1 /*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20
21 //#define LOG_NDEBUG 0
22 #undef LOG_TAG
23 #define LOG_TAG "TransactionCompletedThread"
24 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
25
26 #include "TransactionCompletedThread.h"
27
28 #include <cinttypes>
29
30 #include <binder/IInterface.h>
31 #include <utils/RefBase.h>
32
33 namespace android {
34
35 // Returns 0 if they are equal
36 // <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter
37 // >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer
38 //
39 // See CallbackIdsHash for a explaniation of why this works
compareCallbackIds(const std::vector<CallbackId> & c1,const std::vector<CallbackId> & c2)40 static int compareCallbackIds(const std::vector<CallbackId>& c1,
41 const std::vector<CallbackId>& c2) {
42 if (c1.empty()) {
43 return !c2.empty();
44 }
45 return c1.front() - c2.front();
46 }
47
~TransactionCompletedThread()48 TransactionCompletedThread::~TransactionCompletedThread() {
49 std::lock_guard lockThread(mThreadMutex);
50
51 {
52 std::lock_guard lock(mMutex);
53 mKeepRunning = false;
54 mConditionVariable.notify_all();
55 }
56
57 if (mThread.joinable()) {
58 mThread.join();
59 }
60
61 {
62 std::lock_guard lock(mMutex);
63 for (const auto& [listener, transactionStats] : mCompletedTransactions) {
64 listener->unlinkToDeath(mDeathRecipient);
65 }
66 }
67 }
68
run()69 void TransactionCompletedThread::run() {
70 std::lock_guard lock(mMutex);
71 if (mRunning || !mKeepRunning) {
72 return;
73 }
74 mDeathRecipient = new ThreadDeathRecipient();
75 mRunning = true;
76
77 std::lock_guard lockThread(mThreadMutex);
78 mThread = std::thread(&TransactionCompletedThread::threadMain, this);
79 }
80
startRegistration(const ListenerCallbacks & listenerCallbacks)81 status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) {
82 // begin running if not already running
83 run();
84 std::lock_guard lock(mMutex);
85 if (!mRunning) {
86 ALOGE("cannot add callback because the callback thread isn't running");
87 return BAD_VALUE;
88 }
89
90 auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
91 auto& [listener, callbackIds] = listenerCallbacks;
92
93 if (inserted) {
94 if (mCompletedTransactions.count(listener) == 0) {
95 status_t err = listener->linkToDeath(mDeathRecipient);
96 if (err != NO_ERROR) {
97 ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
98 return err;
99 }
100 }
101 auto& transactionStatsDeque = mCompletedTransactions[listener];
102 transactionStatsDeque.emplace_back(callbackIds);
103 }
104
105 return NO_ERROR;
106 }
107
endRegistration(const ListenerCallbacks & listenerCallbacks)108 status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) {
109 std::lock_guard lock(mMutex);
110 if (!mRunning) {
111 ALOGE("cannot add callback because the callback thread isn't running");
112 return BAD_VALUE;
113 }
114
115 auto itr = mRegisteringTransactions.find(listenerCallbacks);
116 if (itr == mRegisteringTransactions.end()) {
117 ALOGE("cannot end a registration that does not exist");
118 return BAD_VALUE;
119 }
120
121 mRegisteringTransactions.erase(itr);
122
123 return NO_ERROR;
124 }
125
isRegisteringTransaction(const sp<IBinder> & transactionListener,const std::vector<CallbackId> & callbackIds)126 bool TransactionCompletedThread::isRegisteringTransaction(
127 const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
128 ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
129
130 auto itr = mRegisteringTransactions.find(listenerCallbacks);
131 return itr != mRegisteringTransactions.end();
132 }
133
registerPendingCallbackHandle(const sp<CallbackHandle> & handle)134 status_t TransactionCompletedThread::registerPendingCallbackHandle(
135 const sp<CallbackHandle>& handle) {
136 std::lock_guard lock(mMutex);
137 if (!mRunning) {
138 ALOGE("cannot register callback handle because the callback thread isn't running");
139 return BAD_VALUE;
140 }
141
142 // If we can't find the transaction stats something has gone wrong. The client should call
143 // startRegistration before trying to register a pending callback handle.
144 TransactionStats* transactionStats;
145 status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
146 if (err != NO_ERROR) {
147 ALOGE("cannot find transaction stats");
148 return err;
149 }
150
151 mPendingTransactions[handle->listener][handle->callbackIds]++;
152 return NO_ERROR;
153 }
154
finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>> & handles)155 status_t TransactionCompletedThread::finalizePendingCallbackHandles(
156 const std::deque<sp<CallbackHandle>>& handles) {
157 if (handles.empty()) {
158 return NO_ERROR;
159 }
160 std::lock_guard lock(mMutex);
161 if (!mRunning) {
162 ALOGE("cannot add presented callback handle because the callback thread isn't running");
163 return BAD_VALUE;
164 }
165
166 for (const auto& handle : handles) {
167 auto listener = mPendingTransactions.find(handle->listener);
168 if (listener != mPendingTransactions.end()) {
169 auto& pendingCallbacks = listener->second;
170 auto pendingCallback = pendingCallbacks.find(handle->callbackIds);
171
172 if (pendingCallback != pendingCallbacks.end()) {
173 auto& pendingCount = pendingCallback->second;
174
175 // Decrease the pending count for this listener
176 if (--pendingCount == 0) {
177 pendingCallbacks.erase(pendingCallback);
178 }
179 } else {
180 ALOGW("there are more latched callbacks than there were registered callbacks");
181 }
182 if (listener->second.size() == 0) {
183 mPendingTransactions.erase(listener);
184 }
185 } else {
186 ALOGW("cannot find listener in mPendingTransactions");
187 }
188
189 status_t err = addCallbackHandle(handle);
190 if (err != NO_ERROR) {
191 ALOGE("could not add callback handle");
192 return err;
193 }
194 }
195
196 return NO_ERROR;
197 }
198
registerUnpresentedCallbackHandle(const sp<CallbackHandle> & handle)199 status_t TransactionCompletedThread::registerUnpresentedCallbackHandle(
200 const sp<CallbackHandle>& handle) {
201 std::lock_guard lock(mMutex);
202 if (!mRunning) {
203 ALOGE("cannot add unpresented callback handle because the callback thread isn't running");
204 return BAD_VALUE;
205 }
206
207 return addCallbackHandle(handle);
208 }
209
findTransactionStats(const sp<IBinder> & listener,const std::vector<CallbackId> & callbackIds,TransactionStats ** outTransactionStats)210 status_t TransactionCompletedThread::findTransactionStats(
211 const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
212 TransactionStats** outTransactionStats) {
213 auto& transactionStatsDeque = mCompletedTransactions[listener];
214
215 // Search back to front because the most recent transactions are at the back of the deque
216 auto itr = transactionStatsDeque.rbegin();
217 for (; itr != transactionStatsDeque.rend(); itr++) {
218 if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) {
219 *outTransactionStats = &(*itr);
220 return NO_ERROR;
221 }
222 }
223
224 ALOGE("could not find transaction stats");
225 return BAD_VALUE;
226 }
227
addCallbackHandle(const sp<CallbackHandle> & handle)228 status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) {
229 // If we can't find the transaction stats something has gone wrong. The client should call
230 // startRegistration before trying to add a callback handle.
231 TransactionStats* transactionStats;
232 status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
233 if (err != NO_ERROR) {
234 return err;
235 }
236
237 transactionStats->latchTime = handle->latchTime;
238 // If the layer has already been destroyed, don't add the SurfaceControl to the callback.
239 // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been
240 // destroyed the client side is dead and there won't be anyone to send the callback to.
241 sp<IBinder> surfaceControl = handle->surfaceControl.promote();
242 if (surfaceControl) {
243 FrameEventHistoryStats eventStats(handle->frameNumber,
244 handle->gpuCompositionDoneFence->getSnapshot().fence,
245 handle->compositorTiming, handle->refreshStartTime,
246 handle->dequeueReadyTime);
247 transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
248 handle->previousReleaseFence,
249 handle->transformHint, eventStats);
250 }
251 return NO_ERROR;
252 }
253
addPresentFence(const sp<Fence> & presentFence)254 void TransactionCompletedThread::addPresentFence(const sp<Fence>& presentFence) {
255 std::lock_guard<std::mutex> lock(mMutex);
256 mPresentFence = presentFence;
257 }
258
sendCallbacks()259 void TransactionCompletedThread::sendCallbacks() {
260 std::lock_guard lock(mMutex);
261 if (mRunning) {
262 mConditionVariable.notify_all();
263 }
264 }
265
threadMain()266 void TransactionCompletedThread::threadMain() {
267 std::lock_guard lock(mMutex);
268
269 while (mKeepRunning) {
270 mConditionVariable.wait(mMutex);
271 std::vector<ListenerStats> completedListenerStats;
272
273 // For each listener
274 auto completedTransactionsItr = mCompletedTransactions.begin();
275 while (completedTransactionsItr != mCompletedTransactions.end()) {
276 auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
277 ListenerStats listenerStats;
278 listenerStats.listener = listener;
279
280 // For each transaction
281 auto transactionStatsItr = transactionStatsDeque.begin();
282 while (transactionStatsItr != transactionStatsDeque.end()) {
283 auto& transactionStats = *transactionStatsItr;
284
285 // If this transaction is still registering, it is not safe to send a callback
286 // because there could be surface controls that haven't been added to
287 // transaction stats or mPendingTransactions.
288 if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
289 break;
290 }
291
292 // If we are still waiting on the callback handles for this transaction, stop
293 // here because all transaction callbacks for the same listener must come in order
294 auto pendingTransactions = mPendingTransactions.find(listener);
295 if (pendingTransactions != mPendingTransactions.end() &&
296 pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
297 break;
298 }
299
300 // If the transaction has been latched
301 if (transactionStats.latchTime >= 0) {
302 if (!mPresentFence) {
303 break;
304 }
305 transactionStats.presentFence = mPresentFence;
306 }
307
308 // Remove the transaction from completed to the callback
309 listenerStats.transactionStats.push_back(std::move(transactionStats));
310 transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
311 }
312 // If the listener has completed transactions
313 if (!listenerStats.transactionStats.empty()) {
314 // If the listener is still alive
315 if (listener->isBinderAlive()) {
316 // Send callback. The listener stored in listenerStats
317 // comes from the cross-process setTransactionState call to
318 // SF. This MUST be an ITransactionCompletedListener. We
319 // keep it as an IBinder due to consistency reasons: if we
320 // interface_cast at the IPC boundary when reading a Parcel,
321 // we get pointers that compare unequal in the SF process.
322 interface_cast<ITransactionCompletedListener>(listenerStats.listener)
323 ->onTransactionCompleted(listenerStats);
324 if (transactionStatsDeque.empty()) {
325 listener->unlinkToDeath(mDeathRecipient);
326 completedTransactionsItr =
327 mCompletedTransactions.erase(completedTransactionsItr);
328 } else {
329 completedTransactionsItr++;
330 }
331 } else {
332 completedTransactionsItr =
333 mCompletedTransactions.erase(completedTransactionsItr);
334 }
335 } else {
336 completedTransactionsItr++;
337 }
338
339 completedListenerStats.push_back(std::move(listenerStats));
340 }
341
342 if (mPresentFence) {
343 mPresentFence.clear();
344 }
345
346 // If everyone else has dropped their reference to a layer and its listener is dead,
347 // we are about to cause the layer to be deleted. If this happens at the wrong time and
348 // we are holding mMutex, we will cause a deadlock.
349 //
350 // The deadlock happens because this thread is holding on to mMutex and when we delete
351 // the layer, it grabs SF's mStateLock. A different SF binder thread grabs mStateLock,
352 // then call's TransactionCompletedThread::run() which tries to grab mMutex.
353 //
354 // To avoid this deadlock, we need to unlock mMutex when dropping our last reference to
355 // to the layer.
356 mMutex.unlock();
357 completedListenerStats.clear();
358 mMutex.lock();
359 }
360 }
361
362 // -----------------------------------------------------------------------
363
CallbackHandle(const sp<IBinder> & transactionListener,const std::vector<CallbackId> & ids,const sp<IBinder> & sc)364 CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
365 const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
366 : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
367
368 } // namespace android
369
370 // TODO(b/129481165): remove the #pragma below and fix conversion issues
371 #pragma clang diagnostic pop // ignored "-Wconversion"
372