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Searched defs:bq (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/
DCpuConsumer.cpp34 CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq, in CpuConsumer()
DBLASTBufferQueue.cpp147 BLASTBufferQueue* bq = static_cast<BLASTBufferQueue*>(context); in transactionCallbackThunk() local
DGLConsumer.cpp104 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in GLConsumer()
133 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer()
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp36 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in SurfaceTexture()
61 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in SurfaceTexture()
/frameworks/base/media/jni/
Dandroid_media_ImageWriter.cpp175 void JNIImageWriterContext::BufferDetacher::detach(wp<Surface> bq) { in detach()
184 void JNIImageWriterContext::BufferDetacher::DetachThread::detach(wp<Surface> bq) { in detach()
210 sp<Surface> bq = wbq.promote(); in threadLoop() local
/frameworks/base/cmds/bootanimation/
Daudioplay.cpp85 void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) { in bqPlayerCallback()
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp60 BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, in BufferLayerConsumer()