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Searched defs:loop (Results 1 – 25 of 37) sorted by relevance

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/frameworks/native/services/inputflinger/
DInputThread.cpp26 explicit InputThreadImpl(std::function<void()> loop) in InputThreadImpl()
42 InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake) in InputThread()
/frameworks/base/services/core/jni/
Dcom_android_server_storage_AppFuseBridge.cpp95 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_delete() local
102 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_start_loop() local
111 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_add_bridge() local
/frameworks/av/media/libnbaio/
DLibsndfileSource.cpp26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : in LibsndfileSource()
/frameworks/base/media/jni/soundpool/
DSoundPool.cpp76 bool checkLoop(int32_t *loop) in checkLoop()
116 int32_t priority, int32_t loop, float rate) in play()
211 void SoundPool::setLoop(int32_t streamID, int32_t loop) in setLoop()
DStream.cpp139 void Stream::setLoop(int32_t streamID, int32_t loop) in setLoop()
155 float leftVolume, float rightVolume, int32_t priority, int32_t loop, float rate) in setPlay()
276 float leftVolume, float rightVolume, int32_t priority, int32_t loop, float rate, in play_l()
Dandroid_media_SoundPool.cpp70 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, in android_media_SoundPool_play()
155 int loop) in android_media_SoundPool_setLoop()
DStreamManager.cpp142 int32_t priority, int32_t loop, float rate) in queueForPlay()
/frameworks/native/cmds/surfacereplayer/replayer/
DMain.cpp61 bool loop = false; in main() local
/frameworks/native/services/surfaceflinger/tests/vsync/
Dvsync.cpp59 sp<Looper> loop = new Looper(false); in main() local
/frameworks/wilhelm/tests/examples/
DslesTestSendToPresetReverb.cpp73 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) in TestSendToPresetReverb()
343 bool loop = false; in main() local
/frameworks/native/services/surfaceflinger/Scheduler/
DOneShotTimer.cpp53 void OneShotTimer::loop() { in loop() function in android::scheduler::OneShotTimer
/frameworks/base/media/jni/soundpool/tests/
Dsoundpool_stress.cpp116 int loop, int repeat, int playSec) in testStreams()
223 int loop = 0; // disable looping in main() local
/frameworks/native/services/sensorservice/tests/
Dsensorservicetest.cpp116 sp<Looper> loop = new Looper(false); in main() local
/frameworks/base/media/java/android/media/
DSoundPool.java304 int priority, int loop, float rate) { in play()
455 public native final void setLoop(int streamID, int loop); in setLoop()
507 int priority, int loop, float rate); in _play()
/frameworks/wilhelm/src/android/
Dandroid_GenericPlayer.cpp180 void GenericPlayer::loop(bool loop) { in loop() argument
Dandroid_GenericMediaPlayer.cpp432 int32_t loop = 0; in onLoop() local
Dandroid_AudioSfDecoder.cpp407 int32_t loop; in onLoop() local
/frameworks/av/media/libstagefright/foundation/
DALooper.cpp196 bool ALooper::loop() { in loop() function in android::ALooper
/frameworks/base/core/java/android/os/
DLooper.java154 public static void loop() { in loop() method in Looper
/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/
DTransport.java290 private void loop() { in loop() method in Transport.ReaderThread
/frameworks/wilhelm/tests/sandbox/
Dreverb.c225 bool loop = false; in main() local
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDriver.cpp732 status_t NuPlayerDriver::setLooping(int loop) { in setLooping()
1104 int32_t loop; in notifyPrepareCompleted() local
/frameworks/av/media/libstagefright/codecs/xaacdec/
DSoftXAAC.cpp177 int loop = 0; in initDecoder() local
/frameworks/base/services/tests/mockingservicestests/src/com/android/server/
DDeviceIdleControllerTest.java167 AppStateTracker getAppStateTracker(Context ctx, Looper loop) { in getAppStateTracker()
/frameworks/av/media/libmedia/
Dmediaplayer.cpp667 status_t MediaPlayer::setLooping(int loop) in setLooping()

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