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Searched defs:outBuffer (Results 1 – 25 of 85) sorted by relevance

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/frameworks/native/services/surfaceflinger/tests/utils/
DScreenshotUtils.h38 sp<GraphicBuffer> outBuffer; in captureScreen() local
48 sp<GraphicBuffer> outBuffer; variable
58 sp<GraphicBuffer> outBuffer; variable
69 sp<GraphicBuffer> outBuffer; in captureChildLayersExcluding() local
156 explicit ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) { in ScreenCapture()
DTransactionUtils.h99 static void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels, in expectBufferColor()
142 ANativeWindow_Buffer outBuffer; variable
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DHwcBufferCacheTest.cpp28 sp<GraphicBuffer>* outBuffer) { in getHwcBuffer()
39 sp<GraphicBuffer> outBuffer; in testSlot() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DHwcBufferCache.cpp36 sp<GraphicBuffer>* outBuffer) { in getHwcBuffer()
/frameworks/av/media/libstagefright/filters/
DZeroFilter.cpp41 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers()
DIntrinsicBlurFilter.cpp91 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers()
DRSFilter.cpp88 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { in processBuffers()
/frameworks/native/services/surfaceflinger/tests/
DInvalidHandles_test.cpp60 sp<GraphicBuffer> outBuffer; in TEST_F() local
DCredentials_test.cpp262 sp<GraphicBuffer> outBuffer; in TEST_F() local
272 sp<GraphicBuffer> outBuffer; in TEST_F() local
274 sp<GraphicBuffer> outBuffer; in TEST_F() local
DLayerTypeTransaction_test.cpp169 sp<GraphicBuffer> outBuffer; in TEST_P() local
/frameworks/base/libs/hostgraphics/gui/
DSurface.h46 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) { in lock()
/frameworks/base/core/jni/
Dandroid_view_TextureView.cpp74 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock()
122 ANativeWindow_Buffer outBuffer; in android_view_TextureView_lockCanvas() local
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp68 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer()
137 status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, in getLastQueuedBuffer()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp43 int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) { in AHardwareBuffer_allocate()
297 int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer) { in AHardwareBuffer_recvHandleFromUnixSocket()
414 AHardwareBuffer** outBuffer) { in AHardwareBuffer_createFromHandle()
/frameworks/base/native/graphics/jni/
Dbitmap.cpp83 int AndroidBitmap_getHardwareBuffer(JNIEnv* env, jobject jbitmap, AHardwareBuffer** outBuffer) { in AndroidBitmap_getHardwareBuffer()
/frameworks/native/cmds/surfacereplayer/replayer/
DBufferQueueScheduler.cpp81 ANativeWindow_Buffer outBuffer; in fillSurface() local
/frameworks/base/libs/hwui/jni/pdf/
DPdfUtils.cpp32 int getBlock(void* param, unsigned long position, unsigned char* outBuffer, in getBlock()
/frameworks/av/media/libeffects/factory/
DEffectsFactory.c65 int Effect_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_Process()
131 int Effect_ProcessReverse(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_ProcessReverse()
/frameworks/av/media/libeffects/proxy/
DEffectProxy.cpp182 audio_buffer_t *outBuffer) { in Effect_process()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp160 const Rect &sourceCrop, sp<GraphicBuffer> *outBuffer) { in capture()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp116 sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, in nextBuffer()
/frameworks/native/libs/gui/tests/
DMalicious.cpp47 status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override { in detachNextBuffer()
89 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, in getLastQueuedBuffer()
/frameworks/base/cmds/screencap/
Dscreencap.cpp206 sp<GraphicBuffer> outBuffer; in main() local
/frameworks/av/media/libstagefright/codecs/flac/dec/
DSoftFlacDecoder.cpp323 void *outBuffer = reinterpret_cast<void *>(outHeader->pBuffer + outHeader->nOffset); in onQueueFilled() local
/frameworks/av/media/libstagefright/codecs/aacdec/
DSoftAAC2.cpp966 INT_PCM *outBuffer = in onQueueFilled() local
1067 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>(outHeader->pBuffer in onQueueFilled() local

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