Home
last modified time | relevance | path

Searched defs:releaseFence (Results 1 – 23 of 23) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3IOStreamBase.cpp156 int releaseFence, in handoutBufferLocked()
241 sp<Fence> releaseFence; in returnAnyBufferLocked() local
DCamera3InputStream.cpp155 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
DCamera3OutputStream.cpp222 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
/frameworks/native/libs/gui/include/gui/
DBufferQueueConsumer.h161 const sp<Fence>& releaseFence) { in releaseBuffer()
DIGraphicBufferConsumer.h140 status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) { in releaseHelper()
DBLASTBufferQueue.h112 sp<Fence> releaseFence; member
/frameworks/native/libs/nativedisplay/surfacetexture/
DImageConsumer.cpp79 sp<Fence> releaseFence(new Fence(releaseFenceId)); in dequeueBuffer() local
/frameworks/native/libs/gui/
DBufferItemConsumer.cpp89 const sp<Fence>& releaseFence) { in releaseBuffer()
DIGraphicBufferConsumer.cpp86 const sp<Fence>& releaseFence) override { in releaseBuffer()
DBufferQueueConsumer.cpp437 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp93 int* releaseFence, void* handle) { in createReleaseFence()
/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp72 void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed()
115 const sp<Fence>& releaseFence(mPreviousReleaseFence); in releasePendingBuffer() local
DBufferQueueLayer.cpp50 void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed()
DSurfaceFlinger.cpp5891 sp<Fence> releaseFence = new Fence(dup(*outSyncFd)); in renderScreenImplLocked() local
/frameworks/base/media/jni/
Dandroid_media_ImageReader.cpp475 sp<Fence> releaseFence = new Fence(fenceFd); in Image_unlockIfLocked() local
498 sp<Fence> releaseFence = Image_unlockIfLocked(env, image); in ImageReader_imageRelease() local
/frameworks/native/libs/ui/
DGralloc2.cpp324 int releaseFence = -1; in unlock() local
DGralloc3.cpp282 int releaseFence = -1; in unlock() local
DGralloc4.cpp374 int releaseFence = -1; in unlock() local
/frameworks/av/media/ndk/
DNdkImageReader.cpp537 sp<Fence> releaseFence = releaseFenceFd > 0 ? new Fence(releaseFenceFd) : Fence::NO_FENCE; in releaseImageLocked() local
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1059 sp<Fence> releaseFence = Fence::NO_FENCE; in postFramebuffer() local
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp564 const sp<Fence>& releaseFence) in setOutputBuffer()
DComposerHal.cpp638 int releaseFence) in setOutputBuffer()
/frameworks/native/services/vr/hardware_composer/impl/
Dvr_hwc.cpp507 int32_t releaseFence) { in setOutputBuffer()