1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_H 18 #define ANDROID_GUI_SURFACE_H 19 20 #include <gui/BufferQueueDefs.h> 21 #include <gui/HdrMetadata.h> 22 #include <gui/IGraphicBufferProducer.h> 23 #include <gui/IProducerListener.h> 24 #include <system/window.h> 25 #include <ui/ANativeObjectBase.h> 26 #include <ui/GraphicTypes.h> 27 #include <ui/Region.h> 28 #include <utils/Condition.h> 29 #include <utils/Mutex.h> 30 #include <utils/RefBase.h> 31 32 #include <shared_mutex> 33 34 namespace android { 35 36 class ISurfaceComposer; 37 38 /* This is the same as ProducerListener except that onBuffersDiscarded is 39 * called with a vector of graphic buffers instead of buffer slots. 40 */ 41 class SurfaceListener : public virtual RefBase 42 { 43 public: 44 SurfaceListener() = default; 45 virtual ~SurfaceListener() = default; 46 47 virtual void onBufferReleased() = 0; 48 virtual bool needsReleaseNotify() = 0; 49 50 virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>& buffers) = 0; 51 }; 52 53 /* 54 * An implementation of ANativeWindow that feeds graphics buffers into a 55 * BufferQueue. 56 * 57 * This is typically used by programs that want to render frames through 58 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 59 * and have the frames they create forwarded to SurfaceFlinger for 60 * compositing. For example, a video decoder could render a frame and call 61 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 62 * Surface. Surface then forwards the buffers through Binder IPC 63 * to the BufferQueue's producer interface, providing the new frame to a 64 * consumer such as GLConsumer. 65 */ 66 class Surface 67 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 68 { 69 public: 70 71 /* 72 * creates a Surface from the given IGraphicBufferProducer (which concrete 73 * implementation is a BufferQueue). 74 * 75 * Surface is mainly state-less while it's disconnected, it can be 76 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 77 * safe to create other Surfaces from the same IGraphicBufferProducer. 78 * 79 * However, once a Surface is connected, it'll prevent other Surfaces 80 * referring to the same IGraphicBufferProducer to become connected and 81 * therefore prevent them to be used as actual producers of buffers. 82 * 83 * the controlledByApp flag indicates that this Surface (producer) is 84 * controlled by the application. This flag is used at connect time. 85 */ 86 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, 87 bool controlledByApp = false); 88 89 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 90 * Surface was created with. Usually it's an error to use the 91 * IGraphicBufferProducer while the Surface is connected. 92 */ 93 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 94 95 /* convenience function to check that the given surface is non NULL as 96 * well as its IGraphicBufferProducer */ isValid(const sp<Surface> & surface)97 static bool isValid(const sp<Surface>& surface) { 98 return surface != nullptr && surface->getIGraphicBufferProducer() != nullptr; 99 } 100 101 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 102 * 103 * A sideband stream is a device-specific mechanism for passing buffers 104 * from the producer to the consumer without using dequeueBuffer/ 105 * queueBuffer. If a sideband stream is present, the consumer can choose 106 * whether to acquire buffers from the sideband stream or from the queued 107 * buffers. 108 * 109 * Passing NULL or a different stream handle will detach the previous 110 * handle if any. 111 */ 112 void setSidebandStream(const sp<NativeHandle>& stream); 113 114 /* Allocates buffers based on the current dimensions/format. 115 * 116 * This function will allocate up to the maximum number of buffers 117 * permitted by the current BufferQueue configuration. It will use the 118 * default format and dimensions. This is most useful to avoid an allocation 119 * delay during dequeueBuffer. If there are already the maximum number of 120 * buffers allocated, this function has no effect. 121 */ 122 void allocateBuffers(); 123 124 /* Sets the generation number on the IGraphicBufferProducer and updates the 125 * generation number on any buffers attached to the Surface after this call. 126 * See IGBP::setGenerationNumber for more information. */ 127 status_t setGenerationNumber(uint32_t generationNumber); 128 129 // See IGraphicBufferProducer::getConsumerName 130 String8 getConsumerName() const; 131 132 // See IGraphicBufferProducer::getNextFrameNumber 133 uint64_t getNextFrameNumber() const; 134 135 /* Set the scaling mode to be used with a Surface. 136 * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters 137 * in <system/window.h>. */ 138 int setScalingMode(int mode); 139 140 // See IGraphicBufferProducer::setDequeueTimeout 141 status_t setDequeueTimeout(nsecs_t timeout); 142 143 /* 144 * Wait for frame number to increase past lastFrame for at most 145 * timeoutNs. Useful for one thread to wait for another unknown 146 * thread to queue a buffer. 147 */ 148 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout); 149 150 // See IGraphicBufferProducer::getLastQueuedBuffer 151 // See GLConsumer::getTransformMatrix for outTransformMatrix format 152 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 153 sp<Fence>* outFence, float outTransformMatrix[16]); 154 155 status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration); 156 157 /* Enables or disables frame timestamp tracking. It is disabled by default 158 * to avoid overhead during queue and dequeue for applications that don't 159 * need the feature. If disabled, calls to getFrameTimestamps will fail. 160 */ 161 void enableFrameTimestamps(bool enable); 162 163 status_t getCompositorTiming( 164 nsecs_t* compositeDeadline, nsecs_t* compositeInterval, 165 nsecs_t* compositeToPresentLatency); 166 167 // See IGraphicBufferProducer::getFrameTimestamps 168 status_t getFrameTimestamps(uint64_t frameNumber, 169 nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime, 170 nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime, 171 nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime, 172 nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime, 173 nsecs_t* outReleaseTime); 174 175 status_t getWideColorSupport(bool* supported); 176 status_t getHdrSupport(bool* supported); 177 178 status_t getUniqueId(uint64_t* outId) const; 179 status_t getConsumerUsage(uint64_t* outUsage) const; 180 181 status_t setFrameRate(float frameRate, int8_t compatibility); 182 183 protected: 184 virtual ~Surface(); 185 186 // Virtual for testing. 187 virtual sp<ISurfaceComposer> composerService() const; 188 virtual nsecs_t now() const; 189 190 private: 191 // can't be copied 192 Surface& operator = (const Surface& rhs); 193 Surface(const Surface& rhs); 194 195 // ANativeWindow hooks 196 static int hook_cancelBuffer(ANativeWindow* window, 197 ANativeWindowBuffer* buffer, int fenceFd); 198 static int hook_dequeueBuffer(ANativeWindow* window, 199 ANativeWindowBuffer** buffer, int* fenceFd); 200 static int hook_perform(ANativeWindow* window, int operation, ...); 201 static int hook_query(const ANativeWindow* window, int what, int* value); 202 static int hook_queueBuffer(ANativeWindow* window, 203 ANativeWindowBuffer* buffer, int fenceFd); 204 static int hook_setSwapInterval(ANativeWindow* window, int interval); 205 206 static int cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, 207 int fenceFd); 208 static int dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer, 209 int* fenceFd); 210 static int performInternal(ANativeWindow* window, int operation, va_list args); 211 static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); 212 static int queryInternal(const ANativeWindow* window, int what, int* value); 213 214 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 215 ANativeWindowBuffer* buffer); 216 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 217 ANativeWindowBuffer** buffer); 218 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 219 ANativeWindowBuffer* buffer); 220 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 221 ANativeWindowBuffer* buffer); 222 223 int dispatchConnect(va_list args); 224 int dispatchDisconnect(va_list args); 225 int dispatchSetBufferCount(va_list args); 226 int dispatchSetBuffersGeometry(va_list args); 227 int dispatchSetBuffersDimensions(va_list args); 228 int dispatchSetBuffersUserDimensions(va_list args); 229 int dispatchSetBuffersFormat(va_list args); 230 int dispatchSetScalingMode(va_list args); 231 int dispatchSetBuffersTransform(va_list args); 232 int dispatchSetBuffersStickyTransform(va_list args); 233 int dispatchSetBuffersTimestamp(va_list args); 234 int dispatchSetCrop(va_list args); 235 int dispatchSetUsage(va_list args); 236 int dispatchSetUsage64(va_list args); 237 int dispatchLock(va_list args); 238 int dispatchUnlockAndPost(va_list args); 239 int dispatchSetSidebandStream(va_list args); 240 int dispatchSetBuffersDataSpace(va_list args); 241 int dispatchSetBuffersSmpte2086Metadata(va_list args); 242 int dispatchSetBuffersCta8613Metadata(va_list args); 243 int dispatchSetBuffersHdr10PlusMetadata(va_list args); 244 int dispatchSetSurfaceDamage(va_list args); 245 int dispatchSetSharedBufferMode(va_list args); 246 int dispatchSetAutoRefresh(va_list args); 247 int dispatchGetDisplayRefreshCycleDuration(va_list args); 248 int dispatchGetNextFrameId(va_list args); 249 int dispatchEnableFrameTimestamps(va_list args); 250 int dispatchGetCompositorTiming(va_list args); 251 int dispatchGetFrameTimestamps(va_list args); 252 int dispatchGetWideColorSupport(va_list args); 253 int dispatchGetHdrSupport(va_list args); 254 int dispatchGetConsumerUsage64(va_list args); 255 int dispatchSetAutoPrerotation(va_list args); 256 int dispatchGetLastDequeueStartTime(va_list args); 257 int dispatchSetDequeueTimeout(va_list args); 258 int dispatchGetLastDequeueDuration(va_list args); 259 int dispatchGetLastQueueDuration(va_list args); 260 int dispatchSetFrameRate(va_list args); 261 int dispatchAddCancelInterceptor(va_list args); 262 int dispatchAddDequeueInterceptor(va_list args); 263 int dispatchAddPerformInterceptor(va_list args); 264 int dispatchAddQueueInterceptor(va_list args); 265 int dispatchAddQueryInterceptor(va_list args); 266 int dispatchGetLastQueuedBuffer(va_list args); 267 bool transformToDisplayInverse(); 268 269 protected: 270 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 271 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 272 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 273 virtual int perform(int operation, va_list args); 274 virtual int setSwapInterval(int interval); 275 276 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 277 278 virtual int connect(int api); 279 virtual int setBufferCount(int bufferCount); 280 virtual int setBuffersUserDimensions(uint32_t width, uint32_t height); 281 virtual int setBuffersFormat(PixelFormat format); 282 virtual int setBuffersTransform(uint32_t transform); 283 virtual int setBuffersStickyTransform(uint32_t transform); 284 virtual int setBuffersTimestamp(int64_t timestamp); 285 virtual int setBuffersDataSpace(ui::Dataspace dataSpace); 286 virtual int setBuffersSmpte2086Metadata(const android_smpte2086_metadata* metadata); 287 virtual int setBuffersCta8613Metadata(const android_cta861_3_metadata* metadata); 288 virtual int setBuffersHdr10PlusMetadata(const size_t size, const uint8_t* metadata); 289 virtual int setCrop(Rect const* rect); 290 virtual int setUsage(uint64_t reqUsage); 291 virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects); 292 293 public: 294 virtual int disconnect(int api, 295 IGraphicBufferProducer::DisconnectMode mode = 296 IGraphicBufferProducer::DisconnectMode::Api); 297 298 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers); 299 virtual int setAsyncMode(bool async); 300 virtual int setSharedBufferMode(bool sharedBufferMode); 301 virtual int setAutoRefresh(bool autoRefresh); 302 virtual int setAutoPrerotation(bool autoPrerotation); 303 virtual int setBuffersDimensions(uint32_t width, uint32_t height); 304 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 305 virtual int unlockAndPost(); 306 virtual int query(int what, int* value) const; 307 308 virtual int connect(int api, const sp<IProducerListener>& listener); 309 310 // When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch 311 // GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or 312 // attachBuffer call. This allows clients with their own buffer caches to free up buffers no 313 // longer in use by this surface. 314 virtual int connect( 315 int api, const sp<IProducerListener>& listener, 316 bool reportBufferRemoval); 317 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 318 sp<Fence>* outFence); 319 virtual int attachBuffer(ANativeWindowBuffer*); 320 321 virtual int connect( 322 int api, bool reportBufferRemoval, 323 const sp<SurfaceListener>& sListener); 324 325 // When client connects to Surface with reportBufferRemoval set to true, any buffers removed 326 // from this Surface will be collected and returned here. Once this method returns, these 327 // buffers will no longer be referenced by this Surface unless they are attached to this 328 // Surface later. The list of removed buffers will only be stored until the next dequeueBuffer, 329 // detachNextBuffer, or attachBuffer call. 330 status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out); 331 332 ui::Dataspace getBuffersDataSpace(); 333 334 static status_t attachAndQueueBufferWithDataspace(Surface* surface, sp<GraphicBuffer> buffer, 335 ui::Dataspace dataspace); 336 337 protected: 338 enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS }; 339 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 340 341 class ProducerListenerProxy : public BnProducerListener { 342 public: ProducerListenerProxy(wp<Surface> parent,sp<SurfaceListener> listener)343 ProducerListenerProxy(wp<Surface> parent, sp<SurfaceListener> listener) 344 : mParent(parent), mSurfaceListener(listener) {} ~ProducerListenerProxy()345 virtual ~ProducerListenerProxy() {} 346 onBufferReleased()347 virtual void onBufferReleased() { 348 mSurfaceListener->onBufferReleased(); 349 } 350 needsReleaseNotify()351 virtual bool needsReleaseNotify() { 352 return mSurfaceListener->needsReleaseNotify(); 353 } 354 355 virtual void onBuffersDiscarded(const std::vector<int32_t>& slots); 356 private: 357 wp<Surface> mParent; 358 sp<SurfaceListener> mSurfaceListener; 359 }; 360 361 void querySupportedTimestampsLocked() const; 362 363 void freeAllBuffers(); 364 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 365 366 struct BufferSlot { 367 sp<GraphicBuffer> buffer; 368 Region dirtyRegion; 369 }; 370 371 // mSurfaceTexture is the interface to the surface texture server. All 372 // operations on the surface texture client ultimately translate into 373 // interactions with the server using this interface. 374 // TODO: rename to mBufferProducer 375 sp<IGraphicBufferProducer> mGraphicBufferProducer; 376 377 // mSlots stores the buffers that have been allocated for each buffer slot. 378 // It is initialized to null pointers, and gets filled in with the result of 379 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 380 // slot that has not yet been used. The buffer allocated to a slot will also 381 // be replaced if the requested buffer usage or geometry differs from that 382 // of the buffer allocated to a slot. 383 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 384 385 // mReqWidth is the buffer width that will be requested at the next dequeue 386 // operation. It is initialized to 1. 387 uint32_t mReqWidth; 388 389 // mReqHeight is the buffer height that will be requested at the next 390 // dequeue operation. It is initialized to 1. 391 uint32_t mReqHeight; 392 393 // mReqFormat is the buffer pixel format that will be requested at the next 394 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 395 PixelFormat mReqFormat; 396 397 // mReqUsage is the set of buffer usage flags that will be requested 398 // at the next deuque operation. It is initialized to 0. 399 uint64_t mReqUsage; 400 401 // mTimestamp is the timestamp that will be used for the next buffer queue 402 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 403 // a timestamp is auto-generated when queueBuffer is called. 404 int64_t mTimestamp; 405 406 // mDataSpace is the buffer dataSpace that will be used for the next buffer 407 // queue operation. It defaults to Dataspace::UNKNOWN, which 408 // means that the buffer contains some type of color data. 409 ui::Dataspace mDataSpace; 410 411 // mHdrMetadata is the HDR metadata that will be used for the next buffer 412 // queue operation. There is no HDR metadata by default. 413 HdrMetadata mHdrMetadata; 414 415 // mCrop is the crop rectangle that will be used for the next buffer 416 // that gets queued. It is set by calling setCrop. 417 Rect mCrop; 418 419 // mScalingMode is the scaling mode that will be used for the next 420 // buffers that get queued. It is set by calling setScalingMode. 421 int mScalingMode; 422 423 // mTransform is the transform identifier that will be used for the next 424 // buffer that gets queued. It is set by calling setTransform. 425 uint32_t mTransform; 426 427 // mStickyTransform is a transform that is applied on top of mTransform 428 // in each buffer that is queued. This is typically used to force the 429 // compositor to apply a transform, and will prevent the transform hint 430 // from being set by the compositor. 431 uint32_t mStickyTransform; 432 433 // mDefaultWidth is default width of the buffers, regardless of the 434 // native_window_set_buffers_dimensions call. 435 uint32_t mDefaultWidth; 436 437 // mDefaultHeight is default height of the buffers, regardless of the 438 // native_window_set_buffers_dimensions call. 439 uint32_t mDefaultHeight; 440 441 // mUserWidth, if non-zero, is an application-specified override 442 // of mDefaultWidth. This is lower priority than the width set by 443 // native_window_set_buffers_dimensions. 444 uint32_t mUserWidth; 445 446 // mUserHeight, if non-zero, is an application-specified override 447 // of mDefaultHeight. This is lower priority than the height set 448 // by native_window_set_buffers_dimensions. 449 uint32_t mUserHeight; 450 451 // mTransformHint is the transform probably applied to buffers of this 452 // window. this is only a hint, actual transform may differ. 453 uint32_t mTransformHint; 454 455 // mProducerControlledByApp whether this buffer producer is controlled 456 // by the application 457 bool mProducerControlledByApp; 458 459 // mSwapIntervalZero set if we should drop buffers at queue() time to 460 // achieve an asynchronous swap interval 461 bool mSwapIntervalZero; 462 463 // mConsumerRunningBehind whether the consumer is running more than 464 // one buffer behind the producer. 465 mutable bool mConsumerRunningBehind; 466 467 // mMutex is the mutex used to prevent concurrent access to the member 468 // variables of Surface objects. It must be locked whenever the 469 // member variables are accessed. 470 mutable Mutex mMutex; 471 472 // mInterceptorMutex is the mutex guarding interceptors. 473 mutable std::shared_mutex mInterceptorMutex; 474 475 ANativeWindow_cancelBufferInterceptor mCancelInterceptor = nullptr; 476 void* mCancelInterceptorData = nullptr; 477 ANativeWindow_dequeueBufferInterceptor mDequeueInterceptor = nullptr; 478 void* mDequeueInterceptorData = nullptr; 479 ANativeWindow_performInterceptor mPerformInterceptor = nullptr; 480 void* mPerformInterceptorData = nullptr; 481 ANativeWindow_queueBufferInterceptor mQueueInterceptor = nullptr; 482 void* mQueueInterceptorData = nullptr; 483 ANativeWindow_queryInterceptor mQueryInterceptor = nullptr; 484 void* mQueryInterceptorData = nullptr; 485 486 // must be used from the lock/unlock thread 487 sp<GraphicBuffer> mLockedBuffer; 488 sp<GraphicBuffer> mPostedBuffer; 489 bool mConnectedToCpu; 490 491 // When a CPU producer is attached, this reflects the region that the 492 // producer wished to update as well as whether the Surface was able to copy 493 // the previous buffer back to allow a partial update. 494 // 495 // When a non-CPU producer is attached, this reflects the surface damage 496 // (the change since the previous frame) passed in by the producer. 497 Region mDirtyRegion; 498 499 // mBufferAge tracks the age of the contents of the most recently dequeued 500 // buffer as the number of frames that have elapsed since it was last queued 501 uint64_t mBufferAge; 502 503 // Stores the current generation number. See setGenerationNumber and 504 // IGraphicBufferProducer::setGenerationNumber for more information. 505 uint32_t mGenerationNumber; 506 507 // Caches the values that have been passed to the producer. 508 bool mSharedBufferMode; 509 bool mAutoRefresh; 510 bool mAutoPrerotation; 511 512 // If in shared buffer mode and auto refresh is enabled, store the shared 513 // buffer slot and return it for all calls to queue/dequeue without going 514 // over Binder. 515 int mSharedBufferSlot; 516 517 // This is true if the shared buffer has already been queued/canceled. It's 518 // used to prevent a mismatch between the number of queue/dequeue calls. 519 bool mSharedBufferHasBeenQueued; 520 521 // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries 522 nsecs_t mLastDequeueDuration = 0; 523 nsecs_t mLastQueueDuration = 0; 524 525 // Stores the time right before we call IGBP::dequeueBuffer 526 nsecs_t mLastDequeueStartTime = 0; 527 528 Condition mQueueBufferCondition; 529 530 uint64_t mNextFrameNumber = 1; 531 uint64_t mLastFrameNumber = 0; 532 533 // Mutable because ANativeWindow::query needs this class const. 534 mutable bool mQueriedSupportedTimestamps; 535 mutable bool mFrameTimestampsSupportsPresent; 536 537 // A cached copy of the FrameEventHistory maintained by the consumer. 538 bool mEnableFrameTimestamps = false; 539 std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory; 540 541 bool mReportRemovedBuffers = false; 542 std::vector<sp<GraphicBuffer>> mRemovedBuffers; 543 int mMaxBufferCount; 544 545 sp<IProducerListener> mListenerProxy; 546 status_t getAndFlushBuffersFromSlots(const std::vector<int32_t>& slots, 547 std::vector<sp<GraphicBuffer>>* outBuffers); 548 }; 549 550 } // namespace android 551 552 #endif // ANDROID_GUI_SURFACE_H 553