1 /*
2  * Copyright 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <vector>
20 
21 namespace sftest {
22 // Description of a rendered rectangle.  Should only contain
23 // instructions necessary to rasterize the rectangle. The full scene
24 // is given as a sorted list of rectangles, bottom layer at index 0.
25 class RenderState {
26 public:
27     RenderState() = default;
28     // Default copy-ctor
29 
30     hwc_rect_t mDisplayFrame = {0, 0, 0, 0};
31     hwc_frect_t mSourceCrop = {0.f, 0.f, 0.f, 0.f};
32     std::vector<hwc_rect_t> mVisibleRegion;
33     hwc2_blend_mode_t mBlendMode = HWC2_BLEND_MODE_NONE;
34     buffer_handle_t mBuffer = 0;
35     uint32_t mSwapCount = 0;   // How many set buffer calls to the layer.
36     int32_t mAcquireFence = 0; // Probably should not be here.
37     float mPlaneAlpha = 0.f;
38     hwc_color_t mLayerColor = {0, 0, 0, 0};
39     hwc_transform_t mTransform = static_cast<hwc_transform_t>(0);
40 };
41 
42 } // namespace sftest
43