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Searched defs:maxFrameNumber (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp45 uint64_t maxFrameNumber = 0) { in acquireBuffer()
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp107 uint64_t maxFrameNumber) { in updateTexImage()
215 uint64_t maxFrameNumber) { in acquireBufferLocked()
/frameworks/native/libs/gui/
DIGraphicBufferConsumer.cpp68 uint64_t maxFrameNumber) override { in acquireBuffer()
DBufferQueueConsumer.cpp79 nsecs_t expectedPresent, uint64_t maxFrameNumber) { in acquireBuffer()
DConsumerBase.cpp386 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked()
DGLConsumer.cpp325 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked()
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp125 uint64_t maxFrameNumber) { in acquireBufferLocked()