/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3IOStreamBase.cpp | 156 int releaseFence, in handoutBufferLocked() 241 sp<Fence> releaseFence; in returnAnyBufferLocked() local
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D | Camera3InputStream.cpp | 155 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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D | Camera3OutputStream.cpp | 222 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueConsumer.h | 161 const sp<Fence>& releaseFence) { in releaseBuffer()
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D | IGraphicBufferConsumer.h | 140 status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) { in releaseHelper()
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D | BLASTBufferQueue.h | 112 sp<Fence> releaseFence; member
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | ImageConsumer.cpp | 79 sp<Fence> releaseFence(new Fence(releaseFenceId)); in dequeueBuffer() local
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/frameworks/native/libs/gui/ |
D | BufferItemConsumer.cpp | 89 const sp<Fence>& releaseFence) { in releaseBuffer()
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D | IGraphicBufferConsumer.cpp | 86 const sp<Fence>& releaseFence) override { in releaseBuffer()
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D | BufferQueueConsumer.cpp | 437 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
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/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 93 int* releaseFence, void* handle) { in createReleaseFence()
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/frameworks/native/services/surfaceflinger/ |
D | BufferStateLayer.cpp | 72 void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed() 115 const sp<Fence>& releaseFence(mPreviousReleaseFence); in releasePendingBuffer() local
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D | BufferQueueLayer.cpp | 50 void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed()
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D | SurfaceFlinger.cpp | 5891 sp<Fence> releaseFence = new Fence(dup(*outSyncFd)); in renderScreenImplLocked() local
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/frameworks/base/media/jni/ |
D | android_media_ImageReader.cpp | 475 sp<Fence> releaseFence = new Fence(fenceFd); in Image_unlockIfLocked() local 498 sp<Fence> releaseFence = Image_unlockIfLocked(env, image); in ImageReader_imageRelease() local
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/frameworks/native/libs/ui/ |
D | Gralloc2.cpp | 324 int releaseFence = -1; in unlock() local
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D | Gralloc3.cpp | 282 int releaseFence = -1; in unlock() local
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D | Gralloc4.cpp | 374 int releaseFence = -1; in unlock() local
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/frameworks/av/media/ndk/ |
D | NdkImageReader.cpp | 537 sp<Fence> releaseFence = releaseFenceFd > 0 ? new Fence(releaseFenceFd) : Fence::NO_FENCE; in releaseImageLocked() local
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | Output.cpp | 1059 sp<Fence> releaseFence = Fence::NO_FENCE; in postFramebuffer() local
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWC2.cpp | 564 const sp<Fence>& releaseFence) in setOutputBuffer()
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D | ComposerHal.cpp | 638 int releaseFence) in setOutputBuffer()
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/frameworks/native/services/vr/hardware_composer/impl/ |
D | vr_hwc.cpp | 507 int32_t releaseFence) { in setOutputBuffer()
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