1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <stdint.h> 20 #include <sys/types.h> 21 22 #include <binder/IBinder.h> 23 #include <binder/IInterface.h> 24 25 #include <gui/ITransactionCompletedListener.h> 26 27 #include <math/vec4.h> 28 29 #include <ui/ConfigStoreTypes.h> 30 #include <ui/DisplayedFrameStats.h> 31 #include <ui/FrameStats.h> 32 #include <ui/GraphicBuffer.h> 33 #include <ui/GraphicTypes.h> 34 #include <ui/PhysicalDisplayId.h> 35 #include <ui/PixelFormat.h> 36 #include <ui/Rotation.h> 37 38 #include <utils/Errors.h> 39 #include <utils/RefBase.h> 40 #include <utils/Timers.h> 41 #include <utils/Vector.h> 42 43 #include <optional> 44 #include <unordered_set> 45 #include <vector> 46 47 namespace android { 48 49 struct client_cache_t; 50 struct ComposerState; 51 struct DisplayConfig; 52 struct DisplayInfo; 53 struct DisplayStatInfo; 54 struct DisplayState; 55 struct InputWindowCommands; 56 class LayerDebugInfo; 57 class HdrCapabilities; 58 class IDisplayEventConnection; 59 class IGraphicBufferProducer; 60 class ISurfaceComposerClient; 61 class IRegionSamplingListener; 62 class Rect; 63 enum class FrameEvent; 64 65 namespace ui { 66 67 struct DisplayState; 68 69 } // namespace ui 70 71 /* 72 * This class defines the Binder IPC interface for accessing various 73 * SurfaceFlinger features. 74 */ 75 class ISurfaceComposer: public IInterface { 76 public: 77 DECLARE_META_INTERFACE(SurfaceComposer) 78 79 static constexpr size_t MAX_LAYERS = 4096; 80 81 // flags for setTransactionState() 82 enum { 83 eSynchronous = 0x01, 84 eAnimation = 0x02, 85 86 // DEPRECATED - use eExplicitEarlyWakeup[Start|End] 87 eEarlyWakeup = 0x04, 88 89 // Explicit indication that this transaction and others to follow will likely result in a 90 // lot of layers being composed, and thus, SurfaceFlinger should wake-up earlier to avoid 91 // missing frame deadlines. In this case SurfaceFlinger will wake up at 92 // (sf vsync offset - debug.sf.early_phase_offset_ns). SurfaceFlinger will continue to be 93 // in the early configuration until it receives eExplicitEarlyWakeupEnd. These flags are 94 // expected to be used by WindowManager only and are guarded by 95 // android.permission.ACCESS_SURFACE_FLINGER 96 eExplicitEarlyWakeupStart = 0x08, 97 eExplicitEarlyWakeupEnd = 0x10, 98 }; 99 100 enum VsyncSource { 101 eVsyncSourceApp = 0, 102 eVsyncSourceSurfaceFlinger = 1 103 }; 104 105 enum ConfigChanged { eConfigChangedSuppress = 0, eConfigChangedDispatch = 1 }; 106 107 /* 108 * Create a connection with SurfaceFlinger. 109 */ 110 virtual sp<ISurfaceComposerClient> createConnection() = 0; 111 112 /* return an IDisplayEventConnection */ 113 virtual sp<IDisplayEventConnection> createDisplayEventConnection( 114 VsyncSource vsyncSource = eVsyncSourceApp, 115 ConfigChanged configChanged = eConfigChangedSuppress) = 0; 116 117 /* create a virtual display 118 * requires ACCESS_SURFACE_FLINGER permission. 119 */ 120 virtual sp<IBinder> createDisplay(const String8& displayName, 121 bool secure) = 0; 122 123 /* destroy a virtual display 124 * requires ACCESS_SURFACE_FLINGER permission. 125 */ 126 virtual void destroyDisplay(const sp<IBinder>& display) = 0; 127 128 /* get stable IDs for connected physical displays. 129 */ 130 virtual std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const = 0; 131 132 // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. getInternalDisplayId()133 std::optional<PhysicalDisplayId> getInternalDisplayId() const { 134 const auto displayIds = getPhysicalDisplayIds(); 135 return displayIds.empty() ? std::nullopt : std::make_optional(displayIds.front()); 136 } 137 138 /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a 139 * DisplayEventReceiver hotplug event. 140 */ 141 virtual sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const = 0; 142 143 // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic. getInternalDisplayToken()144 sp<IBinder> getInternalDisplayToken() const { 145 const auto displayId = getInternalDisplayId(); 146 return displayId ? getPhysicalDisplayToken(*displayId) : nullptr; 147 } 148 149 /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */ 150 virtual void setTransactionState(const Vector<ComposerState>& state, 151 const Vector<DisplayState>& displays, uint32_t flags, 152 const sp<IBinder>& applyToken, 153 const InputWindowCommands& inputWindowCommands, 154 int64_t desiredPresentTime, 155 const client_cache_t& uncacheBuffer, bool hasListenerCallbacks, 156 const std::vector<ListenerCallbacks>& listenerCallbacks) = 0; 157 158 /* signal that we're done booting. 159 * Requires ACCESS_SURFACE_FLINGER permission 160 */ 161 virtual void bootFinished() = 0; 162 163 /* verify that an IGraphicBufferProducer was created by SurfaceFlinger. 164 */ 165 virtual bool authenticateSurfaceTexture( 166 const sp<IGraphicBufferProducer>& surface) const = 0; 167 168 /* Returns the frame timestamps supported by SurfaceFlinger. 169 */ 170 virtual status_t getSupportedFrameTimestamps( 171 std::vector<FrameEvent>* outSupported) const = 0; 172 173 /* set display power mode. depending on the mode, it can either trigger 174 * screen on, off or low power mode and wait for it to complete. 175 * requires ACCESS_SURFACE_FLINGER permission. 176 */ 177 virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0; 178 179 180 /* returns display statistics for a given display 181 * intended to be used by the media framework to properly schedule 182 * video frames */ 183 virtual status_t getDisplayStats(const sp<IBinder>& display, 184 DisplayStatInfo* stats) = 0; 185 186 /** 187 * Get transactional state of given display. 188 */ 189 virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState*) = 0; 190 191 /** 192 * Get immutable information about given physical display. 193 */ 194 virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*) = 0; 195 196 /** 197 * Get configurations supported by given physical display. 198 */ 199 virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*) = 0; 200 201 /** 202 * Get the index into configurations returned by getDisplayConfigs, 203 * corresponding to the active configuration. 204 */ 205 virtual int getActiveConfig(const sp<IBinder>& display) = 0; 206 207 virtual status_t getDisplayColorModes(const sp<IBinder>& display, 208 Vector<ui::ColorMode>* outColorModes) = 0; 209 virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display, 210 ui::DisplayPrimaries& primaries) = 0; 211 virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& display) = 0; 212 virtual status_t setActiveColorMode(const sp<IBinder>& display, 213 ui::ColorMode colorMode) = 0; 214 215 /** 216 * Returns true if the connected display reports support for HDMI 2.1 Auto 217 * Low Latency Mode. 218 * For more information, see the HDMI 2.1 specification. 219 */ 220 virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display, 221 bool* outSupport) const = 0; 222 223 /** 224 * Switches Auto Low Latency Mode on/off on the connected display, if it is 225 * available. This should only be called if #getAutoLowLatencyMode returns 226 * true. 227 * For more information, see the HDMI 2.1 specification. 228 */ 229 virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0; 230 231 /** 232 * Returns true if the connected display reports support for Game Content Type. 233 * For more information, see the HDMI 1.4 specification. 234 */ 235 virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, 236 bool* outSupport) const = 0; 237 238 /** 239 * This will start sending infoframes to the connected display with 240 * ContentType=Game (if on=true). This will switch the disply to Game mode. 241 * This should only be called if #getGameContentTypeSupport returns true. 242 * For more information, see the HDMI 1.4 specification. 243 */ 244 virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0; 245 246 /** 247 * Capture the specified screen. This requires READ_FRAME_BUFFER 248 * permission. This function will fail if there is a secure window on 249 * screen. 250 * 251 * This function can capture a subregion (the source crop) of the screen. 252 * The subregion can be optionally rotated. It will also be scaled to 253 * match the size of the output buffer. 254 * 255 * reqDataspace and reqPixelFormat specify the data space and pixel format 256 * of the buffer. The caller should pick the data space and pixel format 257 * that it can consume. 258 * 259 * sourceCrop is the crop on the logical display. 260 * 261 * reqWidth and reqHeight specifies the size of the buffer. When either 262 * of them is 0, they are set to the size of the logical display viewport. 263 * 264 * When useIdentityTransform is true, layer transformations are disabled. 265 * 266 * rotation specifies the rotation of the source crop (and the pixels in 267 * it) around its center. 268 */ 269 virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer, 270 bool& outCapturedSecureLayers, ui::Dataspace reqDataspace, 271 ui::PixelFormat reqPixelFormat, const Rect& sourceCrop, 272 uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform, 273 ui::Rotation rotation = ui::ROTATION_0, 274 bool captureSecureLayers = false) = 0; 275 /** 276 * Capture the specified screen. This requires READ_FRAME_BUFFER 277 * permission. This function will fail if there is a secure window on 278 * screen. 279 * 280 * This function can capture a subregion (the source crop) of the screen 281 * into an sRGB buffer with RGBA_8888 pixel format. 282 * The subregion can be optionally rotated. It will also be scaled to 283 * match the size of the output buffer. 284 * 285 * At the moment, sourceCrop is ignored and is always set to the visible 286 * region (projected display viewport) of the screen. 287 * 288 * reqWidth and reqHeight specifies the size of the buffer. When either 289 * of them is 0, they are set to the size of the logical display viewport. 290 * 291 * When useIdentityTransform is true, layer transformations are disabled. 292 * 293 * rotation specifies the rotation of the source crop (and the pixels in 294 * it) around its center. 295 */ 296 virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer, 297 const Rect& sourceCrop, uint32_t reqWidth, uint32_t reqHeight, 298 bool useIdentityTransform, 299 ui::Rotation rotation = ui::ROTATION_0) { 300 bool outIgnored; 301 return captureScreen(display, outBuffer, outIgnored, ui::Dataspace::V0_SRGB, 302 ui::PixelFormat::RGBA_8888, sourceCrop, reqWidth, reqHeight, 303 useIdentityTransform, rotation); 304 } 305 306 virtual status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace, 307 sp<GraphicBuffer>* outBuffer) = 0; 308 309 template <class AA> 310 struct SpHash { operatorSpHash311 size_t operator()(const sp<AA>& k) const { return std::hash<AA*>()(k.get()); } 312 }; 313 314 /** 315 * Capture a subtree of the layer hierarchy, potentially ignoring the root node. 316 * 317 * reqDataspace and reqPixelFormat specify the data space and pixel format 318 * of the buffer. The caller should pick the data space and pixel format 319 * that it can consume. 320 */ 321 virtual status_t captureLayers( 322 const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer, 323 ui::Dataspace reqDataspace, ui::PixelFormat reqPixelFormat, const Rect& sourceCrop, 324 const std::unordered_set<sp<IBinder>, SpHash<IBinder>>& excludeHandles, 325 float frameScale = 1.0, bool childrenOnly = false) = 0; 326 327 /** 328 * Capture a subtree of the layer hierarchy into an sRGB buffer with RGBA_8888 pixel format, 329 * potentially ignoring the root node. 330 */ 331 status_t captureLayers(const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer, 332 const Rect& sourceCrop, float frameScale = 1.0, 333 bool childrenOnly = false) { 334 return captureLayers(layerHandleBinder, outBuffer, ui::Dataspace::V0_SRGB, 335 ui::PixelFormat::RGBA_8888, sourceCrop, {}, frameScale, childrenOnly); 336 } 337 338 /* Clears the frame statistics for animations. 339 * 340 * Requires the ACCESS_SURFACE_FLINGER permission. 341 */ 342 virtual status_t clearAnimationFrameStats() = 0; 343 344 /* Gets the frame statistics for animations. 345 * 346 * Requires the ACCESS_SURFACE_FLINGER permission. 347 */ 348 virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0; 349 350 /* Gets the supported HDR capabilities of the given display. 351 * 352 * Requires the ACCESS_SURFACE_FLINGER permission. 353 */ 354 virtual status_t getHdrCapabilities(const sp<IBinder>& display, 355 HdrCapabilities* outCapabilities) const = 0; 356 357 virtual status_t enableVSyncInjections(bool enable) = 0; 358 359 virtual status_t injectVSync(nsecs_t when) = 0; 360 361 /* Gets the list of active layers in Z order for debugging purposes 362 * 363 * Requires the ACCESS_SURFACE_FLINGER permission. 364 */ 365 virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0; 366 367 virtual status_t getColorManagement(bool* outGetColorManagement) const = 0; 368 369 /* Gets the composition preference of the default data space and default pixel format, 370 * as well as the wide color gamut data space and wide color gamut pixel format. 371 * If the wide color gamut data space is V0_SRGB, then it implies that the platform 372 * has no wide color gamut support. 373 * 374 * Requires the ACCESS_SURFACE_FLINGER permission. 375 */ 376 virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace, 377 ui::PixelFormat* defaultPixelFormat, 378 ui::Dataspace* wideColorGamutDataspace, 379 ui::PixelFormat* wideColorGamutPixelFormat) const = 0; 380 /* 381 * Requires the ACCESS_SURFACE_FLINGER permission. 382 */ 383 virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display, 384 ui::PixelFormat* outFormat, 385 ui::Dataspace* outDataspace, 386 uint8_t* outComponentMask) const = 0; 387 388 /* Turns on the color sampling engine on the display. 389 * 390 * Requires the ACCESS_SURFACE_FLINGER permission. 391 */ 392 virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable, 393 uint8_t componentMask, 394 uint64_t maxFrames) = 0; 395 396 /* Returns statistics on the color profile of the last frame displayed for a given display 397 * 398 * Requires the ACCESS_SURFACE_FLINGER permission. 399 */ 400 virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames, 401 uint64_t timestamp, 402 DisplayedFrameStats* outStats) const = 0; 403 404 /* 405 * Gets whether SurfaceFlinger can support protected content in GPU composition. 406 * Requires the ACCESS_SURFACE_FLINGER permission. 407 */ 408 virtual status_t getProtectedContentSupport(bool* outSupported) const = 0; 409 410 /* 411 * Queries whether the given display is a wide color display. 412 * Requires the ACCESS_SURFACE_FLINGER permission. 413 */ 414 virtual status_t isWideColorDisplay(const sp<IBinder>& token, 415 bool* outIsWideColorDisplay) const = 0; 416 417 /* Registers a listener to stream median luma updates from SurfaceFlinger. 418 * 419 * The sampling area is bounded by both samplingArea and the given stopLayerHandle 420 * (i.e., only layers behind the stop layer will be captured and sampled). 421 * 422 * Multiple listeners may be provided so long as they have independent listeners. 423 * If multiple listeners are provided, the effective sampling region for each listener will 424 * be bounded by whichever stop layer has a lower Z value. 425 * 426 * Requires the same permissions as captureLayers and captureScreen. 427 */ 428 virtual status_t addRegionSamplingListener(const Rect& samplingArea, 429 const sp<IBinder>& stopLayerHandle, 430 const sp<IRegionSamplingListener>& listener) = 0; 431 432 /* 433 * Removes a listener that was streaming median luma updates from SurfaceFlinger. 434 */ 435 virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0; 436 437 /* Sets the refresh rate boundaries for the display. 438 * 439 * The primary refresh rate range represents display manager's general guidance on the display 440 * configs we'll consider when switching refresh rates. Unless we get an explicit signal from an 441 * app, we should stay within this range. 442 * 443 * The app request refresh rate range allows us to consider more display configs when switching 444 * refresh rates. Although we should generally stay within the primary range, specific 445 * considerations, such as layer frame rate settings specified via the setFrameRate() api, may 446 * cause us to go outside the primary range. We never go outside the app request range. The app 447 * request range will be greater than or equal to the primary refresh rate range, never smaller. 448 * 449 * defaultConfig is used to narrow the list of display configs SurfaceFlinger will consider 450 * switching between. Only configs with a config group and resolution matching defaultConfig 451 * will be considered for switching. The defaultConfig index corresponds to the list of configs 452 * returned from getDisplayConfigs(). 453 */ 454 virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, 455 int32_t defaultConfig, 456 float primaryRefreshRateMin, 457 float primaryRefreshRateMax, 458 float appRequestRefreshRateMin, 459 float appRequestRefreshRateMax) = 0; 460 461 virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, 462 int32_t* outDefaultConfig, 463 float* outPrimaryRefreshRateMin, 464 float* outPrimaryRefreshRateMax, 465 float* outAppRequestRefreshRateMin, 466 float* outAppRequestRefreshRateMax) = 0; 467 /* 468 * Gets whether brightness operations are supported on a display. 469 * 470 * displayToken 471 * The token of the display. 472 * outSupport 473 * An output parameter for whether brightness operations are supported. 474 * 475 * Returns NO_ERROR upon success. Otherwise, 476 * NAME_NOT_FOUND if the display is invalid, or 477 * BAD_VALUE if the output parameter is invalid. 478 */ 479 virtual status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken, 480 bool* outSupport) const = 0; 481 482 /* 483 * Sets the brightness of a display. 484 * 485 * displayToken 486 * The token of the display whose brightness is set. 487 * brightness 488 * A number between 0.0f (minimum brightness) and 1.0 (maximum brightness), or -1.0f to 489 * turn the backlight off. 490 * 491 * Returns NO_ERROR upon success. Otherwise, 492 * NAME_NOT_FOUND if the display is invalid, or 493 * BAD_VALUE if the brightness is invalid, or 494 * INVALID_OPERATION if brightness operations are not supported. 495 */ 496 virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) = 0; 497 498 /* 499 * Sends a power hint to the composer. This function is asynchronous. 500 * 501 * hintId 502 * hint id according to android::hardware::power::V1_0::PowerHint 503 * 504 * Returns NO_ERROR upon success. 505 */ 506 virtual status_t notifyPowerHint(int32_t hintId) = 0; 507 508 /* 509 * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows 510 * material design guidelines. 511 * 512 * ambientColor 513 * Color to the ambient shadow. The alpha is premultiplied. 514 * 515 * spotColor 516 * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow 517 * depends on the light position. 518 * 519 * lightPosY/lightPosZ 520 * Position of the light used to cast the spot shadow. The X value is always the display 521 * width / 2. 522 * 523 * lightRadius 524 * Radius of the light casting the shadow. 525 */ 526 virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, 527 float lightPosY, float lightPosZ, 528 float lightRadius) = 0; 529 530 /* 531 * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info. 532 */ 533 virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate, 534 int8_t compatibility) = 0; 535 536 /* 537 * Acquire a frame rate flexibility token from SurfaceFlinger. While this token is acquired, 538 * surface flinger will freely switch between frame rates in any way it sees fit, regardless of 539 * the current restrictions applied by DisplayManager. This is useful to get consistent behavior 540 * for tests. Release the token by releasing the returned IBinder reference. 541 */ 542 virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) = 0; 543 }; 544 545 // ---------------------------------------------------------------------------- 546 547 class BnSurfaceComposer: public BnInterface<ISurfaceComposer> { 548 public: 549 enum ISurfaceComposerTag { 550 // Note: BOOT_FINISHED must remain this value, it is called from 551 // Java by ActivityManagerService. 552 BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION, 553 CREATE_CONNECTION, 554 GET_DISPLAY_INFO, 555 CREATE_DISPLAY_EVENT_CONNECTION, 556 CREATE_DISPLAY, 557 DESTROY_DISPLAY, 558 GET_PHYSICAL_DISPLAY_TOKEN, 559 SET_TRANSACTION_STATE, 560 AUTHENTICATE_SURFACE, 561 GET_SUPPORTED_FRAME_TIMESTAMPS, 562 GET_DISPLAY_CONFIGS, 563 GET_ACTIVE_CONFIG, 564 GET_DISPLAY_STATE, 565 CAPTURE_SCREEN, 566 CAPTURE_LAYERS, 567 CLEAR_ANIMATION_FRAME_STATS, 568 GET_ANIMATION_FRAME_STATS, 569 SET_POWER_MODE, 570 GET_DISPLAY_STATS, 571 GET_HDR_CAPABILITIES, 572 GET_DISPLAY_COLOR_MODES, 573 GET_ACTIVE_COLOR_MODE, 574 SET_ACTIVE_COLOR_MODE, 575 ENABLE_VSYNC_INJECTIONS, 576 INJECT_VSYNC, 577 GET_LAYER_DEBUG_INFO, 578 GET_COMPOSITION_PREFERENCE, 579 GET_COLOR_MANAGEMENT, 580 GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, 581 SET_DISPLAY_CONTENT_SAMPLING_ENABLED, 582 GET_DISPLAYED_CONTENT_SAMPLE, 583 GET_PROTECTED_CONTENT_SUPPORT, 584 IS_WIDE_COLOR_DISPLAY, 585 GET_DISPLAY_NATIVE_PRIMARIES, 586 GET_PHYSICAL_DISPLAY_IDS, 587 ADD_REGION_SAMPLING_LISTENER, 588 REMOVE_REGION_SAMPLING_LISTENER, 589 SET_DESIRED_DISPLAY_CONFIG_SPECS, 590 GET_DESIRED_DISPLAY_CONFIG_SPECS, 591 GET_DISPLAY_BRIGHTNESS_SUPPORT, 592 SET_DISPLAY_BRIGHTNESS, 593 CAPTURE_SCREEN_BY_ID, 594 NOTIFY_POWER_HINT, 595 SET_GLOBAL_SHADOW_SETTINGS, 596 GET_AUTO_LOW_LATENCY_MODE_SUPPORT, 597 SET_AUTO_LOW_LATENCY_MODE, 598 GET_GAME_CONTENT_TYPE_SUPPORT, 599 SET_GAME_CONTENT_TYPE, 600 SET_FRAME_RATE, 601 ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN, 602 // Always append new enum to the end. 603 }; 604 605 virtual status_t onTransact(uint32_t code, const Parcel& data, 606 Parcel* reply, uint32_t flags = 0); 607 }; 608 609 } // namespace android 610