1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "recovery_ui/screen_ui.h"
18
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39
40 #include <android-base/logging.h>
41 #include <android-base/properties.h>
42 #include <android-base/stringprintf.h>
43 #include <android-base/strings.h>
44
45 #include "minui/minui.h"
46 #include "otautil/paths.h"
47 #include "recovery_ui/device.h"
48 #include "recovery_ui/ui.h"
49
50 // Return the current time as a double (including fractions of a second).
now()51 static double now() {
52 struct timeval tv;
53 gettimeofday(&tv, nullptr);
54 return tv.tv_sec + tv.tv_usec / 1000000.0;
55 }
56
Menu(size_t initial_selection,const DrawInterface & draw_func)57 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
58 : selection_(initial_selection), draw_funcs_(draw_func) {}
59
selection() const60 size_t Menu::selection() const {
61 return selection_;
62 }
63
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)64 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
65 const std::vector<std::string>& headers, const std::vector<std::string>& items,
66 size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
67 : Menu(initial_selection, draw_funcs),
68 scrollable_(scrollable),
69 max_display_items_(max_items),
70 max_item_length_(max_length),
71 text_headers_(headers),
72 menu_start_(0),
73 char_height_(char_height) {
74 CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
75
76 // It's fine to have more entries than text_rows_ if scrollable menu is supported.
77 size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
78 for (size_t i = 0; i < items_count; ++i) {
79 text_items_.emplace_back(items[i].substr(0, max_item_length_));
80 }
81
82 CHECK(!text_items_.empty());
83 }
84
text_headers() const85 const std::vector<std::string>& TextMenu::text_headers() const {
86 return text_headers_;
87 }
88
TextItem(size_t index) const89 std::string TextMenu::TextItem(size_t index) const {
90 CHECK_LT(index, text_items_.size());
91
92 return text_items_[index];
93 }
94
MenuStart() const95 size_t TextMenu::MenuStart() const {
96 return menu_start_;
97 }
98
MenuEnd() const99 size_t TextMenu::MenuEnd() const {
100 return std::min(ItemsCount(), menu_start_ + max_display_items_);
101 }
102
ItemsCount() const103 size_t TextMenu::ItemsCount() const {
104 return text_items_.size();
105 }
106
ItemsOverflow(std::string * cur_selection_str) const107 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
108 if (!scrollable_ || ItemsCount() <= max_display_items_) {
109 return false;
110 }
111
112 *cur_selection_str =
113 android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
114 return true;
115 }
116
117 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)118 int TextMenu::Select(int sel) {
119 CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
120 int count = ItemsCount();
121
122 // Wraps the selection at boundary if the menu is not scrollable.
123 if (!scrollable_) {
124 if (sel < 0) {
125 selection_ = count - 1;
126 } else if (sel >= count) {
127 selection_ = 0;
128 } else {
129 selection_ = sel;
130 }
131
132 return selection_;
133 }
134
135 if (sel < 0) {
136 selection_ = 0;
137 } else if (sel >= count) {
138 selection_ = count - 1;
139 } else {
140 if (static_cast<size_t>(sel) < menu_start_) {
141 menu_start_--;
142 } else if (static_cast<size_t>(sel) >= MenuEnd()) {
143 menu_start_++;
144 }
145 selection_ = sel;
146 }
147
148 return selection_;
149 }
150
DrawHeader(int x,int y) const151 int TextMenu::DrawHeader(int x, int y) const {
152 int offset = 0;
153
154 draw_funcs_.SetColor(UIElement::HEADER);
155 if (!scrollable()) {
156 offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
157 } else {
158 offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
159 // Show the current menu item number in relation to total number if items don't fit on the
160 // screen.
161 std::string cur_selection_str;
162 if (ItemsOverflow(&cur_selection_str)) {
163 offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
164 }
165 }
166
167 return offset;
168 }
169
DrawItems(int x,int y,int screen_width,bool long_press) const170 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
171 int offset = 0;
172
173 draw_funcs_.SetColor(UIElement::MENU);
174 // Do not draw the horizontal rule for wear devices.
175 if (!scrollable()) {
176 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
177 }
178 for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
179 bool bold = false;
180 if (i == selection()) {
181 // Draw the highlight bar.
182 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
183
184 int bar_height = char_height_ + 4;
185 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
186
187 // Bold white text for the selected item.
188 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
189 bold = true;
190 }
191 offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
192
193 draw_funcs_.SetColor(UIElement::MENU);
194 }
195 offset += draw_funcs_.DrawHorizontalRule(y + offset);
196
197 return offset;
198 }
199
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)200 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
201 const std::vector<const GRSurface*>& graphic_items,
202 size_t initial_selection, const DrawInterface& draw_funcs)
203 : Menu(initial_selection, draw_funcs) {
204 graphic_headers_ = graphic_headers->Clone();
205 graphic_items_.reserve(graphic_items.size());
206 for (const auto& item : graphic_items) {
207 graphic_items_.emplace_back(item->Clone());
208 }
209 }
210
Select(int sel)211 int GraphicMenu::Select(int sel) {
212 CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
213 int count = graphic_items_.size();
214
215 // Wraps the selection at boundary if the menu is not scrollable.
216 if (sel < 0) {
217 selection_ = count - 1;
218 } else if (sel >= count) {
219 selection_ = 0;
220 } else {
221 selection_ = sel;
222 }
223
224 return selection_;
225 }
226
DrawHeader(int x,int y) const227 int GraphicMenu::DrawHeader(int x, int y) const {
228 draw_funcs_.SetColor(UIElement::HEADER);
229 draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
230 return graphic_headers_->height;
231 }
232
DrawItems(int x,int y,int screen_width,bool long_press) const233 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
234 int offset = 0;
235
236 draw_funcs_.SetColor(UIElement::MENU);
237 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
238
239 for (size_t i = 0; i < graphic_items_.size(); i++) {
240 auto& item = graphic_items_[i];
241 if (i == selection_) {
242 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
243
244 int bar_height = item->height + 4;
245 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
246
247 // Bold white text for the selected item.
248 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
249 }
250 draw_funcs_.DrawTextIcon(x, y + offset, item.get());
251 offset += item->height;
252
253 draw_funcs_.SetColor(UIElement::MENU);
254 }
255 offset += draw_funcs_.DrawHorizontalRule(y + offset);
256
257 return offset;
258 }
259
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)260 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
261 const std::vector<const GRSurface*>& graphic_items) {
262 int offset = 0;
263 if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
264 return false;
265 }
266 offset += graphic_headers->height;
267
268 for (const auto& item : graphic_items) {
269 if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
270 return false;
271 }
272 offset += item->height;
273 }
274
275 return true;
276 }
277
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)278 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
279 const GRSurface* surface) {
280 if (!surface) {
281 fprintf(stderr, "Graphic surface can not be null\n");
282 return false;
283 }
284
285 if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
286 fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
287 surface->pixel_bytes, surface->width, surface->row_bytes);
288 return false;
289 }
290
291 if (surface->width > max_width || surface->height > max_height - y) {
292 fprintf(stderr,
293 "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
294 " max_height: %zu, vertical offset: %d\n",
295 surface->width, surface->height, max_width, max_height, y);
296 return false;
297 }
298
299 return true;
300 }
301
ScreenRecoveryUI()302 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
303
304 constexpr int kDefaultMarginHeight = 0;
305 constexpr int kDefaultMarginWidth = 0;
306 constexpr int kDefaultAnimationFps = 30;
307
ScreenRecoveryUI(bool scrollable_menu)308 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
309 : margin_width_(
310 android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
311 margin_height_(
312 android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
313 animation_fps_(
314 android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
315 density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
316 current_icon_(NONE),
317 current_frame_(0),
318 intro_done_(false),
319 progressBarType(EMPTY),
320 progressScopeStart(0),
321 progressScopeSize(0),
322 progress(0),
323 pagesIdentical(false),
324 text_cols_(0),
325 text_rows_(0),
326 text_(nullptr),
327 text_col_(0),
328 text_row_(0),
329 show_text(false),
330 show_text_ever(false),
331 scrollable_menu_(scrollable_menu),
332 file_viewer_text_(nullptr),
333 stage(-1),
334 max_stage(-1),
335 locale_(""),
336 rtl_locale_(false) {}
337
~ScreenRecoveryUI()338 ScreenRecoveryUI::~ScreenRecoveryUI() {
339 progress_thread_stopped_ = true;
340 if (progress_thread_.joinable()) {
341 progress_thread_.join();
342 }
343 // No-op if gr_init() (via Init()) was not called or had failed.
344 gr_exit();
345 }
346
GetCurrentFrame() const347 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
348 if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
349 return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
350 }
351 return error_icon_.get();
352 }
353
GetCurrentText() const354 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
355 switch (current_icon_) {
356 case ERASING:
357 return erasing_text_.get();
358 case ERROR:
359 return error_text_.get();
360 case INSTALLING_UPDATE:
361 return installing_text_.get();
362 case NO_COMMAND:
363 return no_command_text_.get();
364 case NONE:
365 abort();
366 }
367 }
368
PixelsFromDp(int dp) const369 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
370 return dp * density_;
371 }
372
373 // Here's the intended layout:
374
375 // | portrait large landscape large
376 // ---------+-------------------------------------------------
377 // gap |
378 // icon | (200dp)
379 // gap | 68dp 68dp 56dp 112dp
380 // text | (14sp)
381 // gap | 32dp 32dp 26dp 52dp
382 // progress | (2dp)
383 // gap |
384
385 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
386 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
387
388 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
389 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
390 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
391 { 32, 68 }, // PORTRAIT
392 { 32, 68 }, // PORTRAIT_LARGE
393 { 26, 56 }, // LANDSCAPE
394 { 52, 112 }, // LANDSCAPE_LARGE
395 };
396
GetAnimationBaseline() const397 int ScreenRecoveryUI::GetAnimationBaseline() const {
398 return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
399 gr_get_height(loop_frames_[0].get());
400 }
401
GetTextBaseline() const402 int ScreenRecoveryUI::GetTextBaseline() const {
403 return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
404 gr_get_height(installing_text_.get());
405 }
406
GetProgressBaseline() const407 int ScreenRecoveryUI::GetProgressBaseline() const {
408 int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
409 gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
410 gr_get_height(progress_bar_fill_.get());
411 int bottom_gap = (ScreenHeight() - elements_sum) / 2;
412 return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
413 }
414
415 // Clear the screen and draw the currently selected background icon (if any).
416 // Should only be called with updateMutex locked.
draw_background_locked()417 void ScreenRecoveryUI::draw_background_locked() {
418 pagesIdentical = false;
419 gr_color(0, 0, 0, 255);
420 gr_clear();
421 if (current_icon_ != NONE) {
422 if (max_stage != -1) {
423 int stage_height = gr_get_height(stage_marker_empty_.get());
424 int stage_width = gr_get_width(stage_marker_empty_.get());
425 int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
426 int y = ScreenHeight() - stage_height - margin_height_;
427 for (int i = 0; i < max_stage; ++i) {
428 const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
429 DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
430 x += stage_width;
431 }
432 }
433
434 const auto& text_surface = GetCurrentText();
435 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
436 int text_y = GetTextBaseline();
437 gr_color(255, 255, 255, 255);
438 DrawTextIcon(text_x, text_y, text_surface);
439 }
440 }
441
442 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
443 // called with updateMutex locked.
draw_foreground_locked()444 void ScreenRecoveryUI::draw_foreground_locked() {
445 if (current_icon_ != NONE) {
446 const auto& frame = GetCurrentFrame();
447 int frame_width = gr_get_width(frame);
448 int frame_height = gr_get_height(frame);
449 int frame_x = (ScreenWidth() - frame_width) / 2;
450 int frame_y = GetAnimationBaseline();
451 DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
452 }
453
454 if (progressBarType != EMPTY) {
455 int width = gr_get_width(progress_bar_empty_.get());
456 int height = gr_get_height(progress_bar_empty_.get());
457
458 int progress_x = (ScreenWidth() - width) / 2;
459 int progress_y = GetProgressBaseline();
460
461 // Erase behind the progress bar (in case this was a progress-only update)
462 gr_color(0, 0, 0, 255);
463 DrawFill(progress_x, progress_y, width, height);
464
465 if (progressBarType == DETERMINATE) {
466 float p = progressScopeStart + progress * progressScopeSize;
467 int pos = static_cast<int>(p * width);
468
469 if (rtl_locale_) {
470 // Fill the progress bar from right to left.
471 if (pos > 0) {
472 DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
473 progress_x + width - pos, progress_y);
474 }
475 if (pos < width - 1) {
476 DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
477 }
478 } else {
479 // Fill the progress bar from left to right.
480 if (pos > 0) {
481 DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
482 }
483 if (pos < width - 1) {
484 DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
485 progress_y);
486 }
487 }
488 }
489 }
490 }
491
SetColor(UIElement e) const492 void ScreenRecoveryUI::SetColor(UIElement e) const {
493 switch (e) {
494 case UIElement::INFO:
495 gr_color(249, 194, 0, 255);
496 break;
497 case UIElement::HEADER:
498 gr_color(247, 0, 6, 255);
499 break;
500 case UIElement::MENU:
501 case UIElement::MENU_SEL_BG:
502 gr_color(0, 106, 157, 255);
503 break;
504 case UIElement::MENU_SEL_BG_ACTIVE:
505 gr_color(0, 156, 100, 255);
506 break;
507 case UIElement::MENU_SEL_FG:
508 gr_color(255, 255, 255, 255);
509 break;
510 case UIElement::LOG:
511 gr_color(196, 196, 196, 255);
512 break;
513 case UIElement::TEXT_FILL:
514 gr_color(0, 0, 0, 160);
515 break;
516 default:
517 gr_color(255, 255, 255, 255);
518 break;
519 }
520 }
521
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)522 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
523 size_t sel) {
524 SetLocale(locales_entries[sel]);
525 std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
526 "installing_security_text", "no_command_text" };
527 std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
528 for (const auto& name : text_name) {
529 auto text_image = LoadLocalizedBitmap(name);
530 if (!text_image) {
531 Print("Failed to load %s\n", name.c_str());
532 return;
533 }
534 surfaces.emplace(name, std::move(text_image));
535 }
536
537 std::lock_guard<std::mutex> lg(updateMutex);
538 gr_color(0, 0, 0, 255);
539 gr_clear();
540
541 int text_y = margin_height_;
542 int text_x = margin_width_;
543 int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
544 // Write the header and descriptive texts.
545 SetColor(UIElement::INFO);
546 std::string header = "Show background text image";
547 text_y += DrawTextLine(text_x, text_y, header, true);
548 std::string locale_selection = android::base::StringPrintf(
549 "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
550 // clang-format off
551 std::vector<std::string> instruction = {
552 locale_selection,
553 "Use volume up/down to switch locales and power to exit."
554 };
555 // clang-format on
556 text_y += DrawWrappedTextLines(text_x, text_y, instruction);
557
558 // Iterate through the text images and display them in order for the current locale.
559 for (const auto& p : surfaces) {
560 text_y += line_spacing;
561 SetColor(UIElement::LOG);
562 text_y += DrawTextLine(text_x, text_y, p.first, false);
563 gr_color(255, 255, 255, 255);
564 gr_texticon(text_x, text_y, p.second.get());
565 text_y += gr_get_height(p.second.get());
566 }
567 // Update the whole screen.
568 gr_flip();
569 }
570
CheckBackgroundTextImages()571 void ScreenRecoveryUI::CheckBackgroundTextImages() {
572 // Load a list of locales embedded in one of the resource files.
573 std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
574 if (locales_entries.empty()) {
575 Print("Failed to load locales from the resource files\n");
576 return;
577 }
578 std::string saved_locale = locale_;
579 size_t selected = 0;
580 SelectAndShowBackgroundText(locales_entries, selected);
581
582 FlushKeys();
583 while (true) {
584 int key = WaitKey();
585 if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
586 if (key == KEY_POWER || key == KEY_ENTER) {
587 break;
588 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
589 selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
590 SelectAndShowBackgroundText(locales_entries, selected);
591 } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
592 selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
593 SelectAndShowBackgroundText(locales_entries, selected);
594 }
595 }
596
597 SetLocale(saved_locale);
598 }
599
ScreenWidth() const600 int ScreenRecoveryUI::ScreenWidth() const {
601 return gr_fb_width();
602 }
603
ScreenHeight() const604 int ScreenRecoveryUI::ScreenHeight() const {
605 return gr_fb_height();
606 }
607
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const608 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
609 int dy) const {
610 gr_blit(surface, sx, sy, w, h, dx, dy);
611 }
612
DrawHorizontalRule(int y) const613 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
614 gr_fill(0, y + 4, ScreenWidth(), y + 6);
615 return 8;
616 }
617
DrawHighlightBar(int x,int y,int width,int height) const618 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
619 gr_fill(x, y, x + width, y + height);
620 }
621
DrawFill(int x,int y,int w,int h) const622 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
623 gr_fill(x, y, w, h);
624 }
625
DrawTextIcon(int x,int y,const GRSurface * surface) const626 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
627 gr_texticon(x, y, surface);
628 }
629
DrawTextLine(int x,int y,const std::string & line,bool bold) const630 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
631 gr_text(gr_sys_font(), x, y, line.c_str(), bold);
632 return char_height_ + 4;
633 }
634
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const635 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
636 int offset = 0;
637 for (const auto& line : lines) {
638 offset += DrawTextLine(x, y + offset, line, false);
639 }
640 return offset;
641 }
642
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const643 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
644 const std::vector<std::string>& lines) const {
645 // Keep symmetrical margins based on the given offset (i.e. x).
646 size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
647 int offset = 0;
648 for (const auto& line : lines) {
649 size_t next_start = 0;
650 while (next_start < line.size()) {
651 std::string sub = line.substr(next_start, text_cols + 1);
652 if (sub.size() <= text_cols) {
653 next_start += sub.size();
654 } else {
655 // Line too long and must be wrapped to text_cols columns.
656 size_t last_space = sub.find_last_of(" \t\n");
657 if (last_space == std::string::npos) {
658 // No space found, just draw as much as we can.
659 sub.resize(text_cols);
660 next_start += text_cols;
661 } else {
662 sub.resize(last_space);
663 next_start += last_space + 1;
664 }
665 }
666 offset += DrawTextLine(x, y + offset, sub, false);
667 }
668 }
669 return offset;
670 }
671
SetTitle(const std::vector<std::string> & lines)672 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
673 title_lines_ = lines;
674 }
675
GetMenuHelpMessage() const676 std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
677 // clang-format off
678 static std::vector<std::string> REGULAR_HELP{
679 "Use volume up/down and power.",
680 };
681 static std::vector<std::string> LONG_PRESS_HELP{
682 "Any button cycles highlight.",
683 "Long-press activates.",
684 };
685 // clang-format on
686 return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
687 }
688
689 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
690 // locked.
draw_screen_locked()691 void ScreenRecoveryUI::draw_screen_locked() {
692 if (!show_text) {
693 draw_background_locked();
694 draw_foreground_locked();
695 return;
696 }
697
698 gr_color(0, 0, 0, 255);
699 gr_clear();
700
701 draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
702 }
703
704 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)705 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
706 const std::vector<std::string>& help_message) {
707 int y = margin_height_;
708
709 if (fastbootd_logo_ && fastbootd_logo_enabled_) {
710 // Try to get this centered on screen.
711 auto width = gr_get_width(fastbootd_logo_.get());
712 auto height = gr_get_height(fastbootd_logo_.get());
713 auto centered_x = ScreenWidth() / 2 - width / 2;
714 DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
715 y += height;
716 }
717
718 if (menu_) {
719 int x = margin_width_ + kMenuIndent;
720
721 SetColor(UIElement::INFO);
722
723 for (size_t i = 0; i < title_lines_.size(); i++) {
724 y += DrawTextLine(x, y, title_lines_[i], i == 0);
725 }
726
727 y += DrawTextLines(x, y, help_message);
728
729 y += menu_->DrawHeader(x, y);
730 y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
731 }
732
733 // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
734 // we've displayed the entire text buffer.
735 SetColor(UIElement::LOG);
736 int row = text_row_;
737 size_t count = 0;
738 for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
739 ty -= char_height_, ++count) {
740 DrawTextLine(margin_width_, ty, text_[row], false);
741 --row;
742 if (row < 0) row = text_rows_ - 1;
743 }
744 }
745
746 // Redraw everything on the screen and flip the screen (make it visible).
747 // Should only be called with updateMutex locked.
update_screen_locked()748 void ScreenRecoveryUI::update_screen_locked() {
749 draw_screen_locked();
750 gr_flip();
751 }
752
753 // Updates only the progress bar, if possible, otherwise redraws the screen.
754 // Should only be called with updateMutex locked.
update_progress_locked()755 void ScreenRecoveryUI::update_progress_locked() {
756 if (show_text || !pagesIdentical) {
757 draw_screen_locked(); // Must redraw the whole screen
758 pagesIdentical = true;
759 } else {
760 draw_foreground_locked(); // Draw only the progress bar and overlays
761 }
762 gr_flip();
763 }
764
ProgressThreadLoop()765 void ScreenRecoveryUI::ProgressThreadLoop() {
766 double interval = 1.0 / animation_fps_;
767 while (!progress_thread_stopped_) {
768 double start = now();
769 bool redraw = false;
770 {
771 std::lock_guard<std::mutex> lg(updateMutex);
772
773 // update the installation animation, if active
774 // skip this if we have a text overlay (too expensive to update)
775 if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
776 if (!intro_done_) {
777 if (current_frame_ == intro_frames_.size() - 1) {
778 intro_done_ = true;
779 current_frame_ = 0;
780 } else {
781 ++current_frame_;
782 }
783 } else {
784 current_frame_ = (current_frame_ + 1) % loop_frames_.size();
785 }
786
787 redraw = true;
788 }
789
790 // move the progress bar forward on timed intervals, if configured
791 int duration = progressScopeDuration;
792 if (progressBarType == DETERMINATE && duration > 0) {
793 double elapsed = now() - progressScopeTime;
794 float p = 1.0 * elapsed / duration;
795 if (p > 1.0) p = 1.0;
796 if (p > progress) {
797 progress = p;
798 redraw = true;
799 }
800 }
801
802 if (redraw) update_progress_locked();
803 }
804
805 double end = now();
806 // minimum of 20ms delay between frames
807 double delay = interval - (end - start);
808 if (delay < 0.02) delay = 0.02;
809 usleep(static_cast<useconds_t>(delay * 1000000));
810 }
811 }
812
LoadBitmap(const std::string & filename)813 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
814 GRSurface* surface;
815 if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
816 LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
817 return nullptr;
818 }
819 return std::unique_ptr<GRSurface>(surface);
820 }
821
LoadLocalizedBitmap(const std::string & filename)822 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
823 GRSurface* surface;
824 auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
825 if (result == 0) {
826 return std::unique_ptr<GRSurface>(surface);
827 }
828 // TODO(xunchang) create a error code enum to refine the retry condition.
829 LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
830 << result << "). Falling back to use default locale.";
831
832 result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
833 if (result == 0) {
834 return std::unique_ptr<GRSurface>(surface);
835 }
836
837 LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
838 << " (error " << result << ")";
839 return nullptr;
840 }
841
Alloc2d(size_t rows,size_t cols)842 static char** Alloc2d(size_t rows, size_t cols) {
843 char** result = new char*[rows];
844 for (size_t i = 0; i < rows; ++i) {
845 result[i] = new char[cols];
846 memset(result[i], 0, cols);
847 }
848 return result;
849 }
850
851 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)852 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
853 if (security_update) {
854 installing_text_ = LoadLocalizedBitmap("installing_security_text");
855 } else {
856 installing_text_ = LoadLocalizedBitmap("installing_text");
857 }
858 Redraw();
859 }
860
InitTextParams()861 bool ScreenRecoveryUI::InitTextParams() {
862 // gr_init() would return successfully on font initialization failure.
863 if (gr_sys_font() == nullptr) {
864 return false;
865 }
866 gr_font_size(gr_sys_font(), &char_width_, &char_height_);
867 text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
868 text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
869 return true;
870 }
871
LoadWipeDataMenuText()872 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
873 // Ignores the errors since the member variables will stay as nullptr.
874 cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
875 factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
876 try_again_text_ = LoadLocalizedBitmap("try_again_text");
877 wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
878 wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
879 return true;
880 }
881
Init(const std::string & locale)882 bool ScreenRecoveryUI::Init(const std::string& locale) {
883 RecoveryUI::Init(locale);
884
885 if (gr_init() == -1) {
886 return false;
887 }
888
889 if (!InitTextParams()) {
890 return false;
891 }
892
893 // Are we portrait or landscape?
894 layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
895 // Are we the large variant of our base layout?
896 if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
897
898 text_ = Alloc2d(text_rows_, text_cols_ + 1);
899 file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
900
901 text_col_ = text_row_ = 0;
902
903 // Set up the locale info.
904 SetLocale(locale);
905
906 error_icon_ = LoadBitmap("icon_error");
907
908 progress_bar_empty_ = LoadBitmap("progress_empty");
909 progress_bar_fill_ = LoadBitmap("progress_fill");
910 stage_marker_empty_ = LoadBitmap("stage_empty");
911 stage_marker_fill_ = LoadBitmap("stage_fill");
912
913 erasing_text_ = LoadLocalizedBitmap("erasing_text");
914 no_command_text_ = LoadLocalizedBitmap("no_command_text");
915 error_text_ = LoadLocalizedBitmap("error_text");
916
917 if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
918 fastbootd_logo_ = LoadBitmap("fastbootd");
919 }
920
921 // Background text for "installing_update" could be "installing update" or
922 // "installing security update". It will be set after Init() according to the commands in BCB.
923 installing_text_.reset();
924
925 LoadWipeDataMenuText();
926
927 LoadAnimation();
928
929 // Keep the progress bar updated, even when the process is otherwise busy.
930 progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
931
932 return true;
933 }
934
GetLocale() const935 std::string ScreenRecoveryUI::GetLocale() const {
936 return locale_;
937 }
938
LoadAnimation()939 void ScreenRecoveryUI::LoadAnimation() {
940 std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
941 closedir);
942 dirent* de;
943 std::vector<std::string> intro_frame_names;
944 std::vector<std::string> loop_frame_names;
945
946 while ((de = readdir(dir.get())) != nullptr) {
947 int value, num_chars;
948 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
949 intro_frame_names.emplace_back(de->d_name, num_chars);
950 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
951 loop_frame_names.emplace_back(de->d_name, num_chars);
952 }
953 }
954
955 size_t intro_frames = intro_frame_names.size();
956 size_t loop_frames = loop_frame_names.size();
957
958 // It's okay to not have an intro.
959 if (intro_frames == 0) intro_done_ = true;
960 // But you must have an animation.
961 if (loop_frames == 0) abort();
962
963 std::sort(intro_frame_names.begin(), intro_frame_names.end());
964 std::sort(loop_frame_names.begin(), loop_frame_names.end());
965
966 intro_frames_.clear();
967 intro_frames_.reserve(intro_frames);
968 for (const auto& frame_name : intro_frame_names) {
969 intro_frames_.emplace_back(LoadBitmap(frame_name));
970 }
971
972 loop_frames_.clear();
973 loop_frames_.reserve(loop_frames);
974 for (const auto& frame_name : loop_frame_names) {
975 loop_frames_.emplace_back(LoadBitmap(frame_name));
976 }
977 }
978
SetBackground(Icon icon)979 void ScreenRecoveryUI::SetBackground(Icon icon) {
980 std::lock_guard<std::mutex> lg(updateMutex);
981
982 current_icon_ = icon;
983 update_screen_locked();
984 }
985
SetProgressType(ProgressType type)986 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
987 std::lock_guard<std::mutex> lg(updateMutex);
988 if (progressBarType != type) {
989 progressBarType = type;
990 }
991 progressScopeStart = 0;
992 progressScopeSize = 0;
993 progress = 0;
994 update_progress_locked();
995 }
996
ShowProgress(float portion,float seconds)997 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
998 std::lock_guard<std::mutex> lg(updateMutex);
999 progressBarType = DETERMINATE;
1000 progressScopeStart += progressScopeSize;
1001 progressScopeSize = portion;
1002 progressScopeTime = now();
1003 progressScopeDuration = seconds;
1004 progress = 0;
1005 update_progress_locked();
1006 }
1007
SetProgress(float fraction)1008 void ScreenRecoveryUI::SetProgress(float fraction) {
1009 std::lock_guard<std::mutex> lg(updateMutex);
1010 if (fraction < 0.0) fraction = 0.0;
1011 if (fraction > 1.0) fraction = 1.0;
1012 if (progressBarType == DETERMINATE && fraction > progress) {
1013 // Skip updates that aren't visibly different.
1014 int width = gr_get_width(progress_bar_empty_.get());
1015 float scale = width * progressScopeSize;
1016 if ((int)(progress * scale) != (int)(fraction * scale)) {
1017 progress = fraction;
1018 update_progress_locked();
1019 }
1020 }
1021 }
1022
SetStage(int current,int max)1023 void ScreenRecoveryUI::SetStage(int current, int max) {
1024 std::lock_guard<std::mutex> lg(updateMutex);
1025 stage = current;
1026 max_stage = max;
1027 }
1028
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1029 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1030 std::string str;
1031 android::base::StringAppendV(&str, fmt, ap);
1032
1033 if (copy_to_stdout) {
1034 fputs(str.c_str(), stdout);
1035 }
1036
1037 std::lock_guard<std::mutex> lg(updateMutex);
1038 if (text_rows_ > 0 && text_cols_ > 0) {
1039 for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1040 if (*ptr == '\n' || text_col_ >= text_cols_) {
1041 text_[text_row_][text_col_] = '\0';
1042 text_col_ = 0;
1043 text_row_ = (text_row_ + 1) % text_rows_;
1044 }
1045 if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1046 }
1047 text_[text_row_][text_col_] = '\0';
1048 update_screen_locked();
1049 }
1050 }
1051
Print(const char * fmt,...)1052 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1053 va_list ap;
1054 va_start(ap, fmt);
1055 PrintV(fmt, true, ap);
1056 va_end(ap);
1057 }
1058
PrintOnScreenOnly(const char * fmt,...)1059 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1060 va_list ap;
1061 va_start(ap, fmt);
1062 PrintV(fmt, false, ap);
1063 va_end(ap);
1064 }
1065
PutChar(char ch)1066 void ScreenRecoveryUI::PutChar(char ch) {
1067 std::lock_guard<std::mutex> lg(updateMutex);
1068 if (ch != '\n') text_[text_row_][text_col_++] = ch;
1069 if (ch == '\n' || text_col_ >= text_cols_) {
1070 text_col_ = 0;
1071 ++text_row_;
1072 }
1073 }
1074
ClearText()1075 void ScreenRecoveryUI::ClearText() {
1076 std::lock_guard<std::mutex> lg(updateMutex);
1077 text_col_ = 0;
1078 text_row_ = 0;
1079 for (size_t i = 0; i < text_rows_; ++i) {
1080 memset(text_[i], 0, text_cols_ + 1);
1081 }
1082 }
1083
ShowFile(FILE * fp)1084 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1085 std::vector<off_t> offsets;
1086 offsets.push_back(ftello(fp));
1087 ClearText();
1088
1089 struct stat sb;
1090 fstat(fileno(fp), &sb);
1091
1092 bool show_prompt = false;
1093 while (true) {
1094 if (show_prompt) {
1095 PrintOnScreenOnly("--(%d%% of %d bytes)--",
1096 static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1097 static_cast<int>(sb.st_size));
1098 Redraw();
1099 while (show_prompt) {
1100 show_prompt = false;
1101 int key = WaitKey();
1102 if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1103 if (key == KEY_POWER || key == KEY_ENTER) {
1104 return;
1105 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1106 if (offsets.size() <= 1) {
1107 show_prompt = true;
1108 } else {
1109 offsets.pop_back();
1110 fseek(fp, offsets.back(), SEEK_SET);
1111 }
1112 } else {
1113 if (feof(fp)) {
1114 return;
1115 }
1116 offsets.push_back(ftello(fp));
1117 }
1118 }
1119 ClearText();
1120 }
1121
1122 int ch = getc(fp);
1123 if (ch == EOF) {
1124 while (text_row_ < text_rows_ - 1) PutChar('\n');
1125 show_prompt = true;
1126 } else {
1127 PutChar(ch);
1128 if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1129 show_prompt = true;
1130 }
1131 }
1132 }
1133 }
1134
ShowFile(const std::string & filename)1135 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1136 std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1137 if (!fp) {
1138 Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1139 return;
1140 }
1141
1142 char** old_text = text_;
1143 size_t old_text_col = text_col_;
1144 size_t old_text_row = text_row_;
1145
1146 // Swap in the alternate screen and clear it.
1147 text_ = file_viewer_text_;
1148 ClearText();
1149
1150 ShowFile(fp.get());
1151
1152 text_ = old_text;
1153 text_col_ = old_text_col;
1154 text_row_ = old_text_row;
1155 }
1156
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1157 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1158 const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1159 const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1160 size_t initial_selection) const {
1161 // horizontal unusable area: margin width + menu indent
1162 size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1163 // vertical unusable area: margin height + title lines + helper message + high light bar.
1164 // It is safe to reserve more space.
1165 size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1166 if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1167 return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1168 }
1169
1170 fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1171
1172 return CreateMenu(text_headers, text_items, initial_selection);
1173 }
1174
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1175 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1176 const std::vector<std::string>& text_items,
1177 size_t initial_selection) const {
1178 if (text_rows_ > 0 && text_cols_ > 1) {
1179 return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1180 text_items, initial_selection, char_height_, *this);
1181 }
1182
1183 fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1184 text_cols_);
1185 return nullptr;
1186 }
1187
SelectMenu(int sel)1188 int ScreenRecoveryUI::SelectMenu(int sel) {
1189 std::lock_guard<std::mutex> lg(updateMutex);
1190 if (menu_) {
1191 int old_sel = menu_->selection();
1192 sel = menu_->Select(sel);
1193
1194 if (sel != old_sel) {
1195 update_screen_locked();
1196 }
1197 }
1198 return sel;
1199 }
1200
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1201 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1202 const std::function<int(int, bool)>& key_handler) {
1203 // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1204 FlushKeys();
1205
1206 // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1207 // menu.
1208 if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1209
1210 CHECK(menu != nullptr);
1211
1212 // Starts and displays the menu
1213 menu_ = std::move(menu);
1214 Redraw();
1215
1216 int selected = menu_->selection();
1217 int chosen_item = -1;
1218 while (chosen_item < 0) {
1219 int key = WaitKey();
1220 if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
1221 return static_cast<size_t>(KeyError::INTERRUPTED);
1222 }
1223 if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
1224 if (WasTextEverVisible()) {
1225 continue;
1226 } else {
1227 LOG(INFO) << "Timed out waiting for key input; rebooting.";
1228 menu_.reset();
1229 Redraw();
1230 return static_cast<size_t>(KeyError::TIMED_OUT);
1231 }
1232 }
1233
1234 bool visible = IsTextVisible();
1235 int action = key_handler(key, visible);
1236 if (action < 0) {
1237 switch (action) {
1238 case Device::kHighlightUp:
1239 selected = SelectMenu(--selected);
1240 break;
1241 case Device::kHighlightDown:
1242 selected = SelectMenu(++selected);
1243 break;
1244 case Device::kInvokeItem:
1245 chosen_item = selected;
1246 break;
1247 case Device::kNoAction:
1248 break;
1249 }
1250 } else if (!menu_only) {
1251 chosen_item = action;
1252 }
1253 }
1254
1255 menu_.reset();
1256 Redraw();
1257
1258 return chosen_item;
1259 }
1260
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1261 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1262 const std::vector<std::string>& items, size_t initial_selection,
1263 bool menu_only,
1264 const std::function<int(int, bool)>& key_handler) {
1265 auto menu = CreateMenu(headers, items, initial_selection);
1266 if (menu == nullptr) {
1267 return initial_selection;
1268 }
1269
1270 return ShowMenu(std::move(menu), menu_only, key_handler);
1271 }
1272
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1273 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1274 const std::vector<std::string>& backup_items,
1275 const std::function<int(int, bool)>& key_handler) {
1276 auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1277 { try_again_text_.get(), factory_data_reset_text_.get() },
1278 backup_headers, backup_items, 0);
1279 if (wipe_data_menu == nullptr) {
1280 return 0;
1281 }
1282
1283 return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1284 }
1285
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1286 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1287 const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1288 const std::function<int(int, bool)>& key_handler) {
1289 auto confirmation_menu =
1290 CreateMenu(wipe_data_confirmation_text_.get(),
1291 { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1292 backup_items, 0);
1293 if (confirmation_menu == nullptr) {
1294 return 0;
1295 }
1296
1297 return ShowMenu(std::move(confirmation_menu), true, key_handler);
1298 }
1299
IsTextVisible()1300 bool ScreenRecoveryUI::IsTextVisible() {
1301 std::lock_guard<std::mutex> lg(updateMutex);
1302 int visible = show_text;
1303 return visible;
1304 }
1305
WasTextEverVisible()1306 bool ScreenRecoveryUI::WasTextEverVisible() {
1307 std::lock_guard<std::mutex> lg(updateMutex);
1308 int ever_visible = show_text_ever;
1309 return ever_visible;
1310 }
1311
ShowText(bool visible)1312 void ScreenRecoveryUI::ShowText(bool visible) {
1313 std::lock_guard<std::mutex> lg(updateMutex);
1314 show_text = visible;
1315 if (show_text) show_text_ever = true;
1316 update_screen_locked();
1317 }
1318
Redraw()1319 void ScreenRecoveryUI::Redraw() {
1320 std::lock_guard<std::mutex> lg(updateMutex);
1321 update_screen_locked();
1322 }
1323
KeyLongPress(int)1324 void ScreenRecoveryUI::KeyLongPress(int) {
1325 // Redraw so that if we're in the menu, the highlight
1326 // will change color to indicate a successful long press.
1327 Redraw();
1328 }
1329
SetLocale(const std::string & new_locale)1330 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1331 locale_ = new_locale;
1332 rtl_locale_ = false;
1333
1334 if (!new_locale.empty()) {
1335 size_t separator = new_locale.find('-');
1336 // lang has the language prefix prior to the separator, or full string if none exists.
1337 std::string lang = new_locale.substr(0, separator);
1338
1339 // A bit cheesy: keep an explicit list of supported RTL languages.
1340 if (lang == "ar" || // Arabic
1341 lang == "fa" || // Persian (Farsi)
1342 lang == "he" || // Hebrew (new language code)
1343 lang == "iw" || // Hebrew (old language code)
1344 lang == "ur") { // Urdu
1345 rtl_locale_ = true;
1346 }
1347 }
1348 }
1349