Searched defs:lightX (Results 1 – 8 of 8) sorted by relevance
/frameworks/layoutlib/bridge/src/android/view/shadow/ |
D | SpotShadowConfig.java | 125 public Builder setLightCoord(float lightX, float lightY, float lightHeight) { in setLightCoord()
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D | HighQualityShadowPainter.java | 91 float lightX = (rectScaled.left + rectScaled.right) / 2; in paintRectShadow() local
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 135 float lightX = width / 2.0; in run() local
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/frameworks/base/core/java/android/view/ |
D | ThreadedRenderer.java | 491 final float lightX = displaySize.x / 2f - attachInfo.mWindowLeft; in setLightCenter() local 708 final float lightX = displaySize.x / 2f - windowLeft; in setLightCenter() local
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/frameworks/base/core/java/com/android/internal/view/ |
D | ScrollCaptureViewSupport.java | 188 final float lightX = metrics.widthPixels / 2f - mTempLocation[0]; in setupLighting() local
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/frameworks/native/libs/renderengine/gl/ |
D | GLSkiaShadowPort.cpp | 503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams()
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/frameworks/base/graphics/java/android/graphics/ |
D | HardwareRenderer.java | 218 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry() 1104 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry()
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_HardwareRenderer.cpp | 210 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry()
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