1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "recovery_ui/screen_ui.h"
18 
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31 
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39 
40 #include <android-base/logging.h>
41 #include <android-base/properties.h>
42 #include <android-base/stringprintf.h>
43 #include <android-base/strings.h>
44 
45 #include "minui/minui.h"
46 #include "otautil/paths.h"
47 #include "recovery_ui/device.h"
48 #include "recovery_ui/ui.h"
49 
50 // Return the current time as a double (including fractions of a second).
now()51 static double now() {
52   struct timeval tv;
53   gettimeofday(&tv, nullptr);
54   return tv.tv_sec + tv.tv_usec / 1000000.0;
55 }
56 
Menu(size_t initial_selection,const DrawInterface & draw_func)57 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
58     : selection_(initial_selection), draw_funcs_(draw_func) {}
59 
selection() const60 size_t Menu::selection() const {
61   return selection_;
62 }
63 
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)64 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
65                    const std::vector<std::string>& headers, const std::vector<std::string>& items,
66                    size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
67     : Menu(initial_selection, draw_funcs),
68       scrollable_(scrollable),
69       max_display_items_(max_items),
70       max_item_length_(max_length),
71       text_headers_(headers),
72       menu_start_(0),
73       char_height_(char_height) {
74   CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
75 
76   // It's fine to have more entries than text_rows_ if scrollable menu is supported.
77   size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
78   for (size_t i = 0; i < items_count; ++i) {
79     text_items_.emplace_back(items[i].substr(0, max_item_length_));
80   }
81 
82   CHECK(!text_items_.empty());
83 }
84 
text_headers() const85 const std::vector<std::string>& TextMenu::text_headers() const {
86   return text_headers_;
87 }
88 
TextItem(size_t index) const89 std::string TextMenu::TextItem(size_t index) const {
90   CHECK_LT(index, text_items_.size());
91 
92   return text_items_[index];
93 }
94 
MenuStart() const95 size_t TextMenu::MenuStart() const {
96   return menu_start_;
97 }
98 
MenuEnd() const99 size_t TextMenu::MenuEnd() const {
100   return std::min(ItemsCount(), menu_start_ + max_display_items_);
101 }
102 
ItemsCount() const103 size_t TextMenu::ItemsCount() const {
104   return text_items_.size();
105 }
106 
ItemsOverflow(std::string * cur_selection_str) const107 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
108   if (!scrollable_ || ItemsCount() <= max_display_items_) {
109     return false;
110   }
111 
112   *cur_selection_str =
113       android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
114   return true;
115 }
116 
117 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)118 int TextMenu::Select(int sel) {
119   CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
120   int count = ItemsCount();
121 
122   // Wraps the selection at boundary if the menu is not scrollable.
123   if (!scrollable_) {
124     if (sel < 0) {
125       selection_ = count - 1;
126     } else if (sel >= count) {
127       selection_ = 0;
128     } else {
129       selection_ = sel;
130     }
131 
132     return selection_;
133   }
134 
135   if (sel < 0) {
136     selection_ = 0;
137   } else if (sel >= count) {
138     selection_ = count - 1;
139   } else {
140     if (static_cast<size_t>(sel) < menu_start_) {
141       menu_start_--;
142     } else if (static_cast<size_t>(sel) >= MenuEnd()) {
143       menu_start_++;
144     }
145     selection_ = sel;
146   }
147 
148   return selection_;
149 }
150 
DrawHeader(int x,int y) const151 int TextMenu::DrawHeader(int x, int y) const {
152   int offset = 0;
153 
154   draw_funcs_.SetColor(UIElement::HEADER);
155   if (!scrollable()) {
156     offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
157   } else {
158     offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
159     // Show the current menu item number in relation to total number if items don't fit on the
160     // screen.
161     std::string cur_selection_str;
162     if (ItemsOverflow(&cur_selection_str)) {
163       offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
164     }
165   }
166 
167   return offset;
168 }
169 
DrawItems(int x,int y,int screen_width,bool long_press) const170 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
171   int offset = 0;
172 
173   draw_funcs_.SetColor(UIElement::MENU);
174   // Do not draw the horizontal rule for wear devices.
175   if (!scrollable()) {
176     offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
177   }
178   for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
179     bool bold = false;
180     if (i == selection()) {
181       // Draw the highlight bar.
182       draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
183 
184       int bar_height = char_height_ + 4;
185       draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
186 
187       // Bold white text for the selected item.
188       draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
189       bold = true;
190     }
191     offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
192 
193     draw_funcs_.SetColor(UIElement::MENU);
194   }
195   offset += draw_funcs_.DrawHorizontalRule(y + offset);
196 
197   return offset;
198 }
199 
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)200 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
201                          const std::vector<const GRSurface*>& graphic_items,
202                          size_t initial_selection, const DrawInterface& draw_funcs)
203     : Menu(initial_selection, draw_funcs) {
204   graphic_headers_ = graphic_headers->Clone();
205   graphic_items_.reserve(graphic_items.size());
206   for (const auto& item : graphic_items) {
207     graphic_items_.emplace_back(item->Clone());
208   }
209 }
210 
Select(int sel)211 int GraphicMenu::Select(int sel) {
212   CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
213   int count = graphic_items_.size();
214 
215   // Wraps the selection at boundary if the menu is not scrollable.
216   if (sel < 0) {
217     selection_ = count - 1;
218   } else if (sel >= count) {
219     selection_ = 0;
220   } else {
221     selection_ = sel;
222   }
223 
224   return selection_;
225 }
226 
DrawHeader(int x,int y) const227 int GraphicMenu::DrawHeader(int x, int y) const {
228   draw_funcs_.SetColor(UIElement::HEADER);
229   draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
230   return graphic_headers_->height;
231 }
232 
DrawItems(int x,int y,int screen_width,bool long_press) const233 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
234   int offset = 0;
235 
236   draw_funcs_.SetColor(UIElement::MENU);
237   offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
238 
239   for (size_t i = 0; i < graphic_items_.size(); i++) {
240     auto& item = graphic_items_[i];
241     if (i == selection_) {
242       draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
243 
244       int bar_height = item->height + 4;
245       draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
246 
247       // Bold white text for the selected item.
248       draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
249     }
250     draw_funcs_.DrawTextIcon(x, y + offset, item.get());
251     offset += item->height;
252 
253     draw_funcs_.SetColor(UIElement::MENU);
254   }
255   offset += draw_funcs_.DrawHorizontalRule(y + offset);
256 
257   return offset;
258 }
259 
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)260 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
261                            const std::vector<const GRSurface*>& graphic_items) {
262   int offset = 0;
263   if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
264     return false;
265   }
266   offset += graphic_headers->height;
267 
268   for (const auto& item : graphic_items) {
269     if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
270       return false;
271     }
272     offset += item->height;
273   }
274 
275   return true;
276 }
277 
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)278 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
279                                          const GRSurface* surface) {
280   if (!surface) {
281     fprintf(stderr, "Graphic surface can not be null\n");
282     return false;
283   }
284 
285   if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
286     fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
287             surface->pixel_bytes, surface->width, surface->row_bytes);
288     return false;
289   }
290 
291   if (surface->width > max_width || surface->height > max_height - y) {
292     fprintf(stderr,
293             "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
294             " max_height: %zu, vertical offset: %d\n",
295             surface->width, surface->height, max_width, max_height, y);
296     return false;
297   }
298 
299   return true;
300 }
301 
ScreenRecoveryUI()302 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
303 
304 constexpr int kDefaultMarginHeight = 0;
305 constexpr int kDefaultMarginWidth = 0;
306 constexpr int kDefaultAnimationFps = 30;
307 
ScreenRecoveryUI(bool scrollable_menu)308 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
309     : margin_width_(
310           android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
311       margin_height_(
312           android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
313       animation_fps_(
314           android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
315       density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
316       current_icon_(NONE),
317       current_frame_(0),
318       intro_done_(false),
319       progressBarType(EMPTY),
320       progressScopeStart(0),
321       progressScopeSize(0),
322       progress(0),
323       pagesIdentical(false),
324       text_cols_(0),
325       text_rows_(0),
326       text_(nullptr),
327       text_col_(0),
328       text_row_(0),
329       show_text(false),
330       show_text_ever(false),
331       scrollable_menu_(scrollable_menu),
332       file_viewer_text_(nullptr),
333       stage(-1),
334       max_stage(-1),
335       locale_(""),
336       rtl_locale_(false) {}
337 
~ScreenRecoveryUI()338 ScreenRecoveryUI::~ScreenRecoveryUI() {
339   progress_thread_stopped_ = true;
340   if (progress_thread_.joinable()) {
341     progress_thread_.join();
342   }
343   // No-op if gr_init() (via Init()) was not called or had failed.
344   gr_exit();
345 }
346 
GetCurrentFrame() const347 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
348   if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
349     return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
350   }
351   return error_icon_.get();
352 }
353 
GetCurrentText() const354 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
355   switch (current_icon_) {
356     case ERASING:
357       return erasing_text_.get();
358     case ERROR:
359       return error_text_.get();
360     case INSTALLING_UPDATE:
361       return installing_text_.get();
362     case NO_COMMAND:
363       return no_command_text_.get();
364     case NONE:
365       abort();
366   }
367 }
368 
PixelsFromDp(int dp) const369 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
370   return dp * density_;
371 }
372 
373 // Here's the intended layout:
374 
375 //          | portrait    large        landscape      large
376 // ---------+-------------------------------------------------
377 //      gap |
378 // icon     |                   (200dp)
379 //      gap |    68dp      68dp             56dp      112dp
380 // text     |                    (14sp)
381 //      gap |    32dp      32dp             26dp       52dp
382 // progress |                     (2dp)
383 //      gap |
384 
385 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
386 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
387 
388 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
389 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
390 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
391   { 32, 68 },   // PORTRAIT
392   { 32, 68 },   // PORTRAIT_LARGE
393   { 26, 56 },   // LANDSCAPE
394   { 52, 112 },  // LANDSCAPE_LARGE
395 };
396 
GetAnimationBaseline() const397 int ScreenRecoveryUI::GetAnimationBaseline() const {
398   return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
399          gr_get_height(loop_frames_[0].get());
400 }
401 
GetTextBaseline() const402 int ScreenRecoveryUI::GetTextBaseline() const {
403   return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
404          gr_get_height(installing_text_.get());
405 }
406 
GetProgressBaseline() const407 int ScreenRecoveryUI::GetProgressBaseline() const {
408   int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
409                      gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
410                      gr_get_height(progress_bar_fill_.get());
411   int bottom_gap = (ScreenHeight() - elements_sum) / 2;
412   return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
413 }
414 
415 // Clear the screen and draw the currently selected background icon (if any).
416 // Should only be called with updateMutex locked.
draw_background_locked()417 void ScreenRecoveryUI::draw_background_locked() {
418   pagesIdentical = false;
419   gr_color(0, 0, 0, 255);
420   gr_clear();
421   if (current_icon_ != NONE) {
422     if (max_stage != -1) {
423       int stage_height = gr_get_height(stage_marker_empty_.get());
424       int stage_width = gr_get_width(stage_marker_empty_.get());
425       int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
426       int y = ScreenHeight() - stage_height - margin_height_;
427       for (int i = 0; i < max_stage; ++i) {
428         const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
429         DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
430         x += stage_width;
431       }
432     }
433 
434     const auto& text_surface = GetCurrentText();
435     int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
436     int text_y = GetTextBaseline();
437     gr_color(255, 255, 255, 255);
438     DrawTextIcon(text_x, text_y, text_surface);
439   }
440 }
441 
442 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
443 // called with updateMutex locked.
draw_foreground_locked()444 void ScreenRecoveryUI::draw_foreground_locked() {
445   if (current_icon_ != NONE) {
446     const auto& frame = GetCurrentFrame();
447     int frame_width = gr_get_width(frame);
448     int frame_height = gr_get_height(frame);
449     int frame_x = (ScreenWidth() - frame_width) / 2;
450     int frame_y = GetAnimationBaseline();
451     DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
452   }
453 
454   if (progressBarType != EMPTY) {
455     int width = gr_get_width(progress_bar_empty_.get());
456     int height = gr_get_height(progress_bar_empty_.get());
457 
458     int progress_x = (ScreenWidth() - width) / 2;
459     int progress_y = GetProgressBaseline();
460 
461     // Erase behind the progress bar (in case this was a progress-only update)
462     gr_color(0, 0, 0, 255);
463     DrawFill(progress_x, progress_y, width, height);
464 
465     if (progressBarType == DETERMINATE) {
466       float p = progressScopeStart + progress * progressScopeSize;
467       int pos = static_cast<int>(p * width);
468 
469       if (rtl_locale_) {
470         // Fill the progress bar from right to left.
471         if (pos > 0) {
472           DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
473                       progress_x + width - pos, progress_y);
474         }
475         if (pos < width - 1) {
476           DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
477         }
478       } else {
479         // Fill the progress bar from left to right.
480         if (pos > 0) {
481           DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
482         }
483         if (pos < width - 1) {
484           DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
485                       progress_y);
486         }
487       }
488     }
489   }
490 }
491 
SetColor(UIElement e) const492 void ScreenRecoveryUI::SetColor(UIElement e) const {
493   switch (e) {
494     case UIElement::INFO:
495       gr_color(249, 194, 0, 255);
496       break;
497     case UIElement::HEADER:
498       gr_color(247, 0, 6, 255);
499       break;
500     case UIElement::MENU:
501     case UIElement::MENU_SEL_BG:
502       gr_color(0, 106, 157, 255);
503       break;
504     case UIElement::MENU_SEL_BG_ACTIVE:
505       gr_color(0, 156, 100, 255);
506       break;
507     case UIElement::MENU_SEL_FG:
508       gr_color(255, 255, 255, 255);
509       break;
510     case UIElement::LOG:
511       gr_color(196, 196, 196, 255);
512       break;
513     case UIElement::TEXT_FILL:
514       gr_color(0, 0, 0, 160);
515       break;
516     default:
517       gr_color(255, 255, 255, 255);
518       break;
519   }
520 }
521 
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)522 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
523                                                    size_t sel) {
524   SetLocale(locales_entries[sel]);
525   std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
526                                          "installing_security_text", "no_command_text" };
527   std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
528   for (const auto& name : text_name) {
529     auto text_image = LoadLocalizedBitmap(name);
530     if (!text_image) {
531       Print("Failed to load %s\n", name.c_str());
532       return;
533     }
534     surfaces.emplace(name, std::move(text_image));
535   }
536 
537   std::lock_guard<std::mutex> lg(updateMutex);
538   gr_color(0, 0, 0, 255);
539   gr_clear();
540 
541   int text_y = margin_height_;
542   int text_x = margin_width_;
543   int line_spacing = gr_sys_font()->char_height;  // Put some extra space between images.
544   // Write the header and descriptive texts.
545   SetColor(UIElement::INFO);
546   std::string header = "Show background text image";
547   text_y += DrawTextLine(text_x, text_y, header, true);
548   std::string locale_selection = android::base::StringPrintf(
549       "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
550   // clang-format off
551   std::vector<std::string> instruction = {
552     locale_selection,
553     "Use volume up/down to switch locales and power to exit."
554   };
555   // clang-format on
556   text_y += DrawWrappedTextLines(text_x, text_y, instruction);
557 
558   // Iterate through the text images and display them in order for the current locale.
559   for (const auto& p : surfaces) {
560     text_y += line_spacing;
561     SetColor(UIElement::LOG);
562     text_y += DrawTextLine(text_x, text_y, p.first, false);
563     gr_color(255, 255, 255, 255);
564     gr_texticon(text_x, text_y, p.second.get());
565     text_y += gr_get_height(p.second.get());
566   }
567   // Update the whole screen.
568   gr_flip();
569 }
570 
CheckBackgroundTextImages()571 void ScreenRecoveryUI::CheckBackgroundTextImages() {
572   // Load a list of locales embedded in one of the resource files.
573   std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
574   if (locales_entries.empty()) {
575     Print("Failed to load locales from the resource files\n");
576     return;
577   }
578   std::string saved_locale = locale_;
579   size_t selected = 0;
580   SelectAndShowBackgroundText(locales_entries, selected);
581 
582   FlushKeys();
583   while (true) {
584     int key = WaitKey();
585     if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
586     if (key == KEY_POWER || key == KEY_ENTER) {
587       break;
588     } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
589       selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
590       SelectAndShowBackgroundText(locales_entries, selected);
591     } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
592       selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
593       SelectAndShowBackgroundText(locales_entries, selected);
594     }
595   }
596 
597   SetLocale(saved_locale);
598 }
599 
ScreenWidth() const600 int ScreenRecoveryUI::ScreenWidth() const {
601   return gr_fb_width();
602 }
603 
ScreenHeight() const604 int ScreenRecoveryUI::ScreenHeight() const {
605   return gr_fb_height();
606 }
607 
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const608 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
609                                    int dy) const {
610   gr_blit(surface, sx, sy, w, h, dx, dy);
611 }
612 
DrawHorizontalRule(int y) const613 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
614   gr_fill(0, y + 4, ScreenWidth(), y + 6);
615   return 8;
616 }
617 
DrawHighlightBar(int x,int y,int width,int height) const618 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
619   gr_fill(x, y, x + width, y + height);
620 }
621 
DrawFill(int x,int y,int w,int h) const622 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
623   gr_fill(x, y, w, h);
624 }
625 
DrawTextIcon(int x,int y,const GRSurface * surface) const626 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
627   gr_texticon(x, y, surface);
628 }
629 
DrawTextLine(int x,int y,const std::string & line,bool bold) const630 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
631   gr_text(gr_sys_font(), x, y, line.c_str(), bold);
632   return char_height_ + 4;
633 }
634 
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const635 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
636   int offset = 0;
637   for (const auto& line : lines) {
638     offset += DrawTextLine(x, y + offset, line, false);
639   }
640   return offset;
641 }
642 
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const643 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
644                                            const std::vector<std::string>& lines) const {
645   // Keep symmetrical margins based on the given offset (i.e. x).
646   size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
647   int offset = 0;
648   for (const auto& line : lines) {
649     size_t next_start = 0;
650     while (next_start < line.size()) {
651       std::string sub = line.substr(next_start, text_cols + 1);
652       if (sub.size() <= text_cols) {
653         next_start += sub.size();
654       } else {
655         // Line too long and must be wrapped to text_cols columns.
656         size_t last_space = sub.find_last_of(" \t\n");
657         if (last_space == std::string::npos) {
658           // No space found, just draw as much as we can.
659           sub.resize(text_cols);
660           next_start += text_cols;
661         } else {
662           sub.resize(last_space);
663           next_start += last_space + 1;
664         }
665       }
666       offset += DrawTextLine(x, y + offset, sub, false);
667     }
668   }
669   return offset;
670 }
671 
SetTitle(const std::vector<std::string> & lines)672 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
673   title_lines_ = lines;
674 }
675 
GetMenuHelpMessage() const676 std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
677   // clang-format off
678   static std::vector<std::string> REGULAR_HELP{
679     "Use volume up/down and power.",
680   };
681   static std::vector<std::string> LONG_PRESS_HELP{
682     "Any button cycles highlight.",
683     "Long-press activates.",
684   };
685   // clang-format on
686   return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
687 }
688 
689 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
690 // locked.
draw_screen_locked()691 void ScreenRecoveryUI::draw_screen_locked() {
692   if (!show_text) {
693     draw_background_locked();
694     draw_foreground_locked();
695     return;
696   }
697 
698   gr_color(0, 0, 0, 255);
699   gr_clear();
700 
701   draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
702 }
703 
704 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)705 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
706     const std::vector<std::string>& help_message) {
707   int y = margin_height_;
708 
709   if (fastbootd_logo_ && fastbootd_logo_enabled_) {
710     // Try to get this centered on screen.
711     auto width = gr_get_width(fastbootd_logo_.get());
712     auto height = gr_get_height(fastbootd_logo_.get());
713     auto centered_x = ScreenWidth() / 2 - width / 2;
714     DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
715     y += height;
716   }
717 
718   if (menu_) {
719     int x = margin_width_ + kMenuIndent;
720 
721     SetColor(UIElement::INFO);
722 
723     for (size_t i = 0; i < title_lines_.size(); i++) {
724       y += DrawTextLine(x, y, title_lines_[i], i == 0);
725     }
726 
727     y += DrawTextLines(x, y, help_message);
728 
729     y += menu_->DrawHeader(x, y);
730     y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
731   }
732 
733   // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
734   // we've displayed the entire text buffer.
735   SetColor(UIElement::LOG);
736   int row = text_row_;
737   size_t count = 0;
738   for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
739        ty -= char_height_, ++count) {
740     DrawTextLine(margin_width_, ty, text_[row], false);
741     --row;
742     if (row < 0) row = text_rows_ - 1;
743   }
744 }
745 
746 // Redraw everything on the screen and flip the screen (make it visible).
747 // Should only be called with updateMutex locked.
update_screen_locked()748 void ScreenRecoveryUI::update_screen_locked() {
749   draw_screen_locked();
750   gr_flip();
751 }
752 
753 // Updates only the progress bar, if possible, otherwise redraws the screen.
754 // Should only be called with updateMutex locked.
update_progress_locked()755 void ScreenRecoveryUI::update_progress_locked() {
756   if (show_text || !pagesIdentical) {
757     draw_screen_locked();  // Must redraw the whole screen
758     pagesIdentical = true;
759   } else {
760     draw_foreground_locked();  // Draw only the progress bar and overlays
761   }
762   gr_flip();
763 }
764 
ProgressThreadLoop()765 void ScreenRecoveryUI::ProgressThreadLoop() {
766   double interval = 1.0 / animation_fps_;
767   while (!progress_thread_stopped_) {
768     double start = now();
769     bool redraw = false;
770     {
771       std::lock_guard<std::mutex> lg(updateMutex);
772 
773       // update the installation animation, if active
774       // skip this if we have a text overlay (too expensive to update)
775       if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
776         if (!intro_done_) {
777           if (current_frame_ == intro_frames_.size() - 1) {
778             intro_done_ = true;
779             current_frame_ = 0;
780           } else {
781             ++current_frame_;
782           }
783         } else {
784           current_frame_ = (current_frame_ + 1) % loop_frames_.size();
785         }
786 
787         redraw = true;
788       }
789 
790       // move the progress bar forward on timed intervals, if configured
791       int duration = progressScopeDuration;
792       if (progressBarType == DETERMINATE && duration > 0) {
793         double elapsed = now() - progressScopeTime;
794         float p = 1.0 * elapsed / duration;
795         if (p > 1.0) p = 1.0;
796         if (p > progress) {
797           progress = p;
798           redraw = true;
799         }
800       }
801 
802       if (redraw) update_progress_locked();
803     }
804 
805     double end = now();
806     // minimum of 20ms delay between frames
807     double delay = interval - (end - start);
808     if (delay < 0.02) delay = 0.02;
809     usleep(static_cast<useconds_t>(delay * 1000000));
810   }
811 }
812 
LoadBitmap(const std::string & filename)813 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
814   GRSurface* surface;
815   if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
816     LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
817     return nullptr;
818   }
819   return std::unique_ptr<GRSurface>(surface);
820 }
821 
LoadLocalizedBitmap(const std::string & filename)822 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
823   GRSurface* surface;
824   auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
825   if (result == 0) {
826     return std::unique_ptr<GRSurface>(surface);
827   }
828   // TODO(xunchang) create a error code enum to refine the retry condition.
829   LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
830                << result << "). Falling back to use default locale.";
831 
832   result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
833   if (result == 0) {
834     return std::unique_ptr<GRSurface>(surface);
835   }
836 
837   LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
838              << " (error " << result << ")";
839   return nullptr;
840 }
841 
Alloc2d(size_t rows,size_t cols)842 static char** Alloc2d(size_t rows, size_t cols) {
843   char** result = new char*[rows];
844   for (size_t i = 0; i < rows; ++i) {
845     result[i] = new char[cols];
846     memset(result[i], 0, cols);
847   }
848   return result;
849 }
850 
851 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)852 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
853   if (security_update) {
854     installing_text_ = LoadLocalizedBitmap("installing_security_text");
855   } else {
856     installing_text_ = LoadLocalizedBitmap("installing_text");
857   }
858   Redraw();
859 }
860 
InitTextParams()861 bool ScreenRecoveryUI::InitTextParams() {
862   // gr_init() would return successfully on font initialization failure.
863   if (gr_sys_font() == nullptr) {
864     return false;
865   }
866   gr_font_size(gr_sys_font(), &char_width_, &char_height_);
867   text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
868   text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
869   return true;
870 }
871 
LoadWipeDataMenuText()872 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
873   // Ignores the errors since the member variables will stay as nullptr.
874   cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
875   factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
876   try_again_text_ = LoadLocalizedBitmap("try_again_text");
877   wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
878   wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
879   return true;
880 }
881 
Init(const std::string & locale)882 bool ScreenRecoveryUI::Init(const std::string& locale) {
883   RecoveryUI::Init(locale);
884 
885   if (gr_init() == -1) {
886     return false;
887   }
888 
889   if (!InitTextParams()) {
890     return false;
891   }
892 
893   // Are we portrait or landscape?
894   layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
895   // Are we the large variant of our base layout?
896   if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
897 
898   text_ = Alloc2d(text_rows_, text_cols_ + 1);
899   file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
900 
901   text_col_ = text_row_ = 0;
902 
903   // Set up the locale info.
904   SetLocale(locale);
905 
906   error_icon_ = LoadBitmap("icon_error");
907 
908   progress_bar_empty_ = LoadBitmap("progress_empty");
909   progress_bar_fill_ = LoadBitmap("progress_fill");
910   stage_marker_empty_ = LoadBitmap("stage_empty");
911   stage_marker_fill_ = LoadBitmap("stage_fill");
912 
913   erasing_text_ = LoadLocalizedBitmap("erasing_text");
914   no_command_text_ = LoadLocalizedBitmap("no_command_text");
915   error_text_ = LoadLocalizedBitmap("error_text");
916 
917   if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
918     fastbootd_logo_ = LoadBitmap("fastbootd");
919   }
920 
921   // Background text for "installing_update" could be "installing update" or
922   // "installing security update". It will be set after Init() according to the commands in BCB.
923   installing_text_.reset();
924 
925   LoadWipeDataMenuText();
926 
927   LoadAnimation();
928 
929   // Keep the progress bar updated, even when the process is otherwise busy.
930   progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
931 
932   return true;
933 }
934 
GetLocale() const935 std::string ScreenRecoveryUI::GetLocale() const {
936   return locale_;
937 }
938 
LoadAnimation()939 void ScreenRecoveryUI::LoadAnimation() {
940   std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
941                                                 closedir);
942   dirent* de;
943   std::vector<std::string> intro_frame_names;
944   std::vector<std::string> loop_frame_names;
945 
946   while ((de = readdir(dir.get())) != nullptr) {
947     int value, num_chars;
948     if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
949       intro_frame_names.emplace_back(de->d_name, num_chars);
950     } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
951       loop_frame_names.emplace_back(de->d_name, num_chars);
952     }
953   }
954 
955   size_t intro_frames = intro_frame_names.size();
956   size_t loop_frames = loop_frame_names.size();
957 
958   // It's okay to not have an intro.
959   if (intro_frames == 0) intro_done_ = true;
960   // But you must have an animation.
961   if (loop_frames == 0) abort();
962 
963   std::sort(intro_frame_names.begin(), intro_frame_names.end());
964   std::sort(loop_frame_names.begin(), loop_frame_names.end());
965 
966   intro_frames_.clear();
967   intro_frames_.reserve(intro_frames);
968   for (const auto& frame_name : intro_frame_names) {
969     intro_frames_.emplace_back(LoadBitmap(frame_name));
970   }
971 
972   loop_frames_.clear();
973   loop_frames_.reserve(loop_frames);
974   for (const auto& frame_name : loop_frame_names) {
975     loop_frames_.emplace_back(LoadBitmap(frame_name));
976   }
977 }
978 
SetBackground(Icon icon)979 void ScreenRecoveryUI::SetBackground(Icon icon) {
980   std::lock_guard<std::mutex> lg(updateMutex);
981 
982   current_icon_ = icon;
983   update_screen_locked();
984 }
985 
SetProgressType(ProgressType type)986 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
987   std::lock_guard<std::mutex> lg(updateMutex);
988   if (progressBarType != type) {
989     progressBarType = type;
990   }
991   progressScopeStart = 0;
992   progressScopeSize = 0;
993   progress = 0;
994   update_progress_locked();
995 }
996 
ShowProgress(float portion,float seconds)997 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
998   std::lock_guard<std::mutex> lg(updateMutex);
999   progressBarType = DETERMINATE;
1000   progressScopeStart += progressScopeSize;
1001   progressScopeSize = portion;
1002   progressScopeTime = now();
1003   progressScopeDuration = seconds;
1004   progress = 0;
1005   update_progress_locked();
1006 }
1007 
SetProgress(float fraction)1008 void ScreenRecoveryUI::SetProgress(float fraction) {
1009   std::lock_guard<std::mutex> lg(updateMutex);
1010   if (fraction < 0.0) fraction = 0.0;
1011   if (fraction > 1.0) fraction = 1.0;
1012   if (progressBarType == DETERMINATE && fraction > progress) {
1013     // Skip updates that aren't visibly different.
1014     int width = gr_get_width(progress_bar_empty_.get());
1015     float scale = width * progressScopeSize;
1016     if ((int)(progress * scale) != (int)(fraction * scale)) {
1017       progress = fraction;
1018       update_progress_locked();
1019     }
1020   }
1021 }
1022 
SetStage(int current,int max)1023 void ScreenRecoveryUI::SetStage(int current, int max) {
1024   std::lock_guard<std::mutex> lg(updateMutex);
1025   stage = current;
1026   max_stage = max;
1027 }
1028 
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1029 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1030   std::string str;
1031   android::base::StringAppendV(&str, fmt, ap);
1032 
1033   if (copy_to_stdout) {
1034     fputs(str.c_str(), stdout);
1035   }
1036 
1037   std::lock_guard<std::mutex> lg(updateMutex);
1038   if (text_rows_ > 0 && text_cols_ > 0) {
1039     for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1040       if (*ptr == '\n' || text_col_ >= text_cols_) {
1041         text_[text_row_][text_col_] = '\0';
1042         text_col_ = 0;
1043         text_row_ = (text_row_ + 1) % text_rows_;
1044       }
1045       if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1046     }
1047     text_[text_row_][text_col_] = '\0';
1048     update_screen_locked();
1049   }
1050 }
1051 
Print(const char * fmt,...)1052 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1053   va_list ap;
1054   va_start(ap, fmt);
1055   PrintV(fmt, true, ap);
1056   va_end(ap);
1057 }
1058 
PrintOnScreenOnly(const char * fmt,...)1059 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1060   va_list ap;
1061   va_start(ap, fmt);
1062   PrintV(fmt, false, ap);
1063   va_end(ap);
1064 }
1065 
PutChar(char ch)1066 void ScreenRecoveryUI::PutChar(char ch) {
1067   std::lock_guard<std::mutex> lg(updateMutex);
1068   if (ch != '\n') text_[text_row_][text_col_++] = ch;
1069   if (ch == '\n' || text_col_ >= text_cols_) {
1070     text_col_ = 0;
1071     ++text_row_;
1072   }
1073 }
1074 
ClearText()1075 void ScreenRecoveryUI::ClearText() {
1076   std::lock_guard<std::mutex> lg(updateMutex);
1077   text_col_ = 0;
1078   text_row_ = 0;
1079   for (size_t i = 0; i < text_rows_; ++i) {
1080     memset(text_[i], 0, text_cols_ + 1);
1081   }
1082 }
1083 
ShowFile(FILE * fp)1084 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1085   std::vector<off_t> offsets;
1086   offsets.push_back(ftello(fp));
1087   ClearText();
1088 
1089   struct stat sb;
1090   fstat(fileno(fp), &sb);
1091 
1092   bool show_prompt = false;
1093   while (true) {
1094     if (show_prompt) {
1095       PrintOnScreenOnly("--(%d%% of %d bytes)--",
1096                         static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1097                         static_cast<int>(sb.st_size));
1098       Redraw();
1099       while (show_prompt) {
1100         show_prompt = false;
1101         int key = WaitKey();
1102         if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1103         if (key == KEY_POWER || key == KEY_ENTER) {
1104           return;
1105         } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1106           if (offsets.size() <= 1) {
1107             show_prompt = true;
1108           } else {
1109             offsets.pop_back();
1110             fseek(fp, offsets.back(), SEEK_SET);
1111           }
1112         } else {
1113           if (feof(fp)) {
1114             return;
1115           }
1116           offsets.push_back(ftello(fp));
1117         }
1118       }
1119       ClearText();
1120     }
1121 
1122     int ch = getc(fp);
1123     if (ch == EOF) {
1124       while (text_row_ < text_rows_ - 1) PutChar('\n');
1125       show_prompt = true;
1126     } else {
1127       PutChar(ch);
1128       if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1129         show_prompt = true;
1130       }
1131     }
1132   }
1133 }
1134 
ShowFile(const std::string & filename)1135 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1136   std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1137   if (!fp) {
1138     Print("  Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1139     return;
1140   }
1141 
1142   char** old_text = text_;
1143   size_t old_text_col = text_col_;
1144   size_t old_text_row = text_row_;
1145 
1146   // Swap in the alternate screen and clear it.
1147   text_ = file_viewer_text_;
1148   ClearText();
1149 
1150   ShowFile(fp.get());
1151 
1152   text_ = old_text;
1153   text_col_ = old_text_col;
1154   text_row_ = old_text_row;
1155 }
1156 
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1157 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1158     const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1159     const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1160     size_t initial_selection) const {
1161   // horizontal unusable area: margin width + menu indent
1162   size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1163   // vertical unusable area: margin height + title lines + helper message + high light bar.
1164   // It is safe to reserve more space.
1165   size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1166   if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1167     return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1168   }
1169 
1170   fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1171 
1172   return CreateMenu(text_headers, text_items, initial_selection);
1173 }
1174 
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1175 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1176                                                    const std::vector<std::string>& text_items,
1177                                                    size_t initial_selection) const {
1178   if (text_rows_ > 0 && text_cols_ > 1) {
1179     return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1180                                       text_items, initial_selection, char_height_, *this);
1181   }
1182 
1183   fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1184           text_cols_);
1185   return nullptr;
1186 }
1187 
SelectMenu(int sel)1188 int ScreenRecoveryUI::SelectMenu(int sel) {
1189   std::lock_guard<std::mutex> lg(updateMutex);
1190   if (menu_) {
1191     int old_sel = menu_->selection();
1192     sel = menu_->Select(sel);
1193 
1194     if (sel != old_sel) {
1195       update_screen_locked();
1196     }
1197   }
1198   return sel;
1199 }
1200 
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1201 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1202                                   const std::function<int(int, bool)>& key_handler) {
1203   // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1204   FlushKeys();
1205 
1206   // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1207   // menu.
1208   if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1209 
1210   CHECK(menu != nullptr);
1211 
1212   // Starts and displays the menu
1213   menu_ = std::move(menu);
1214   Redraw();
1215 
1216   int selected = menu_->selection();
1217   int chosen_item = -1;
1218   while (chosen_item < 0) {
1219     int key = WaitKey();
1220     if (key == static_cast<int>(KeyError::INTERRUPTED)) {  // WaitKey() was interrupted.
1221       return static_cast<size_t>(KeyError::INTERRUPTED);
1222     }
1223     if (key == static_cast<int>(KeyError::TIMED_OUT)) {  // WaitKey() timed out.
1224       if (WasTextEverVisible()) {
1225         continue;
1226       } else {
1227         LOG(INFO) << "Timed out waiting for key input; rebooting.";
1228         menu_.reset();
1229         Redraw();
1230         return static_cast<size_t>(KeyError::TIMED_OUT);
1231       }
1232     }
1233 
1234     bool visible = IsTextVisible();
1235     int action = key_handler(key, visible);
1236     if (action < 0) {
1237       switch (action) {
1238         case Device::kHighlightUp:
1239           selected = SelectMenu(--selected);
1240           break;
1241         case Device::kHighlightDown:
1242           selected = SelectMenu(++selected);
1243           break;
1244         case Device::kInvokeItem:
1245           chosen_item = selected;
1246           break;
1247         case Device::kNoAction:
1248           break;
1249       }
1250     } else if (!menu_only) {
1251       chosen_item = action;
1252     }
1253   }
1254 
1255   menu_.reset();
1256   Redraw();
1257 
1258   return chosen_item;
1259 }
1260 
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1261 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1262                                   const std::vector<std::string>& items, size_t initial_selection,
1263                                   bool menu_only,
1264                                   const std::function<int(int, bool)>& key_handler) {
1265   auto menu = CreateMenu(headers, items, initial_selection);
1266   if (menu == nullptr) {
1267     return initial_selection;
1268   }
1269 
1270   return ShowMenu(std::move(menu), menu_only, key_handler);
1271 }
1272 
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1273 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1274                                                 const std::vector<std::string>& backup_items,
1275                                                 const std::function<int(int, bool)>& key_handler) {
1276   auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1277                                    { try_again_text_.get(), factory_data_reset_text_.get() },
1278                                    backup_headers, backup_items, 0);
1279   if (wipe_data_menu == nullptr) {
1280     return 0;
1281   }
1282 
1283   return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1284 }
1285 
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1286 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1287     const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1288     const std::function<int(int, bool)>& key_handler) {
1289   auto confirmation_menu =
1290       CreateMenu(wipe_data_confirmation_text_.get(),
1291                  { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1292                  backup_items, 0);
1293   if (confirmation_menu == nullptr) {
1294     return 0;
1295   }
1296 
1297   return ShowMenu(std::move(confirmation_menu), true, key_handler);
1298 }
1299 
IsTextVisible()1300 bool ScreenRecoveryUI::IsTextVisible() {
1301   std::lock_guard<std::mutex> lg(updateMutex);
1302   int visible = show_text;
1303   return visible;
1304 }
1305 
WasTextEverVisible()1306 bool ScreenRecoveryUI::WasTextEverVisible() {
1307   std::lock_guard<std::mutex> lg(updateMutex);
1308   int ever_visible = show_text_ever;
1309   return ever_visible;
1310 }
1311 
ShowText(bool visible)1312 void ScreenRecoveryUI::ShowText(bool visible) {
1313   std::lock_guard<std::mutex> lg(updateMutex);
1314   show_text = visible;
1315   if (show_text) show_text_ever = true;
1316   update_screen_locked();
1317 }
1318 
Redraw()1319 void ScreenRecoveryUI::Redraw() {
1320   std::lock_guard<std::mutex> lg(updateMutex);
1321   update_screen_locked();
1322 }
1323 
KeyLongPress(int)1324 void ScreenRecoveryUI::KeyLongPress(int) {
1325   // Redraw so that if we're in the menu, the highlight
1326   // will change color to indicate a successful long press.
1327   Redraw();
1328 }
1329 
SetLocale(const std::string & new_locale)1330 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1331   locale_ = new_locale;
1332   rtl_locale_ = false;
1333 
1334   if (!new_locale.empty()) {
1335     size_t separator = new_locale.find('-');
1336     // lang has the language prefix prior to the separator, or full string if none exists.
1337     std::string lang = new_locale.substr(0, separator);
1338 
1339     // A bit cheesy: keep an explicit list of supported RTL languages.
1340     if (lang == "ar" ||  // Arabic
1341         lang == "fa" ||  // Persian (Farsi)
1342         lang == "he" ||  // Hebrew (new language code)
1343         lang == "iw" ||  // Hebrew (old language code)
1344         lang == "ur") {  // Urdu
1345       rtl_locale_ = true;
1346     }
1347   }
1348 }
1349