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Searched defs:allowAllocation (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp109 status_t MonitoredProducer::allowAllocation(bool allow) { in allowAllocation() function in android::MonitoredProducer
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h290 Return<int32_t> allowAllocation(bool allow) override { in allowAllocation() function
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp326 Return<HStatus> B2HGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer
DH2BGraphicBufferProducer.cpp405 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer
/frameworks/native/libs/gui/tests/
DMalicious.cpp75 status_t allowAllocation(bool allow) override { return mProducer->allowAllocation(allow); } in allowAllocation() function in android::test::ProxyBQP
/frameworks/native/libs/gui/
DBufferHubProducer.cpp681 status_t BufferHubProducer::allowAllocation(bool /* allow */) { in allowAllocation() function in android::BufferHubProducer
DIGraphicBufferProducer.cpp371 virtual status_t allowAllocation(bool allow) { in allowAllocation() function in android::BpGraphicBufferProducer
643 status_t allowAllocation(bool allow) override { in allowAllocation() function in android::HpGraphicBufferProducer
DBufferQueueProducer.cpp1517 status_t BufferQueueProducer::allowAllocation(bool allow) { in allowAllocation() function in android::BufferQueueProducer
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp570 status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { in allowAllocation() function in android::VirtualDisplaySurface
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1166 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer