1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #pragma once 17 18 #include "CanvasProperty.h" 19 #ifdef __ANDROID__ // Layoutlib does not support hardware acceleration 20 #include "DeferredLayerUpdater.h" 21 #endif 22 #include "RenderNode.h" 23 #include "VectorDrawable.h" 24 #include "hwui/Canvas.h" 25 #include "hwui/Paint.h" 26 27 #include <SkCanvas.h> 28 #include "src/core/SkArenaAlloc.h" 29 30 #include <cassert> 31 #include <optional> 32 33 namespace android { 34 35 // Holds an SkCanvas reference plus additional native data. 36 class SkiaCanvas : public Canvas { 37 public: 38 explicit SkiaCanvas(const SkBitmap& bitmap); 39 40 /** 41 * Create a new SkiaCanvas. 42 * 43 * @param canvas SkCanvas to handle calls made to this SkiaCanvas. Must 44 * not be NULL. This constructor does not take ownership, so the caller 45 * must guarantee that it remains valid while the SkiaCanvas is valid. 46 */ 47 explicit SkiaCanvas(SkCanvas* canvas); 48 49 virtual ~SkiaCanvas(); 50 resetRecording(int width,int height,uirenderer::RenderNode * renderNode)51 virtual void resetRecording(int width, int height, 52 uirenderer::RenderNode* renderNode) override { 53 LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); 54 } 55 finishRecording()56 virtual uirenderer::DisplayList* finishRecording() override { 57 LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); 58 return nullptr; 59 } insertReorderBarrier(bool enableReorder)60 virtual void insertReorderBarrier(bool enableReorder) override { 61 LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers"); 62 } 63 64 virtual void setBitmap(const SkBitmap& bitmap) override; 65 66 virtual bool isOpaque() override; 67 virtual int width() override; 68 virtual int height() override; 69 70 virtual int getSaveCount() const override; 71 virtual int save(SaveFlags::Flags flags) override; 72 virtual void restore() override; 73 virtual void restoreToCount(int saveCount) override; 74 virtual void restoreUnclippedLayer(int saveCount, const SkPaint& paint) override; 75 76 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 77 SaveFlags::Flags flags) override; 78 virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha, 79 SaveFlags::Flags flags) override; 80 virtual int saveUnclippedLayer(int left, int top, int right, int bottom) override; 81 82 virtual void getMatrix(SkMatrix* outMatrix) const override; 83 virtual void setMatrix(const SkMatrix& matrix) override; 84 virtual void concat(const SkMatrix& matrix) override; 85 virtual void rotate(float degrees) override; 86 virtual void scale(float sx, float sy) override; 87 virtual void skew(float sx, float sy) override; 88 virtual void translate(float dx, float dy) override; 89 90 virtual bool getClipBounds(SkRect* outRect) const override; 91 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 92 virtual bool quickRejectPath(const SkPath& path) const override; 93 virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override; 94 virtual bool clipPath(const SkPath* path, SkClipOp op) override; 95 96 virtual PaintFilter* getPaintFilter() override; 97 virtual void setPaintFilter(sk_sp<PaintFilter> paintFilter) override; 98 99 virtual SkCanvasState* captureCanvasState() const override; 100 101 virtual void drawColor(int color, SkBlendMode mode) override; 102 virtual void drawPaint(const SkPaint& paint) override; 103 104 virtual void drawPoint(float x, float y, const Paint& paint) override; 105 virtual void drawPoints(const float* points, int count, const Paint& paint) override; 106 virtual void drawLine(float startX, float startY, float stopX, float stopY, 107 const Paint& paint) override; 108 virtual void drawLines(const float* points, int count, const Paint& paint) override; 109 virtual void drawRect(float left, float top, float right, float bottom, 110 const Paint& paint) override; 111 virtual void drawRegion(const SkRegion& region, const Paint& paint) override; 112 virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, 113 const Paint& paint) override; 114 115 virtual void drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner, 116 const Paint& paint) override; 117 118 virtual void drawCircle(float x, float y, float radius, const Paint& paint) override; 119 virtual void drawOval(float left, float top, float right, float bottom, 120 const Paint& paint) override; 121 virtual void drawArc(float left, float top, float right, float bottom, float startAngle, 122 float sweepAngle, bool useCenter, const Paint& paint) override; 123 virtual void drawPath(const SkPath& path, const Paint& paint) override; 124 virtual void drawVertices(const SkVertices*, SkBlendMode, const Paint& paint) override; 125 126 virtual void drawBitmap(Bitmap& bitmap, float left, float top, const Paint* paint) override; 127 virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const Paint* paint) override; 128 virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight, 129 float srcBottom, float dstLeft, float dstTop, float dstRight, 130 float dstBottom, const Paint* paint) override; 131 virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight, 132 const float* vertices, const int* colors, 133 const Paint* paint) override; 134 virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft, 135 float dstTop, float dstRight, float dstBottom, 136 const Paint* paint) override; 137 virtual double drawAnimatedImage(AnimatedImageDrawable* imgDrawable) override; 138 139 virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override; 140 141 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 142 uirenderer::CanvasPropertyPrimitive* top, 143 uirenderer::CanvasPropertyPrimitive* right, 144 uirenderer::CanvasPropertyPrimitive* bottom, 145 uirenderer::CanvasPropertyPrimitive* rx, 146 uirenderer::CanvasPropertyPrimitive* ry, 147 uirenderer::CanvasPropertyPaint* paint) override; 148 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, 149 uirenderer::CanvasPropertyPrimitive* y, 150 uirenderer::CanvasPropertyPrimitive* radius, 151 uirenderer::CanvasPropertyPaint* paint) override; 152 153 virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override; 154 virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override; 155 virtual void callDrawGLFunction(Functor* functor, 156 uirenderer::GlFunctorLifecycleListener* listener) override; 157 virtual void drawPicture(const SkPicture& picture) override; 158 159 protected: 160 SkiaCanvas(); asSkCanvas()161 SkCanvas* asSkCanvas() { return mCanvas; } 162 void reset(SkCanvas* skiaCanvas); drawDrawable(SkDrawable * drawable)163 void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); } 164 165 virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x, 166 float y, float boundsLeft, float boundsTop, float boundsRight, 167 float boundsBottom, float totalAdvance) override; 168 virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, 169 const Paint& paint, const SkPath& path, size_t start, 170 size_t end) override; 171 172 /** This class acts as a copy on write SkPaint. 173 * 174 * Initially this will be the SkPaint passed to the contructor. 175 * The first time writable() is called this will become a copy of the 176 * initial SkPaint (or a default SkPaint if nullptr). 177 */ 178 struct PaintCoW { PaintCoWPaintCoW179 PaintCoW(const SkPaint& that) : mPtr(&that) {} PaintCoWPaintCoW180 PaintCoW(const SkPaint* ptr) : mPtr(ptr) {} 181 PaintCoW(const PaintCoW&) = delete; 182 PaintCoW(PaintCoW&&) = delete; 183 PaintCoW& operator=(const PaintCoW&) = delete; 184 PaintCoW& operator=(PaintCoW&&) = delete; writeablePaintCoW185 SkPaint& writeable() { 186 if (!mStorage) { 187 if (!mPtr) { 188 mStorage.emplace(); 189 } else { 190 mStorage.emplace(*mPtr); 191 } 192 mPtr = &*mStorage; 193 } 194 return *mStorage; 195 } 196 operator const SkPaint*() const { return mPtr; } 197 const SkPaint* operator->() const { assert(mPtr); return mPtr; } 198 const SkPaint& operator*() const { assert(mPtr); return *mPtr; } 199 explicit operator bool() { return mPtr != nullptr; } 200 private: 201 const SkPaint* mPtr; 202 std::optional<SkPaint> mStorage; 203 }; 204 205 /** Filters the paint using the current paint filter. 206 * 207 * @param paint the paint to filter. Will be initialized with the default 208 * SkPaint before filtering if filtering is required. 209 */ 210 PaintCoW&& filterPaint(PaintCoW&& paint) const; 211 apply_looper(const Paint * paint,Proc proc)212 template <typename Proc> void apply_looper(const Paint* paint, Proc proc) { 213 SkPaint skp; 214 SkDrawLooper* looper = nullptr; 215 if (paint) { 216 skp = *filterPaint(paint); 217 looper = paint->getLooper(); 218 } 219 if (looper) { 220 SkSTArenaAlloc<256> alloc; 221 SkDrawLooper::Context* ctx = looper->makeContext(&alloc); 222 if (ctx) { 223 SkDrawLooper::Context::Info info; 224 for (;;) { 225 SkPaint p = skp; 226 if (!ctx->next(&info, &p)) { 227 break; 228 } 229 mCanvas->save(); 230 mCanvas->translate(info.fTranslate.fX, info.fTranslate.fY); 231 proc(p); 232 mCanvas->restore(); 233 } 234 } 235 } else { 236 proc(skp); 237 } 238 } 239 240 241 private: 242 struct SaveRec { 243 int saveCount; 244 SaveFlags::Flags saveFlags; 245 size_t clipIndex; 246 }; 247 248 const SaveRec* currentSaveRec() const; 249 void recordPartialSave(SaveFlags::Flags flags); 250 251 template <typename T> 252 void recordClip(const T&, SkClipOp); 253 void applyPersistentClips(size_t clipStartIndex); 254 255 void drawPoints(const float* points, int count, const Paint& paint, SkCanvas::PointMode mode); 256 257 class Clip; 258 259 std::unique_ptr<SkCanvas> mCanvasOwned; // might own a canvas we allocated 260 SkCanvas* mCanvas; // we do NOT own this canvas, it must survive us 261 // unless it is the same as mCanvasOwned.get() 262 std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. 263 std::vector<Clip> mClipStack; // tracks persistent clips. 264 sk_sp<PaintFilter> mPaintFilter; 265 }; 266 267 } // namespace android 268