Searched defs:animators (Results 1 – 10 of 10) sorted by relevance
37 AnimatorManager& animators = current->mRenderNode->animators(); in destroy() local70 AnimatorManager& animators = current->mRenderNode->animators(); in runRemainingAnimations() local
165 AnimatorManager& animators() { return mAnimatorManager; } in animators() function
326 ArrayList<Animator> animators = getAnimatorList(); in testStart() local377 final ArrayList<Animator> animators = getAnimatorList(); in testCancel() local580 private boolean onlyContains(ArrayList<Animator> animators, AnimatorSet... sets) { in onlyContains()
141 List<Animator> animators = new ArrayList<>(); in animateOpen() local
610 AnimatorSet animators = new AnimatorSet(); in toggleDialogExpansion() local
422 List<Animator> animators = new ArrayList<>(); in updateSize() local
61 internal val animators = WeakHashMap<Any, PhysicsAnimator<*>>() constant
1300 ArrayList<Animator> animators = set.getChildAnimations(); in parseAnimatorSet() local
1324 sp<ResourceTypeSet> animators; in buildResources() local
3158 void addWinAnimatorToList(ArrayList<WindowStateAnimator> animators) { in addWinAnimatorToList()