return ssize_t Either a >= 0 bag count of negative error code.
1941      */
1942     ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
1943 
1944     void unlockBag(const bag_entry* bag) const;
1945 
1946     void lock() const;
1947 
1948     ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
1949             uint32_t* outTypeSpecFlags=NULL) const;
1950 
1951     void unlock() const;
1952 
1953     class Theme {
1954     public:
1955         explicit Theme(const ResTable& table);
1956         ~Theme();
1957 
getResTable()1958         inline const ResTable& getResTable() const { return mTable; }
1959 
1960         status_t applyStyle(uint32_t resID, bool force=false);
1961         status_t setTo(const Theme& other);
1962         status_t clear();
1963 
1964         /**
1965          * Retrieve a value in the theme.  If the theme defines this
1966          * value, returns a value >= 0 indicating the table it is in
1967          * (for use with getTableStringBlock() and getTableCookie) and
1968          * fills in 'outValue'.  If not found, returns a negative error
1969          * code.
1970          *
1971          * Note that this function does not do reference traversal.  If you want
1972          * to follow references to other resources to get the "real" value to
1973          * use, you need to call resolveReference() after this function.
1974          *
1975          * @param resID A resource identifier naming the desired theme
1976          *              attribute.
1977          * @param outValue Filled in with the theme value that was
1978          *                 found.
1979          *
1980          * @return ssize_t Either a >= 0 table index or a negative error code.
1981          */
1982         ssize_t getAttribute(uint32_t resID, Res_value* outValue,
1983                 uint32_t* outTypeSpecFlags = NULL) const;
1984 
1985         /**
1986          * This is like ResTable::resolveReference(), but also takes
1987          * care of resolving attribute references to the theme.
1988          */
1989         ssize_t resolveAttributeReference(Res_value* inOutValue,
1990                 ssize_t blockIndex, uint32_t* outLastRef = NULL,
1991                 uint32_t* inoutTypeSpecFlags = NULL,
1992                 ResTable_config* inoutConfig = NULL) const;
1993 
1994         /**
1995          * Returns a bit mask of configuration changes that will impact this
1996          * theme (and thus require completely reloading it).
1997          */
1998         uint32_t getChangingConfigurations() const;
1999 
2000         void dumpToLog() const;
2001 
2002     private:
2003         Theme(const Theme&);
2004         Theme& operator=(const Theme&);
2005 
2006         struct theme_entry {
2007             ssize_t stringBlock;
2008             uint32_t typeSpecFlags;
2009             Res_value value;
2010         };
2011 
2012         struct type_info {
2013             size_t numEntries;
2014             theme_entry* entries;
2015         };
2016 
2017         struct package_info {
2018             type_info types[Res_MAXTYPE + 1];
2019         };
2020 
2021         void free_package(package_info* pi);
2022         package_info* copy_package(package_info* pi);
2023 
2024         const ResTable& mTable;
2025         package_info*   mPackages[Res_MAXPACKAGE];
2026         uint32_t        mTypeSpecFlags;
2027     };
2028 
2029     void setParameters(const ResTable_config* params);
2030     void getParameters(ResTable_config* params) const;
2031 
2032     // Retrieve an identifier (which can be passed to getResource)
2033     // for a given resource name.  The 'name' can be fully qualified
2034     // (<package>:<type>.<basename>) or the package or type components
2035     // can be dropped if default values are supplied here.
2036     //
2037     // Returns 0 if no such resource was found, else a valid resource ID.
2038     uint32_t identifierForName(const char16_t* name, size_t nameLen,
2039                                const char16_t* type = 0, size_t typeLen = 0,
2040                                const char16_t* defPackage = 0,
2041                                size_t defPackageLen = 0,
2042                                uint32_t* outTypeSpecFlags = NULL) const;
2043 
2044     static bool expandResourceRef(const char16_t* refStr, size_t refLen,
2045                                   String16* outPackage,
2046                                   String16* outType,
2047                                   String16* outName,
2048                                   const String16* defType = NULL,
2049                                   const String16* defPackage = NULL,
2050                                   const char** outErrorMsg = NULL,
2051                                   bool* outPublicOnly = NULL);
2052 
2053     static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
2054     static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
2055 
2056     // Used with stringToValue.
2057     class Accessor
2058     {
2059     public:
~Accessor()2060         inline virtual ~Accessor() { }
2061 
2062         virtual const String16& getAssetsPackage() const = 0;
2063 
2064         virtual uint32_t getCustomResource(const String16& package,
2065                                            const String16& type,
2066                                            const String16& name) const = 0;
2067         virtual uint32_t getCustomResourceWithCreation(const String16& package,
2068                                                        const String16& type,
2069                                                        const String16& name,
2070                                                        const bool createIfNeeded = false) = 0;
2071         virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
2072         virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
2073         virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
2074         virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
2075         virtual bool getAttributeEnum(uint32_t attrID,
2076                                       const char16_t* name, size_t nameLen,
2077                                       Res_value* outValue) = 0;
2078         virtual bool getAttributeFlags(uint32_t attrID,
2079                                        const char16_t* name, size_t nameLen,
2080                                        Res_value* outValue) = 0;
2081         virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
2082         virtual bool getLocalizationSetting() = 0;
2083         virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
2084     };
2085 
2086     // Convert a string to a resource value.  Handles standard "@res",
2087     // "#color", "123", and "0x1bd" types; performs escaping of strings.
2088     // The resulting value is placed in 'outValue'; if it is a string type,
2089     // 'outString' receives the string.  If 'attrID' is supplied, the value is
2090     // type checked against this attribute and it is used to perform enum
2091     // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
2092     // resolve resources that do not exist in this ResTable.  If 'attrType' is
2093     // supplied, the value will be type checked for this format if 'attrID'
2094     // is not supplied or found.
2095     bool stringToValue(Res_value* outValue, String16* outString,
2096                        const char16_t* s, size_t len,
2097                        bool preserveSpaces, bool coerceType,
2098                        uint32_t attrID = 0,
2099                        const String16* defType = NULL,
2100                        const String16* defPackage = NULL,
2101                        Accessor* accessor = NULL,
2102                        void* accessorCookie = NULL,
2103                        uint32_t attrType = ResTable_map::TYPE_ANY,
2104                        bool enforcePrivate = true) const;
2105 
2106     // Perform processing of escapes and quotes in a string.
2107     static bool collectString(String16* outString,
2108                               const char16_t* s, size_t len,
2109                               bool preserveSpaces,
2110                               const char** outErrorMsg = NULL,
2111                               bool append = false);
2112 
2113     size_t getBasePackageCount() const;
2114     const String16 getBasePackageName(size_t idx) const;
2115     uint32_t getBasePackageId(size_t idx) const;
2116     uint32_t getLastTypeIdForPackage(size_t idx) const;
2117 
2118     // Return the number of resource tables that the object contains.
2119     size_t getTableCount() const;
2120     // Return the values string pool for the resource table at the given
2121     // index.  This string pool contains all of the strings for values
2122     // contained in the resource table -- that is the item values themselves,
2123     // but not the names their entries or types.
2124     const ResStringPool* getTableStringBlock(size_t index) const;
2125     // Return unique cookie identifier for the given resource table.
2126     int32_t getTableCookie(size_t index) const;
2127 
2128     const DynamicRefTable* getDynamicRefTableForCookie(int32_t cookie) const;
2129 
2130     // Return the configurations (ResTable_config) that we know about
2131     void getConfigurations(Vector<ResTable_config>* configs, bool ignoreMipmap=false,
2132             bool ignoreAndroidPackage=false, bool includeSystemConfigs=true) const;
2133 
2134     void getLocales(Vector<String8>* locales, bool includeSystemLocales=true,
2135             bool mergeEquivalentLangs=false) const;
2136 
2137     // Generate an idmap.
2138     //
2139     // Return value: on success: NO_ERROR; caller is responsible for free-ing
2140     // outData (using free(3)). On failure, any status_t value other than
2141     // NO_ERROR; the caller should not free outData.
2142     status_t createIdmap(const ResTable& targetResTable,
2143             uint32_t targetCrc, uint32_t overlayCrc,
2144             const char* targetPath, const char* overlayPath,
2145             void** outData, size_t* outSize) const;
2146 
2147     static const size_t IDMAP_HEADER_SIZE_BYTES = 4 * sizeof(uint32_t) + 2 * 256;
2148     static const uint32_t IDMAP_CURRENT_VERSION = 0x00000001;
2149 
2150     // Retrieve idmap meta-data.
2151     //
2152     // This function only requires the idmap header (the first
2153     // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
2154     static bool getIdmapInfo(const void* idmap, size_t size,
2155             uint32_t* pVersion,
2156             uint32_t* pTargetCrc, uint32_t* pOverlayCrc,
2157             String8* pTargetPath, String8* pOverlayPath);
2158 
2159     void print(bool inclValues) const;
2160     static String8 normalizeForOutput(const char* input);
2161 
2162 private:
2163     struct Header;
2164     struct Type;
2165     struct Entry;
2166     struct Package;
2167     struct PackageGroup;
2168     typedef Vector<Type*> TypeList;
2169 
2170     struct bag_set {
2171         size_t numAttrs;    // number in array
2172         size_t availAttrs;  // total space in array
2173         uint32_t typeSpecFlags;
2174         // Followed by 'numAttr' bag_entry structures.
2175     };
2176 
2177     /**
2178      * Configuration dependent cached data. This must be cleared when the configuration is
2179      * changed (setParameters).
2180      */
2181     struct TypeCacheEntry {
TypeCacheEntryTypeCacheEntry2182         TypeCacheEntry() : cachedBags(NULL) {}
2183 
2184         // Computed attribute bags for this type.
2185         bag_set** cachedBags;
2186 
2187         // Pre-filtered list of configurations (per asset path) that match the parameters set on this
2188         // ResTable.
2189         Vector<std::shared_ptr<Vector<const ResTable_type*>>> filteredConfigs;
2190     };
2191 
2192     status_t addInternal(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
2193             bool appAsLib, const int32_t cookie, bool copyData, bool isSystemAsset=false);
2194 
2195     ssize_t getResourcePackageIndex(uint32_t resID) const;
2196     ssize_t getResourcePackageIndexFromPackage(uint8_t packageID) const;
2197 
2198     status_t getEntry(
2199         const PackageGroup* packageGroup, int typeIndex, int entryIndex,
2200         const ResTable_config* config,
2201         Entry* outEntry) const;
2202 
2203     uint32_t findEntry(const PackageGroup* group, ssize_t typeIndex, const char16_t* name,
2204             size_t nameLen, uint32_t* outTypeSpecFlags) const;
2205 
2206     status_t parsePackage(
2207         const ResTable_package* const pkg, const Header* const header,
2208         bool appAsLib, bool isSystemAsset);
2209 
2210     void print_value(const Package* pkg, const Res_value& value) const;
2211 
2212     template <typename Func>
2213     void forEachConfiguration(bool ignoreMipmap, bool ignoreAndroidPackage,
2214                               bool includeSystemConfigs, const Func& f) const;
2215 
2216     mutable Mutex               mLock;
2217 
2218     // Mutex that controls access to the list of pre-filtered configurations
2219     // to check when looking up entries.
2220     // When iterating over a bag, the mLock mutex is locked. While mLock is locked,
2221     // we do resource lookups.
2222     // Mutex is not reentrant, so we must use a different lock than mLock.
2223     mutable Mutex               mFilteredConfigLock;
2224 
2225     status_t                    mError;
2226 
2227     ResTable_config             mParams;
2228 
2229     // Array of all resource tables.
2230     Vector<Header*>             mHeaders;
2231 
2232     // Array of packages in all resource tables.
2233     Vector<PackageGroup*>       mPackageGroups;
2234 
2235     // Mapping from resource package IDs to indices into the internal
2236     // package array.
2237     uint8_t                     mPackageMap[256];
2238 
2239     uint8_t                     mNextPackageId;
2240 };
2241 
2242 }   // namespace android
2243 
2244 #endif // _LIBS_UTILS_RESOURCE_TYPES_H
2245