1 //
2 // Copyright 2010 The Android Open Source Project
3 //
4 // Provides a shared memory transport for input events.
5 //
6 #define LOG_TAG "InputTransport"
7
8 //#define LOG_NDEBUG 0
9
10 // Log debug messages about channel messages (send message, receive message)
11 #define DEBUG_CHANNEL_MESSAGES 0
12
13 // Log debug messages whenever InputChannel objects are created/destroyed
14 static constexpr bool DEBUG_CHANNEL_LIFECYCLE = false;
15
16 // Log debug messages about transport actions
17 static constexpr bool DEBUG_TRANSPORT_ACTIONS = false;
18
19 // Log debug messages about touch event resampling
20 #define DEBUG_RESAMPLING 0
21
22 #include <errno.h>
23 #include <fcntl.h>
24 #include <inttypes.h>
25 #include <math.h>
26 #include <sys/socket.h>
27 #include <sys/types.h>
28 #include <unistd.h>
29
30 #include <android-base/stringprintf.h>
31 #include <binder/Parcel.h>
32 #include <cutils/properties.h>
33 #include <log/log.h>
34 #include <utils/Trace.h>
35
36 #include <input/InputTransport.h>
37
38 using android::base::StringPrintf;
39
40 namespace android {
41
42 // Socket buffer size. The default is typically about 128KB, which is much larger than
43 // we really need. So we make it smaller. It just needs to be big enough to hold
44 // a few dozen large multi-finger motion events in the case where an application gets
45 // behind processing touches.
46 static const size_t SOCKET_BUFFER_SIZE = 32 * 1024;
47
48 // Nanoseconds per milliseconds.
49 static const nsecs_t NANOS_PER_MS = 1000000;
50
51 // Latency added during resampling. A few milliseconds doesn't hurt much but
52 // reduces the impact of mispredicted touch positions.
53 static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS;
54
55 // Minimum time difference between consecutive samples before attempting to resample.
56 static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
57
58 // Maximum time difference between consecutive samples before attempting to resample
59 // by extrapolation.
60 static const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS;
61
62 // Maximum time to predict forward from the last known state, to avoid predicting too
63 // far into the future. This time is further bounded by 50% of the last time delta.
64 static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS;
65
66 /**
67 * System property for enabling / disabling touch resampling.
68 * Resampling extrapolates / interpolates the reported touch event coordinates to better
69 * align them to the VSYNC signal, thus resulting in smoother scrolling performance.
70 * Resampling is not needed (and should be disabled) on hardware that already
71 * has touch events triggered by VSYNC.
72 * Set to "1" to enable resampling (default).
73 * Set to "0" to disable resampling.
74 * Resampling is enabled by default.
75 */
76 static const char* PROPERTY_RESAMPLING_ENABLED = "ro.input.resampling";
77
78 template<typename T>
min(const T & a,const T & b)79 inline static T min(const T& a, const T& b) {
80 return a < b ? a : b;
81 }
82
lerp(float a,float b,float alpha)83 inline static float lerp(float a, float b, float alpha) {
84 return a + alpha * (b - a);
85 }
86
isPointerEvent(int32_t source)87 inline static bool isPointerEvent(int32_t source) {
88 return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER;
89 }
90
toString(bool value)91 inline static const char* toString(bool value) {
92 return value ? "true" : "false";
93 }
94
95 // --- InputMessage ---
96
isValid(size_t actualSize) const97 bool InputMessage::isValid(size_t actualSize) const {
98 if (size() == actualSize) {
99 switch (header.type) {
100 case Type::KEY:
101 return true;
102 case Type::MOTION:
103 return body.motion.pointerCount > 0 && body.motion.pointerCount <= MAX_POINTERS;
104 case Type::FINISHED:
105 return true;
106 case Type::FOCUS:
107 return true;
108 }
109 }
110 return false;
111 }
112
size() const113 size_t InputMessage::size() const {
114 switch (header.type) {
115 case Type::KEY:
116 return sizeof(Header) + body.key.size();
117 case Type::MOTION:
118 return sizeof(Header) + body.motion.size();
119 case Type::FINISHED:
120 return sizeof(Header) + body.finished.size();
121 case Type::FOCUS:
122 return sizeof(Header) + body.focus.size();
123 }
124 return sizeof(Header);
125 }
126
127 /**
128 * There could be non-zero bytes in-between InputMessage fields. Force-initialize the entire
129 * memory to zero, then only copy the valid bytes on a per-field basis.
130 */
getSanitizedCopy(InputMessage * msg) const131 void InputMessage::getSanitizedCopy(InputMessage* msg) const {
132 memset(msg, 0, sizeof(*msg));
133
134 // Write the header
135 msg->header.type = header.type;
136
137 // Write the body
138 switch(header.type) {
139 case InputMessage::Type::KEY: {
140 // uint32_t seq
141 msg->body.key.seq = body.key.seq;
142 // int32_t eventId
143 msg->body.key.eventId = body.key.eventId;
144 // nsecs_t eventTime
145 msg->body.key.eventTime = body.key.eventTime;
146 // int32_t deviceId
147 msg->body.key.deviceId = body.key.deviceId;
148 // int32_t source
149 msg->body.key.source = body.key.source;
150 // int32_t displayId
151 msg->body.key.displayId = body.key.displayId;
152 // std::array<uint8_t, 32> hmac
153 msg->body.key.hmac = body.key.hmac;
154 // int32_t action
155 msg->body.key.action = body.key.action;
156 // int32_t flags
157 msg->body.key.flags = body.key.flags;
158 // int32_t keyCode
159 msg->body.key.keyCode = body.key.keyCode;
160 // int32_t scanCode
161 msg->body.key.scanCode = body.key.scanCode;
162 // int32_t metaState
163 msg->body.key.metaState = body.key.metaState;
164 // int32_t repeatCount
165 msg->body.key.repeatCount = body.key.repeatCount;
166 // nsecs_t downTime
167 msg->body.key.downTime = body.key.downTime;
168 break;
169 }
170 case InputMessage::Type::MOTION: {
171 // uint32_t seq
172 msg->body.motion.seq = body.motion.seq;
173 // int32_t eventId
174 msg->body.motion.eventId = body.motion.eventId;
175 // nsecs_t eventTime
176 msg->body.motion.eventTime = body.motion.eventTime;
177 // int32_t deviceId
178 msg->body.motion.deviceId = body.motion.deviceId;
179 // int32_t source
180 msg->body.motion.source = body.motion.source;
181 // int32_t displayId
182 msg->body.motion.displayId = body.motion.displayId;
183 // std::array<uint8_t, 32> hmac
184 msg->body.motion.hmac = body.motion.hmac;
185 // int32_t action
186 msg->body.motion.action = body.motion.action;
187 // int32_t actionButton
188 msg->body.motion.actionButton = body.motion.actionButton;
189 // int32_t flags
190 msg->body.motion.flags = body.motion.flags;
191 // int32_t metaState
192 msg->body.motion.metaState = body.motion.metaState;
193 // int32_t buttonState
194 msg->body.motion.buttonState = body.motion.buttonState;
195 // MotionClassification classification
196 msg->body.motion.classification = body.motion.classification;
197 // int32_t edgeFlags
198 msg->body.motion.edgeFlags = body.motion.edgeFlags;
199 // nsecs_t downTime
200 msg->body.motion.downTime = body.motion.downTime;
201 // float xScale
202 msg->body.motion.xScale = body.motion.xScale;
203 // float yScale
204 msg->body.motion.yScale = body.motion.yScale;
205 // float xOffset
206 msg->body.motion.xOffset = body.motion.xOffset;
207 // float yOffset
208 msg->body.motion.yOffset = body.motion.yOffset;
209 // float xPrecision
210 msg->body.motion.xPrecision = body.motion.xPrecision;
211 // float yPrecision
212 msg->body.motion.yPrecision = body.motion.yPrecision;
213 // float xCursorPosition
214 msg->body.motion.xCursorPosition = body.motion.xCursorPosition;
215 // float yCursorPosition
216 msg->body.motion.yCursorPosition = body.motion.yCursorPosition;
217 // uint32_t pointerCount
218 msg->body.motion.pointerCount = body.motion.pointerCount;
219 //struct Pointer pointers[MAX_POINTERS]
220 for (size_t i = 0; i < body.motion.pointerCount; i++) {
221 // PointerProperties properties
222 msg->body.motion.pointers[i].properties.id = body.motion.pointers[i].properties.id;
223 msg->body.motion.pointers[i].properties.toolType =
224 body.motion.pointers[i].properties.toolType,
225 // PointerCoords coords
226 msg->body.motion.pointers[i].coords.bits = body.motion.pointers[i].coords.bits;
227 const uint32_t count = BitSet64::count(body.motion.pointers[i].coords.bits);
228 memcpy(&msg->body.motion.pointers[i].coords.values[0],
229 &body.motion.pointers[i].coords.values[0],
230 count * (sizeof(body.motion.pointers[i].coords.values[0])));
231 }
232 break;
233 }
234 case InputMessage::Type::FINISHED: {
235 msg->body.finished.seq = body.finished.seq;
236 msg->body.finished.handled = body.finished.handled;
237 break;
238 }
239 case InputMessage::Type::FOCUS: {
240 msg->body.focus.seq = body.focus.seq;
241 msg->body.focus.eventId = body.focus.eventId;
242 msg->body.focus.hasFocus = body.focus.hasFocus;
243 msg->body.focus.inTouchMode = body.focus.inTouchMode;
244 break;
245 }
246 }
247 }
248
249 // --- InputChannel ---
250
create(const std::string & name,android::base::unique_fd fd,sp<IBinder> token)251 sp<InputChannel> InputChannel::create(const std::string& name, android::base::unique_fd fd,
252 sp<IBinder> token) {
253 const int result = fcntl(fd, F_SETFL, O_NONBLOCK);
254 if (result != 0) {
255 LOG_ALWAYS_FATAL("channel '%s' ~ Could not make socket non-blocking: %s", name.c_str(),
256 strerror(errno));
257 return nullptr;
258 }
259 return new InputChannel(name, std::move(fd), token);
260 }
261
InputChannel(const std::string & name,android::base::unique_fd fd,sp<IBinder> token)262 InputChannel::InputChannel(const std::string& name, android::base::unique_fd fd, sp<IBinder> token)
263 : mName(name), mFd(std::move(fd)), mToken(token) {
264 if (DEBUG_CHANNEL_LIFECYCLE) {
265 ALOGD("Input channel constructed: name='%s', fd=%d", mName.c_str(), mFd.get());
266 }
267 }
268
~InputChannel()269 InputChannel::~InputChannel() {
270 if (DEBUG_CHANNEL_LIFECYCLE) {
271 ALOGD("Input channel destroyed: name='%s', fd=%d", mName.c_str(), mFd.get());
272 }
273 }
274
openInputChannelPair(const std::string & name,sp<InputChannel> & outServerChannel,sp<InputChannel> & outClientChannel)275 status_t InputChannel::openInputChannelPair(const std::string& name,
276 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
277 int sockets[2];
278 if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
279 status_t result = -errno;
280 ALOGE("channel '%s' ~ Could not create socket pair. errno=%d",
281 name.c_str(), errno);
282 outServerChannel.clear();
283 outClientChannel.clear();
284 return result;
285 }
286
287 int bufferSize = SOCKET_BUFFER_SIZE;
288 setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
289 setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
290 setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
291 setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
292
293 sp<IBinder> token = new BBinder();
294
295 std::string serverChannelName = name + " (server)";
296 android::base::unique_fd serverFd(sockets[0]);
297 outServerChannel = InputChannel::create(serverChannelName, std::move(serverFd), token);
298
299 std::string clientChannelName = name + " (client)";
300 android::base::unique_fd clientFd(sockets[1]);
301 outClientChannel = InputChannel::create(clientChannelName, std::move(clientFd), token);
302 return OK;
303 }
304
sendMessage(const InputMessage * msg)305 status_t InputChannel::sendMessage(const InputMessage* msg) {
306 const size_t msgLength = msg->size();
307 InputMessage cleanMsg;
308 msg->getSanitizedCopy(&cleanMsg);
309 ssize_t nWrite;
310 do {
311 nWrite = ::send(mFd.get(), &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
312 } while (nWrite == -1 && errno == EINTR);
313
314 if (nWrite < 0) {
315 int error = errno;
316 #if DEBUG_CHANNEL_MESSAGES
317 ALOGD("channel '%s' ~ error sending message of type %d, %s", mName.c_str(),
318 msg->header.type, strerror(error));
319 #endif
320 if (error == EAGAIN || error == EWOULDBLOCK) {
321 return WOULD_BLOCK;
322 }
323 if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED || error == ECONNRESET) {
324 return DEAD_OBJECT;
325 }
326 return -error;
327 }
328
329 if (size_t(nWrite) != msgLength) {
330 #if DEBUG_CHANNEL_MESSAGES
331 ALOGD("channel '%s' ~ error sending message type %d, send was incomplete",
332 mName.c_str(), msg->header.type);
333 #endif
334 return DEAD_OBJECT;
335 }
336
337 #if DEBUG_CHANNEL_MESSAGES
338 ALOGD("channel '%s' ~ sent message of type %d", mName.c_str(), msg->header.type);
339 #endif
340 return OK;
341 }
342
receiveMessage(InputMessage * msg)343 status_t InputChannel::receiveMessage(InputMessage* msg) {
344 ssize_t nRead;
345 do {
346 nRead = ::recv(mFd.get(), msg, sizeof(InputMessage), MSG_DONTWAIT);
347 } while (nRead == -1 && errno == EINTR);
348
349 if (nRead < 0) {
350 int error = errno;
351 #if DEBUG_CHANNEL_MESSAGES
352 ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.c_str(), errno);
353 #endif
354 if (error == EAGAIN || error == EWOULDBLOCK) {
355 return WOULD_BLOCK;
356 }
357 if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED) {
358 return DEAD_OBJECT;
359 }
360 return -error;
361 }
362
363 if (nRead == 0) { // check for EOF
364 #if DEBUG_CHANNEL_MESSAGES
365 ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.c_str());
366 #endif
367 return DEAD_OBJECT;
368 }
369
370 if (!msg->isValid(nRead)) {
371 #if DEBUG_CHANNEL_MESSAGES
372 ALOGD("channel '%s' ~ received invalid message", mName.c_str());
373 #endif
374 return BAD_VALUE;
375 }
376
377 #if DEBUG_CHANNEL_MESSAGES
378 ALOGD("channel '%s' ~ received message of type %d", mName.c_str(), msg->header.type);
379 #endif
380 return OK;
381 }
382
dup() const383 sp<InputChannel> InputChannel::dup() const {
384 android::base::unique_fd newFd(::dup(getFd()));
385 if (!newFd.ok()) {
386 ALOGE("Could not duplicate fd %i for channel %s: %s", getFd(), mName.c_str(),
387 strerror(errno));
388 const bool hitFdLimit = errno == EMFILE || errno == ENFILE;
389 // If this process is out of file descriptors, then throwing that might end up exploding
390 // on the other side of a binder call, which isn't really helpful.
391 // Better to just crash here and hope that the FD leak is slow.
392 // Other failures could be client errors, so we still propagate those back to the caller.
393 LOG_ALWAYS_FATAL_IF(hitFdLimit, "Too many open files, could not duplicate input channel %s",
394 getName().c_str());
395 return nullptr;
396 }
397 return InputChannel::create(mName, std::move(newFd), mToken);
398 }
399
write(Parcel & out) const400 status_t InputChannel::write(Parcel& out) const {
401 status_t s = out.writeCString(getName().c_str());
402 if (s != OK) {
403 return s;
404 }
405
406 s = out.writeStrongBinder(mToken);
407 if (s != OK) {
408 return s;
409 }
410
411 s = out.writeUniqueFileDescriptor(mFd);
412 return s;
413 }
414
read(const Parcel & from)415 sp<InputChannel> InputChannel::read(const Parcel& from) {
416 std::string name = from.readCString();
417 sp<IBinder> token = from.readStrongBinder();
418 android::base::unique_fd rawFd;
419 status_t fdResult = from.readUniqueFileDescriptor(&rawFd);
420 if (fdResult != OK) {
421 return nullptr;
422 }
423
424 return InputChannel::create(name, std::move(rawFd), token);
425 }
426
getConnectionToken() const427 sp<IBinder> InputChannel::getConnectionToken() const {
428 return mToken;
429 }
430
431 // --- InputPublisher ---
432
InputPublisher(const sp<InputChannel> & channel)433 InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
434 mChannel(channel) {
435 }
436
~InputPublisher()437 InputPublisher::~InputPublisher() {
438 }
439
publishKeyEvent(uint32_t seq,int32_t eventId,int32_t deviceId,int32_t source,int32_t displayId,std::array<uint8_t,32> hmac,int32_t action,int32_t flags,int32_t keyCode,int32_t scanCode,int32_t metaState,int32_t repeatCount,nsecs_t downTime,nsecs_t eventTime)440 status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t deviceId,
441 int32_t source, int32_t displayId,
442 std::array<uint8_t, 32> hmac, int32_t action,
443 int32_t flags, int32_t keyCode, int32_t scanCode,
444 int32_t metaState, int32_t repeatCount, nsecs_t downTime,
445 nsecs_t eventTime) {
446 if (ATRACE_ENABLED()) {
447 std::string message = StringPrintf("publishKeyEvent(inputChannel=%s, keyCode=%" PRId32 ")",
448 mChannel->getName().c_str(), keyCode);
449 ATRACE_NAME(message.c_str());
450 }
451 if (DEBUG_TRANSPORT_ACTIONS) {
452 ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
453 "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
454 "downTime=%" PRId64 ", eventTime=%" PRId64,
455 mChannel->getName().c_str(), seq, deviceId, source, action, flags, keyCode, scanCode,
456 metaState, repeatCount, downTime, eventTime);
457 }
458
459 if (!seq) {
460 ALOGE("Attempted to publish a key event with sequence number 0.");
461 return BAD_VALUE;
462 }
463
464 InputMessage msg;
465 msg.header.type = InputMessage::Type::KEY;
466 msg.body.key.seq = seq;
467 msg.body.key.eventId = eventId;
468 msg.body.key.deviceId = deviceId;
469 msg.body.key.source = source;
470 msg.body.key.displayId = displayId;
471 msg.body.key.hmac = std::move(hmac);
472 msg.body.key.action = action;
473 msg.body.key.flags = flags;
474 msg.body.key.keyCode = keyCode;
475 msg.body.key.scanCode = scanCode;
476 msg.body.key.metaState = metaState;
477 msg.body.key.repeatCount = repeatCount;
478 msg.body.key.downTime = downTime;
479 msg.body.key.eventTime = eventTime;
480 return mChannel->sendMessage(&msg);
481 }
482
publishMotionEvent(uint32_t seq,int32_t eventId,int32_t deviceId,int32_t source,int32_t displayId,std::array<uint8_t,32> hmac,int32_t action,int32_t actionButton,int32_t flags,int32_t edgeFlags,int32_t metaState,int32_t buttonState,MotionClassification classification,float xScale,float yScale,float xOffset,float yOffset,float xPrecision,float yPrecision,float xCursorPosition,float yCursorPosition,nsecs_t downTime,nsecs_t eventTime,uint32_t pointerCount,const PointerProperties * pointerProperties,const PointerCoords * pointerCoords)483 status_t InputPublisher::publishMotionEvent(
484 uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, int32_t displayId,
485 std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
486 int32_t edgeFlags, int32_t metaState, int32_t buttonState,
487 MotionClassification classification, float xScale, float yScale, float xOffset,
488 float yOffset, float xPrecision, float yPrecision, float xCursorPosition,
489 float yCursorPosition, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
490 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) {
491 if (ATRACE_ENABLED()) {
492 std::string message = StringPrintf(
493 "publishMotionEvent(inputChannel=%s, action=%" PRId32 ")",
494 mChannel->getName().c_str(), action);
495 ATRACE_NAME(message.c_str());
496 }
497 if (DEBUG_TRANSPORT_ACTIONS) {
498 ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
499 "displayId=%" PRId32 ", "
500 "action=0x%x, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, "
501 "metaState=0x%x, buttonState=0x%x, classification=%s, xScale=%.1f, yScale=%.1f, "
502 "xOffset=%.1f, yOffset=%.1f, "
503 "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", "
504 "pointerCount=%" PRIu32,
505 mChannel->getName().c_str(), seq, deviceId, source, displayId, action, actionButton,
506 flags, edgeFlags, metaState, buttonState,
507 motionClassificationToString(classification), xScale, yScale, xOffset, yOffset,
508 xPrecision, yPrecision, downTime, eventTime, pointerCount);
509 }
510
511 if (!seq) {
512 ALOGE("Attempted to publish a motion event with sequence number 0.");
513 return BAD_VALUE;
514 }
515
516 if (pointerCount > MAX_POINTERS || pointerCount < 1) {
517 ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %" PRIu32 ".",
518 mChannel->getName().c_str(), pointerCount);
519 return BAD_VALUE;
520 }
521
522 InputMessage msg;
523 msg.header.type = InputMessage::Type::MOTION;
524 msg.body.motion.seq = seq;
525 msg.body.motion.eventId = eventId;
526 msg.body.motion.deviceId = deviceId;
527 msg.body.motion.source = source;
528 msg.body.motion.displayId = displayId;
529 msg.body.motion.hmac = std::move(hmac);
530 msg.body.motion.action = action;
531 msg.body.motion.actionButton = actionButton;
532 msg.body.motion.flags = flags;
533 msg.body.motion.edgeFlags = edgeFlags;
534 msg.body.motion.metaState = metaState;
535 msg.body.motion.buttonState = buttonState;
536 msg.body.motion.classification = classification;
537 msg.body.motion.xScale = xScale;
538 msg.body.motion.yScale = yScale;
539 msg.body.motion.xOffset = xOffset;
540 msg.body.motion.yOffset = yOffset;
541 msg.body.motion.xPrecision = xPrecision;
542 msg.body.motion.yPrecision = yPrecision;
543 msg.body.motion.xCursorPosition = xCursorPosition;
544 msg.body.motion.yCursorPosition = yCursorPosition;
545 msg.body.motion.downTime = downTime;
546 msg.body.motion.eventTime = eventTime;
547 msg.body.motion.pointerCount = pointerCount;
548 for (uint32_t i = 0; i < pointerCount; i++) {
549 msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
550 msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
551 }
552
553 return mChannel->sendMessage(&msg);
554 }
555
publishFocusEvent(uint32_t seq,int32_t eventId,bool hasFocus,bool inTouchMode)556 status_t InputPublisher::publishFocusEvent(uint32_t seq, int32_t eventId, bool hasFocus,
557 bool inTouchMode) {
558 if (ATRACE_ENABLED()) {
559 std::string message =
560 StringPrintf("publishFocusEvent(inputChannel=%s, hasFocus=%s, inTouchMode=%s)",
561 mChannel->getName().c_str(), toString(hasFocus),
562 toString(inTouchMode));
563 ATRACE_NAME(message.c_str());
564 }
565
566 InputMessage msg;
567 msg.header.type = InputMessage::Type::FOCUS;
568 msg.body.focus.seq = seq;
569 msg.body.focus.eventId = eventId;
570 msg.body.focus.hasFocus = hasFocus ? 1 : 0;
571 msg.body.focus.inTouchMode = inTouchMode ? 1 : 0;
572 return mChannel->sendMessage(&msg);
573 }
574
receiveFinishedSignal(uint32_t * outSeq,bool * outHandled)575 status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
576 if (DEBUG_TRANSPORT_ACTIONS) {
577 ALOGD("channel '%s' publisher ~ receiveFinishedSignal", mChannel->getName().c_str());
578 }
579
580 InputMessage msg;
581 status_t result = mChannel->receiveMessage(&msg);
582 if (result) {
583 *outSeq = 0;
584 *outHandled = false;
585 return result;
586 }
587 if (msg.header.type != InputMessage::Type::FINISHED) {
588 ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
589 mChannel->getName().c_str(), msg.header.type);
590 return UNKNOWN_ERROR;
591 }
592 *outSeq = msg.body.finished.seq;
593 *outHandled = msg.body.finished.handled == 1;
594 return OK;
595 }
596
597 // --- InputConsumer ---
598
InputConsumer(const sp<InputChannel> & channel)599 InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
600 mResampleTouch(isTouchResamplingEnabled()),
601 mChannel(channel), mMsgDeferred(false) {
602 }
603
~InputConsumer()604 InputConsumer::~InputConsumer() {
605 }
606
isTouchResamplingEnabled()607 bool InputConsumer::isTouchResamplingEnabled() {
608 return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true);
609 }
610
consume(InputEventFactoryInterface * factory,bool consumeBatches,nsecs_t frameTime,uint32_t * outSeq,InputEvent ** outEvent)611 status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches,
612 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
613 if (DEBUG_TRANSPORT_ACTIONS) {
614 ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64,
615 mChannel->getName().c_str(), toString(consumeBatches), frameTime);
616 }
617
618 *outSeq = 0;
619 *outEvent = nullptr;
620
621 // Fetch the next input message.
622 // Loop until an event can be returned or no additional events are received.
623 while (!*outEvent) {
624 if (mMsgDeferred) {
625 // mMsg contains a valid input message from the previous call to consume
626 // that has not yet been processed.
627 mMsgDeferred = false;
628 } else {
629 // Receive a fresh message.
630 status_t result = mChannel->receiveMessage(&mMsg);
631 if (result) {
632 // Consume the next batched event unless batches are being held for later.
633 if (consumeBatches || result != WOULD_BLOCK) {
634 result = consumeBatch(factory, frameTime, outSeq, outEvent);
635 if (*outEvent) {
636 if (DEBUG_TRANSPORT_ACTIONS) {
637 ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
638 mChannel->getName().c_str(), *outSeq);
639 }
640 break;
641 }
642 }
643 return result;
644 }
645 }
646
647 switch (mMsg.header.type) {
648 case InputMessage::Type::KEY: {
649 KeyEvent* keyEvent = factory->createKeyEvent();
650 if (!keyEvent) return NO_MEMORY;
651
652 initializeKeyEvent(keyEvent, &mMsg);
653 *outSeq = mMsg.body.key.seq;
654 *outEvent = keyEvent;
655 if (DEBUG_TRANSPORT_ACTIONS) {
656 ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
657 mChannel->getName().c_str(), *outSeq);
658 }
659 break;
660 }
661
662 case InputMessage::Type::MOTION: {
663 ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
664 if (batchIndex >= 0) {
665 Batch& batch = mBatches.editItemAt(batchIndex);
666 if (canAddSample(batch, &mMsg)) {
667 batch.samples.push(mMsg);
668 if (DEBUG_TRANSPORT_ACTIONS) {
669 ALOGD("channel '%s' consumer ~ appended to batch event",
670 mChannel->getName().c_str());
671 }
672 break;
673 } else if (isPointerEvent(mMsg.body.motion.source) &&
674 mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) {
675 // No need to process events that we are going to cancel anyways
676 const size_t count = batch.samples.size();
677 for (size_t i = 0; i < count; i++) {
678 const InputMessage& msg = batch.samples.itemAt(i);
679 sendFinishedSignal(msg.body.motion.seq, false);
680 }
681 batch.samples.removeItemsAt(0, count);
682 mBatches.removeAt(batchIndex);
683 } else {
684 // We cannot append to the batch in progress, so we need to consume
685 // the previous batch right now and defer the new message until later.
686 mMsgDeferred = true;
687 status_t result = consumeSamples(factory, batch, batch.samples.size(),
688 outSeq, outEvent);
689 mBatches.removeAt(batchIndex);
690 if (result) {
691 return result;
692 }
693 if (DEBUG_TRANSPORT_ACTIONS) {
694 ALOGD("channel '%s' consumer ~ consumed batch event and "
695 "deferred current event, seq=%u",
696 mChannel->getName().c_str(), *outSeq);
697 }
698 break;
699 }
700 }
701
702 // Start a new batch if needed.
703 if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE ||
704 mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
705 mBatches.push();
706 Batch& batch = mBatches.editTop();
707 batch.samples.push(mMsg);
708 if (DEBUG_TRANSPORT_ACTIONS) {
709 ALOGD("channel '%s' consumer ~ started batch event",
710 mChannel->getName().c_str());
711 }
712 break;
713 }
714
715 MotionEvent* motionEvent = factory->createMotionEvent();
716 if (!motionEvent) return NO_MEMORY;
717
718 updateTouchState(mMsg);
719 initializeMotionEvent(motionEvent, &mMsg);
720 *outSeq = mMsg.body.motion.seq;
721 *outEvent = motionEvent;
722
723 if (DEBUG_TRANSPORT_ACTIONS) {
724 ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
725 mChannel->getName().c_str(), *outSeq);
726 }
727 break;
728 }
729
730 case InputMessage::Type::FINISHED: {
731 LOG_ALWAYS_FATAL("Consumed a FINISHED message, which should never be seen by "
732 "InputConsumer!");
733 break;
734 }
735
736 case InputMessage::Type::FOCUS: {
737 FocusEvent* focusEvent = factory->createFocusEvent();
738 if (!focusEvent) return NO_MEMORY;
739
740 initializeFocusEvent(focusEvent, &mMsg);
741 *outSeq = mMsg.body.focus.seq;
742 *outEvent = focusEvent;
743 break;
744 }
745 }
746 }
747 return OK;
748 }
749
consumeBatch(InputEventFactoryInterface * factory,nsecs_t frameTime,uint32_t * outSeq,InputEvent ** outEvent)750 status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
751 nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
752 status_t result;
753 for (size_t i = mBatches.size(); i > 0; ) {
754 i--;
755 Batch& batch = mBatches.editItemAt(i);
756 if (frameTime < 0) {
757 result = consumeSamples(factory, batch, batch.samples.size(), outSeq, outEvent);
758 mBatches.removeAt(i);
759 return result;
760 }
761
762 nsecs_t sampleTime = frameTime;
763 if (mResampleTouch) {
764 sampleTime -= RESAMPLE_LATENCY;
765 }
766 ssize_t split = findSampleNoLaterThan(batch, sampleTime);
767 if (split < 0) {
768 continue;
769 }
770
771 result = consumeSamples(factory, batch, split + 1, outSeq, outEvent);
772 const InputMessage* next;
773 if (batch.samples.isEmpty()) {
774 mBatches.removeAt(i);
775 next = nullptr;
776 } else {
777 next = &batch.samples.itemAt(0);
778 }
779 if (!result && mResampleTouch) {
780 resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
781 }
782 return result;
783 }
784
785 return WOULD_BLOCK;
786 }
787
consumeSamples(InputEventFactoryInterface * factory,Batch & batch,size_t count,uint32_t * outSeq,InputEvent ** outEvent)788 status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory,
789 Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) {
790 MotionEvent* motionEvent = factory->createMotionEvent();
791 if (! motionEvent) return NO_MEMORY;
792
793 uint32_t chain = 0;
794 for (size_t i = 0; i < count; i++) {
795 InputMessage& msg = batch.samples.editItemAt(i);
796 updateTouchState(msg);
797 if (i) {
798 SeqChain seqChain;
799 seqChain.seq = msg.body.motion.seq;
800 seqChain.chain = chain;
801 mSeqChains.push(seqChain);
802 addSample(motionEvent, &msg);
803 } else {
804 initializeMotionEvent(motionEvent, &msg);
805 }
806 chain = msg.body.motion.seq;
807 }
808 batch.samples.removeItemsAt(0, count);
809
810 *outSeq = chain;
811 *outEvent = motionEvent;
812 return OK;
813 }
814
updateTouchState(InputMessage & msg)815 void InputConsumer::updateTouchState(InputMessage& msg) {
816 if (!mResampleTouch || !isPointerEvent(msg.body.motion.source)) {
817 return;
818 }
819
820 int32_t deviceId = msg.body.motion.deviceId;
821 int32_t source = msg.body.motion.source;
822
823 // Update the touch state history to incorporate the new input message.
824 // If the message is in the past relative to the most recently produced resampled
825 // touch, then use the resampled time and coordinates instead.
826 switch (msg.body.motion.action & AMOTION_EVENT_ACTION_MASK) {
827 case AMOTION_EVENT_ACTION_DOWN: {
828 ssize_t index = findTouchState(deviceId, source);
829 if (index < 0) {
830 mTouchStates.push();
831 index = mTouchStates.size() - 1;
832 }
833 TouchState& touchState = mTouchStates.editItemAt(index);
834 touchState.initialize(deviceId, source);
835 touchState.addHistory(msg);
836 break;
837 }
838
839 case AMOTION_EVENT_ACTION_MOVE: {
840 ssize_t index = findTouchState(deviceId, source);
841 if (index >= 0) {
842 TouchState& touchState = mTouchStates.editItemAt(index);
843 touchState.addHistory(msg);
844 rewriteMessage(touchState, msg);
845 }
846 break;
847 }
848
849 case AMOTION_EVENT_ACTION_POINTER_DOWN: {
850 ssize_t index = findTouchState(deviceId, source);
851 if (index >= 0) {
852 TouchState& touchState = mTouchStates.editItemAt(index);
853 touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
854 rewriteMessage(touchState, msg);
855 }
856 break;
857 }
858
859 case AMOTION_EVENT_ACTION_POINTER_UP: {
860 ssize_t index = findTouchState(deviceId, source);
861 if (index >= 0) {
862 TouchState& touchState = mTouchStates.editItemAt(index);
863 rewriteMessage(touchState, msg);
864 touchState.lastResample.idBits.clearBit(msg.body.motion.getActionId());
865 }
866 break;
867 }
868
869 case AMOTION_EVENT_ACTION_SCROLL: {
870 ssize_t index = findTouchState(deviceId, source);
871 if (index >= 0) {
872 TouchState& touchState = mTouchStates.editItemAt(index);
873 rewriteMessage(touchState, msg);
874 }
875 break;
876 }
877
878 case AMOTION_EVENT_ACTION_UP:
879 case AMOTION_EVENT_ACTION_CANCEL: {
880 ssize_t index = findTouchState(deviceId, source);
881 if (index >= 0) {
882 TouchState& touchState = mTouchStates.editItemAt(index);
883 rewriteMessage(touchState, msg);
884 mTouchStates.removeAt(index);
885 }
886 break;
887 }
888 }
889 }
890
891 /**
892 * Replace the coordinates in msg with the coordinates in lastResample, if necessary.
893 *
894 * If lastResample is no longer valid for a specific pointer (i.e. the lastResample time
895 * is in the past relative to msg and the past two events do not contain identical coordinates),
896 * then invalidate the lastResample data for that pointer.
897 * If the two past events have identical coordinates, then lastResample data for that pointer will
898 * remain valid, and will be used to replace these coordinates. Thus, if a certain coordinate x0 is
899 * resampled to the new value x1, then x1 will always be used to replace x0 until some new value
900 * not equal to x0 is received.
901 */
rewriteMessage(TouchState & state,InputMessage & msg)902 void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) {
903 nsecs_t eventTime = msg.body.motion.eventTime;
904 for (uint32_t i = 0; i < msg.body.motion.pointerCount; i++) {
905 uint32_t id = msg.body.motion.pointers[i].properties.id;
906 if (state.lastResample.idBits.hasBit(id)) {
907 if (eventTime < state.lastResample.eventTime ||
908 state.recentCoordinatesAreIdentical(id)) {
909 PointerCoords& msgCoords = msg.body.motion.pointers[i].coords;
910 const PointerCoords& resampleCoords = state.lastResample.getPointerById(id);
911 #if DEBUG_RESAMPLING
912 ALOGD("[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
913 resampleCoords.getX(), resampleCoords.getY(),
914 msgCoords.getX(), msgCoords.getY());
915 #endif
916 msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX());
917 msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY());
918 } else {
919 state.lastResample.idBits.clearBit(id);
920 }
921 }
922 }
923 }
924
resampleTouchState(nsecs_t sampleTime,MotionEvent * event,const InputMessage * next)925 void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
926 const InputMessage* next) {
927 if (!mResampleTouch
928 || !(isPointerEvent(event->getSource()))
929 || event->getAction() != AMOTION_EVENT_ACTION_MOVE) {
930 return;
931 }
932
933 ssize_t index = findTouchState(event->getDeviceId(), event->getSource());
934 if (index < 0) {
935 #if DEBUG_RESAMPLING
936 ALOGD("Not resampled, no touch state for device.");
937 #endif
938 return;
939 }
940
941 TouchState& touchState = mTouchStates.editItemAt(index);
942 if (touchState.historySize < 1) {
943 #if DEBUG_RESAMPLING
944 ALOGD("Not resampled, no history for device.");
945 #endif
946 return;
947 }
948
949 // Ensure that the current sample has all of the pointers that need to be reported.
950 const History* current = touchState.getHistory(0);
951 size_t pointerCount = event->getPointerCount();
952 for (size_t i = 0; i < pointerCount; i++) {
953 uint32_t id = event->getPointerId(i);
954 if (!current->idBits.hasBit(id)) {
955 #if DEBUG_RESAMPLING
956 ALOGD("Not resampled, missing id %d", id);
957 #endif
958 return;
959 }
960 }
961
962 // Find the data to use for resampling.
963 const History* other;
964 History future;
965 float alpha;
966 if (next) {
967 // Interpolate between current sample and future sample.
968 // So current->eventTime <= sampleTime <= future.eventTime.
969 future.initializeFrom(*next);
970 other = &future;
971 nsecs_t delta = future.eventTime - current->eventTime;
972 if (delta < RESAMPLE_MIN_DELTA) {
973 #if DEBUG_RESAMPLING
974 ALOGD("Not resampled, delta time is too small: %" PRId64 " ns.", delta);
975 #endif
976 return;
977 }
978 alpha = float(sampleTime - current->eventTime) / delta;
979 } else if (touchState.historySize >= 2) {
980 // Extrapolate future sample using current sample and past sample.
981 // So other->eventTime <= current->eventTime <= sampleTime.
982 other = touchState.getHistory(1);
983 nsecs_t delta = current->eventTime - other->eventTime;
984 if (delta < RESAMPLE_MIN_DELTA) {
985 #if DEBUG_RESAMPLING
986 ALOGD("Not resampled, delta time is too small: %" PRId64 " ns.", delta);
987 #endif
988 return;
989 } else if (delta > RESAMPLE_MAX_DELTA) {
990 #if DEBUG_RESAMPLING
991 ALOGD("Not resampled, delta time is too large: %" PRId64 " ns.", delta);
992 #endif
993 return;
994 }
995 nsecs_t maxPredict = current->eventTime + min(delta / 2, RESAMPLE_MAX_PREDICTION);
996 if (sampleTime > maxPredict) {
997 #if DEBUG_RESAMPLING
998 ALOGD("Sample time is too far in the future, adjusting prediction "
999 "from %" PRId64 " to %" PRId64 " ns.",
1000 sampleTime - current->eventTime, maxPredict - current->eventTime);
1001 #endif
1002 sampleTime = maxPredict;
1003 }
1004 alpha = float(current->eventTime - sampleTime) / delta;
1005 } else {
1006 #if DEBUG_RESAMPLING
1007 ALOGD("Not resampled, insufficient data.");
1008 #endif
1009 return;
1010 }
1011
1012 // Resample touch coordinates.
1013 History oldLastResample;
1014 oldLastResample.initializeFrom(touchState.lastResample);
1015 touchState.lastResample.eventTime = sampleTime;
1016 touchState.lastResample.idBits.clear();
1017 for (size_t i = 0; i < pointerCount; i++) {
1018 uint32_t id = event->getPointerId(i);
1019 touchState.lastResample.idToIndex[id] = i;
1020 touchState.lastResample.idBits.markBit(id);
1021 if (oldLastResample.hasPointerId(id) && touchState.recentCoordinatesAreIdentical(id)) {
1022 // We maintain the previously resampled value for this pointer (stored in
1023 // oldLastResample) when the coordinates for this pointer haven't changed since then.
1024 // This way we don't introduce artificial jitter when pointers haven't actually moved.
1025
1026 // We know here that the coordinates for the pointer haven't changed because we
1027 // would've cleared the resampled bit in rewriteMessage if they had. We can't modify
1028 // lastResample in place becasue the mapping from pointer ID to index may have changed.
1029 touchState.lastResample.pointers[i].copyFrom(oldLastResample.getPointerById(id));
1030 continue;
1031 }
1032
1033 PointerCoords& resampledCoords = touchState.lastResample.pointers[i];
1034 const PointerCoords& currentCoords = current->getPointerById(id);
1035 resampledCoords.copyFrom(currentCoords);
1036 if (other->idBits.hasBit(id)
1037 && shouldResampleTool(event->getToolType(i))) {
1038 const PointerCoords& otherCoords = other->getPointerById(id);
1039 resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X,
1040 lerp(currentCoords.getX(), otherCoords.getX(), alpha));
1041 resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y,
1042 lerp(currentCoords.getY(), otherCoords.getY(), alpha));
1043 #if DEBUG_RESAMPLING
1044 ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), "
1045 "other (%0.3f, %0.3f), alpha %0.3f",
1046 id, resampledCoords.getX(), resampledCoords.getY(),
1047 currentCoords.getX(), currentCoords.getY(),
1048 otherCoords.getX(), otherCoords.getY(),
1049 alpha);
1050 #endif
1051 } else {
1052 #if DEBUG_RESAMPLING
1053 ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)",
1054 id, resampledCoords.getX(), resampledCoords.getY(),
1055 currentCoords.getX(), currentCoords.getY());
1056 #endif
1057 }
1058 }
1059
1060 event->addSample(sampleTime, touchState.lastResample.pointers);
1061 }
1062
shouldResampleTool(int32_t toolType)1063 bool InputConsumer::shouldResampleTool(int32_t toolType) {
1064 return toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
1065 || toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1066 }
1067
sendFinishedSignal(uint32_t seq,bool handled)1068 status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
1069 if (DEBUG_TRANSPORT_ACTIONS) {
1070 ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
1071 mChannel->getName().c_str(), seq, toString(handled));
1072 }
1073
1074 if (!seq) {
1075 ALOGE("Attempted to send a finished signal with sequence number 0.");
1076 return BAD_VALUE;
1077 }
1078
1079 // Send finished signals for the batch sequence chain first.
1080 size_t seqChainCount = mSeqChains.size();
1081 if (seqChainCount) {
1082 uint32_t currentSeq = seq;
1083 uint32_t chainSeqs[seqChainCount];
1084 size_t chainIndex = 0;
1085 for (size_t i = seqChainCount; i > 0; ) {
1086 i--;
1087 const SeqChain& seqChain = mSeqChains.itemAt(i);
1088 if (seqChain.seq == currentSeq) {
1089 currentSeq = seqChain.chain;
1090 chainSeqs[chainIndex++] = currentSeq;
1091 mSeqChains.removeAt(i);
1092 }
1093 }
1094 status_t status = OK;
1095 while (!status && chainIndex > 0) {
1096 chainIndex--;
1097 status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
1098 }
1099 if (status) {
1100 // An error occurred so at least one signal was not sent, reconstruct the chain.
1101 for (;;) {
1102 SeqChain seqChain;
1103 seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
1104 seqChain.chain = chainSeqs[chainIndex];
1105 mSeqChains.push(seqChain);
1106 if (!chainIndex) break;
1107 chainIndex--;
1108 }
1109 return status;
1110 }
1111 }
1112
1113 // Send finished signal for the last message in the batch.
1114 return sendUnchainedFinishedSignal(seq, handled);
1115 }
1116
sendUnchainedFinishedSignal(uint32_t seq,bool handled)1117 status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
1118 InputMessage msg;
1119 msg.header.type = InputMessage::Type::FINISHED;
1120 msg.body.finished.seq = seq;
1121 msg.body.finished.handled = handled ? 1 : 0;
1122 return mChannel->sendMessage(&msg);
1123 }
1124
hasDeferredEvent() const1125 bool InputConsumer::hasDeferredEvent() const {
1126 return mMsgDeferred;
1127 }
1128
hasPendingBatch() const1129 bool InputConsumer::hasPendingBatch() const {
1130 return !mBatches.isEmpty();
1131 }
1132
getPendingBatchSource() const1133 int32_t InputConsumer::getPendingBatchSource() const {
1134 if (mBatches.isEmpty()) {
1135 return AINPUT_SOURCE_CLASS_NONE;
1136 }
1137
1138 const Batch& batch = mBatches.itemAt(0);
1139 const InputMessage& head = batch.samples.itemAt(0);
1140 return head.body.motion.source;
1141 }
1142
findBatch(int32_t deviceId,int32_t source) const1143 ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
1144 for (size_t i = 0; i < mBatches.size(); i++) {
1145 const Batch& batch = mBatches.itemAt(i);
1146 const InputMessage& head = batch.samples.itemAt(0);
1147 if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) {
1148 return i;
1149 }
1150 }
1151 return -1;
1152 }
1153
findTouchState(int32_t deviceId,int32_t source) const1154 ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const {
1155 for (size_t i = 0; i < mTouchStates.size(); i++) {
1156 const TouchState& touchState = mTouchStates.itemAt(i);
1157 if (touchState.deviceId == deviceId && touchState.source == source) {
1158 return i;
1159 }
1160 }
1161 return -1;
1162 }
1163
initializeKeyEvent(KeyEvent * event,const InputMessage * msg)1164 void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) {
1165 event->initialize(msg->body.key.eventId, msg->body.key.deviceId, msg->body.key.source,
1166 msg->body.key.displayId, msg->body.key.hmac, msg->body.key.action,
1167 msg->body.key.flags, msg->body.key.keyCode, msg->body.key.scanCode,
1168 msg->body.key.metaState, msg->body.key.repeatCount, msg->body.key.downTime,
1169 msg->body.key.eventTime);
1170 }
1171
initializeFocusEvent(FocusEvent * event,const InputMessage * msg)1172 void InputConsumer::initializeFocusEvent(FocusEvent* event, const InputMessage* msg) {
1173 event->initialize(msg->body.focus.eventId, msg->body.focus.hasFocus == 1,
1174 msg->body.focus.inTouchMode == 1);
1175 }
1176
initializeMotionEvent(MotionEvent * event,const InputMessage * msg)1177 void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
1178 uint32_t pointerCount = msg->body.motion.pointerCount;
1179 PointerProperties pointerProperties[pointerCount];
1180 PointerCoords pointerCoords[pointerCount];
1181 for (uint32_t i = 0; i < pointerCount; i++) {
1182 pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
1183 pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
1184 }
1185
1186 event->initialize(msg->body.motion.eventId, msg->body.motion.deviceId, msg->body.motion.source,
1187 msg->body.motion.displayId, msg->body.motion.hmac, msg->body.motion.action,
1188 msg->body.motion.actionButton, msg->body.motion.flags,
1189 msg->body.motion.edgeFlags, msg->body.motion.metaState,
1190 msg->body.motion.buttonState, msg->body.motion.classification,
1191 msg->body.motion.xScale, msg->body.motion.yScale, msg->body.motion.xOffset,
1192 msg->body.motion.yOffset, msg->body.motion.xPrecision,
1193 msg->body.motion.yPrecision, msg->body.motion.xCursorPosition,
1194 msg->body.motion.yCursorPosition, msg->body.motion.downTime,
1195 msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
1196 }
1197
addSample(MotionEvent * event,const InputMessage * msg)1198 void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
1199 uint32_t pointerCount = msg->body.motion.pointerCount;
1200 PointerCoords pointerCoords[pointerCount];
1201 for (uint32_t i = 0; i < pointerCount; i++) {
1202 pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
1203 }
1204
1205 event->setMetaState(event->getMetaState() | msg->body.motion.metaState);
1206 event->addSample(msg->body.motion.eventTime, pointerCoords);
1207 }
1208
canAddSample(const Batch & batch,const InputMessage * msg)1209 bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
1210 const InputMessage& head = batch.samples.itemAt(0);
1211 uint32_t pointerCount = msg->body.motion.pointerCount;
1212 if (head.body.motion.pointerCount != pointerCount
1213 || head.body.motion.action != msg->body.motion.action) {
1214 return false;
1215 }
1216 for (size_t i = 0; i < pointerCount; i++) {
1217 if (head.body.motion.pointers[i].properties
1218 != msg->body.motion.pointers[i].properties) {
1219 return false;
1220 }
1221 }
1222 return true;
1223 }
1224
findSampleNoLaterThan(const Batch & batch,nsecs_t time)1225 ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) {
1226 size_t numSamples = batch.samples.size();
1227 size_t index = 0;
1228 while (index < numSamples
1229 && batch.samples.itemAt(index).body.motion.eventTime <= time) {
1230 index += 1;
1231 }
1232 return ssize_t(index) - 1;
1233 }
1234
1235 } // namespace android
1236